Merge pull request #92 from DaveGamble/tests

Introduce the cunity testing framework
This commit is contained in:
Max Bruckner 2017-02-07 21:50:07 +01:00 committed by GitHub
commit 49b9336558
158 changed files with 17935 additions and 140 deletions

28
.travis.yml Normal file
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@ -0,0 +1,28 @@
dist: trusty
sudo: false
language: c
env:
matrix:
- VALGRIND=On SANITIZERS=Off
- VALGRIND=Off SANITIZERS=Off
- VALGRIND=Off SANITIZERS=On
compiler:
- gcc
- clang
addons:
apt:
packages:
- valgrind
- libasan0
- lib32asan0
# currently not supported on travis:
# - libasan1
# - libasan2
# - libubsan0
- llvm
script:
- mkdir build
- cd build
- cmake .. -DENABLE_CJSON_UTILS=On -DENABLE_VALGRIND="${VALGRIND}" -DENABLE_SANITIZERS="${SANITIZERS}"
- make
- make test CTEST_OUTPUT_ON_FAILURE=On

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@ -1,6 +1,8 @@
set(CMAKE_LEGACY_CYGWIN_WIN32 0)
cmake_minimum_required(VERSION 2.8)
subdirs(tests)
include(GNUInstallDirs)
project(cJSON C)
@ -41,6 +43,21 @@ if (ENABLE_CUSTOM_COMPILER_FLAGS)
)
endif()
option(ENABLE_SANITIZERS "Enables AddressSanitizer and UndefinedBehaviorSanitizer." OFF)
if (ENABLE_SANITIZERS)
list(APPEND custom_compiler_flags
-fno-omit-frame-pointer
-fsanitize=address
-fsanitize=undefined
-fsanitize=float-divide-by-zero
-fsanitize=float-cast-overflow
-fsanitize-address-use-after-scope
-fsanitize=integer
-01
-fno-sanitize-recover
)
endif()
# apply custom compiler flags
foreach(compiler_flag ${custom_compiler_flags})
#remove problematic characters
@ -131,6 +148,8 @@ install(FILES ${PROJECT_BINARY_DIR}/cJSONConfig.cmake
option(ENABLE_CJSON_TEST "Enable building cJSON test" ON)
if(ENABLE_CJSON_TEST)
enable_testing()
set(TEST_CJSON cJSON_test)
add_executable("${TEST_CJSON}" test.c)
target_link_libraries("${TEST_CJSON}" "${CJSON_LIB}")

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@ -83,6 +83,8 @@ You can change the build process with a list of different options that you can p
* `-DENABLE_CJSON_UTILS=On`: Enable building cJSON_Utils. (off by default)
* `-DENABLE_TARGET_EXPORT=On`: Enable the export of CMake targets. Turn off if it makes problems. (on by default)
* `-DENABLE_CUSTOM_COMPILER_FLAGS=On`: Enable custom compiler flags (currently for Clang and GCC). Turn off if it makes problems. (on by default)
* `-DENABLE_VALGRIND=On`: Run tests with [valgrind](http://valgrind.org). (off by default)
* `-DENABLE_SANITIZERS=On`: Compile cJSON with [AddressSanitizer](https://github.com/google/sanitizers/wiki/AddressSanitizer) and [UndefinedBehaviorSanitizer](https://clang.llvm.org/docs/UndefinedBehaviorSanitizer.html) enabled (if possible). (off by default)
* `-DBUILD_SHARED_LIBS=On`: Build the shared libraries. (on by default)
* `-DCMAKE_INSTALL_PREFIX=/usr`: Set a prefix for the installation.

140
test.c
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@ -25,57 +25,6 @@
#include <string.h>
#include "cJSON.h"
/* Parse text to JSON, then render back to text, and print! */
static void doit(char *text)
{
char *out = NULL;
cJSON *json = NULL;
json = cJSON_Parse(text);
if (!json)
{
printf("Error before: [%s]\n", cJSON_GetErrorPtr());
}
else
{
out = cJSON_Print(json);
cJSON_Delete(json);
printf("%s\n", out);
free(out);
}
}
#if 0
/* Read a file, parse, render back, etc. */
static void dofile(char *filename)
{
FILE *f = NULL;
long len = 0;
char *data = NULL;
/* open in read binary mode */
f = fopen(filename,"rb");
/* get the length */
fseek(f, 0, SEEK_END);
len = ftell(f);
fseek(f, 0, SEEK_SET);
data = (char*)malloc(len + 1);
if (data == NULL)
{
printf("Failed to allocate memory.\n");
exit(1);
}
fread(data, 1, len, f);
data[len] = '\0';
fclose(f);
doit(data);
free(data);
}
#endif
/* Used by some code below as an example datatype. */
struct record
{
@ -309,98 +258,9 @@ static void create_objects(void)
int main(void)
{
/* a bunch of json: */
char text1[] =
"{\n"
"\"name\": \"Jack (\\\"Bee\\\") Nimble\", \n"
"\"format\": {\"type\": \"rect\", \n"
"\"width\": 1920, \n"
"\"height\": 1080, \n"
"\"interlace\": false,\"frame rate\": 24\n"
"}\n"
"}";
char text2[] = "[\"Sunday\", \"Monday\", \"Tuesday\", \"Wednesday\", \"Thursday\", \"Friday\", \"Saturday\"]";
char text3[] =
"[\n"
" [0, -1, 0],\n"
" [1, 0, 0],\n"
" [0, 0, 1]\n"
"\t]\n";
char text4[] =
"{\n"
"\t\t\"Image\": {\n"
"\t\t\t\"Width\": 800,\n"
"\t\t\t\"Height\": 600,\n"
"\t\t\t\"Title\": \"View from 15th Floor\",\n"
"\t\t\t\"Thumbnail\": {\n"
"\t\t\t\t\"Url\": \"http:/*www.example.com/image/481989943\",\n"
"\t\t\t\t\"Height\": 125,\n"
"\t\t\t\t\"Width\": \"100\"\n"
"\t\t\t},\n"
"\t\t\t\"IDs\": [116, 943, 234, 38793]\n"
"\t\t}\n"
"\t}";
char text5[] =
"[\n"
"\t {\n"
"\t \"precision\": \"zip\",\n"
"\t \"Latitude\": 37.7668,\n"
"\t \"Longitude\": -122.3959,\n"
"\t \"Address\": \"\",\n"
"\t \"City\": \"SAN FRANCISCO\",\n"
"\t \"State\": \"CA\",\n"
"\t \"Zip\": \"94107\",\n"
"\t \"Country\": \"US\"\n"
"\t },\n"
"\t {\n"
"\t \"precision\": \"zip\",\n"
"\t \"Latitude\": 37.371991,\n"
"\t \"Longitude\": -122.026020,\n"
"\t \"Address\": \"\",\n"
"\t \"City\": \"SUNNYVALE\",\n"
"\t \"State\": \"CA\",\n"
"\t \"Zip\": \"94085\",\n"
"\t \"Country\": \"US\"\n"
"\t }\n"
"\t ]";
char text6[] =
"<!DOCTYPE html>"
"<html>\n"
"<head>\n"
" <meta name=\"viewport\" content=\"width=device-width, initial-scale=1\">\n"
" <style type=\"text/css\">\n"
" html, body, iframe { margin: 0; padding: 0; height: 100%; }\n"
" iframe { display: block; width: 100%; border: none; }\n"
" </style>\n"
"<title>Application Error</title>\n"
"</head>\n"
"<body>\n"
" <iframe src=\"//s3.amazonaws.com/heroku_pages/error.html\">\n"
" <p>Application Error</p>\n"
" </iframe>\n"
"</body>\n"
"</html>\n";
/* print the version */
printf("Version: %s\n", cJSON_Version());
/* Process each json textblock by parsing, then rebuilding: */
doit(text1);
doit(text2);
doit(text3);
doit(text4);
doit(text5);
doit(text6);
/* Parse standard testfiles: */
/* dofile("../../tests/test1"); */
/* dofile("../../tests/test2"); */
/* dofile("../../tests/test3"); */
/* dofile("../../tests/test4"); */
/* dofile("../../tests/test5"); */
/* dofile("../../tests/test6"); */
/* Now some samplecode for building objects concisely: */
create_objects();

41
tests/CMakeLists.txt Normal file
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@ -0,0 +1,41 @@
add_library(unity unity/src/unity.c)
if(ENABLE_CJSON_TEST)
#copy test files
file(MAKE_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/inputs")
file(GLOB test_files "inputs/*")
file(COPY ${test_files} DESTINATION "${CMAKE_CURRENT_BINARY_DIR}/inputs/")
set(unity_tests
parse_examples
parse_number
parse_hex4
parse_string
parse_array
parse_object
parse_value
)
option(ENABLE_VALGRIND OFF "Enable the valgrind memory checker for the tests.")
if (ENABLE_VALGRIND)
find_program(MEMORYCHECK_COMMAND valgrind)
if ("${MEMORYCHECK_COMMAND}" MATCHES "MEMORYCHECK_COMMAND-NOTFOUND")
message(WARNING "Valgrind couldn't be found.")
unset(MEMORYCHECK_COMMAND)
else()
set(MEMORYCHECK_COMMAND_OPTIONS --trace-children=yes --leak-check=full --error-exitcode=1)
endif()
endif()
foreach(unity_test ${unity_tests})
add_executable("${unity_test}" "${unity_test}.c")
target_link_libraries("${unity_test}" "${CJSON_LIB}" unity)
if(MEMORYCHECK_COMMAND)
add_test(NAME "${unity_test}"
COMMAND "${MEMORYCHECK_COMMAND}" ${MEMORYCHECK_COMMAND_OPTIONS} "./${unity_test}")
else()
add_test(NAME "${unity_test}"
COMMAND "./${unity_test}")
endif()
endforeach()
endif()

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@ -0,0 +1,22 @@
{
"glossary": {
"title": "example glossary",
"GlossDiv": {
"title": "S",
"GlossList": {
"GlossEntry": {
"ID": "SGML",
"SortAs": "SGML",
"GlossTerm": "Standard Generalized Markup Language",
"Acronym": "SGML",
"Abbrev": "ISO 8879:1986",
"GlossDef": {
"para": "A meta-markup language, used to create markup languages such as DocBook.",
"GlossSeeAlso": ["GML", "XML"]
},
"GlossSee": "markup"
}
}
}
}
}

1
tests/inputs/test10 Normal file
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@ -0,0 +1 @@
["Sunday", "Monday", "Tuesday", "Wednesday", "Thursday", "Friday", "Saturday"]

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@ -0,0 +1 @@
["Sunday", "Monday", "Tuesday", "Wednesday", "Thursday", "Friday", "Saturday"]

8
tests/inputs/test11 Normal file
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@ -0,0 +1,8 @@
{
"name": "Jack (\"Bee\") Nimble",
"format": {"type": "rect",
"width": 1920,
"height": 1080,
"interlace": false,"frame rate": 24
}
}

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@ -0,0 +1,10 @@
{
"name": "Jack (\"Bee\") Nimble",
"format": {
"type": "rect",
"width": 1920,
"height": 1080,
"interlace": false,
"frame rate": 24
}
}

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@ -0,0 +1,18 @@
{
"menu": {
"id": "file",
"value": "File",
"popup": {
"menuitem": [{
"value": "New",
"onclick": "CreateNewDoc()"
}, {
"value": "Open",
"onclick": "OpenDoc()"
}, {
"value": "Close",
"onclick": "CloseDoc()"
}]
}
}
}

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@ -0,0 +1,28 @@
{
"widget": {
"debug": "on",
"window": {
"title": "Sample Konfabulator Widget",
"name": "main_window",
"width": 500,
"height": 500
},
"image": {
"src": "Images/Sun.png",
"name": "sun1",
"hOffset": 250,
"vOffset": 250,
"alignment": "center"
},
"text": {
"data": "Click Here",
"size": 36,
"style": "bold",
"name": "text1",
"hOffset": 250,
"vOffset": 100,
"alignment": "center",
"onMouseUp": "sun1.opacity = (sun1.opacity / 100) * 90;"
}
}
}

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@ -0,0 +1,94 @@
{
"web-app": {
"servlet": [{
"servlet-name": "cofaxCDS",
"servlet-class": "org.cofax.cds.CDSServlet",
"init-param": {
"configGlossary:installationAt": "Philadelphia, PA",
"configGlossary:adminEmail": "ksm@pobox.com",
"configGlossary:poweredBy": "Cofax",
"configGlossary:poweredByIcon": "/images/cofax.gif",
"configGlossary:staticPath": "/content/static",
"templateProcessorClass": "org.cofax.WysiwygTemplate",
"templateLoaderClass": "org.cofax.FilesTemplateLoader",
"templatePath": "templates",
"templateOverridePath": "",
"defaultListTemplate": "listTemplate.htm",
"defaultFileTemplate": "articleTemplate.htm",
"useJSP": false,
"jspListTemplate": "listTemplate.jsp",
"jspFileTemplate": "articleTemplate.jsp",
"cachePackageTagsTrack": 200,
"cachePackageTagsStore": 200,
"cachePackageTagsRefresh": 60,
"cacheTemplatesTrack": 100,
"cacheTemplatesStore": 50,
"cacheTemplatesRefresh": 15,
"cachePagesTrack": 200,
"cachePagesStore": 100,
"cachePagesRefresh": 10,
"cachePagesDirtyRead": 10,
"searchEngineListTemplate": "forSearchEnginesList.htm",
"searchEngineFileTemplate": "forSearchEngines.htm",
"searchEngineRobotsDb": "WEB-INF/robots.db",
"useDataStore": true,
"dataStoreClass": "org.cofax.SqlDataStore",
"redirectionClass": "org.cofax.SqlRedirection",
"dataStoreName": "cofax",
"dataStoreDriver": "com.microsoft.jdbc.sqlserver.SQLServerDriver",
"dataStoreUrl": "jdbc:microsoft:sqlserver://LOCALHOST:1433;DatabaseName=goon",
"dataStoreUser": "sa",
"dataStorePassword": "dataStoreTestQuery",
"dataStoreTestQuery": "SET NOCOUNT ON;select test='test';",
"dataStoreLogFile": "/usr/local/tomcat/logs/datastore.log",
"dataStoreInitConns": 10,
"dataStoreMaxConns": 100,
"dataStoreConnUsageLimit": 100,
"dataStoreLogLevel": "debug",
"maxUrlLength": 500
}
}, {
"servlet-name": "cofaxEmail",
"servlet-class": "org.cofax.cds.EmailServlet",
"init-param": {
"mailHost": "mail1",
"mailHostOverride": "mail2"
}
}, {
"servlet-name": "cofaxAdmin",
"servlet-class": "org.cofax.cds.AdminServlet"
}, {
"servlet-name": "fileServlet",
"servlet-class": "org.cofax.cds.FileServlet"
}, {
"servlet-name": "cofaxTools",
"servlet-class": "org.cofax.cms.CofaxToolsServlet",
"init-param": {
"templatePath": "toolstemplates/",
"log": 1,
"logLocation": "/usr/local/tomcat/logs/CofaxTools.log",
"logMaxSize": "",
"dataLog": 1,
"dataLogLocation": "/usr/local/tomcat/logs/dataLog.log",
"dataLogMaxSize": "",
"removePageCache": "/content/admin/remove?cache=pages&id=",
"removeTemplateCache": "/content/admin/remove?cache=templates&id=",
"fileTransferFolder": "/usr/local/tomcat/webapps/content/fileTransferFolder",
"lookInContext": 1,
"adminGroupID": 4,
"betaServer": true
}
}],
"servlet-mapping": {
"cofaxCDS": "/",
"cofaxEmail": "/cofaxutil/aemail/*",
"cofaxAdmin": "/admin/*",
"fileServlet": "/static/*",
"cofaxTools": "/tools/*"
},
"taglib": {
"taglib-uri": "cofax.tld",
"taglib-location": "/WEB-INF/tlds/cofax.tld"
}
}
}

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@ -0,0 +1,54 @@
{
"menu": {
"header": "SVG Viewer",
"items": [{
"id": "Open"
}, {
"id": "OpenNew",
"label": "Open New"
}, null, {
"id": "ZoomIn",
"label": "Zoom In"
}, {
"id": "ZoomOut",
"label": "Zoom Out"
}, {
"id": "OriginalView",
"label": "Original View"
}, null, {
"id": "Quality"
}, {
"id": "Pause"
}, {
"id": "Mute"
}, null, {
"id": "Find",
"label": "Find..."
}, {
"id": "FindAgain",
"label": "Find Again"
}, {
"id": "Copy"
}, {
"id": "CopyAgain",
"label": "Copy Again"
}, {
"id": "CopySVG",
"label": "Copy SVG"
}, {
"id": "ViewSVG",
"label": "View SVG"
}, {
"id": "ViewSource",
"label": "View Source"
}, {
"id": "SaveAs",
"label": "Save As"
}, null, {
"id": "Help"
}, {
"id": "About",
"label": "About Adobe CVG Viewer..."
}]
}
}

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tests/inputs/test7 Normal file
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@ -0,0 +1,22 @@
[
{
"precision": "zip",
"Latitude": 37.7668,
"Longitude": -122.3959,
"Address": "",
"City": "SAN FRANCISCO",
"State": "CA",
"Zip": "94107",
"Country": "US"
},
{
"precision": "zip",
"Latitude": 37.371991,
"Longitude": -122.026020,
"Address": "",
"City": "SUNNYVALE",
"State": "CA",
"Zip": "94085",
"Country": "US"
}
]

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@ -0,0 +1,19 @@
[{
"precision": "zip",
"Latitude": 37.766800,
"Longitude": -122.395900,
"Address": "",
"City": "SAN FRANCISCO",
"State": "CA",
"Zip": "94107",
"Country": "US"
}, {
"precision": "zip",
"Latitude": 37.371991,
"Longitude": -122.026020,
"Address": "",
"City": "SUNNYVALE",
"State": "CA",
"Zip": "94085",
"Country": "US"
}]

13
tests/inputs/test8 Normal file
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@ -0,0 +1,13 @@
{
"Image": {
"Width": 800,
"Height": 600,
"Title": "View from 15th Floor",
"Thumbnail": {
"Url": "http:/*www.example.com/image/481989943",
"Height": 125,
"Width": "100"
},
"IDs": [116, 943, 234, 38793]
}
}

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@ -0,0 +1,13 @@
{
"Image": {
"Width": 800,
"Height": 600,
"Title": "View from 15th Floor",
"Thumbnail": {
"Url": "http:/*www.example.com/image/481989943",
"Height": 125,
"Width": "100"
},
"IDs": [116, 943, 234, 38793]
}
}

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tests/inputs/test9 Normal file
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@ -0,0 +1,5 @@
[
[0, -1, 0],
[1, 0, 0],
[0, 0, 1]
]

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@ -0,0 +1 @@
[[0, -1, 0], [1, 0, 0], [0, 0, 1]]

166
tests/parse_array.c Normal file
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/*
Copyright (c) 2009-2017 Dave Gamble and cJSON contributors
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "unity/examples/unity_config.h"
#include "unity/src/unity.h"
#include "../cJSON.c"
static cJSON item[1];
static const unsigned char *error_pointer = NULL;
static void assert_is_array(cJSON *string_item)
{
TEST_ASSERT_NOT_NULL_MESSAGE(string_item, "Item is NULL.");
TEST_ASSERT_NULL_MESSAGE(string_item->next, "Linked list next pointer is not NULL.");
TEST_ASSERT_NULL_MESSAGE(string_item->prev, "Linked list previous pointer is not NULL");
TEST_ASSERT_BITS_MESSAGE(0xFF, cJSON_Array, string_item->type, "Item type is not array.");
TEST_ASSERT_BITS_MESSAGE(cJSON_IsReference, 0, string_item->type, "Item should not have a string as reference.");
TEST_ASSERT_BITS_MESSAGE(cJSON_StringIsConst, 0, string_item->type, "Item should not have a const string.");
TEST_ASSERT_NULL_MESSAGE(string_item->valuestring, "Valuestring is not NULL.");
TEST_ASSERT_NULL_MESSAGE(string_item->string, "String is not NULL.");
}
static void assert_not_array(const char *json)
{
TEST_ASSERT_NULL(parse_array(item, (const unsigned char*)json, &error_pointer));
}
static void assert_parse_array(const char *json)
{
TEST_ASSERT_NOT_NULL(parse_array(item, (const unsigned char*)json, &error_pointer));
assert_is_array(item);
}
static void reset(void)
{
if (item->child != NULL)
{
cJSON_Delete(item->child);
}
memset(item, 0, sizeof(cJSON));
}
static void parse_array_should_parse_empty_arrays(void)
{
assert_parse_array("[]");
TEST_ASSERT_NULL(item->child);
assert_parse_array("[\n\t]");
TEST_ASSERT_NULL(item->child);
}
static void parse_array_should_parse_arrays_with_one_element(void)
{
assert_parse_array("[1]");
TEST_ASSERT_NOT_NULL(item->child);
TEST_ASSERT_BITS(0xFF, cJSON_Number, item->child->type);
reset();
assert_parse_array("[\"hello!\"]");
TEST_ASSERT_NOT_NULL(item->child);
TEST_ASSERT_BITS(0xFF, cJSON_String, item->child->type);
TEST_ASSERT_EQUAL_STRING("hello!", item->child->valuestring);
reset();
assert_parse_array("[[]]");
TEST_ASSERT_NOT_NULL(item->child);
assert_is_array(item->child);
TEST_ASSERT_NULL(item->child->child);
reset();
assert_parse_array("[null]");
TEST_ASSERT_NOT_NULL(item->child);
TEST_ASSERT_BITS(0xFF, cJSON_NULL, item->child->type);
reset();
}
static void parse_array_should_parse_arrays_with_multiple_elements(void)
{
assert_parse_array("[1\t,\n2, 3]");
TEST_ASSERT_NOT_NULL(item->child);
TEST_ASSERT_NOT_NULL(item->child->next);
TEST_ASSERT_NOT_NULL(item->child->next->next);
TEST_ASSERT_NULL(item->child->next->next->next);
TEST_ASSERT_BITS(0xFF, cJSON_Number, item->child->type);
TEST_ASSERT_BITS(0xFF, cJSON_Number, item->child->next->type);
TEST_ASSERT_BITS(0xFF, cJSON_Number, item->child->next->next->type);
reset();
{
size_t i = 0;
cJSON *node = NULL;
int expected_types[7] =
{
cJSON_Number,
cJSON_NULL,
cJSON_True,
cJSON_False,
cJSON_Array,
cJSON_String,
cJSON_Object
};
assert_parse_array("[1, null, true, false, [], \"hello\", {}]");
node = item->child;
for (
i = 0;
(i < (sizeof(expected_types)/sizeof(int)))
&& (node != NULL);
i++, node = node->next)
{
TEST_ASSERT_BITS(0xFF, expected_types[i], node->type);
}
TEST_ASSERT_EQUAL_INT(i, 7);
reset();
}
}
static void parse_array_should_not_parse_non_arrays(void)
{
assert_not_array("");
assert_not_array("[");
assert_not_array("]");
assert_not_array("{\"hello\":[]}");
assert_not_array("42");
assert_not_array("3.14");
assert_not_array("\"[]hello world!\n\"");
}
int main(void)
{
/* initialize cJSON item */
memset(item, 0, sizeof(cJSON));
UNITY_BEGIN();
RUN_TEST(parse_array_should_parse_empty_arrays);
RUN_TEST(parse_array_should_parse_arrays_with_one_element);
RUN_TEST(parse_array_should_parse_arrays_with_multiple_elements);
RUN_TEST(parse_array_should_not_parse_non_arrays);
return UNITY_END();
}

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/*
Copyright (c) 2009-2017 Dave Gamble and cJSON contributors
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "unity/examples/unity_config.h"
#include "unity/src/unity.h"
#include "../cJSON.h"
static char *read_file(const char *filename)
{
FILE *file = NULL;
long length = 0;
char *content = NULL;
size_t read_chars = 0;
/* open in read binary mode */
file = fopen(filename, "rb");
if (file == NULL)
{
goto cleanup;
}
/* get the length */
if (fseek(file, 0, SEEK_END) != 0)
{
goto cleanup;
}
length = ftell(file);
if (length < 0)
{
goto cleanup;
}
if (fseek(file, 0, SEEK_SET) != 0)
{
goto cleanup;
}
/* allocate content buffer */
content = (char*)malloc((size_t)length + sizeof('\0'));
if (content == NULL)
{
goto cleanup;
}
/* read the file into memory */
read_chars = fread(content, sizeof(char), (size_t)length, file);
if ((long)read_chars != length)
{
free(content);
content = NULL;
goto cleanup;
}
content[read_chars] = '\0';
cleanup:
if (file != NULL)
{
fclose(file);
}
return content;
}
static cJSON *parse_file(const char *filename)
{
cJSON *parsed = NULL;
char *content = read_file(filename);
parsed = cJSON_Parse(content);
if (content != NULL)
{
free(content);
}
return parsed;
}
static void do_test(const char *test_name)
{
char *expected = NULL;
char *actual = NULL;
cJSON *tree = NULL;
size_t test_name_length = 0;
/* path of the test input */
char *test_path = NULL;
/* path of the expected output */
char *expected_path = NULL;
test_name_length = strlen(test_name);
/* allocate file paths */
#define TEST_DIR_PATH "inputs/"
test_path = (char*)malloc(sizeof(TEST_DIR_PATH) + test_name_length);
TEST_ASSERT_NOT_NULL_MESSAGE(test_path, "Failed to allocate test_path buffer.");
expected_path = (char*)malloc(sizeof(TEST_DIR_PATH) + test_name_length + sizeof(".expected"));
TEST_ASSERT_NOT_NULL_MESSAGE(expected_path, "Failed to allocate expected_path buffer.");
/* create file paths */
sprintf(test_path, TEST_DIR_PATH"%s", test_name);
sprintf(expected_path, TEST_DIR_PATH"%s.expected", test_name);
/* read expected output */
expected = read_file(expected_path);
TEST_ASSERT_NOT_NULL_MESSAGE(expected, "Failed to read expected output.");
/* read and parse test */
tree = parse_file(test_path);
TEST_ASSERT_NOT_NULL_MESSAGE(tree, "Failed to read of parse test.");
/* print the parsed tree */
actual = cJSON_Print(tree);
TEST_ASSERT_NOT_NULL_MESSAGE(actual, "Failed to print tree back to JSON.");
TEST_ASSERT_EQUAL_STRING(expected, actual);
/* cleanup resources */
if (expected != NULL)
{
free(expected);
}
if (tree != NULL)
{
cJSON_Delete(tree);
}
if (actual != NULL)
{
free(actual);
}
if (test_path != NULL)
{
free(test_path);
}
if (expected_path != NULL)
{
free(expected_path);
}
}
static void file_test1_should_be_parsed_and_printed(void)
{
do_test("test1");
}
static void file_test2_should_be_parsed_and_printed(void)
{
do_test("test2");
}
static void file_test3_should_be_parsed_and_printed(void)
{
do_test("test3");
}
static void file_test4_should_be_parsed_and_printed(void)
{
do_test("test4");
}
static void file_test5_should_be_parsed_and_printed(void)
{
do_test("test5");
}
static void file_test6_should_not_be_parsed(void)
{
char *test6 = NULL;
cJSON *tree = NULL;
test6 = read_file("inputs/test6");
TEST_ASSERT_NOT_NULL_MESSAGE(test6, "Failed to read test6 data.");
tree = cJSON_Parse(test6);
TEST_ASSERT_NULL_MESSAGE(tree, "Should fail to parse what is not JSON.");
TEST_ASSERT_EQUAL_STRING_MESSAGE(test6, cJSON_GetErrorPtr(), "Error pointer is incorrect.");
if (test6 != NULL)
{
free(test6);
}
if (tree != NULL)
{
cJSON_Delete(tree);
}
}
static void file_test7_should_be_parsed_and_printed(void)
{
do_test("test7");
}
static void file_test8_should_be_parsed_and_printed(void)
{
do_test("test8");
}
static void file_test9_should_be_parsed_and_printed(void)
{
do_test("test9");
}
static void file_test10_should_be_parsed_and_printed(void)
{
do_test("test10");
}
static void file_test11_should_be_parsed_and_printed(void)
{
do_test("test11");
}
int main(void)
{
UNITY_BEGIN();
RUN_TEST(file_test1_should_be_parsed_and_printed);
RUN_TEST(file_test2_should_be_parsed_and_printed);
RUN_TEST(file_test3_should_be_parsed_and_printed);
RUN_TEST(file_test4_should_be_parsed_and_printed);
RUN_TEST(file_test5_should_be_parsed_and_printed);
RUN_TEST(file_test6_should_not_be_parsed);
RUN_TEST(file_test7_should_be_parsed_and_printed);
RUN_TEST(file_test8_should_be_parsed_and_printed);
RUN_TEST(file_test9_should_be_parsed_and_printed);
RUN_TEST(file_test10_should_be_parsed_and_printed);
RUN_TEST(file_test11_should_be_parsed_and_printed);
return UNITY_END();
}

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/*
Copyright (c) 2009-2017 Dave Gamble and cJSON contributors
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "unity/examples/unity_config.h"
#include "unity/src/unity.h"
#include "../cJSON.c"
static void parse_hex4_should_parse_all_combinations(void)
{
unsigned int number = 0;
unsigned char digits_lower[5];
unsigned char digits_upper[5];
/* test all combinations */
for (number = 0; number <= 0xFFFF; number++)
{
TEST_ASSERT_EQUAL_INT_MESSAGE(4, sprintf((char*)digits_lower, "%.4x", number), "sprintf failed.");
TEST_ASSERT_EQUAL_INT_MESSAGE(4, sprintf((char*)digits_upper, "%.4X", number), "sprintf failed.");
TEST_ASSERT_EQUAL_INT_MESSAGE(number, parse_hex4(digits_lower), "Failed to parse lowercase digits.");
TEST_ASSERT_EQUAL_INT_MESSAGE(number, parse_hex4(digits_upper), "Failed to parse uppercase digits.");
}
}
static void parse_hex4_should_parse_mixed_case(void)
{
TEST_ASSERT_EQUAL_INT(0xBEEF, parse_hex4((const unsigned char*)"beef"));
TEST_ASSERT_EQUAL_INT(0xBEEF, parse_hex4((const unsigned char*)"beeF"));
TEST_ASSERT_EQUAL_INT(0xBEEF, parse_hex4((const unsigned char*)"beEf"));
TEST_ASSERT_EQUAL_INT(0xBEEF, parse_hex4((const unsigned char*)"beEF"));
TEST_ASSERT_EQUAL_INT(0xBEEF, parse_hex4((const unsigned char*)"bEef"));
TEST_ASSERT_EQUAL_INT(0xBEEF, parse_hex4((const unsigned char*)"bEeF"));
TEST_ASSERT_EQUAL_INT(0xBEEF, parse_hex4((const unsigned char*)"bEEf"));
TEST_ASSERT_EQUAL_INT(0xBEEF, parse_hex4((const unsigned char*)"bEEF"));
TEST_ASSERT_EQUAL_INT(0xBEEF, parse_hex4((const unsigned char*)"Beef"));
TEST_ASSERT_EQUAL_INT(0xBEEF, parse_hex4((const unsigned char*)"BeeF"));
TEST_ASSERT_EQUAL_INT(0xBEEF, parse_hex4((const unsigned char*)"BeEf"));
TEST_ASSERT_EQUAL_INT(0xBEEF, parse_hex4((const unsigned char*)"BeEF"));
TEST_ASSERT_EQUAL_INT(0xBEEF, parse_hex4((const unsigned char*)"BEef"));
TEST_ASSERT_EQUAL_INT(0xBEEF, parse_hex4((const unsigned char*)"BEeF"));
TEST_ASSERT_EQUAL_INT(0xBEEF, parse_hex4((const unsigned char*)"BEEf"));
TEST_ASSERT_EQUAL_INT(0xBEEF, parse_hex4((const unsigned char*)"BEEF"));
}
int main(void)
{
UNITY_BEGIN();
RUN_TEST(parse_hex4_should_parse_all_combinations);
RUN_TEST(parse_hex4_should_parse_mixed_case);
return UNITY_END();
}

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/*
Copyright (c) 2009-2017 Dave Gamble and cJSON contributors
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "unity/examples/unity_config.h"
#include "unity/src/unity.h"
#include "../cJSON.c"
static cJSON item[1];
static void assert_is_number(cJSON *number_item)
{
TEST_ASSERT_NOT_NULL_MESSAGE(number_item, "Item is NULL.");
TEST_ASSERT_NULL_MESSAGE(number_item->next, "Linked list next pointer is not NULL.");
TEST_ASSERT_NULL_MESSAGE(number_item->prev, "Linked list previous pointer is not NULL");
TEST_ASSERT_NULL_MESSAGE(number_item->child, "Child pointer is not NULL.");
TEST_ASSERT_BITS_MESSAGE(0xFF, cJSON_Number, number_item->type, "Message type is not number.");
TEST_ASSERT_BITS_MESSAGE(cJSON_IsReference, 0, number_item->type, "Item should not have a string as reference.");
TEST_ASSERT_BITS_MESSAGE(cJSON_StringIsConst, 0, number_item->type, "Item should not have a const string.");
TEST_ASSERT_NULL_MESSAGE(number_item->valuestring, "Valuestring is not NULL.");
TEST_ASSERT_NULL_MESSAGE(number_item->string, "String is not NULL.");
}
static void assert_parse_number(const char *string, int integer, double real)
{
TEST_ASSERT_NOT_NULL(parse_number(item, (const unsigned char*)string));
assert_is_number(item);
TEST_ASSERT_EQUAL_INT(integer, item->valueint);
TEST_ASSERT_EQUAL_DOUBLE(real, item->valuedouble);
}
static void parse_number_should_parse_zero(void)
{
assert_parse_number("0", 0, 0);
assert_parse_number("0.0", 0, 0.0);
assert_parse_number("-0", 0, -0.0);
}
static void parse_number_should_parse_negative_integers(void)
{
assert_parse_number("-1", -1, -1);
assert_parse_number("-32768", -32768, -32768.0);
assert_parse_number("-2147483648", (int)-2147483648.0, -2147483648.0);
}
static void parse_number_should_parse_positive_integers(void)
{
assert_parse_number("1", 1, 1);
assert_parse_number("32767", 32767, 32767.0);
assert_parse_number("2147483647", (int)2147483647.0, 2147483647.0);
}
static void parse_number_should_parse_positive_reals(void)
{
assert_parse_number("0.001", 0, 0.001);
assert_parse_number("10e-10", 0, 10e-10);
assert_parse_number("10E-10", 0, 10e-10);
assert_parse_number("10e10", INT_MAX, 10e10);
assert_parse_number("123e+127", INT_MAX, 123e127);
assert_parse_number("123e-128", 0, 123e-128);
}
static void parse_number_should_parse_negative_reals(void)
{
assert_parse_number("-0.001", 0, -0.001);
assert_parse_number("-10e-10", 0, -10e-10);
assert_parse_number("-10E-10", 0, -10e-10);
assert_parse_number("-10e20", INT_MIN, -10e20);
assert_parse_number("-123e+127", INT_MIN, -123e127);
assert_parse_number("-123e-128", 0, -123e-128);
}
int main(void)
{
/* initialize cJSON item */
memset(item, 0, sizeof(cJSON));
UNITY_BEGIN();
RUN_TEST(parse_number_should_parse_zero);
RUN_TEST(parse_number_should_parse_negative_integers);
RUN_TEST(parse_number_should_parse_positive_integers);
RUN_TEST(parse_number_should_parse_positive_reals);
RUN_TEST(parse_number_should_parse_negative_reals);
return UNITY_END();
}

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/*
Copyright (c) 2009-2017 Dave Gamble and cJSON contributors
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "unity/examples/unity_config.h"
#include "unity/src/unity.h"
#include "../cJSON.c"
static cJSON item[1];
static const unsigned char *error_pointer = NULL;
static void assert_is_object(cJSON *object_item)
{
TEST_ASSERT_NOT_NULL_MESSAGE(object_item, "Item is NULL.");
TEST_ASSERT_NULL_MESSAGE(object_item->next, "Linked list next pointer is not NULL.");
TEST_ASSERT_NULL_MESSAGE(object_item->prev, "Linked list previous pointer is not NULL");
TEST_ASSERT_BITS_MESSAGE(0xFF, cJSON_Object, object_item->type, "Item type is not object.");
TEST_ASSERT_BITS_MESSAGE(cJSON_IsReference, 0, object_item->type, "Item should not have a string as reference.");
TEST_ASSERT_BITS_MESSAGE(cJSON_StringIsConst, 0, object_item->type, "Item should not have a const string.");
TEST_ASSERT_NULL_MESSAGE(object_item->valuestring, "Valuestring is not NULL.");
TEST_ASSERT_NULL_MESSAGE(object_item->string, "String is not NULL.");
}
static void assert_is_child(cJSON *child_item, const char *name, int type)
{
TEST_ASSERT_NOT_NULL_MESSAGE(child_item, "Child item is NULL.");
TEST_ASSERT_NOT_NULL_MESSAGE(child_item->string, "Child item doesn't have a name.");
TEST_ASSERT_EQUAL_STRING_MESSAGE(name, child_item->string, "Child item has the wrong name.");
TEST_ASSERT_BITS(0xFF, type, child_item->type);
}
static void assert_not_object(const char *json)
{
TEST_ASSERT_NULL(parse_object(item, (const unsigned char*)json, &error_pointer));
}
static void assert_parse_object(const char *json)
{
TEST_ASSERT_NOT_NULL(parse_object(item, (const unsigned char*)json, &error_pointer));
assert_is_object(item);
}
static void reset(void)
{
if (item->child != NULL)
{
cJSON_Delete(item->child);
}
memset(item, 0, sizeof(cJSON));
}
static void parse_object_should_parse_empty_objects(void)
{
assert_parse_object("{}");
TEST_ASSERT_NULL(item->child);
assert_parse_object("{\n\t}");
TEST_ASSERT_NULL(item->child);
}
static void parse_array_should_parse_arrays_with_one_element(void)
{
assert_parse_object("{\"one\":1}");
assert_is_child(item->child, "one", cJSON_Number);
reset();
assert_parse_object("{\"hello\":\"world!\"}");
assert_is_child(item->child, "hello", cJSON_String);
reset();
assert_parse_object("{\"array\":[]}");
assert_is_child(item->child, "array", cJSON_Array);
reset();
assert_parse_object("{\"null\":null}");
assert_is_child(item->child, "null", cJSON_NULL);
reset();
}
static void parse_object_should_parse_objects_with_multiple_elements(void)
{
assert_parse_object("{\"one\":1\t,\t\"two\"\n:2, \"three\":3}");
assert_is_child(item->child, "one", cJSON_Number);
assert_is_child(item->child->next, "two", cJSON_Number);
assert_is_child(item->child->next->next, "three", cJSON_Number);
reset();
{
size_t i = 0;
cJSON *node = NULL;
int expected_types[7] =
{
cJSON_Number,
cJSON_NULL,
cJSON_True,
cJSON_False,
cJSON_Array,
cJSON_String,
cJSON_Object
};
const char *expected_names[7] =
{
"one",
"NULL",
"TRUE",
"FALSE",
"array",
"world",
"object"
};
assert_parse_object("{\"one\":1, \"NULL\":null, \"TRUE\":true, \"FALSE\":false, \"array\":[], \"world\":\"hello\", \"object\":{}}");
node = item->child;
for (
i = 0;
(i < (sizeof(expected_types)/sizeof(int)))
&& (node != NULL);
i++, node = node->next)
{
assert_is_child(node, expected_names[i], expected_types[i]);
}
TEST_ASSERT_EQUAL_INT(i, 7);
reset();
}
}
static void parse_object_should_not_parse_non_objects(void)
{
assert_not_object("");
assert_not_object("{");
assert_not_object("}");
assert_not_object("[\"hello\",{}]");
assert_not_object("42");
assert_not_object("3.14");
assert_not_object("\"{}hello world!\n\"");
}
int main(void)
{
/* initialize cJSON item */
memset(item, 0, sizeof(cJSON));
UNITY_BEGIN();
RUN_TEST(parse_object_should_parse_empty_objects);
RUN_TEST(parse_object_should_not_parse_non_objects);
RUN_TEST(parse_object_should_parse_objects_with_multiple_elements);
RUN_TEST(parse_array_should_parse_arrays_with_one_element);
return UNITY_END();
}

111
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/*
Copyright (c) 2009-2017 Dave Gamble and cJSON contributors
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "unity/examples/unity_config.h"
#include "unity/src/unity.h"
#include "../cJSON.c"
static cJSON item[1];
static const unsigned char *error_pointer = NULL;
static void assert_is_string(cJSON *string_item)
{
TEST_ASSERT_NOT_NULL_MESSAGE(string_item, "Item is NULL.");
TEST_ASSERT_NULL_MESSAGE(string_item->next, "Linked list next pointer is not NULL.");
TEST_ASSERT_NULL_MESSAGE(string_item->prev, "Linked list previous pointer is not NULL");
TEST_ASSERT_NULL_MESSAGE(string_item->child, "Child pointer is not NULL.");
TEST_ASSERT_BITS_MESSAGE(0xFF, cJSON_String, string_item->type, "Item type is not string.");
TEST_ASSERT_BITS_MESSAGE(cJSON_IsReference, 1, string_item->type, "Item should have a string as reference.");
TEST_ASSERT_BITS_MESSAGE(cJSON_StringIsConst, 0, string_item->type, "Item should not have a const string.");
TEST_ASSERT_NOT_NULL_MESSAGE(string_item->valuestring, "Valuestring is NULL.");
TEST_ASSERT_NULL_MESSAGE(string_item->string, "String is not NULL.");
}
static void assert_parse_string(const char *string, const char *expected)
{
TEST_ASSERT_NOT_NULL_MESSAGE(parse_string(item, (const unsigned char*)string, &error_pointer), "Couldn't parse string.");
assert_is_string(item);
TEST_ASSERT_EQUAL_STRING_MESSAGE(expected, item->valuestring, "The parsed result isn't as expected.");
cJSON_free(item->valuestring);
item->valuestring = NULL;
}
static void parse_string_should_parse_strings(void)
{
assert_parse_string("\"\"", "");
assert_parse_string(
"\" !\\\"#$%&'()*+,-./\\/0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\\\]^_'abcdefghijklmnopqrstuvwxyz{|}~\"",
" !\"#$%&'()*+,-.//0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_'abcdefghijklmnopqrstuvwxyz{|}~");
assert_parse_string(
"\"\\\"\\\\\\/\\b\\f\\n\\r\\t\\u20AC\\u732b\"",
"\"\\/\b\f\n\r\t€猫");
assert_parse_string("\"\b\f\n\r\t\"", "\b\f\n\r\t");
}
static void parse_string_should_parse_utf16_surrogate_pairs(void)
{
assert_parse_string("\"\\uD83D\\udc31\"", "🐱");
}
static void parse_string_should_not_parse_non_strings(void)
{
TEST_ASSERT_NULL(parse_string(item, (const unsigned char*)"this\" is not a string\"", &error_pointer));
TEST_ASSERT_NULL(parse_string(item, (const unsigned char*) "", &error_pointer));
}
static void parse_string_should_not_parse_invalid_backslash(void)
{
TEST_ASSERT_NULL_MESSAGE(parse_string(item, (const unsigned char*)"Abcdef\\123", &error_pointer), "Invalid backshlash should not be accepted.");
TEST_ASSERT_NULL_MESSAGE(parse_string(item, (const unsigned char*)"Abcdef\\e23", &error_pointer), "Invalid backshlash should not be accepted.");
}
static void parse_string_should_not_overflow_with_closing_backslash(void)
{
TEST_ASSERT_NULL_MESSAGE(parse_string(item, (const unsigned char*)"\"000000000000000000\\", &error_pointer), "Malformed string should not be accepted.");
}
static void parse_string_should_parse_bug_94(void)
{
const char string[] = "\"~!@\\\\#$%^&*()\\\\\\\\-\\\\+{}[]:\\\\;\\\\\\\"\\\\<\\\\>?/.,DC=ad,DC=com\"";
assert_parse_string(string, "~!@\\#$%^&*()\\\\-\\+{}[]:\\;\\\"\\<\\>?/.,DC=ad,DC=com");
}
int main(void)
{
/* initialize cJSON item and error pointer */
memset(item, 0, sizeof(cJSON));
UNITY_BEGIN();
RUN_TEST(parse_string_should_parse_strings);
RUN_TEST(parse_string_should_parse_utf16_surrogate_pairs);
RUN_TEST(parse_string_should_not_parse_non_strings);
RUN_TEST(parse_string_should_not_parse_invalid_backslash);
RUN_TEST(parse_string_should_parse_bug_94);
RUN_TEST(parse_string_should_not_overflow_with_closing_backslash);
return UNITY_END();
}

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/*
Copyright (c) 2009-2017 Dave Gamble and cJSON contributors
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "unity/examples/unity_config.h"
#include "unity/src/unity.h"
#include "../cJSON.c"
static cJSON item[1];
const unsigned char *error_pointer = NULL;
static void assert_is_value(cJSON *value_item, int type)
{
TEST_ASSERT_NOT_NULL_MESSAGE(value_item, "Item is NULL.");
TEST_ASSERT_NULL_MESSAGE(value_item->next, "Linked list next pointer is not NULL.");
TEST_ASSERT_NULL_MESSAGE(value_item->prev, "Linked list previous pointer is not NULL");
TEST_ASSERT_BITS_MESSAGE(0xFF, type, value_item->type, "Message type is not number.");
TEST_ASSERT_BITS_MESSAGE(cJSON_IsReference, 0, value_item->type, "Item should not have a string as reference.");
TEST_ASSERT_BITS_MESSAGE(cJSON_StringIsConst, 0, value_item->type, "Item should not have a const string.");
TEST_ASSERT_NULL_MESSAGE(value_item->string, "String is not NULL.");
}
static void assert_parse_value(const char *string, int type)
{
TEST_ASSERT_NOT_NULL(parse_value(item, (const unsigned char*)string, &error_pointer));
assert_is_value(item, type);
}
static void reset(void)
{
if (item->child != NULL)
{
cJSON_Delete(item->child);
}
if (item->valuestring != NULL)
{
cJSON_free(item->valuestring);
}
memset(item, 0, sizeof(cJSON));
}
static void parse_value_should_parse_null(void)
{
assert_parse_value("null", cJSON_NULL);
reset();
}
static void parse_value_should_parse_true(void)
{
assert_parse_value("true", cJSON_True);
reset();
}
static void parse_value_should_parse_false(void)
{
assert_parse_value("false", cJSON_False);
reset();
}
static void parse_value_should_parse_number(void)
{
assert_parse_value("1.5", cJSON_Number);
reset();
}
static void parse_value_should_parse_string(void)
{
assert_parse_value("\"\"", cJSON_String);
reset();
assert_parse_value("\"hello\"", cJSON_String);
reset();
}
static void parse_value_should_parse_array(void)
{
assert_parse_value("[]", cJSON_Array);
reset();
}
static void parse_value_should_parse_object(void)
{
assert_parse_value("{}", cJSON_Object);
reset();
}
int main(void)
{
/* initialize cJSON item */
memset(item, 0, sizeof(cJSON));
UNITY_BEGIN();
RUN_TEST(parse_value_should_parse_null);
RUN_TEST(parse_value_should_parse_true);
RUN_TEST(parse_value_should_parse_false);
RUN_TEST(parse_value_should_parse_number);
RUN_TEST(parse_value_should_parse_string);
RUN_TEST(parse_value_should_parse_array);
RUN_TEST(parse_value_should_parse_object);
return UNITY_END();
}

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* text=auto
# These files are text and should be normalized (convert crlf to lf)
*.rb text
*.test text
*.c text
*.cpp text
*.h text
*.txt text
*.yml text
*.s79 text
*.bat text
*.xcl text
*.inc text
*.info text
*.md text
makefile text
rakefile text
#These files are binary and should not be normalized
*.doc binary
*.odt binary
*.pdf binary
*.ewd binary
*.eww binary
*.dni binary
*.wsdt binary
*.dbgdt binary
*.mac binary

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build/
test/sandbox
.DS_Store
examples/example_1/test1.exe
examples/example_1/test2.exe
examples/example_2/all_tests.exe
examples/example_1/test1.out
examples/example_1/test2.out
examples/example_2/all_tests.out

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language: c
matrix:
include:
- os: osx
compiler: clang
osx_image: xcode7.3
- os: linux
dist: trusty
compiler: gcc
before_install:
- if [ "$TRAVIS_OS_NAME" == "osx" ]; then rvm install 2.1 && rvm use 2.1 && ruby -v; fi
- if [ "$TRAVIS_OS_NAME" == "linux" ]; then sudo apt-get install --assume-yes --quiet gcc-multilib; fi
install: gem install rspec
script:
- cd test && rake ci
- make -s
- make -s DEBUG=-m32
- cd ../extras/fixture/test && rake ci
- make -s default noStdlibMalloc
- make -s C89
- cd ../../../examples/example_1 && make -s ci
- cd ../example_2 && make -s ci
- cd ../example_3 && rake

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Unity Test API
==============
[![Unity Build Status](https://api.travis-ci.org/ThrowTheSwitch/Unity.png?branch=master)](https://travis-ci.org/ThrowTheSwitch/Unity)
__Copyright (c) 2007 - 2014 Unity Project by Mike Karlesky, Mark VanderVoord, and Greg Williams__
Running Tests
-------------
RUN_TEST(func, linenum)
Each Test is run within the macro `RUN_TEST`. This macro performs necessary setup before the test is called and handles cleanup and result tabulation afterwards.
Ignoring Tests
--------------
There are times when a test is incomplete or not valid for some reason. At these times, TEST_IGNORE can be called. Control will immediately be returned to the caller of the test, and no failures will be returned.
TEST_IGNORE()
Ignore this test and return immediately
TEST_IGNORE_MESSAGE (message)
Ignore this test and return immediately. Output a message stating why the test was ignored.
Aborting Tests
--------------
There are times when a test will contain an infinite loop on error conditions, or there may be reason to escape from the test early without executing the rest of the test. A pair of macros support this functionality in Unity. The first `TEST_PROTECT` sets up the feature, and handles emergency abort cases. `TEST_ABORT` can then be used at any time within the tests to return to the last `TEST_PROTECT` call.
TEST_PROTECT()
Setup and Catch macro
TEST_ABORT()
Abort Test macro
Example:
main()
{
if (TEST_PROTECT() == 0)
{
MyTest();
}
}
If MyTest calls `TEST_ABORT`, program control will immediately return to `TEST_PROTECT` with a non-zero return value.
Unity Assertion Summary
=======================
Basic Validity Tests
--------------------
TEST_ASSERT_TRUE(condition)
Evaluates whatever code is in condition and fails if it evaluates to false
TEST_ASSERT_FALSE(condition)
Evaluates whatever code is in condition and fails if it evaluates to true
TEST_ASSERT(condition)
Another way of calling `TEST_ASSERT_TRUE`
TEST_ASSERT_UNLESS(condition)
Another way of calling `TEST_ASSERT_FALSE`
TEST_FAIL()
TEST_FAIL_MESSAGE(message)
This test is automatically marked as a failure. The message is output stating why.
Numerical Assertions: Integers
------------------------------
TEST_ASSERT_EQUAL_INT(expected, actual)
TEST_ASSERT_EQUAL_INT8(expected, actual)
TEST_ASSERT_EQUAL_INT16(expected, actual)
TEST_ASSERT_EQUAL_INT32(expected, actual)
TEST_ASSERT_EQUAL_INT64(expected, actual)
Compare two integers for equality and display errors as signed integers. A cast will be performed
to your natural integer size so often this can just be used. When you need to specify the exact size,
like when comparing arrays, you can use a specific version:
TEST_ASSERT_EQUAL_UINT(expected, actual)
TEST_ASSERT_EQUAL_UINT8(expected, actual)
TEST_ASSERT_EQUAL_UINT16(expected, actual)
TEST_ASSERT_EQUAL_UINT32(expected, actual)
TEST_ASSERT_EQUAL_UINT64(expected, actual)
Compare two integers for equality and display errors as unsigned integers. Like INT, there are
variants for different sizes also.
TEST_ASSERT_EQUAL_HEX(expected, actual)
TEST_ASSERT_EQUAL_HEX8(expected, actual)
TEST_ASSERT_EQUAL_HEX16(expected, actual)
TEST_ASSERT_EQUAL_HEX32(expected, actual)
TEST_ASSERT_EQUAL_HEX64(expected, actual)
Compares two integers for equality and display errors as hexadecimal. Like the other integer comparisons,
you can specify the size... here the size will also effect how many nibbles are shown (for example, `HEX16`
will show 4 nibbles).
_ARRAY
You can append `_ARRAY` to any of these macros to make an array comparison of that type. Here you will
need to care a bit more about the actual size of the value being checked. You will also specify an
additional argument which is the number of elements to compare. For example:
TEST_ASSERT_EQUAL_HEX8_ARRAY(expected, actual, elements)
TEST_ASSERT_EQUAL(expected, actual)
Another way of calling TEST_ASSERT_EQUAL_INT
TEST_ASSERT_INT_WITHIN(delta, expected, actual)
Asserts that the actual value is within plus or minus delta of the expected value. This also comes in
size specific variants.
Numerical Assertions: Bitwise
-----------------------------
TEST_ASSERT_BITS(mask, expected, actual)
Use an integer mask to specify which bits should be compared between two other integers. High bits in the mask are compared, low bits ignored.
TEST_ASSERT_BITS_HIGH(mask, actual)
Use an integer mask to specify which bits should be inspected to determine if they are all set high. High bits in the mask are compared, low bits ignored.
TEST_ASSERT_BITS_LOW(mask, actual)
Use an integer mask to specify which bits should be inspected to determine if they are all set low. High bits in the mask are compared, low bits ignored.
TEST_ASSERT_BIT_HIGH(bit, actual)
Test a single bit and verify that it is high. The bit is specified 0-31 for a 32-bit integer.
TEST_ASSERT_BIT_LOW(bit, actual)
Test a single bit and verify that it is low. The bit is specified 0-31 for a 32-bit integer.
Numerical Assertions: Floats
----------------------------
TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual)
Asserts that the actual value is within plus or minus delta of the expected value.
TEST_ASSERT_EQUAL_FLOAT(expected, actual)
TEST_ASSERT_EQUAL_DOUBLE(expected, actual)
Asserts that two floating point values are "equal" within a small % delta of the expected value.
String Assertions
-----------------
TEST_ASSERT_EQUAL_STRING(expected, actual)
Compare two null-terminate strings. Fail if any character is different or if the lengths are different.
TEST_ASSERT_EQUAL_STRING_LEN(expected, actual, len)
Compare two strings. Fail if any character is different, stop comparing after len characters.
TEST_ASSERT_EQUAL_STRING_MESSAGE(expected, actual, message)
Compare two null-terminate strings. Fail if any character is different or if the lengths are different. Output a custom message on failure.
TEST_ASSERT_EQUAL_STRING_LEN_MESSAGE(expected, actual, len, message)
Compare two strings. Fail if any character is different, stop comparing after len characters. Output a custom message on failure.
Pointer Assertions
------------------
Most pointer operations can be performed by simply using the integer comparisons above. However, a couple of special cases are added for clarity.
TEST_ASSERT_NULL(pointer)
Fails if the pointer is not equal to NULL
TEST_ASSERT_NOT_NULL(pointer)
Fails if the pointer is equal to NULL
Memory Assertions
-----------------
TEST_ASSERT_EQUAL_MEMORY(expected, actual, len)
Compare two blocks of memory. This is a good generic assertion for types that can't be coerced into acting like
standard types... but since it's a memory compare, you have to be careful that your data types are packed.
_MESSAGE
--------
you can append _MESSAGE to any of the macros to make them take an additional argument. This argument
is a string that will be printed at the end of the failure strings. This is useful for specifying more
information about the problem.

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# ==========================================
# Unity Project - A Test Framework for C
# Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
# [Released under MIT License. Please refer to license.txt for details]
# ==========================================
if RUBY_PLATFORM =~/(win|w)32$/
begin
require 'Win32API'
rescue LoadError
puts "ERROR! \"Win32API\" library not found"
puts "\"Win32API\" is required for colour on a windows machine"
puts " try => \"gem install Win32API\" on the command line"
puts
end
# puts
# puts 'Windows Environment Detected...'
# puts 'Win32API Library Found.'
# puts
end
class ColourCommandLine
def initialize
if RUBY_PLATFORM =~/(win|w)32$/
get_std_handle = Win32API.new("kernel32", "GetStdHandle", ['L'], 'L')
@set_console_txt_attrb =
Win32API.new("kernel32","SetConsoleTextAttribute",['L','N'], 'I')
@hout = get_std_handle.call(-11)
end
end
def change_to(new_colour)
if RUBY_PLATFORM =~/(win|w)32$/
@set_console_txt_attrb.call(@hout,self.win32_colour(new_colour))
else
"\033[30;#{posix_colour(new_colour)};22m"
end
end
def win32_colour(colour)
case colour
when :black then 0
when :dark_blue then 1
when :dark_green then 2
when :dark_cyan then 3
when :dark_red then 4
when :dark_purple then 5
when :dark_yellow, :narrative then 6
when :default_white, :default, :dark_white then 7
when :silver then 8
when :blue then 9
when :green, :success then 10
when :cyan, :output then 11
when :red, :failure then 12
when :purple then 13
when :yellow then 14
when :white then 15
else
0
end
end
def posix_colour(colour)
# ANSI Escape Codes - Foreground colors
# | Code | Color |
# | 39 | Default foreground color |
# | 30 | Black |
# | 31 | Red |
# | 32 | Green |
# | 33 | Yellow |
# | 34 | Blue |
# | 35 | Magenta |
# | 36 | Cyan |
# | 37 | Light gray |
# | 90 | Dark gray |
# | 91 | Light red |
# | 92 | Light green |
# | 93 | Light yellow |
# | 94 | Light blue |
# | 95 | Light magenta |
# | 96 | Light cyan |
# | 97 | White |
case colour
when :black then 30
when :red, :failure then 31
when :green, :success then 32
when :yellow then 33
when :blue, :narrative then 34
when :purple, :magenta then 35
when :cyan, :output then 36
when :white, :default_white then 37
when :default then 39
else
39
end
end
def out_c(mode, colour, str)
case RUBY_PLATFORM
when /(win|w)32$/
change_to(colour)
$stdout.puts str if mode == :puts
$stdout.print str if mode == :print
change_to(:default_white)
else
$stdout.puts("#{change_to(colour)}#{str}\033[0m") if mode == :puts
$stdout.print("#{change_to(colour)}#{str}\033[0m") if mode == :print
end
end
end # ColourCommandLine
def colour_puts(role,str) ColourCommandLine.new.out_c(:puts, role, str) end
def colour_print(role,str) ColourCommandLine.new.out_c(:print, role, str) end

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# ==========================================
# Unity Project - A Test Framework for C
# Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
# [Released under MIT License. Please refer to license.txt for details]
# ==========================================
require "#{File.expand_path(File.dirname(__FILE__))}/colour_prompt"
$colour_output = true
def report(message)
if not $colour_output
$stdout.puts(message)
else
message = message.join('\n') if (message.class == Array)
message.each_line do |line|
line.chomp!
colour = case(line)
when /(?:total\s+)?tests:?\s+(\d+)\s+(?:total\s+)?failures:?\s+\d+\s+Ignored:?/i
($1.to_i == 0) ? :green : :red
when /PASS/
:green
when /^OK$/
:green
when /(?:FAIL|ERROR)/
:red
when /IGNORE/
:yellow
when /^(?:Creating|Compiling|Linking)/
:white
else
:silver
end
colour_puts(colour, line)
end
end
$stdout.flush
$stderr.flush
end

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#this is a sample configuration file for generate_module
#you would use it by calling generate_module with the -ygenerate_config.yml option
#files like this are useful for customizing generate_module to your environment
:generate_module:
:defaults:
#these defaults are used in place of any missing options at the command line
:path_src: ../src/
:path_inc: ../src/
:path_tst: ../test/
:update_svn: true
:includes:
#use [] for no additional includes, otherwise list the includes on separate lines
:src:
- Defs.h
- Board.h
:inc: []
:tst:
- Defs.h
- Board.h
- Exception.h
:boilerplates:
#these are inserted at the top of generated files.
#just comment out or remove if not desired.
#use %1$s where you would like the file name to appear (path/extension not included)
:src: |
//-------------------------------------------
// %1$s.c
//-------------------------------------------
:inc: |
//-------------------------------------------
// %1$s.h
//-------------------------------------------
:tst: |
//-------------------------------------------
// Test%1$s.c : Units tests for %1$s.c
//-------------------------------------------

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# ==========================================
# Unity Project - A Test Framework for C
# Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
# [Released under MIT License. Please refer to license.txt for details]
# ==========================================
# This script creates all the files with start code necessary for a new module.
# A simple module only requires a source file, header file, and test file.
# Triad modules require a source, header, and test file for each triad type (like model, conductor, and hardware).
require 'rubygems'
require 'fileutils'
require 'pathname'
#TEMPLATE_TST
TEMPLATE_TST ||= %q[#include "unity.h"
%2$s#include "%1$s.h"
void setUp(void)
{
}
void tearDown(void)
{
}
void test_%1$s_NeedToImplement(void)
{
TEST_IGNORE_MESSAGE("Need to Implement %1$s");
}
]
#TEMPLATE_SRC
TEMPLATE_SRC ||= %q[%2$s#include "%1$s.h"
]
#TEMPLATE_INC
TEMPLATE_INC ||= %q[#ifndef _%3$s_H
#define _%3$s_H
%2$s
#endif // _%3$s_H
]
class UnityModuleGenerator
############################
def initialize(options=nil)
here = File.expand_path(File.dirname(__FILE__)) + '/'
@options = UnityModuleGenerator.default_options
case(options)
when NilClass then @options
when String then @options.merge!(UnityModuleGenerator.grab_config(options))
when Hash then @options.merge!(options)
else raise "If you specify arguments, it should be a filename or a hash of options"
end
# Create default file paths if none were provided
@options[:path_src] = here + "../src/" if @options[:path_src].nil?
@options[:path_inc] = @options[:path_src] if @options[:path_inc].nil?
@options[:path_tst] = here + "../test/" if @options[:path_tst].nil?
@options[:path_src] += '/' unless (@options[:path_src][-1] == 47)
@options[:path_inc] += '/' unless (@options[:path_inc][-1] == 47)
@options[:path_tst] += '/' unless (@options[:path_tst][-1] == 47)
#Built in patterns
@patterns = { 'src' => {'' => { :inc => [] } },
'test'=> {'' => { :inc => [] } },
'dh' => {'Driver' => { :inc => [create_filename('%1$s','Hardware.h')] },
'Hardware' => { :inc => [] }
},
'dih' => {'Driver' => { :inc => [create_filename('%1$s','Hardware.h'), create_filename('%1$s','Interrupt.h')] },
'Interrupt'=> { :inc => [create_filename('%1$s','Hardware.h')] },
'Hardware' => { :inc => [] }
},
'mch' => {'Model' => { :inc => [] },
'Conductor'=> { :inc => [create_filename('%1$s','Model.h'), create_filename('%1$s','Hardware.h')] },
'Hardware' => { :inc => [] }
},
'mvp' => {'Model' => { :inc => [] },
'Presenter'=> { :inc => [create_filename('%1$s','Model.h'), create_filename('%1$s','View.h')] },
'View' => { :inc => [] }
}
}
end
############################
def self.default_options
{
:pattern => "src",
:includes =>
{
:src => [],
:inc => [],
:tst => [],
},
:update_svn => false,
:boilerplates => {},
:test_prefix => 'Test',
:mock_prefix => 'Mock',
}
end
############################
def self.grab_config(config_file)
options = self.default_options
unless (config_file.nil? or config_file.empty?)
require 'yaml'
yaml_guts = YAML.load_file(config_file)
options.merge!(yaml_guts[:unity] || yaml_guts[:cmock])
raise "No :unity or :cmock section found in #{config_file}" unless options
end
return(options)
end
############################
def files_to_operate_on(module_name, pattern=nil)
#strip any leading path information from the module name and save for later
subfolder = File.dirname(module_name)
module_name = File.basename(module_name)
#create triad definition
prefix = @options[:test_prefix] || 'Test'
triad = [ { :ext => '.c', :path => @options[:path_src], :prefix => "", :template => TEMPLATE_SRC, :inc => :src, :boilerplate => @options[:boilerplates][:src] },
{ :ext => '.h', :path => @options[:path_inc], :prefix => "", :template => TEMPLATE_INC, :inc => :inc, :boilerplate => @options[:boilerplates][:inc] },
{ :ext => '.c', :path => @options[:path_tst], :prefix => prefix, :template => TEMPLATE_TST, :inc => :tst, :boilerplate => @options[:boilerplates][:tst] },
]
#prepare the pattern for use
pattern = (pattern || @options[:pattern] || 'src').downcase
patterns = @patterns[pattern]
raise "ERROR: The design pattern '#{pattern}' specified isn't one that I recognize!" if patterns.nil?
#single file patterns (currently just 'test') can reject the other parts of the triad
if (pattern == 'test')
triad.reject!{|v| v[:inc] != :tst }
end
# Assemble the path/names of the files we need to work with.
files = []
triad.each do |cfg|
patterns.each_pair do |pattern_file, pattern_traits|
submodule_name = create_filename(module_name, pattern_file)
filename = cfg[:prefix] + submodule_name + cfg[:ext]
files << {
:path => (Pathname.new("#{cfg[:path]}#{subfolder}") + filename).cleanpath,
:name => submodule_name,
:template => cfg[:template],
:boilerplate => cfg[:boilerplate],
:includes => case(cfg[:inc])
when :src then (@options[:includes][:src] || []) | pattern_traits[:inc].map{|f| f % [module_name]}
when :inc then (@options[:includes][:inc] || [])
when :tst then (@options[:includes][:tst] || []) | pattern_traits[:inc].map{|f| "#{@options[:mock_prefix]}#{f}" % [module_name]}
end
}
end
end
return files
end
############################
def create_filename(part1, part2="")
if part2.empty?
case(@options[:naming])
when 'bumpy' then part1
when 'camel' then part1
when 'snake' then part1.downcase
when 'caps' then part1.upcase
else part1.downcase
end
else
case(@options[:naming])
when 'bumpy' then part1 + part2
when 'camel' then part1 + part2
when 'snake' then part1.downcase + "_" + part2.downcase
when 'caps' then part1.upcase + "_" + part2.upcase
else part1.downcase + "_" + part2.downcase
end
end
end
############################
def generate(module_name, pattern=nil)
files = files_to_operate_on(module_name, pattern)
#Abort if all of the module files already exist
all_files_exist = true
files.each do |file|
if not File.exist?(file[:path])
all_files_exist = false
end
end
raise "ERROR: File #{files[0][:name]} already exists. Exiting." if all_files_exist
# Create Source Modules
files.each_with_index do |file, i|
# If this file already exists, don't overwrite it.
if File.exist?(file[:path])
puts "File #{file[:path]} already exists!"
next
end
# Create the path first if necessary.
FileUtils.mkdir_p(File.dirname(file[:path]), :verbose => false)
File.open(file[:path], 'w') do |f|
f.write("#{file[:boilerplate]}\n" % [file[:name]]) unless file[:boilerplate].nil?
f.write(file[:template] % [ file[:name],
file[:includes].map{|f| "#include \"#{f}\"\n"}.join,
file[:name].upcase ]
)
end
if (@options[:update_svn])
`svn add \"#{file[:path]}\"`
if $?.exitstatus == 0
puts "File #{file[:path]} created and added to source control"
else
puts "File #{file[:path]} created but FAILED adding to source control!"
end
else
puts "File #{file[:path]} created"
end
end
puts 'Generate Complete'
end
############################
def destroy(module_name, pattern=nil)
files_to_operate_on(module_name, pattern).each do |filespec|
file = filespec[:path]
if File.exist?(file)
if @options[:update_svn]
`svn delete \"#{file}\" --force`
puts "File #{file} deleted and removed from source control"
else
FileUtils.remove(file)
puts "File #{file} deleted"
end
else
puts "File #{file} does not exist so cannot be removed."
end
end
puts "Destroy Complete"
end
end
############################
#Handle As Command Line If Called That Way
if ($0 == __FILE__)
destroy = false
options = { }
module_name = nil
# Parse the command line parameters.
ARGV.each do |arg|
case(arg)
when /^-d/ then destroy = true
when /^-u/ then options[:update_svn] = true
when /^-p\"?(\w+)\"?/ then options[:pattern] = $1
when /^-s\"?(.+)\"?/ then options[:path_src] = $1
when /^-i\"?(.+)\"?/ then options[:path_inc] = $1
when /^-t\"?(.+)\"?/ then options[:path_tst] = $1
when /^-n\"?(.+)\"?/ then options[:naming] = $1
when /^-y\"?(.+)\"?/ then options = UnityModuleGenerator.grab_config($1)
when /^(\w+)/
raise "ERROR: You can't have more than one Module name specified!" unless module_name.nil?
module_name = arg
when /^-(h|-help)/
ARGV = []
else
raise "ERROR: Unknown option specified '#{arg}'"
end
end
if (!ARGV[0])
puts [ "\nGENERATE MODULE\n-------- ------",
"\nUsage: ruby generate_module [options] module_name",
" -i\"include\" sets the path to output headers to 'include' (DEFAULT ../src)",
" -s\"../src\" sets the path to output source to '../src' (DEFAULT ../src)",
" -t\"C:/test\" sets the path to output source to 'C:/test' (DEFAULT ../test)",
" -p\"MCH\" sets the output pattern to MCH.",
" dh - driver hardware.",
" dih - driver interrupt hardware.",
" mch - model conductor hardware.",
" mvp - model view presenter.",
" src - just a source module, header and test. (DEFAULT)",
" test - just a test file.",
" -d destroy module instead of creating it.",
" -n\"camel\" sets the file naming convention.",
" bumpy - BumpyCaseFilenames.",
" camel - camelCaseFilenames.",
" snake - snake_case_filenames. (DEFAULT)",
" caps - CAPS_CASE_FILENAMES.",
" -u update subversion too (requires subversion command line)",
" -y\"my.yml\" selects a different yaml config file for module generation",
"" ].join("\n")
exit
end
raise "ERROR: You must have a Module name specified! (use option -h for help)" if module_name.nil?
if (destroy)
UnityModuleGenerator.new(options).destroy(module_name)
else
UnityModuleGenerator.new(options).generate(module_name)
end
end

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@ -0,0 +1,435 @@
# ==========================================
# Unity Project - A Test Framework for C
# Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
# [Released under MIT License. Please refer to license.txt for details]
# ==========================================
$QUICK_RUBY_VERSION = RUBY_VERSION.split('.').inject(0){|vv,v| vv * 100 + v.to_i }
File.expand_path(File.join(File.dirname(__FILE__),'colour_prompt'))
class UnityTestRunnerGenerator
def initialize(options = nil)
@options = UnityTestRunnerGenerator.default_options
case(options)
when NilClass then @options
when String then @options.merge!(UnityTestRunnerGenerator.grab_config(options))
when Hash then @options.merge!(options)
else raise "If you specify arguments, it should be a filename or a hash of options"
end
require "#{File.expand_path(File.dirname(__FILE__))}/type_sanitizer"
end
def self.default_options
{
:includes => [],
:defines => [],
:plugins => [],
:framework => :unity,
:test_prefix => "test|spec|should",
:setup_name => "setUp",
:teardown_name => "tearDown",
:main_name => "main", #set to :auto to automatically generate each time
:main_export_decl => "",
:cmdline_args => false,
:use_param_tests => false,
}
end
def self.grab_config(config_file)
options = self.default_options
unless (config_file.nil? or config_file.empty?)
require 'yaml'
yaml_guts = YAML.load_file(config_file)
options.merge!(yaml_guts[:unity] || yaml_guts[:cmock])
raise "No :unity or :cmock section found in #{config_file}" unless options
end
return(options)
end
def run(input_file, output_file, options=nil)
tests = []
testfile_includes = []
used_mocks = []
@options.merge!(options) unless options.nil?
module_name = File.basename(input_file)
#pull required data from source file
source = File.read(input_file)
source = source.force_encoding("ISO-8859-1").encode("utf-8", :replace => nil) if ($QUICK_RUBY_VERSION > 10900)
tests = find_tests(source)
headers = find_includes(source)
testfile_includes = (headers[:local] + headers[:system])
used_mocks = find_mocks(testfile_includes)
testfile_includes = (testfile_includes - used_mocks)
testfile_includes.delete_if{|inc| inc =~ /(unity|cmock)/}
#build runner file
generate(input_file, output_file, tests, used_mocks, testfile_includes)
#determine which files were used to return them
all_files_used = [input_file, output_file]
all_files_used += testfile_includes.map {|filename| filename + '.c'} unless testfile_includes.empty?
all_files_used += @options[:includes] unless @options[:includes].empty?
return all_files_used.uniq
end
def generate(input_file, output_file, tests, used_mocks, testfile_includes)
File.open(output_file, 'w') do |output|
create_header(output, used_mocks, testfile_includes)
create_externs(output, tests, used_mocks)
create_mock_management(output, used_mocks)
create_suite_setup_and_teardown(output)
create_reset(output, used_mocks)
create_main(output, input_file, tests, used_mocks)
end
if (@options[:header_file] && !@options[:header_file].empty?)
File.open(@options[:header_file], 'w') do |output|
create_h_file(output, @options[:header_file], tests, testfile_includes, used_mocks)
end
end
end
def find_tests(source)
tests_and_line_numbers = []
source_scrubbed = source.clone
source_scrubbed = source_scrubbed.gsub(/"[^"\n]*"/, '') # remove things in strings
source_scrubbed = source_scrubbed.gsub(/\/\/.*$/, '') # remove line comments
source_scrubbed = source_scrubbed.gsub(/\/\*.*?\*\//m, '') # remove block comments
lines = source_scrubbed.split(/(^\s*\#.*$) # Treat preprocessor directives as a logical line
| (;|\{|\}) /x) # Match ;, {, and } as end of lines
lines.each_with_index do |line, index|
#find tests
if line =~ /^((?:\s*TEST_CASE\s*\(.*?\)\s*)*)\s*void\s+((?:#{@options[:test_prefix]}).*)\s*\(\s*(.*)\s*\)/
arguments = $1
name = $2
call = $3
params = $4
args = nil
if (@options[:use_param_tests] and !arguments.empty?)
args = []
arguments.scan(/\s*TEST_CASE\s*\((.*)\)\s*$/) {|a| args << a[0]}
end
tests_and_line_numbers << { :test => name, :args => args, :call => call, :params => params, :line_number => 0 }
end
end
tests_and_line_numbers.uniq! {|v| v[:test] }
#determine line numbers and create tests to run
source_lines = source.split("\n")
source_index = 0;
tests_and_line_numbers.size.times do |i|
source_lines[source_index..-1].each_with_index do |line, index|
if (line =~ /#{tests_and_line_numbers[i][:test]}/)
source_index += index
tests_and_line_numbers[i][:line_number] = source_index + 1
break
end
end
end
return tests_and_line_numbers
end
def find_includes(source)
#remove comments (block and line, in three steps to ensure correct precedence)
source.gsub!(/\/\/(?:.+\/\*|\*(?:$|[^\/])).*$/, '') # remove line comments that comment out the start of blocks
source.gsub!(/\/\*.*?\*\//m, '') # remove block comments
source.gsub!(/\/\/.*$/, '') # remove line comments (all that remain)
#parse out includes
includes = {
:local => source.scan(/^\s*#include\s+\"\s*(.+)\.[hH]\s*\"/).flatten,
:system => source.scan(/^\s*#include\s+<\s*(.+)\s*>/).flatten.map { |inc| "<#{inc}>" }
}
return includes
end
def find_mocks(includes)
mock_headers = []
includes.each do |include_path|
include_file = File.basename(include_path)
mock_headers << include_path if (include_file =~ /^mock/i)
end
return mock_headers
end
def create_header(output, mocks, testfile_includes=[])
output.puts('/* AUTOGENERATED FILE. DO NOT EDIT. */')
create_runtest(output, mocks)
output.puts("\n/*=======Automagically Detected Files To Include=====*/")
output.puts("#include \"#{@options[:framework].to_s}.h\"")
output.puts('#include "cmock.h"') unless (mocks.empty?)
output.puts('#include <setjmp.h>')
output.puts('#include <stdio.h>')
output.puts('#include "CException.h"') if @options[:plugins].include?(:cexception)
if (@options[:defines] && !@options[:defines].empty?)
@options[:defines].each {|d| output.puts("#define #{d}")}
end
if (@options[:header_file] && !@options[:header_file].empty?)
output.puts("#include \"#{File.basename(@options[:header_file])}\"")
else
@options[:includes].flatten.uniq.compact.each do |inc|
output.puts("#include #{inc.include?('<') ? inc : "\"#{inc.gsub('.h','')}.h\""}")
end
testfile_includes.each do |inc|
output.puts("#include #{inc.include?('<') ? inc : "\"#{inc.gsub('.h','')}.h\""}")
end
end
mocks.each do |mock|
output.puts("#include \"#{mock.gsub('.h','')}.h\"")
end
if @options[:enforce_strict_ordering]
output.puts('')
output.puts('int GlobalExpectCount;')
output.puts('int GlobalVerifyOrder;')
output.puts('char* GlobalOrderError;')
end
end
def create_externs(output, tests, mocks)
output.puts("\n/*=======External Functions This Runner Calls=====*/")
output.puts("extern void #{@options[:setup_name]}(void);")
output.puts("extern void #{@options[:teardown_name]}(void);")
tests.each do |test|
output.puts("extern void #{test[:test]}(#{test[:call] || 'void'});")
end
output.puts('')
end
def create_mock_management(output, mock_headers)
unless (mock_headers.empty?)
output.puts("\n/*=======Mock Management=====*/")
output.puts("static void CMock_Init(void)")
output.puts("{")
if @options[:enforce_strict_ordering]
output.puts(" GlobalExpectCount = 0;")
output.puts(" GlobalVerifyOrder = 0;")
output.puts(" GlobalOrderError = NULL;")
end
mocks = mock_headers.map {|mock| File.basename(mock)}
mocks.each do |mock|
mock_clean = TypeSanitizer.sanitize_c_identifier(mock)
output.puts(" #{mock_clean}_Init();")
end
output.puts("}\n")
output.puts("static void CMock_Verify(void)")
output.puts("{")
mocks.each do |mock|
mock_clean = TypeSanitizer.sanitize_c_identifier(mock)
output.puts(" #{mock_clean}_Verify();")
end
output.puts("}\n")
output.puts("static void CMock_Destroy(void)")
output.puts("{")
mocks.each do |mock|
mock_clean = TypeSanitizer.sanitize_c_identifier(mock)
output.puts(" #{mock_clean}_Destroy();")
end
output.puts("}\n")
end
end
def create_suite_setup_and_teardown(output)
unless (@options[:suite_setup].nil?)
output.puts("\n/*=======Suite Setup=====*/")
output.puts("static void suite_setup(void)")
output.puts("{")
output.puts(@options[:suite_setup])
output.puts("}")
end
unless (@options[:suite_teardown].nil?)
output.puts("\n/*=======Suite Teardown=====*/")
output.puts("static int suite_teardown(int num_failures)")
output.puts("{")
output.puts(@options[:suite_teardown])
output.puts("}")
end
end
def create_runtest(output, used_mocks)
cexception = @options[:plugins].include? :cexception
va_args1 = @options[:use_param_tests] ? ', ...' : ''
va_args2 = @options[:use_param_tests] ? '__VA_ARGS__' : ''
output.puts("\n/*=======Test Runner Used To Run Each Test Below=====*/")
output.puts("#define RUN_TEST_NO_ARGS") if @options[:use_param_tests]
output.puts("#define RUN_TEST(TestFunc, TestLineNum#{va_args1}) \\")
output.puts("{ \\")
output.puts(" Unity.CurrentTestName = #TestFunc#{va_args2.empty? ? '' : " \"(\" ##{va_args2} \")\""}; \\")
output.puts(" Unity.CurrentTestLineNumber = TestLineNum; \\")
output.puts(" if (UnityTestMatches()) { \\") if (@options[:cmdline_args])
output.puts(" Unity.NumberOfTests++; \\")
output.puts(" CMock_Init(); \\") unless (used_mocks.empty?)
output.puts(" UNITY_CLR_DETAILS(); \\") unless (used_mocks.empty?)
output.puts(" if (TEST_PROTECT()) \\")
output.puts(" { \\")
output.puts(" CEXCEPTION_T e; \\") if cexception
output.puts(" Try { \\") if cexception
output.puts(" #{@options[:setup_name]}(); \\")
output.puts(" TestFunc(#{va_args2}); \\")
output.puts(" } Catch(e) { TEST_ASSERT_EQUAL_HEX32_MESSAGE(CEXCEPTION_NONE, e, \"Unhandled Exception!\"); } \\") if cexception
output.puts(" } \\")
output.puts(" if (TEST_PROTECT()) \\")
output.puts(" { \\")
output.puts(" #{@options[:teardown_name]}(); \\")
output.puts(" CMock_Verify(); \\") unless (used_mocks.empty?)
output.puts(" } \\")
output.puts(" CMock_Destroy(); \\") unless (used_mocks.empty?)
output.puts(" UnityConcludeTest(); \\")
output.puts(" } \\") if (@options[:cmdline_args])
output.puts("}\n")
end
def create_reset(output, used_mocks)
output.puts("\n/*=======Test Reset Option=====*/")
output.puts("void resetTest(void);")
output.puts("void resetTest(void)")
output.puts("{")
output.puts(" CMock_Verify();") unless (used_mocks.empty?)
output.puts(" CMock_Destroy();") unless (used_mocks.empty?)
output.puts(" #{@options[:teardown_name]}();")
output.puts(" CMock_Init();") unless (used_mocks.empty?)
output.puts(" #{@options[:setup_name]}();")
output.puts("}")
end
def create_main(output, filename, tests, used_mocks)
output.puts("\n\n/*=======MAIN=====*/")
main_name = (@options[:main_name].to_sym == :auto) ? "main_#{filename.gsub('.c','')}" : "#{@options[:main_name]}"
if (@options[:cmdline_args])
if (main_name != "main")
output.puts("#{@options[:main_export_decl]} int #{main_name}(int argc, char** argv);")
end
output.puts("#{@options[:main_export_decl]} int #{main_name}(int argc, char** argv)")
output.puts("{")
output.puts(" int parse_status = UnityParseOptions(argc, argv);")
output.puts(" if (parse_status != 0)")
output.puts(" {")
output.puts(" if (parse_status < 0)")
output.puts(" {")
output.puts(" UnityPrint(\"#{filename.gsub('.c','')}.\");")
output.puts(" UNITY_PRINT_EOL();")
if (@options[:use_param_tests])
tests.each do |test|
if ((test[:args].nil?) or (test[:args].empty?))
output.puts(" UnityPrint(\" #{test[:test]}(RUN_TEST_NO_ARGS)\");")
output.puts(" UNITY_PRINT_EOL();")
else
test[:args].each do |args|
output.puts(" UnityPrint(\" #{test[:test]}(#{args})\");")
output.puts(" UNITY_PRINT_EOL();")
end
end
end
else
tests.each { |test| output.puts(" UnityPrint(\" #{test[:test]}\");\n UNITY_PRINT_EOL();")}
end
output.puts(" return 0;")
output.puts(" }")
output.puts(" return parse_status;")
output.puts(" }")
else
if (main_name != "main")
output.puts("#{@options[:main_export_decl]} int #{main_name}(void);")
end
output.puts("int #{main_name}(void)")
output.puts("{")
end
output.puts(" suite_setup();") unless @options[:suite_setup].nil?
output.puts(" UnityBegin(\"#{filename.gsub(/\\/,'\\\\\\')}\");")
if (@options[:use_param_tests])
tests.each do |test|
if ((test[:args].nil?) or (test[:args].empty?))
output.puts(" RUN_TEST(#{test[:test]}, #{test[:line_number]}, RUN_TEST_NO_ARGS);")
else
test[:args].each {|args| output.puts(" RUN_TEST(#{test[:test]}, #{test[:line_number]}, #{args});")}
end
end
else
tests.each { |test| output.puts(" RUN_TEST(#{test[:test]}, #{test[:line_number]});") }
end
output.puts()
output.puts(" CMock_Guts_MemFreeFinal();") unless used_mocks.empty?
output.puts(" return #{@options[:suite_teardown].nil? ? "" : "suite_teardown"}(UnityEnd());")
output.puts("}")
end
def create_h_file(output, filename, tests, testfile_includes, used_mocks)
filename = File.basename(filename).gsub(/[-\/\\\.\,\s]/, "_").upcase
output.puts("/* AUTOGENERATED FILE. DO NOT EDIT. */")
output.puts("#ifndef _#{filename}")
output.puts("#define _#{filename}\n\n")
output.puts("#include \"#{@options[:framework].to_s}.h\"")
output.puts('#include "cmock.h"') unless (used_mocks.empty?)
@options[:includes].flatten.uniq.compact.each do |inc|
output.puts("#include #{inc.include?('<') ? inc : "\"#{inc.gsub('.h','')}.h\""}")
end
testfile_includes.each do |inc|
output.puts("#include #{inc.include?('<') ? inc : "\"#{inc.gsub('.h','')}.h\""}")
end
output.puts "\n"
tests.each do |test|
if ((test[:params].nil?) or (test[:params].empty?))
output.puts("void #{test[:test]}(void);")
else
output.puts("void #{test[:test]}(#{test[:params]});")
end
end
output.puts("#endif\n\n")
end
end
if ($0 == __FILE__)
options = { :includes => [] }
yaml_file = nil
#parse out all the options first (these will all be removed as we go)
ARGV.reject! do |arg|
case(arg)
when '-cexception'
options[:plugins] = [:cexception]; true
when /\.*\.ya?ml/
options = UnityTestRunnerGenerator.grab_config(arg); true
when /--(\w+)=\"?(.*)\"?/
options[$1.to_sym] = $2; true
when /\.*\.h/
options[:includes] << arg; true
else false
end
end
#make sure there is at least one parameter left (the input file)
if !ARGV[0]
puts ["\nusage: ruby #{__FILE__} (files) (options) input_test_file (output)",
"\n input_test_file - this is the C file you want to create a runner for",
" output - this is the name of the runner file to generate",
" defaults to (input_test_file)_Runner",
" files:",
" *.yml / *.yaml - loads configuration from here in :unity or :cmock",
" *.h - header files are added as #includes in runner",
" options:",
" -cexception - include cexception support",
" --setup_name=\"\" - redefine setUp func name to something else",
" --teardown_name=\"\" - redefine tearDown func name to something else",
" --main_name=\"\" - redefine main func name to something else",
" --test_prefix=\"\" - redefine test prefix from default test|spec|should",
" --suite_setup=\"\" - code to execute for setup of entire suite",
" --suite_teardown=\"\" - code to execute for teardown of entire suite",
" --use_param_tests=1 - enable parameterized tests (disabled by default)",
" --header_file=\"\" - path/name of test header file to generate too"
].join("\n")
exit 1
end
#create the default test runner name if not specified
ARGV[1] = ARGV[0].gsub(".c","_Runner.c") if (!ARGV[1])
UnityTestRunnerGenerator.new(options).run(ARGV[0], ARGV[1])
end

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#============================================================
# Author: John Theofanopoulos
# A simple parser. Takes the output files generated during the build process and
# extracts information relating to the tests.
#
# Notes:
# To capture an output file under VS builds use the following:
# devenv [build instructions] > Output.txt & type Output.txt
#
# To capture an output file under GCC/Linux builds use the following:
# make | tee Output.txt
#
# To use this parser use the following command
# ruby parseOutput.rb [options] [file]
# options: -xml : produce a JUnit compatible XML file
# file : file to scan for results
#============================================================
class ParseOutput
# The following flag is set to true when a test is found or false otherwise.
@testFlag
@xmlOut
@arrayList
@totalTests
@classIndex
# Set the flag to indicate if there will be an XML output file or not
def setXmlOutput()
@xmlOut = true
end
# if write our output to XML
def writeXmlOuput()
output = File.open("report.xml", "w")
output << "<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n"
@arrayList.each do |item|
output << item << "\n"
end
output << "</testsuite>\n"
end
# This function will try and determine when the suite is changed. This is
# is the name that gets added to the classname parameter.
def testSuiteVerify(testSuiteName)
if @testFlag == false
@testFlag = true;
# Split the path name
testName = testSuiteName.split("/")
# Remove the extension
baseName = testName[testName.size - 1].split(".")
@testSuite = "test." + baseName[0]
printf "New Test: %s\n", @testSuite
end
end
# Test was flagged as having passed so format the output
def testPassed(array)
lastItem = array.length - 1
testName = array[lastItem - 1]
testSuiteVerify(array[@className])
printf "%-40s PASS\n", testName
if @xmlOut == true
@arrayList.push " <testcase classname=\"" + @testSuite + "\" name=\"" + testName + "\"/>"
end
end
# Test was flagged as being ingored so format the output
def testIgnored(array)
lastItem = array.length - 1
testName = array[lastItem - 2]
reason = array[lastItem].chomp
testSuiteVerify(array[@className])
printf "%-40s IGNORED\n", testName
if @xmlOut == true
@arrayList.push " <testcase classname=\"" + @testSuite + "\" name=\"" + testName + "\">"
@arrayList.push " <skipped type=\"TEST IGNORED\"> " + reason + " </skipped>"
@arrayList.push " </testcase>"
end
end
# Test was flagged as having failed so format the line
def testFailed(array)
lastItem = array.length - 1
testName = array[lastItem - 2]
reason = array[lastItem].chomp + " at line: " + array[lastItem - 3]
testSuiteVerify(array[@className])
printf "%-40s FAILED\n", testName
if @xmlOut == true
@arrayList.push " <testcase classname=\"" + @testSuite + "\" name=\"" + testName + "\">"
@arrayList.push " <failure type=\"ASSERT FAILED\"> " + reason + " </failure>"
@arrayList.push " </testcase>"
end
end
# Figure out what OS we are running on. For now we are assuming if it's not Windows it must
# be Unix based.
def detectOS()
myOS = RUBY_PLATFORM.split("-")
if myOS.size == 2
if myOS[1] == "mingw32"
@className = 1
else
@className = 0
end
else
@className = 0
end
end
# Main function used to parse the file that was captured.
def process(name)
@testFlag = false
@arrayList = Array.new
detectOS()
puts "Parsing file: " + name
testPass = 0
testFail = 0
testIgnore = 0
puts ""
puts "=================== RESULTS ====================="
puts ""
File.open(name).each do |line|
# Typical test lines look like this:
# <path>/<test_file>.c:36:test_tc1000_opsys:FAIL: Expected 1 Was 0
# <path>/<test_file>.c:112:test_tc5004_initCanChannel:IGNORE: Not Yet Implemented
# <path>/<test_file>.c:115:test_tc5100_initCanVoidPtrs:PASS
#
# where path is different on Unix vs Windows devices (Windows leads with a drive letter)
lineArray = line.split(":")
lineSize = lineArray.size
# If we were able to split the line then we can look to see if any of our target words
# were found. Case is important.
if lineSize >= 4
# Determine if this test passed
if line.include? ":PASS"
testPassed(lineArray)
testPass += 1
elsif line.include? ":FAIL:"
testFailed(lineArray)
testFail += 1
elsif line.include? ":IGNORE:"
testIgnored(lineArray)
testIgnore += 1
# If none of the keywords are found there are no more tests for this suite so clear
# the test flag
else
@testFlag = false
end
else
@testFlag = false
end
end
puts ""
puts "=================== SUMMARY ====================="
puts ""
puts "Tests Passed : " + testPass.to_s
puts "Tests Failed : " + testFail.to_s
puts "Tests Ignored : " + testIgnore.to_s
@totalTests = testPass + testFail + testIgnore
if @xmlOut == true
heading = "<testsuite tests=\"" + @totalTests.to_s + "\" failures=\"" + testFail.to_s + "\"" + " skips=\"" + testIgnore.to_s + "\">"
@arrayList.insert(0, heading)
writeXmlOuput()
end
# return result
end
end
# If the command line has no values in, used a default value of Output.txt
parseMyFile = ParseOutput.new
if ARGV.size >= 1
ARGV.each do |a|
if a == "-xml"
parseMyFile.setXmlOutput();
else
parseMyFile.process(a)
break
end
end
end

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#!/usr/bin/ruby
#
# unity_to_junit.rb
#
require 'fileutils'
require 'optparse'
require 'ostruct'
require 'set'
require 'pp'
VERSION = 1.0
class ArgvParser
#
# Return a structure describing the options.
#
def self.parse(args)
# The options specified on the command line will be collected in *options*.
# We set default values here.
options = OpenStruct.new
options.results_dir = "."
options.root_path = "."
options.out_file = "results.xml"
opts = OptionParser.new do |opts|
opts.banner = "Usage: unity_to_junit.rb [options]"
opts.separator ""
opts.separator "Specific options:"
opts.on("-r", "--results <dir>", "Look for Unity Results files here.") do |results|
#puts "results #{results}"
options.results_dir = results
end
opts.on("-p", "--root_path <path>", "Prepend this path to files in results.") do |root_path|
options.root_path = root_path
end
opts.on("-o", "--output <filename>", "XML file to generate.") do |out_file|
#puts "out_file: #{out_file}"
options.out_file = out_file
end
opts.separator ""
opts.separator "Common options:"
# No argument, shows at tail. This will print an options summary.
opts.on_tail("-h", "--help", "Show this message") do
puts opts
exit
end
# Another typical switch to print the version.
opts.on_tail("--version", "Show version") do
puts "unity_to_junit.rb version #{VERSION}"
exit
end
end
opts.parse!(args)
options
end # parse()
end # class OptparseExample
class UnityToJUnit
include FileUtils::Verbose
attr_reader :report, :total_tests, :failures, :ignored
def initialize
@report = ''
@unit_name = ''
end
def run
# Clean up result file names
results = @targets.map {|target| target.gsub(/\\/,"/")}
#puts "Output File: #{@out_file}"
f = File.new(@out_file, "w")
write_xml_header(f)
write_suites_header( f )
results.each do |result_file|
lines = File.readlines(result_file).map { |line| line.chomp }
if lines.length == 0
raise "Empty test result file: #{result_file}"
else
result_output = get_details(result_file, lines)
tests,failures,ignored = parse_test_summary(lines)
result_output[:counts][:total] = tests
result_output[:counts][:failed] = failures
result_output[:counts][:ignored] = ignored
result_output[:counts][:passed] = (result_output[:counts][:total] - result_output[:counts][:failed] - result_output[:counts][:ignored])
end
#use line[0] from the test output to get the test_file path and name
test_file_str = lines[0].gsub("\\","/")
test_file_str = test_file_str.split(":")
test_file = if (test_file_str.length < 2)
result_file
else
test_file_str[0] + ':' + test_file_str[1]
end
result_output[:source][:path] = File.dirname(test_file)
result_output[:source][:file] = File.basename(test_file)
# save result_output
@unit_name = File.basename(test_file, ".*")
write_suite_header( result_output[:counts], f)
write_failures( result_output, f )
write_tests( result_output, f )
write_ignored( result_output, f )
write_suite_footer( f )
end
write_suites_footer( f )
f.close
end
def set_targets(target_array)
@targets = target_array
end
def set_root_path(path)
@root = path
end
def set_out_file(filename)
@out_file = filename
end
def usage(err_msg=nil)
puts "\nERROR: "
puts err_msg if err_msg
puts "Usage: unity_to_junit.rb [options]"
puts ""
puts "Specific options:"
puts " -r, --results <dir> Look for Unity Results files here."
puts " -p, --root_path <path> Prepend this path to files in results."
puts " -o, --output <filename> XML file to generate."
puts ""
puts "Common options:"
puts " -h, --help Show this message"
puts " --version Show version"
exit 1
end
protected
def get_details(result_file, lines)
results = get_results_structure
lines.each do |line|
line = line.gsub("\\","/")
src_file,src_line,test_name,status,msg = line.split(/:/)
line_out = ((@root and (@root != 0)) ? "#{@root}#{line}" : line ).gsub(/\//, "\\")
case(status)
when 'IGNORE' then results[:ignores] << {:test => test_name, :line => src_line, :message => msg}
when 'FAIL' then results[:failures] << {:test => test_name, :line => src_line, :message => msg}
when 'PASS' then results[:successes] << {:test => test_name, :line => src_line, :message => msg}
end
end
return results
end
def parse_test_summary(summary)
if summary.find { |v| v =~ /(\d+) Tests (\d+) Failures (\d+) Ignored/ }
[$1.to_i,$2.to_i,$3.to_i]
else
raise "Couldn't parse test results: #{summary}"
end
end
def here; File.expand_path(File.dirname(__FILE__)); end
private
def get_results_structure
return {
:source => {:path => '', :file => ''},
:successes => [],
:failures => [],
:ignores => [],
:counts => {:total => 0, :passed => 0, :failed => 0, :ignored => 0},
:stdout => [],
}
end
def write_xml_header( stream )
stream.puts "<?xml version='1.0' encoding='utf-8' ?>"
end
def write_suites_header( stream )
stream.puts "<testsuites>"
end
def write_suite_header( counts, stream )
stream.puts "\t<testsuite errors=\"0\" skipped=\"#{counts[:ignored]}\" failures=\"#{counts[:failed]}\" tests=\"#{counts[:total]}\" name=\"unity\">"
end
def write_failures( results, stream )
result = results[:failures]
result.each do |item|
filename = File.join(results[:source][:path], File.basename(results[:source][:file], '.*'))
stream.puts "\t\t<testcase classname=\"#{@unit_name}\" name=\"#{item[:test]}\" time=\"0\">"
stream.puts "\t\t\t<failure message=\"#{item[:message]}\" type=\"Assertion\"/>"
stream.puts "\t\t\t<system-err>&#xD;[File] #{filename}&#xD;[Line] #{item[:line]}&#xD;</system-err>"
stream.puts "\t\t</testcase>"
end
end
def write_tests( results, stream )
result = results[:successes]
result.each do |item|
filename = File.join(results[:source][:path], File.basename(results[:source][:file], '.*'))
stream.puts "\t\t<testcase classname=\"#{@unit_name}\" name=\"#{item[:test]}\" time=\"0\" />"
end
end
def write_ignored( results, stream )
result = results[:ignores]
result.each do |item|
filename = File.join(results[:source][:path], File.basename(results[:source][:file], '.*'))
puts "Writing ignored tests for test harness: #{filename}"
stream.puts "\t\t<testcase classname=\"#{@unit_name}\" name=\"#{item[:test]}\" time=\"0\">"
stream.puts "\t\t\t<skipped message=\"#{item[:message]}\" type=\"Assertion\"/>"
stream.puts "\t\t\t<system-err>&#xD;[File] #{filename}&#xD;[Line] #{item[:line]}&#xD;</system-err>"
stream.puts "\t\t</testcase>"
end
end
def write_suite_footer( stream )
stream.puts "\t</testsuite>"
end
def write_suites_footer( stream )
stream.puts "</testsuites>"
end
end #UnityToJUnit
if __FILE__ == $0
#parse out the command options
options = ArgvParser.parse(ARGV)
#create an instance to work with
utj = UnityToJUnit.new
begin
#look in the specified or current directory for result files
targets = "#{options.results_dir.gsub(/\\/, '/')}**/*.test*"
results = Dir[targets]
raise "No *.testpass, *.testfail, or *.testresults files found in '#{targets}'" if results.empty?
utj.set_targets(results)
#set the root path
utj.set_root_path(options.root_path)
#set the output XML file name
#puts "Output File from options: #{options.out_file}"
utj.set_out_file(options.out_file)
#run the summarizer
puts utj.run
rescue Exception => e
utj.usage e.message
end
end

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# ==========================================
# Unity Project - A Test Framework for C
# Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
# [Released under MIT License. Please refer to license.txt for details]
# ==========================================
require'yaml'
module RakefileHelpers
class TestFileFilter
def initialize(all_files = false)
@all_files = all_files
if not @all_files == true
if File.exist?('test_file_filter.yml')
filters = YAML.load_file( 'test_file_filter.yml' )
@all_files, @only_files, @exclude_files =
filters[:all_files], filters[:only_files], filters[:exclude_files]
end
end
end
attr_accessor :all_files, :only_files, :exclude_files
end
end

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module TypeSanitizer
def self.sanitize_c_identifier(unsanitized)
# convert filename to valid C identifier by replacing invalid chars with '_'
return unsanitized.gsub(/[-\/\\\.\,\s]/, "_")
end
end

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#! python3
# ==========================================
# Unity Project - A Test Framework for C
# Copyright (c) 2015 Alexander Mueller / XelaRellum@web.de
# [Released under MIT License. Please refer to license.txt for details]
# Based on the ruby script by Mike Karlesky, Mark VanderVoord, Greg Williams
# ==========================================
import sys
import os
import re
from glob import glob
class UnityTestSummary:
def __init__(self):
self.report = ''
self.total_tests = 0
self.failures = 0
self.ignored = 0
def run(self):
# Clean up result file names
results = []
for target in self.targets:
results.append(target.replace('\\', '/'))
# Dig through each result file, looking for details on pass/fail:
failure_output = []
ignore_output = []
for result_file in results:
lines = list(map(lambda line: line.rstrip(), open(result_file, "r").read().split('\n')))
if len(lines) == 0:
raise Exception("Empty test result file: %s" % result_file)
details = self.get_details(result_file, lines)
failures = details['failures']
ignores = details['ignores']
if len(failures) > 0: failure_output.append('\n'.join(failures))
if len(ignores) > 0: ignore_output.append('n'.join(ignores))
tests,failures,ignored = self.parse_test_summary('\n'.join(lines))
self.total_tests += tests
self.failures += failures
self.ignored += ignored
if self.ignored > 0:
self.report += "\n"
self.report += "--------------------------\n"
self.report += "UNITY IGNORED TEST SUMMARY\n"
self.report += "--------------------------\n"
self.report += "\n".join(ignore_output)
if self.failures > 0:
self.report += "\n"
self.report += "--------------------------\n"
self.report += "UNITY FAILED TEST SUMMARY\n"
self.report += "--------------------------\n"
self.report += '\n'.join(failure_output)
self.report += "\n"
self.report += "--------------------------\n"
self.report += "OVERALL UNITY TEST SUMMARY\n"
self.report += "--------------------------\n"
self.report += "{total_tests} TOTAL TESTS {failures} TOTAL FAILURES {ignored} IGNORED\n".format(total_tests = self.total_tests, failures=self.failures, ignored=self.ignored)
self.report += "\n"
return self.report
def set_targets(self, target_array):
self.targets = target_array
def set_root_path(self, path):
self.root = path
def usage(self, err_msg=None):
print("\nERROR: ")
if err_msg:
print(err_msg)
print("\nUsage: unity_test_summary.py result_file_directory/ root_path/")
print(" result_file_directory - The location of your results files.")
print(" Defaults to current directory if not specified.")
print(" Should end in / if specified.")
print(" root_path - Helpful for producing more verbose output if using relative paths.")
sys.exit(1)
def get_details(self, result_file, lines):
results = { 'failures': [], 'ignores': [], 'successes': [] }
for line in lines:
parts = line.split(':')
if len(parts) == 5:
src_file,src_line,test_name,status,msg = parts
elif len(parts) == 4:
src_file,src_line,test_name,status = parts
msg = ''
else:
continue
if len(self.root) > 0:
line_out = "%s%s" % (self.root, line)
else:
line_out = line
if status == 'IGNORE':
results['ignores'].append(line_out)
elif status == 'FAIL':
results['failures'].append(line_out)
elif status == 'PASS':
results['successes'].append(line_out)
return results
def parse_test_summary(self, summary):
m = re.search(r"([0-9]+) Tests ([0-9]+) Failures ([0-9]+) Ignored", summary)
if not m:
raise Exception("Couldn't parse test results: %s" % summary)
return int(m.group(1)), int(m.group(2)), int(m.group(3))
if __name__ == '__main__':
uts = UnityTestSummary()
try:
#look in the specified or current directory for result files
if len(sys.argv) > 1:
targets_dir = sys.argv[1]
else:
targets_dir = './'
targets = list(map(lambda x: x.replace('\\', '/'), glob(targets_dir + '*.test*')))
if len(targets) == 0:
raise Exception("No *.testpass or *.testfail files found in '%s'" % targets_dir)
uts.set_targets(targets)
#set the root path
if len(sys.argv) > 2:
root_path = sys.argv[2]
else:
root_path = os.path.split(__file__)[0]
uts.set_root_path(root_path)
#run the summarizer
print(uts.run())
except Exception as e:
uts.usage(e)

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# ==========================================
# Unity Project - A Test Framework for C
# Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
# [Released under MIT License. Please refer to license.txt for details]
# ==========================================
#!/usr/bin/ruby
#
# unity_test_summary.rb
#
require 'fileutils'
require 'set'
class UnityTestSummary
include FileUtils::Verbose
attr_reader :report, :total_tests, :failures, :ignored
def initialize(opts = {})
@report = ''
@total_tests = 0
@failures = 0
@ignored = 0
end
def run
# Clean up result file names
results = @targets.map {|target| target.gsub(/\\/,'/')}
# Dig through each result file, looking for details on pass/fail:
failure_output = []
ignore_output = []
results.each do |result_file|
lines = File.readlines(result_file).map { |line| line.chomp }
if lines.length == 0
raise "Empty test result file: #{result_file}"
else
output = get_details(result_file, lines)
failure_output << output[:failures] unless output[:failures].empty?
ignore_output << output[:ignores] unless output[:ignores].empty?
tests,failures,ignored = parse_test_summary(lines)
@total_tests += tests
@failures += failures
@ignored += ignored
end
end
if @ignored > 0
@report += "\n"
@report += "--------------------------\n"
@report += "UNITY IGNORED TEST SUMMARY\n"
@report += "--------------------------\n"
@report += ignore_output.flatten.join("\n")
end
if @failures > 0
@report += "\n"
@report += "--------------------------\n"
@report += "UNITY FAILED TEST SUMMARY\n"
@report += "--------------------------\n"
@report += failure_output.flatten.join("\n")
end
@report += "\n"
@report += "--------------------------\n"
@report += "OVERALL UNITY TEST SUMMARY\n"
@report += "--------------------------\n"
@report += "#{@total_tests} TOTAL TESTS #{@failures} TOTAL FAILURES #{@ignored} IGNORED\n"
@report += "\n"
end
def set_targets(target_array)
@targets = target_array
end
def set_root_path(path)
@root = path
end
def usage(err_msg=nil)
puts "\nERROR: "
puts err_msg if err_msg
puts "\nUsage: unity_test_summary.rb result_file_directory/ root_path/"
puts " result_file_directory - The location of your results files."
puts " Defaults to current directory if not specified."
puts " Should end in / if specified."
puts " root_path - Helpful for producing more verbose output if using relative paths."
exit 1
end
protected
def get_details(result_file, lines)
results = { :failures => [], :ignores => [], :successes => [] }
lines.each do |line|
src_file,src_line,test_name,status,msg = line.split(/:/)
line_out = ((@root && (@root != 0)) ? "#{@root}#{line}" : line ).gsub(/\//, "\\")
case(status)
when 'IGNORE' then results[:ignores] << line_out
when 'FAIL' then results[:failures] << line_out
when 'PASS' then results[:successes] << line_out
end
end
return results
end
def parse_test_summary(summary)
if summary.find { |v| v =~ /(\d+) Tests (\d+) Failures (\d+) Ignored/ }
[$1.to_i,$2.to_i,$3.to_i]
else
raise "Couldn't parse test results: #{summary}"
end
end
def here; File.expand_path(File.dirname(__FILE__)); end
end
if $0 == __FILE__
#parse out the command options
opts, args = ARGV.partition {|v| v =~ /^--\w+/}
opts.map! {|v| v[2..-1].to_sym }
#create an instance to work with
uts = UnityTestSummary.new(opts)
begin
#look in the specified or current directory for result files
args[0] ||= './'
targets = "#{ARGV[0].gsub(/\\/, '/')}**/*.test*"
results = Dir[targets]
raise "No *.testpass, *.testfail, or *.testresults files found in '#{targets}'" if results.empty?
uts.set_targets(results)
#set the root path
args[1] ||= Dir.pwd + '/'
uts.set_root_path(ARGV[1])
#run the summarizer
puts uts.run
rescue Exception => e
uts.usage e.message
end
end

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import sys
import os
from glob import glob
from pyparsing import *
from junit_xml import TestSuite, TestCase
class UnityTestSummary:
def __init__(self):
self.report = ''
self.total_tests = 0
self.failures = 0
self.ignored = 0
self.targets = 0
self.root = None
self.test_suites = dict()
def run(self):
# Clean up result file names
results = []
for target in self.targets:
results.append(target.replace('\\', '/'))
# Dig through each result file, looking for details on pass/fail:
for result_file in results:
lines = list(map(lambda line: line.rstrip(), open(result_file, "r").read().split('\n')))
if len(lines) == 0:
raise Exception("Empty test result file: %s" % result_file)
# define an expression for your file reference
entry_one = Combine(
oneOf(list(alphas)) + ':/' +
Word(alphanums + '_-./'))
entry_two = Word(printables + ' ', excludeChars=':')
entry = entry_one | entry_two
delimiter = Literal(':').suppress()
tc_result_line = Group(entry.setResultsName('tc_file_name') + delimiter + entry.setResultsName(
'tc_line_nr') + delimiter + entry.setResultsName('tc_name') + delimiter + entry.setResultsName(
'tc_status') + Optional(
delimiter + entry.setResultsName('tc_msg'))).setResultsName("tc_line")
eol = LineEnd().suppress()
sol = LineStart().suppress()
blank_line = sol + eol
tc_summary_line = Group(Word(nums).setResultsName("num_of_tests") + "Tests" + Word(nums).setResultsName(
"num_of_fail") + "Failures" + Word(nums).setResultsName("num_of_ignore") + "Ignored").setResultsName(
"tc_summary")
tc_end_line = Or(Literal("FAIL"), Literal('Ok')).setResultsName("tc_result")
# run it and see...
pp1 = tc_result_line | Optional(tc_summary_line | tc_end_line)
pp1.ignore(blank_line | OneOrMore("-"))
result = list()
for l in lines:
result.append((pp1.parseString(l)).asDict())
# delete empty results
result = filter(None, result)
tc_list = list()
for r in result:
if 'tc_line' in r:
tmp_tc_line = r['tc_line']
# get only the file name which will be used as the classname
file_name = tmp_tc_line['tc_file_name'].split('\\').pop().split('/').pop().rsplit('.', 1)[0]
tmp_tc = TestCase(name=tmp_tc_line['tc_name'], classname=file_name)
if 'tc_status' in tmp_tc_line:
if str(tmp_tc_line['tc_status']) == 'IGNORE':
if 'tc_msg' in tmp_tc_line:
tmp_tc.add_skipped_info(message=tmp_tc_line['tc_msg'],
output=r'[File]={0}, [Line]={1}'.format(
tmp_tc_line['tc_file_name'], tmp_tc_line['tc_line_nr']))
else:
tmp_tc.add_skipped_info(message=" ")
elif str(tmp_tc_line['tc_status']) == 'FAIL':
if 'tc_msg' in tmp_tc_line:
tmp_tc.add_failure_info(message=tmp_tc_line['tc_msg'],
output=r'[File]={0}, [Line]={1}'.format(
tmp_tc_line['tc_file_name'], tmp_tc_line['tc_line_nr']))
else:
tmp_tc.add_failure_info(message=" ")
tc_list.append((str(result_file), tmp_tc))
for k, v in tc_list:
try:
self.test_suites[k].append(v)
except KeyError:
self.test_suites[k] = [v]
ts = []
for suite_name in self.test_suites:
ts.append(TestSuite(suite_name, self.test_suites[suite_name]))
with open('result.xml', 'w') as f:
TestSuite.to_file(f, ts, prettyprint='True', encoding='utf-8')
return self.report
def set_targets(self, target_array):
self.targets = target_array
def set_root_path(self, path):
self.root = path
@staticmethod
def usage(err_msg=None):
print("\nERROR: ")
if err_msg:
print(err_msg)
print("\nUsage: unity_test_summary.py result_file_directory/ root_path/")
print(" result_file_directory - The location of your results files.")
print(" Defaults to current directory if not specified.")
print(" Should end in / if specified.")
print(" root_path - Helpful for producing more verbose output if using relative paths.")
sys.exit(1)
if __name__ == '__main__':
uts = UnityTestSummary()
try:
# look in the specified or current directory for result files
if len(sys.argv) > 1:
targets_dir = sys.argv[1]
else:
targets_dir = './'
targets = list(map(lambda x: x.replace('\\', '/'), glob(targets_dir + '*.test*')))
if len(targets) == 0:
raise Exception("No *.testpass or *.testfail files found in '%s'" % targets_dir)
uts.set_targets(targets)
# set the root path
if len(sys.argv) > 2:
root_path = sys.argv[2]
else:
root_path = os.path.split(__file__)[0]
uts.set_root_path(root_path)
# run the summarizer
print(uts.run())
except Exception as e:
UnityTestSummary.usage(e)

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The MIT License (MIT)
Copyright (c) <year> 2007-14 Mike Karlesky, Mark VanderVoord, Greg Williams
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.

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# ==========================================
# Unity Project - A Test Framework for C
# Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
# [Released under MIT License. Please refer to license.txt for details]
# ==========================================
#We try to detect the OS we are running on, and adjust commands as needed
ifeq ($(OS),Windows_NT)
ifeq ($(shell uname -s),) # not in a bash-like shell
CLEANUP = del /F /Q
MKDIR = mkdir
else # in a bash-like shell, like msys
CLEANUP = rm -f
MKDIR = mkdir -p
endif
TARGET_EXTENSION=.exe
else
CLEANUP = rm -f
MKDIR = mkdir -p
TARGET_EXTENSION=.out
endif
C_COMPILER=gcc
ifeq ($(shell uname -s), Darwin)
C_COMPILER=clang
endif
UNITY_ROOT=../..
CFLAGS=-std=c89
CFLAGS += -Wall
CFLAGS += -Wextra
CFLAGS += -Wpointer-arith
CFLAGS += -Wcast-align
CFLAGS += -Wwrite-strings
CFLAGS += -Wswitch-default
CFLAGS += -Wunreachable-code
CFLAGS += -Winit-self
CFLAGS += -Wmissing-field-initializers
CFLAGS += -Wno-unknown-pragmas
CFLAGS += -Wstrict-prototypes
CFLAGS += -Wundef
CFLAGS += -Wold-style-definition
TARGET_BASE1=test1
TARGET_BASE2=test2
TARGET1 = $(TARGET_BASE1)$(TARGET_EXTENSION)
TARGET2 = $(TARGET_BASE2)$(TARGET_EXTENSION)
SRC_FILES1=$(UNITY_ROOT)/src/unity.c src/ProductionCode.c test/TestProductionCode.c test/test_runners/TestProductionCode_Runner.c
SRC_FILES2=$(UNITY_ROOT)/src/unity.c src/ProductionCode2.c test/TestProductionCode2.c test/test_runners/TestProductionCode2_Runner.c
INC_DIRS=-Isrc -I$(UNITY_ROOT)/src
SYMBOLS=
all: clean default
default: $(SRC_FILES1) $(SRC_FILES2)
$(C_COMPILER) $(CFLAGS) $(INC_DIRS) $(SYMBOLS) $(SRC_FILES1) -o $(TARGET1)
$(C_COMPILER) $(CFLAGS) $(INC_DIRS) $(SYMBOLS) $(SRC_FILES2) -o $(TARGET2)
- ./$(TARGET1)
./$(TARGET2)
test/test_runners/TestProductionCode_Runner.c: test/TestProductionCode.c
ruby $(UNITY_ROOT)/auto/generate_test_runner.rb test/TestProductionCode.c test/test_runners/TestProductionCode_Runner.c
test/test_runners/TestProductionCode2_Runner.c: test/TestProductionCode2.c
ruby $(UNITY_ROOT)/auto/generate_test_runner.rb test/TestProductionCode2.c test/test_runners/TestProductionCode2_Runner.c
clean:
$(CLEANUP) $(TARGET1) $(TARGET2)
ci: CFLAGS += -Werror
ci: default

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Example 1
=========
Close to the simplest possible example of Unity, using only basic features.
Run make to build & run the example tests.

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#include "ProductionCode.h"
int Counter = 0;
int NumbersToFind[9] = { 0, 34, 55, 66, 32, 11, 1, 77, 888 }; /* some obnoxious array to search that is 1-based indexing instead of 0. */
/* This function is supposed to search through NumbersToFind and find a particular number.
* If it finds it, the index is returned. Otherwise 0 is returned which sorta makes sense since
* NumbersToFind is indexed from 1. Unfortunately it's broken
* (and should therefore be caught by our tests) */
int FindFunction_WhichIsBroken(int NumberToFind)
{
int i = 0;
while (i <= 8) /* Notice I should have been in braces */
i++;
if (NumbersToFind[i] == NumberToFind) /* Yikes! I'm getting run after the loop finishes instead of during it! */
return i;
return 0;
}
int FunctionWhichReturnsLocalVariable(void)
{
return Counter;
}

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int FindFunction_WhichIsBroken(int NumberToFind);
int FunctionWhichReturnsLocalVariable(void);

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#include "ProductionCode2.h"
char* ThisFunctionHasNotBeenTested(int Poor, char* LittleFunction)
{
(void)Poor;
(void)LittleFunction;
/* Since There Are No Tests Yet, This Function Could Be Empty For All We Know.
* Which isn't terribly useful... but at least we put in a TEST_IGNORE so we won't forget */
return (char*)0;
}

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char* ThisFunctionHasNotBeenTested(int Poor, char* LittleFunction);

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#include "ProductionCode.h"
#include "unity.h"
/* sometimes you may want to get at local data in a module.
* for example: If you plan to pass by reference, this could be useful
* however, it should often be avoided */
extern int Counter;
void setUp(void)
{
/* This is run before EACH TEST */
Counter = 0x5a5a;
}
void tearDown(void)
{
}
void test_FindFunction_WhichIsBroken_ShouldReturnZeroIfItemIsNotInList_WhichWorksEvenInOurBrokenCode(void)
{
/* All of these should pass */
TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(78));
TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(1));
TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(33));
TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(999));
TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(-1));
}
void test_FindFunction_WhichIsBroken_ShouldReturnTheIndexForItemsInList_WhichWillFailBecauseOurFunctionUnderTestIsBroken(void)
{
/* You should see this line fail in your test summary */
TEST_ASSERT_EQUAL(1, FindFunction_WhichIsBroken(34));
/* Notice the rest of these didn't get a chance to run because the line above failed.
* Unit tests abort each test function on the first sign of trouble.
* Then NEXT test function runs as normal. */
TEST_ASSERT_EQUAL(8, FindFunction_WhichIsBroken(8888));
}
void test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValue(void)
{
/* This should be true because setUp set this up for us before this test */
TEST_ASSERT_EQUAL_HEX(0x5a5a, FunctionWhichReturnsLocalVariable());
/* This should be true because we can still change our answer */
Counter = 0x1234;
TEST_ASSERT_EQUAL_HEX(0x1234, FunctionWhichReturnsLocalVariable());
}
void test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValueAgain(void)
{
/* This should be true again because setup was rerun before this test (and after we changed it to 0x1234) */
TEST_ASSERT_EQUAL_HEX(0x5a5a, FunctionWhichReturnsLocalVariable());
}
void test_FunctionWhichReturnsLocalVariable_ShouldReturnCurrentCounter_ButFailsBecauseThisTestIsActuallyFlawed(void)
{
/* Sometimes you get the test wrong. When that happens, you get a failure too... and a quick look should tell
* you what actually happened...which in this case was a failure to setup the initial condition. */
TEST_ASSERT_EQUAL_HEX(0x1234, FunctionWhichReturnsLocalVariable());
}

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#include "ProductionCode2.h"
#include "unity.h"
/* These should be ignored because they are commented out in various ways:
#include "whatever.h"
#include "somethingelse.h"
*/
void setUp(void)
{
}
void tearDown(void)
{
}
void test_IgnoredTest(void)
{
TEST_IGNORE_MESSAGE("This Test Was Ignored On Purpose");
}
void test_AnotherIgnoredTest(void)
{
TEST_IGNORE_MESSAGE("These Can Be Useful For Leaving Yourself Notes On What You Need To Do Yet");
}
void test_ThisFunctionHasNotBeenTested_NeedsToBeImplemented(void)
{
TEST_IGNORE(); /* Like This */
}

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/* AUTOGENERATED FILE. DO NOT EDIT. */
/*=======Test Runner Used To Run Each Test Below=====*/
#define RUN_TEST(TestFunc, TestLineNum) \
{ \
Unity.CurrentTestName = #TestFunc; \
Unity.CurrentTestLineNumber = TestLineNum; \
Unity.NumberOfTests++; \
if (TEST_PROTECT()) \
{ \
setUp(); \
TestFunc(); \
} \
if (TEST_PROTECT()) \
{ \
tearDown(); \
} \
UnityConcludeTest(); \
}
/*=======Automagically Detected Files To Include=====*/
#include "unity.h"
#include <setjmp.h>
#include <stdio.h>
#include "ProductionCode2.h"
/*=======External Functions This Runner Calls=====*/
extern void setUp(void);
extern void tearDown(void);
extern void test_IgnoredTest(void);
extern void test_AnotherIgnoredTest(void);
extern void test_ThisFunctionHasNotBeenTested_NeedsToBeImplemented(void);
/*=======Test Reset Option=====*/
void resetTest(void);
void resetTest(void)
{
tearDown();
setUp();
}
/*=======MAIN=====*/
int main(void)
{
UnityBegin("test/TestProductionCode2.c");
RUN_TEST(test_IgnoredTest, 18);
RUN_TEST(test_AnotherIgnoredTest, 23);
RUN_TEST(test_ThisFunctionHasNotBeenTested_NeedsToBeImplemented, 28);
return (UnityEnd());
}

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/* AUTOGENERATED FILE. DO NOT EDIT. */
/*=======Test Runner Used To Run Each Test Below=====*/
#define RUN_TEST(TestFunc, TestLineNum) \
{ \
Unity.CurrentTestName = #TestFunc; \
Unity.CurrentTestLineNumber = TestLineNum; \
Unity.NumberOfTests++; \
if (TEST_PROTECT()) \
{ \
setUp(); \
TestFunc(); \
} \
if (TEST_PROTECT()) \
{ \
tearDown(); \
} \
UnityConcludeTest(); \
}
/*=======Automagically Detected Files To Include=====*/
#include "unity.h"
#include <setjmp.h>
#include <stdio.h>
#include "ProductionCode.h"
/*=======External Functions This Runner Calls=====*/
extern void setUp(void);
extern void tearDown(void);
extern void test_FindFunction_WhichIsBroken_ShouldReturnZeroIfItemIsNotInList_WhichWorksEvenInOurBrokenCode(void);
extern void test_FindFunction_WhichIsBroken_ShouldReturnTheIndexForItemsInList_WhichWillFailBecauseOurFunctionUnderTestIsBroken(void);
extern void test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValue(void);
extern void test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValueAgain(void);
extern void test_FunctionWhichReturnsLocalVariable_ShouldReturnCurrentCounter_ButFailsBecauseThisTestIsActuallyFlawed(void);
/*=======Test Reset Option=====*/
void resetTest(void);
void resetTest(void)
{
tearDown();
setUp();
}
/*=======MAIN=====*/
int main(void)
{
UnityBegin("test/TestProductionCode.c");
RUN_TEST(test_FindFunction_WhichIsBroken_ShouldReturnZeroIfItemIsNotInList_WhichWorksEvenInOurBrokenCode, 20);
RUN_TEST(test_FindFunction_WhichIsBroken_ShouldReturnTheIndexForItemsInList_WhichWillFailBecauseOurFunctionUnderTestIsBroken, 30);
RUN_TEST(test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValue, 41);
RUN_TEST(test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValueAgain, 51);
RUN_TEST(test_FunctionWhichReturnsLocalVariable_ShouldReturnCurrentCounter_ButFailsBecauseThisTestIsActuallyFlawed, 57);
return (UnityEnd());
}

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# ==========================================
# Unity Project - A Test Framework for C
# Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
# [Released under MIT License. Please refer to license.txt for details]
# ==========================================
#We try to detect the OS we are running on, and adjust commands as needed
ifeq ($(OS),Windows_NT)
ifeq ($(shell uname -s),) # not in a bash-like shell
CLEANUP = del /F /Q
MKDIR = mkdir
else # in a bash-like shell, like msys
CLEANUP = rm -f
MKDIR = mkdir -p
endif
TARGET_EXTENSION=.exe
else
CLEANUP = rm -f
MKDIR = mkdir -p
TARGET_EXTENSION=.out
endif
C_COMPILER=gcc
ifeq ($(shell uname -s), Darwin)
C_COMPILER=clang
endif
UNITY_ROOT=../..
CFLAGS=-std=c99
CFLAGS += -Wall
CFLAGS += -Wextra
CFLAGS += -Wpointer-arith
CFLAGS += -Wcast-align
CFLAGS += -Wwrite-strings
CFLAGS += -Wswitch-default
CFLAGS += -Wunreachable-code
CFLAGS += -Winit-self
CFLAGS += -Wmissing-field-initializers
CFLAGS += -Wno-unknown-pragmas
CFLAGS += -Wstrict-prototypes
CFLAGS += -Wundef
CFLAGS += -Wold-style-definition
TARGET_BASE1=all_tests
TARGET1 = $(TARGET_BASE1)$(TARGET_EXTENSION)
SRC_FILES1=\
$(UNITY_ROOT)/src/unity.c \
$(UNITY_ROOT)/extras/fixture/src/unity_fixture.c \
src/ProductionCode.c \
src/ProductionCode2.c \
test/TestProductionCode.c \
test/TestProductionCode2.c \
test/test_runners/TestProductionCode_Runner.c \
test/test_runners/TestProductionCode2_Runner.c \
test/test_runners/all_tests.c
INC_DIRS=-Isrc -I$(UNITY_ROOT)/src -I$(UNITY_ROOT)/extras/fixture/src
SYMBOLS=
all: clean default
default:
$(C_COMPILER) $(CFLAGS) $(INC_DIRS) $(SYMBOLS) $(SRC_FILES1) -o $(TARGET1)
- ./$(TARGET1) -v
clean:
$(CLEANUP) $(TARGET1)
ci: CFLAGS += -Werror
ci: default

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Example 2
=========
Same as the first example, but now using Unity's test fixture to group tests
together. Using the test fixture also makes writing test runners much easier.

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#include "ProductionCode.h"
int Counter = 0;
int NumbersToFind[9] = { 0, 34, 55, 66, 32, 11, 1, 77, 888 }; //some obnoxious array to search that is 1-based indexing instead of 0.
// This function is supposed to search through NumbersToFind and find a particular number.
// If it finds it, the index is returned. Otherwise 0 is returned which sorta makes sense since
// NumbersToFind is indexed from 1. Unfortunately it's broken
// (and should therefore be caught by our tests)
int FindFunction_WhichIsBroken(int NumberToFind)
{
int i = 0;
while (i <= 8) //Notice I should have been in braces
i++;
if (NumbersToFind[i] == NumberToFind) //Yikes! I'm getting run after the loop finishes instead of during it!
return i;
return 0;
}
int FunctionWhichReturnsLocalVariable(void)
{
return Counter;
}

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int FindFunction_WhichIsBroken(int NumberToFind);
int FunctionWhichReturnsLocalVariable(void);

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#include "ProductionCode2.h"
char* ThisFunctionHasNotBeenTested(int Poor, char* LittleFunction)
{
(void)Poor;
(void)LittleFunction;
//Since There Are No Tests Yet, This Function Could Be Empty For All We Know.
// Which isn't terribly useful... but at least we put in a TEST_IGNORE so we won't forget
return (char*)0;
}

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char* ThisFunctionHasNotBeenTested(int Poor, char* LittleFunction);

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#include "ProductionCode.h"
#include "unity.h"
#include "unity_fixture.h"
TEST_GROUP(ProductionCode);
//sometimes you may want to get at local data in a module.
//for example: If you plan to pass by reference, this could be useful
//however, it should often be avoided
extern int Counter;
TEST_SETUP(ProductionCode)
{
//This is run before EACH TEST
Counter = 0x5a5a;
}
TEST_TEAR_DOWN(ProductionCode)
{
}
TEST(ProductionCode, FindFunction_WhichIsBroken_ShouldReturnZeroIfItemIsNotInList_WhichWorksEvenInOurBrokenCode)
{
//All of these should pass
TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(78));
TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(1));
TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(33));
TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(999));
TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(-1));
}
TEST(ProductionCode, FindFunction_WhichIsBroken_ShouldReturnTheIndexForItemsInList_WhichWillFailBecauseOurFunctionUnderTestIsBroken)
{
// You should see this line fail in your test summary
TEST_ASSERT_EQUAL(1, FindFunction_WhichIsBroken(34));
// Notice the rest of these didn't get a chance to run because the line above failed.
// Unit tests abort each test function on the first sign of trouble.
// Then NEXT test function runs as normal.
TEST_ASSERT_EQUAL(8, FindFunction_WhichIsBroken(8888));
}
TEST(ProductionCode, FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValue)
{
//This should be true because setUp set this up for us before this test
TEST_ASSERT_EQUAL_HEX(0x5a5a, FunctionWhichReturnsLocalVariable());
//This should be true because we can still change our answer
Counter = 0x1234;
TEST_ASSERT_EQUAL_HEX(0x1234, FunctionWhichReturnsLocalVariable());
}
TEST(ProductionCode, FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValueAgain)
{
//This should be true again because setup was rerun before this test (and after we changed it to 0x1234)
TEST_ASSERT_EQUAL_HEX(0x5a5a, FunctionWhichReturnsLocalVariable());
}
TEST(ProductionCode, FunctionWhichReturnsLocalVariable_ShouldReturnCurrentCounter_ButFailsBecauseThisTestIsActuallyFlawed)
{
//Sometimes you get the test wrong. When that happens, you get a failure too... and a quick look should tell
// you what actually happened...which in this case was a failure to setup the initial condition.
TEST_ASSERT_EQUAL_HEX(0x1234, FunctionWhichReturnsLocalVariable());
}

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#include "ProductionCode2.h"
#include "unity.h"
#include "unity_fixture.h"
TEST_GROUP(ProductionCode2);
/* These should be ignored because they are commented out in various ways:
#include "whatever.h"
*/
//#include "somethingelse.h"
TEST_SETUP(ProductionCode2)
{
}
TEST_TEAR_DOWN(ProductionCode2)
{
}
TEST(ProductionCode2, IgnoredTest)
{
TEST_IGNORE_MESSAGE("This Test Was Ignored On Purpose");
}
TEST(ProductionCode2, AnotherIgnoredTest)
{
TEST_IGNORE_MESSAGE("These Can Be Useful For Leaving Yourself Notes On What You Need To Do Yet");
}
TEST(ProductionCode2, ThisFunctionHasNotBeenTested_NeedsToBeImplemented)
{
TEST_IGNORE(); //Like This
}

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#include "unity.h"
#include "unity_fixture.h"
TEST_GROUP_RUNNER(ProductionCode2)
{
RUN_TEST_CASE(ProductionCode2, IgnoredTest);
RUN_TEST_CASE(ProductionCode2, AnotherIgnoredTest);
RUN_TEST_CASE(ProductionCode2, ThisFunctionHasNotBeenTested_NeedsToBeImplemented);
}

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#include "unity.h"
#include "unity_fixture.h"
TEST_GROUP_RUNNER(ProductionCode)
{
RUN_TEST_CASE(ProductionCode, FindFunction_WhichIsBroken_ShouldReturnZeroIfItemIsNotInList_WhichWorksEvenInOurBrokenCode);
RUN_TEST_CASE(ProductionCode, FindFunction_WhichIsBroken_ShouldReturnTheIndexForItemsInList_WhichWillFailBecauseOurFunctionUnderTestIsBroken);
RUN_TEST_CASE(ProductionCode, FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValue);
RUN_TEST_CASE(ProductionCode, FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValueAgain);
RUN_TEST_CASE(ProductionCode, FunctionWhichReturnsLocalVariable_ShouldReturnCurrentCounter_ButFailsBecauseThisTestIsActuallyFlawed);
}

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#include "unity_fixture.h"
static void RunAllTests(void)
{
RUN_TEST_GROUP(ProductionCode);
RUN_TEST_GROUP(ProductionCode2);
}
int main(int argc, const char * argv[])
{
return UnityMain(argc, argv, RunAllTests);
}

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#include "unity.h"
#include "UnityHelper.h"
#include <stdio.h>
#include <string.h>
void AssertEqualExampleStruct(const EXAMPLE_STRUCT_T expected, const EXAMPLE_STRUCT_T actual, const unsigned short line)
{
UNITY_TEST_ASSERT_EQUAL_INT(expected.x, actual.x, line, "Example Struct Failed For Field x");
UNITY_TEST_ASSERT_EQUAL_INT(expected.y, actual.y, line, "Example Struct Failed For Field y");
}

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#ifndef _TESTHELPER_H
#define _TESTHELPER_H
#include "Types.h"
void AssertEqualExampleStruct(const EXAMPLE_STRUCT_T expected, const EXAMPLE_STRUCT_T actual, const unsigned short line);
#define UNITY_TEST_ASSERT_EQUAL_EXAMPLE_STRUCT_T(expected, actual, line, message) AssertEqualExampleStruct(expected, actual, line);
#define TEST_ASSERT_EQUAL_EXAMPLE_STRUCT_T(expected, actual) UNITY_TEST_ASSERT_EQUAL_EXAMPLE_STRUCT_T(expected, actual, __LINE__, NULL);
#endif // _TESTHELPER_H

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HERE = File.expand_path(File.dirname(__FILE__)) + '/'
UNITY_ROOT = File.expand_path(File.dirname(__FILE__)) + '/../..'
require 'rake'
require 'rake/clean'
require HERE+'rakefile_helper'
TEMP_DIRS = [
File.join(HERE, 'build')
]
TEMP_DIRS.each do |dir|
directory(dir)
CLOBBER.include(dir)
end
task :prepare_for_tests => TEMP_DIRS
include RakefileHelpers
# Load default configuration, for now
DEFAULT_CONFIG_FILE = 'target_gcc_32.yml'
configure_toolchain(DEFAULT_CONFIG_FILE)
task :unit => [:prepare_for_tests] do
run_tests get_unit_test_files
end
desc "Generate test summary"
task :summary do
report_summary
end
desc "Build and test Unity"
task :all => [:clean, :unit, :summary]
task :default => [:clobber, :all]
task :ci => [:default]
task :cruise => [:default]
desc "Load configuration"
task :config, :config_file do |t, args|
configure_toolchain(args[:config_file])
end

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require 'yaml'
require 'fileutils'
require UNITY_ROOT+'/auto/unity_test_summary'
require UNITY_ROOT+'/auto/generate_test_runner'
require UNITY_ROOT+'/auto/colour_reporter'
module RakefileHelpers
C_EXTENSION = '.c'
def load_configuration(config_file)
$cfg_file = config_file
$cfg = YAML.load(File.read($cfg_file))
end
def configure_clean
CLEAN.include($cfg['compiler']['build_path'] + '*.*') unless $cfg['compiler']['build_path'].nil?
end
def configure_toolchain(config_file=DEFAULT_CONFIG_FILE)
config_file += '.yml' unless config_file =~ /\.yml$/
load_configuration(config_file)
configure_clean
end
def get_unit_test_files
path = $cfg['compiler']['unit_tests_path'] + 'Test*' + C_EXTENSION
path.gsub!(/\\/, '/')
FileList.new(path)
end
def get_local_include_dirs
include_dirs = $cfg['compiler']['includes']['items'].dup
include_dirs.delete_if {|dir| dir.is_a?(Array)}
return include_dirs
end
def extract_headers(filename)
includes = []
lines = File.readlines(filename)
lines.each do |line|
m = line.match(/^\s*#include\s+\"\s*(.+\.[hH])\s*\"/)
if not m.nil?
includes << m[1]
end
end
return includes
end
def find_source_file(header, paths)
paths.each do |dir|
src_file = dir + header.ext(C_EXTENSION)
if (File.exists?(src_file))
return src_file
end
end
return nil
end
def tackit(strings)
if strings.is_a?(Array)
result = "\"#{strings.join}\""
else
result = strings
end
return result
end
def squash(prefix, items)
result = ''
items.each { |item| result += " #{prefix}#{tackit(item)}" }
return result
end
def build_compiler_fields
command = tackit($cfg['compiler']['path'])
if $cfg['compiler']['defines']['items'].nil?
defines = ''
else
defines = squash($cfg['compiler']['defines']['prefix'], $cfg['compiler']['defines']['items'])
end
options = squash('', $cfg['compiler']['options'])
includes = squash($cfg['compiler']['includes']['prefix'], $cfg['compiler']['includes']['items'])
includes = includes.gsub(/\\ /, ' ').gsub(/\\\"/, '"').gsub(/\\$/, '') # Remove trailing slashes (for IAR)
return {:command => command, :defines => defines, :options => options, :includes => includes}
end
def compile(file, defines=[])
compiler = build_compiler_fields
cmd_str = "#{compiler[:command]}#{compiler[:defines]}#{compiler[:options]}#{compiler[:includes]} #{file} " +
"#{$cfg['compiler']['object_files']['prefix']}#{$cfg['compiler']['object_files']['destination']}"
obj_file = "#{File.basename(file, C_EXTENSION)}#{$cfg['compiler']['object_files']['extension']}"
execute(cmd_str + obj_file)
return obj_file
end
def build_linker_fields
command = tackit($cfg['linker']['path'])
if $cfg['linker']['options'].nil?
options = ''
else
options = squash('', $cfg['linker']['options'])
end
if ($cfg['linker']['includes'].nil? || $cfg['linker']['includes']['items'].nil?)
includes = ''
else
includes = squash($cfg['linker']['includes']['prefix'], $cfg['linker']['includes']['items'])
end
includes = includes.gsub(/\\ /, ' ').gsub(/\\\"/, '"').gsub(/\\$/, '') # Remove trailing slashes (for IAR)
return {:command => command, :options => options, :includes => includes}
end
def link_it(exe_name, obj_list)
linker = build_linker_fields
cmd_str = "#{linker[:command]}#{linker[:options]}#{linker[:includes]} " +
(obj_list.map{|obj|"#{$cfg['linker']['object_files']['path']}#{obj} "}).join +
$cfg['linker']['bin_files']['prefix'] + ' ' +
$cfg['linker']['bin_files']['destination'] +
exe_name + $cfg['linker']['bin_files']['extension']
execute(cmd_str)
end
def build_simulator_fields
return nil if $cfg['simulator'].nil?
if $cfg['simulator']['path'].nil?
command = ''
else
command = (tackit($cfg['simulator']['path']) + ' ')
end
if $cfg['simulator']['pre_support'].nil?
pre_support = ''
else
pre_support = squash('', $cfg['simulator']['pre_support'])
end
if $cfg['simulator']['post_support'].nil?
post_support = ''
else
post_support = squash('', $cfg['simulator']['post_support'])
end
return {:command => command, :pre_support => pre_support, :post_support => post_support}
end
def execute(command_string, verbose=true, raise_on_fail=true)
report command_string
output = `#{command_string}`.chomp
report(output) if (verbose && !output.nil? && (output.length > 0))
if (($?.exitstatus != 0) and (raise_on_fail))
raise "Command failed. (Returned #{$?.exitstatus})"
end
return output
end
def report_summary
summary = UnityTestSummary.new
summary.set_root_path(HERE)
results_glob = "#{$cfg['compiler']['build_path']}*.test*"
results_glob.gsub!(/\\/, '/')
results = Dir[results_glob]
summary.set_targets(results)
summary.run
fail_out "FAIL: There were failures" if (summary.failures > 0)
end
def run_tests(test_files)
report 'Running system tests...'
# Tack on TEST define for compiling unit tests
load_configuration($cfg_file)
test_defines = ['TEST']
$cfg['compiler']['defines']['items'] = [] if $cfg['compiler']['defines']['items'].nil?
$cfg['compiler']['defines']['items'] << 'TEST'
include_dirs = get_local_include_dirs
# Build and execute each unit test
test_files.each do |test|
obj_list = []
# Detect dependencies and build required required modules
extract_headers(test).each do |header|
# Compile corresponding source file if it exists
src_file = find_source_file(header, include_dirs)
if !src_file.nil?
obj_list << compile(src_file, test_defines)
end
end
# Build the test runner (generate if configured to do so)
test_base = File.basename(test, C_EXTENSION)
runner_name = test_base + '_Runner.c'
if $cfg['compiler']['runner_path'].nil?
runner_path = $cfg['compiler']['build_path'] + runner_name
test_gen = UnityTestRunnerGenerator.new($cfg_file)
test_gen.run(test, runner_path)
else
runner_path = $cfg['compiler']['runner_path'] + runner_name
end
obj_list << compile(runner_path, test_defines)
# Build the test module
obj_list << compile(test, test_defines)
# Link the test executable
link_it(test_base, obj_list)
# Execute unit test and generate results file
simulator = build_simulator_fields
executable = $cfg['linker']['bin_files']['destination'] + test_base + $cfg['linker']['bin_files']['extension']
if simulator.nil?
cmd_str = executable
else
cmd_str = "#{simulator[:command]} #{simulator[:pre_support]} #{executable} #{simulator[:post_support]}"
end
output = execute(cmd_str, true, false)
test_results = $cfg['compiler']['build_path'] + test_base
if output.match(/OK$/m).nil?
test_results += '.testfail'
else
test_results += '.testpass'
end
File.open(test_results, 'w') { |f| f.print output }
end
end
def build_application(main)
report "Building application..."
obj_list = []
load_configuration($cfg_file)
main_path = $cfg['compiler']['source_path'] + main + C_EXTENSION
# Detect dependencies and build required required modules
include_dirs = get_local_include_dirs
extract_headers(main_path).each do |header|
src_file = find_source_file(header, include_dirs)
if !src_file.nil?
obj_list << compile(src_file)
end
end
# Build the main source file
main_base = File.basename(main_path, C_EXTENSION)
obj_list << compile(main_path)
# Create the executable
link_it(main_base, obj_list)
end
def fail_out(msg)
puts msg
puts "Not returning exit code so continuous integration can pass"
# exit(-1) # Only removed to pass example_3, which has failing tests on purpose.
# Still fail if the build fails for any other reason.
end
end

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Example 3
=========
This example project gives an example of some passing, ignored, and failing tests.
It's simple and meant for you to look over and get an idea for what all of this stuff does.
You can build and test using rake. The rake version will let you test with gcc or a couple
versions of IAR. You can tweak the yaml files to get those versions running.
Ruby is required if you're using the rake version (obviously). This version shows off most of
Unity's advanced features (automatically creating test runners, fancy summaries, etc.)
Without ruby, you have to maintain your own test runners. Do that for a while and you'll learn
why you really want to start using the Ruby tools.

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#include "ProductionCode.h"
int Counter = 0;
int NumbersToFind[9] = { 0, 34, 55, 66, 32, 11, 1, 77, 888 }; //some obnoxious array to search that is 1-based indexing instead of 0.
// This function is supposed to search through NumbersToFind and find a particular number.
// If it finds it, the index is returned. Otherwise 0 is returned which sorta makes sense since
// NumbersToFind is indexed from 1. Unfortunately it's broken
// (and should therefore be caught by our tests)
int FindFunction_WhichIsBroken(int NumberToFind)
{
int i = 0;
while (i <= 8) //Notice I should have been in braces
i++;
if (NumbersToFind[i] == NumberToFind) //Yikes! I'm getting run after the loop finishes instead of during it!
return i;
return 0;
}
int FunctionWhichReturnsLocalVariable(void)
{
return Counter;
}

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int FindFunction_WhichIsBroken(int NumberToFind);
int FunctionWhichReturnsLocalVariable(void);

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#include "ProductionCode2.h"
char* ThisFunctionHasNotBeenTested(int Poor, char* LittleFunction)
{
(void)Poor;
(void)LittleFunction;
//Since There Are No Tests Yet, This Function Could Be Empty For All We Know.
// Which isn't terribly useful... but at least we put in a TEST_IGNORE so we won't forget
return (char*)0;
}

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char* ThisFunctionHasNotBeenTested(int Poor, char* LittleFunction);

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# Copied from ~Unity/targets/gcc_32.yml
unity_root: &unity_root '../..'
compiler:
path: gcc
source_path: 'src/'
unit_tests_path: &unit_tests_path 'test/'
build_path: &build_path 'build/'
options:
- '-c'
- '-m32'
- '-Wall'
- '-Wno-address'
- '-std=c99'
- '-pedantic'
includes:
prefix: '-I'
items:
- 'src/'
- '../../src/'
- *unit_tests_path
defines:
prefix: '-D'
items:
- UNITY_INCLUDE_DOUBLE
- UNITY_SUPPORT_TEST_CASES
object_files:
prefix: '-o'
extension: '.o'
destination: *build_path
linker:
path: gcc
options:
- -lm
- '-m32'
includes:
prefix: '-I'
object_files:
path: *build_path
extension: '.o'
bin_files:
prefix: '-o'
extension: '.exe'
destination: *build_path
colour: true
:unity:
:plugins: []

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#include "ProductionCode.h"
#include "unity.h"
//sometimes you may want to get at local data in a module.
//for example: If you plan to pass by reference, this could be useful
//however, it should often be avoided
extern int Counter;
void setUp(void)
{
//This is run before EACH TEST
Counter = 0x5a5a;
}
void tearDown(void)
{
}
void test_FindFunction_WhichIsBroken_ShouldReturnZeroIfItemIsNotInList_WhichWorksEvenInOurBrokenCode(void)
{
//All of these should pass
TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(78));
TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(1));
TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(33));
TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(999));
TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(-1));
}
void test_FindFunction_WhichIsBroken_ShouldReturnTheIndexForItemsInList_WhichWillFailBecauseOurFunctionUnderTestIsBroken(void)
{
// You should see this line fail in your test summary
TEST_ASSERT_EQUAL(1, FindFunction_WhichIsBroken(34));
// Notice the rest of these didn't get a chance to run because the line above failed.
// Unit tests abort each test function on the first sign of trouble.
// Then NEXT test function runs as normal.
TEST_ASSERT_EQUAL(8, FindFunction_WhichIsBroken(8888));
}
void test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValue(void)
{
//This should be true because setUp set this up for us before this test
TEST_ASSERT_EQUAL_HEX(0x5a5a, FunctionWhichReturnsLocalVariable());
//This should be true because we can still change our answer
Counter = 0x1234;
TEST_ASSERT_EQUAL_HEX(0x1234, FunctionWhichReturnsLocalVariable());
}
void test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValueAgain(void)
{
//This should be true again because setup was rerun before this test (and after we changed it to 0x1234)
TEST_ASSERT_EQUAL_HEX(0x5a5a, FunctionWhichReturnsLocalVariable());
}
void test_FunctionWhichReturnsLocalVariable_ShouldReturnCurrentCounter_ButFailsBecauseThisTestIsActuallyFlawed(void)
{
//Sometimes you get the test wrong. When that happens, you get a failure too... and a quick look should tell
// you what actually happened...which in this case was a failure to setup the initial condition.
TEST_ASSERT_EQUAL_HEX(0x1234, FunctionWhichReturnsLocalVariable());
}

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#include "ProductionCode2.h"
#include "unity.h"
/* These should be ignored because they are commented out in various ways:
#include "whatever.h"
*/
//#include "somethingelse.h"
void setUp(void)
{
}
void tearDown(void)
{
}
void test_IgnoredTest(void)
{
TEST_IGNORE_MESSAGE("This Test Was Ignored On Purpose");
}
void test_AnotherIgnoredTest(void)
{
TEST_IGNORE_MESSAGE("These Can Be Useful For Leaving Yourself Notes On What You Need To Do Yet");
}
void test_ThisFunctionHasNotBeenTested_NeedsToBeImplemented(void)
{
TEST_IGNORE(); //Like This
}

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/* Unity Configuration
* As of May 11th, 2016 at ThrowTheSwitch/Unity commit 837c529
* Update: December 29th, 2016
* See Also: Unity/docs/UnityConfigurationGuide.pdf
*
* Unity is designed to run on almost anything that is targeted by a C compiler.
* It would be awesome if this could be done with zero configuration. While
* there are some targets that come close to this dream, it is sadly not
* universal. It is likely that you are going to need at least a couple of the
* configuration options described in this document.
*
* All of Unity's configuration options are `#defines`. Most of these are simple
* definitions. A couple are macros with arguments. They live inside the
* unity_internals.h header file. We don't necessarily recommend opening that
* file unless you really need to. That file is proof that a cross-platform
* library is challenging to build. From a more positive perspective, it is also
* proof that a great deal of complexity can be centralized primarily to one
* place in order to provide a more consistent and simple experience elsewhere.
*
* Using These Options
* It doesn't matter if you're using a target-specific compiler and a simulator
* or a native compiler. In either case, you've got a couple choices for
* configuring these options:
*
* 1. Because these options are specified via C defines, you can pass most of
* these options to your compiler through command line compiler flags. Even
* if you're using an embedded target that forces you to use their
* overbearing IDE for all configuration, there will be a place somewhere in
* your project to configure defines for your compiler.
* 2. You can create a custom `unity_config.h` configuration file (present in
* your toolchain's search paths). In this file, you will list definitions
* and macros specific to your target. All you must do is define
* `UNITY_INCLUDE_CONFIG_H` and Unity will rely on `unity_config.h` for any
* further definitions it may need.
*/
#ifndef UNITY_CONFIG_H
#define UNITY_CONFIG_H
/* ************************* AUTOMATIC INTEGER TYPES ***************************
* C's concept of an integer varies from target to target. The C Standard has
* rules about the `int` matching the register size of the target
* microprocessor. It has rules about the `int` and how its size relates to
* other integer types. An `int` on one target might be 16 bits while on another
* target it might be 64. There are more specific types in compilers compliant
* with C99 or later, but that's certainly not every compiler you are likely to
* encounter. Therefore, Unity has a number of features for helping to adjust
* itself to match your required integer sizes. It starts off by trying to do it
* automatically.
**************************************************************************** */
/* The first attempt to guess your types is to check `limits.h`. Some compilers
* that don't support `stdint.h` could include `limits.h`. If you don't
* want Unity to check this file, define this to make it skip the inclusion.
* Unity looks at UINT_MAX & ULONG_MAX, which were available since C89.
*/
/* #define UNITY_EXCLUDE_LIMITS_H */
/* The second thing that Unity does to guess your types is check `stdint.h`.
* This file defines `UINTPTR_MAX`, since C99, that Unity can make use of to
* learn about your system. It's possible you don't want it to do this or it's
* possible that your system doesn't support `stdint.h`. If that's the case,
* you're going to want to define this. That way, Unity will know to skip the
* inclusion of this file and you won't be left with a compiler error.
*/
/* #define UNITY_EXCLUDE_STDINT_H */
/* ********************** MANUAL INTEGER TYPE DEFINITION ***********************
* If you've disabled all of the automatic options above, you're going to have
* to do the configuration yourself. There are just a handful of defines that
* you are going to specify if you don't like the defaults.
**************************************************************************** */
/* Define this to be the number of bits an `int` takes up on your system. The
* default, if not auto-detected, is 32 bits.
*
* Example:
*/
/* #define UNITY_INT_WIDTH 16 */
/* Define this to be the number of bits a `long` takes up on your system. The
* default, if not autodetected, is 32 bits. This is used to figure out what
* kind of 64-bit support your system can handle. Does it need to specify a
* `long` or a `long long` to get a 64-bit value. On 16-bit systems, this option
* is going to be ignored.
*
* Example:
*/
/* #define UNITY_LONG_WIDTH 16 */
/* Define this to be the number of bits a pointer takes up on your system. The
* default, if not autodetected, is 32-bits. If you're getting ugly compiler
* warnings about casting from pointers, this is the one to look at.
*
* Example:
*/
/* #define UNITY_POINTER_WIDTH 64 */
/* Unity will automatically include 64-bit support if it auto-detects it, or if
* your `int`, `long`, or pointer widths are greater than 32-bits. Define this
* to enable 64-bit support if none of the other options already did it for you.
* There can be a significant size and speed impact to enabling 64-bit support
* on small targets, so don't define it if you don't need it.
*/
/* #define UNITY_INCLUDE_64 */
/* *************************** FLOATING POINT TYPES ****************************
* In the embedded world, it's not uncommon for targets to have no support for
* floating point operations at all or to have support that is limited to only
* single precision. We are able to guess integer sizes on the fly because
* integers are always available in at least one size. Floating point, on the
* other hand, is sometimes not available at all. Trying to include `float.h` on
* these platforms would result in an error. This leaves manual configuration as
* the only option.
**************************************************************************** */
/* By default, Unity guesses that you will want single precision floating point
* support, but not double precision. It's easy to change either of these using
* the include and exclude options here. You may include neither, just float,
* or both, as suits your needs.
*/
/* #define UNITY_EXCLUDE_FLOAT */
#define UNITY_INCLUDE_DOUBLE
/* #define UNITY_EXCLUDE_DOUBLE */
/* For features that are enabled, the following floating point options also
* become available.
*/
/* Unity aims for as small of a footprint as possible and avoids most standard
* library calls (some embedded platforms don't have a standard library!).
* Because of this, its routines for printing integer values are minimalist and
* hand-coded. To keep Unity universal, though, we eventually chose to develop
* our own floating point print routines. Still, the display of floating point
* values during a failure are optional. By default, Unity will print the
* actual results of floating point assertion failures. So a failed assertion
* will produce a message like "Expected 4.0 Was 4.25". If you would like less
* verbose failure messages for floating point assertions, use this option to
* give a failure message `"Values Not Within Delta"` and trim the binary size.
*/
/* #define UNITY_EXCLUDE_FLOAT_PRINT */
/* If enabled, Unity assumes you want your `FLOAT` asserts to compare standard C
* floats. If your compiler supports a specialty floating point type, you can
* always override this behavior by using this definition.
*
* Example:
*/
/* #define UNITY_FLOAT_TYPE float16_t */
/* If enabled, Unity assumes you want your `DOUBLE` asserts to compare standard
* C doubles. If you would like to change this, you can specify something else
* by using this option. For example, defining `UNITY_DOUBLE_TYPE` to `long
* double` could enable gargantuan floating point types on your 64-bit processor
* instead of the standard `double`.
*
* Example:
*/
/* #define UNITY_DOUBLE_TYPE long double */
/* If you look up `UNITY_ASSERT_EQUAL_FLOAT` and `UNITY_ASSERT_EQUAL_DOUBLE` as
* documented in the Unity Assertion Guide, you will learn that they are not
* really asserting that two values are equal but rather that two values are
* "close enough" to equal. "Close enough" is controlled by these precision
* configuration options. If you are working with 32-bit floats and/or 64-bit
* doubles (the normal on most processors), you should have no need to change
* these options. They are both set to give you approximately 1 significant bit
* in either direction. The float precision is 0.00001 while the double is
* 10^-12. For further details on how this works, see the appendix of the Unity
* Assertion Guide.
*
* Example:
*/
/* #define UNITY_FLOAT_PRECISION 0.001f */
/* #define UNITY_DOUBLE_PRECISION 0.001f */
/* *************************** TOOLSET CUSTOMIZATION ***************************
* In addition to the options listed above, there are a number of other options
* which will come in handy to customize Unity's behavior for your specific
* toolchain. It is possible that you may not need to touch any of these but
* certain platforms, particularly those running in simulators, may need to jump
* through extra hoops to operate properly. These macros will help in those
* situations.
**************************************************************************** */
/* By default, Unity prints its results to `stdout` as it runs. This works
* perfectly fine in most situations where you are using a native compiler for
* testing. It works on some simulators as well so long as they have `stdout`
* routed back to the command line. There are times, however, where the
* simulator will lack support for dumping results or you will want to route
* results elsewhere for other reasons. In these cases, you should define the
* `UNITY_OUTPUT_CHAR` macro. This macro accepts a single character at a time
* (as an `int`, since this is the parameter type of the standard C `putchar`
* function most commonly used). You may replace this with whatever function
* call you like.
*
* Example:
* Say you are forced to run your test suite on an embedded processor with no
* `stdout` option. You decide to route your test result output to a custom
* serial `RS232_putc()` function you wrote like thus:
*/
/* #define UNITY_OUTPUT_CHAR(a) RS232_putc(a) */
/* #define UNITY_OUTPUT_FLUSH() RS232_flush() */
/* #define UNITY_OUTPUT_START() RS232_config(115200,1,8,0) */
/* #define UNITY_OUTPUT_COMPLETE() RS232_close() */
/* For some targets, Unity can make the otherwise required `setUp()` and
* `tearDown()` functions optional. This is a nice convenience for test writers
* since `setUp` and `tearDown` don't often actually _do_ anything. If you're
* using gcc or clang, this option is automatically defined for you. Other
* compilers can also support this behavior, if they support a C feature called
* weak functions. A weak function is a function that is compiled into your
* executable _unless_ a non-weak version of the same function is defined
* elsewhere. If a non-weak version is found, the weak version is ignored as if
* it never existed. If your compiler supports this feature, you can let Unity
* know by defining `UNITY_SUPPORT_WEAK` as the function attributes that would
* need to be applied to identify a function as weak. If your compiler lacks
* support for weak functions, you will always need to define `setUp` and
* `tearDown` functions (though they can be and often will be just empty). The
* most common options for this feature are:
*/
/* #define UNITY_SUPPORT_WEAK weak */
/* #define UNITY_SUPPORT_WEAK __attribute__((weak)) */
/* #define UNITY_NO_WEAK */
/* Some compilers require a custom attribute to be assigned to pointers, like
* `near` or `far`. In these cases, you can give Unity a safe default for these
* by defining this option with the attribute you would like.
*
* Example:
*/
/* #define UNITY_PTR_ATTRIBUTE __attribute__((far)) */
/* #define UNITY_PTR_ATTRIBUTE near */
#endif /* UNITY_CONFIG_H */

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Eclipse error parsers
=====================
These are a godsend for extracting & quickly navigating to
warnings & error messages from console output. Unforunately
I don't know how to write an Eclipse plugin so you'll have
to add them manually.
To add a console parser to Eclipse, go to Window --> Preferences
--> C/C++ --> Build --> Settings. Click on the 'Error Parsers'
tab and then click the 'Add...' button. See the table below for
the parser fields to add.
Eclipse will only parse the console output during a build, so
running your unit tests must be part of your build process.
Either add this to your make/rakefile, or add it as a post-
build step in your Eclipse project settings.
Unity unit test error parsers
-----------------------------
Severity Pattern File Line Description
-------------------------------------------------------------------------------
Error (\.+)(.*?):(\d+):(.*?):FAIL: (.*) $2 $3 $5
Warning (\.+)(.*?):(\d+):(.*?):IGNORE: (.*) $2 $3 $5
Warning (\.+)(.*?):(\d+):(.*?):IGNORE\s*$ $2 $3 Ignored test

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# ==========================================
# Unity Project - A Test Framework for C
# Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
# [Released under MIT License. Please refer to license.txt for details]
# ==========================================
HERE = File.expand_path(File.dirname(__FILE__)) + '/'
require 'rake'
require 'rake/clean'
require 'rake/testtask'
require HERE + 'rakefile_helper'
TEMP_DIRS = [
File.join(HERE, 'build')
]
TEMP_DIRS.each do |dir|
directory(dir)
CLOBBER.include(dir)
end
task :prepare_for_tests => TEMP_DIRS
include RakefileHelpers
# Load default configuration, for now
DEFAULT_CONFIG_FILE = 'gcc_auto_stdint.yml'
configure_toolchain(DEFAULT_CONFIG_FILE)
task :unit => [:prepare_for_tests] do
run_tests
end
desc "Build and test Unity Framework"
task :all => [:clean, :unit]
task :default => [:clobber, :all]
task :ci => [:no_color, :default]
task :cruise => [:no_color, :default]
desc "Load configuration"
task :config, :config_file do |t, args|
configure_toolchain(args[:config_file])
end
task :no_color do
$colour_output = false
end

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# ==========================================
# Unity Project - A Test Framework for C
# Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
# [Released under MIT License. Please refer to license.txt for details]
# ==========================================
require 'yaml'
require 'fileutils'
require HERE+'../../auto/unity_test_summary'
require HERE+'../../auto/generate_test_runner'
require HERE+'../../auto/colour_reporter'
module RakefileHelpers
C_EXTENSION = '.c'
def load_configuration(config_file)
unless ($configured)
$cfg_file = HERE+"../../test/targets/#{config_file}" unless (config_file =~ /[\\|\/]/)
$cfg = YAML.load(File.read($cfg_file))
$colour_output = false unless $cfg['colour']
$configured = true if (config_file != DEFAULT_CONFIG_FILE)
end
end
def configure_clean
CLEAN.include($cfg['compiler']['build_path'] + '*.*') unless $cfg['compiler']['build_path'].nil?
end
def configure_toolchain(config_file=DEFAULT_CONFIG_FILE)
config_file += '.yml' unless config_file =~ /\.yml$/
config_file = config_file unless config_file =~ /[\\|\/]/
load_configuration(config_file)
configure_clean
end
def tackit(strings)
if strings.is_a?(Array)
result = "\"#{strings.join}\""
else
result = strings
end
return result
end
def squash(prefix, items)
result = ''
items.each { |item| result += " #{prefix}#{tackit(item)}" }
return result
end
def build_compiler_fields
command = tackit($cfg['compiler']['path'])
if $cfg['compiler']['defines']['items'].nil?
defines = ''
else
defines = squash($cfg['compiler']['defines']['prefix'], $cfg['compiler']['defines']['items'] + ['UNITY_OUTPUT_CHAR=UnityOutputCharSpy_OutputChar'])
end
options = squash('', $cfg['compiler']['options'])
includes = squash($cfg['compiler']['includes']['prefix'], $cfg['compiler']['includes']['items'])
includes = includes.gsub(/\\ /, ' ').gsub(/\\\"/, '"').gsub(/\\$/, '') # Remove trailing slashes (for IAR)
return {:command => command, :defines => defines, :options => options, :includes => includes}
end
def compile(file, defines=[])
compiler = build_compiler_fields
unity_include = $cfg['compiler']['includes']['prefix']+'../../src'
cmd_str = "#{compiler[:command]}#{compiler[:defines]}#{compiler[:options]}#{compiler[:includes]} #{unity_include} #{file} " +
"#{$cfg['compiler']['object_files']['prefix']}#{$cfg['compiler']['object_files']['destination']}" +
"#{File.basename(file, C_EXTENSION)}#{$cfg['compiler']['object_files']['extension']}"
execute(cmd_str)
end
def build_linker_fields
command = tackit($cfg['linker']['path'])
if $cfg['linker']['options'].nil?
options = ''
else
options = squash('', $cfg['linker']['options'])
end
if ($cfg['linker']['includes'].nil? || $cfg['linker']['includes']['items'].nil?)
includes = ''
else
includes = squash($cfg['linker']['includes']['prefix'], $cfg['linker']['includes']['items'])
end
includes = includes.gsub(/\\ /, ' ').gsub(/\\\"/, '"').gsub(/\\$/, '') # Remove trailing slashes (for IAR)
return {:command => command, :options => options, :includes => includes}
end
def link_it(exe_name, obj_list)
linker = build_linker_fields
cmd_str = "#{linker[:command]}#{linker[:options]}#{linker[:includes]} " +
(obj_list.map{|obj|"#{$cfg['linker']['object_files']['path']}#{obj} "}).join +
$cfg['linker']['bin_files']['prefix'] + ' ' +
$cfg['linker']['bin_files']['destination'] +
exe_name + $cfg['linker']['bin_files']['extension']
execute(cmd_str)
end
def build_simulator_fields
return nil if $cfg['simulator'].nil?
if $cfg['simulator']['path'].nil?
command = ''
else
command = (tackit($cfg['simulator']['path']) + ' ')
end
if $cfg['simulator']['pre_support'].nil?
pre_support = ''
else
pre_support = squash('', $cfg['simulator']['pre_support'])
end
if $cfg['simulator']['post_support'].nil?
post_support = ''
else
post_support = squash('', $cfg['simulator']['post_support'])
end
return {:command => command, :pre_support => pre_support, :post_support => post_support}
end
def execute(command_string, verbose=true)
report command_string
output = `#{command_string}`.chomp
report(output) if (verbose && !output.nil? && (output.length > 0))
if ($?.exitstatus != 0)
raise "Command failed. (Returned #{$?.exitstatus})"
end
return output
end
def report_summary
summary = UnityTestSummary.new
summary.set_root_path(HERE)
results_glob = "#{$cfg['compiler']['build_path']}*.test*"
results_glob.gsub!(/\\/, '/')
results = Dir[results_glob]
summary.set_targets(results)
summary.run
end
def run_tests
report 'Running Unity system tests...'
# Tack on TEST define for compiling unit tests
load_configuration($cfg_file)
test_defines = ['TEST']
$cfg['compiler']['defines']['items'] = [] if $cfg['compiler']['defines']['items'].nil?
# Get a list of all source files needed
src_files = Dir[HERE+'src/*.c']
src_files += Dir[HERE+'test/*.c']
src_files += Dir[HERE+'test/main/*.c']
src_files << '../../src/unity.c'
# Build object files
src_files.each { |f| compile(f, test_defines) }
obj_list = src_files.map {|f| File.basename(f.ext($cfg['compiler']['object_files']['extension'])) }
# Link the test executable
test_base = "framework_test"
link_it(test_base, obj_list)
# Execute unit test and generate results file
simulator = build_simulator_fields
executable = $cfg['linker']['bin_files']['destination'] + test_base + $cfg['linker']['bin_files']['extension']
if simulator.nil?
cmd_str = executable + " -v -r"
else
cmd_str = "#{simulator[:command]} #{simulator[:pre_support]} #{executable} #{simulator[:post_support]}"
end
output = execute(cmd_str)
test_results = $cfg['compiler']['build_path'] + test_base
if output.match(/OK$/m).nil?
test_results += '.testfail'
else
test_results += '.testpass'
end
File.open(test_results, 'w') { |f| f.print output }
end
end

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Copyright (c) 2010 James Grenning and Contributed to Unity Project
Unity Project - A Test Framework for C
Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
[Released under MIT License. Please refer to license.txt for details]
This Framework is an optional add-on to Unity. By including unity_framework.h in place of unity.h,
you may now work with Unity in a manner similar to CppUTest. This framework adds the concepts of
test groups and gives finer control of your tests over the command line.

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/* Copyright (c) 2010 James Grenning and Contributed to Unity Project
* ==========================================
* Unity Project - A Test Framework for C
* Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
* [Released under MIT License. Please refer to license.txt for details]
* ========================================== */
#include "unity_fixture.h"
#include "unity_internals.h"
#include <string.h>
struct UNITY_FIXTURE_T UnityFixture;
/* If you decide to use the function pointer approach.
* Build with -D UNITY_OUTPUT_CHAR=outputChar and include <stdio.h>
* int (*outputChar)(int) = putchar; */
#if !defined(UNITY_WEAK_ATTRIBUTE) && !defined(UNITY_WEAK_PRAGMA)
void setUp(void) { /*does nothing*/ }
void tearDown(void) { /*does nothing*/ }
#endif
static void announceTestRun(unsigned int runNumber)
{
UnityPrint("Unity test run ");
UnityPrintNumberUnsigned(runNumber+1);
UnityPrint(" of ");
UnityPrintNumberUnsigned(UnityFixture.RepeatCount);
UNITY_PRINT_EOL();
}
int UnityMain(int argc, const char* argv[], void (*runAllTests)(void))
{
int result = UnityGetCommandLineOptions(argc, argv);
unsigned int r;
if (result != 0)
return result;
for (r = 0; r < UnityFixture.RepeatCount; r++)
{
UnityBegin(argv[0]);
announceTestRun(r);
runAllTests();
if (!UnityFixture.Verbose) UNITY_PRINT_EOL();
UnityEnd();
}
return (int)Unity.TestFailures;
}
static int selected(const char* filter, const char* name)
{
if (filter == 0)
return 1;
return strstr(name, filter) ? 1 : 0;
}
static int testSelected(const char* test)
{
return selected(UnityFixture.NameFilter, test);
}
static int groupSelected(const char* group)
{
return selected(UnityFixture.GroupFilter, group);
}
void UnityTestRunner(unityfunction* setup,
unityfunction* testBody,
unityfunction* teardown,
const char* printableName,
const char* group,
const char* name,
const char* file,
unsigned int line)
{
if (testSelected(name) && groupSelected(group))
{
Unity.TestFile = file;
Unity.CurrentTestName = printableName;
Unity.CurrentTestLineNumber = line;
if (!UnityFixture.Verbose)
UNITY_OUTPUT_CHAR('.');
else
{
UnityPrint(printableName);
#ifndef UNITY_REPEAT_TEST_NAME
Unity.CurrentTestName = NULL;
#endif
}
Unity.NumberOfTests++;
UnityMalloc_StartTest();
UnityPointer_Init();
if (TEST_PROTECT())
{
setup();
testBody();
}
if (TEST_PROTECT())
{
teardown();
}
if (TEST_PROTECT())
{
UnityPointer_UndoAllSets();
if (!Unity.CurrentTestFailed)
UnityMalloc_EndTest();
}
UnityConcludeFixtureTest();
}
}
void UnityIgnoreTest(const char* printableName, const char* group, const char* name)
{
if (testSelected(name) && groupSelected(group))
{
Unity.NumberOfTests++;
Unity.TestIgnores++;
if (!UnityFixture.Verbose)
UNITY_OUTPUT_CHAR('!');
else
{
UnityPrint(printableName);
UNITY_PRINT_EOL();
}
}
}
/*------------------------------------------------- */
/* Malloc and free stuff */
#define MALLOC_DONT_FAIL -1
static int malloc_count;
static int malloc_fail_countdown = MALLOC_DONT_FAIL;
void UnityMalloc_StartTest(void)
{
malloc_count = 0;
malloc_fail_countdown = MALLOC_DONT_FAIL;
}
void UnityMalloc_EndTest(void)
{
malloc_fail_countdown = MALLOC_DONT_FAIL;
if (malloc_count != 0)
{
UNITY_TEST_FAIL(Unity.CurrentTestLineNumber, "This test leaks!");
}
}
void UnityMalloc_MakeMallocFailAfterCount(int countdown)
{
malloc_fail_countdown = countdown;
}
/* These definitions are always included from unity_fixture_malloc_overrides.h */
/* We undef to use them or avoid conflict with <stdlib.h> per the C standard */
#undef malloc
#undef free
#undef calloc
#undef realloc
#ifdef UNITY_EXCLUDE_STDLIB_MALLOC
static unsigned char unity_heap[UNITY_INTERNAL_HEAP_SIZE_BYTES];
static size_t heap_index;
#else
#include <stdlib.h>
#endif
typedef struct GuardBytes
{
size_t size;
size_t guard_space;
} Guard;
static const char end[] = "END";
void* unity_malloc(size_t size)
{
char* mem;
Guard* guard;
size_t total_size = size + sizeof(Guard) + sizeof(end);
if (malloc_fail_countdown != MALLOC_DONT_FAIL)
{
if (malloc_fail_countdown == 0)
return NULL;
malloc_fail_countdown--;
}
if (size == 0) return NULL;
#ifdef UNITY_EXCLUDE_STDLIB_MALLOC
if (heap_index + total_size > UNITY_INTERNAL_HEAP_SIZE_BYTES)
{
guard = NULL;
}
else
{
guard = (Guard*)&unity_heap[heap_index];
heap_index += total_size;
}
#else
guard = (Guard*)UNITY_FIXTURE_MALLOC(total_size);
#endif
if (guard == NULL) return NULL;
malloc_count++;
guard->size = size;
guard->guard_space = 0;
mem = (char*)&(guard[1]);
memcpy(&mem[size], end, sizeof(end));
return (void*)mem;
}
static int isOverrun(void* mem)
{
Guard* guard = (Guard*)mem;
char* memAsChar = (char*)mem;
guard--;
return guard->guard_space != 0 || strcmp(&memAsChar[guard->size], end) != 0;
}
static void release_memory(void* mem)
{
Guard* guard = (Guard*)mem;
guard--;
malloc_count--;
#ifdef UNITY_EXCLUDE_STDLIB_MALLOC
if (mem == unity_heap + heap_index - guard->size - sizeof(end))
{
heap_index -= (guard->size + sizeof(Guard) + sizeof(end));
}
#else
UNITY_FIXTURE_FREE(guard);
#endif
}
void unity_free(void* mem)
{
int overrun;
if (mem == NULL)
{
return;
}
overrun = isOverrun(mem);
release_memory(mem);
if (overrun)
{
UNITY_TEST_FAIL(Unity.CurrentTestLineNumber, "Buffer overrun detected during free()");
}
}
void* unity_calloc(size_t num, size_t size)
{
void* mem = unity_malloc(num * size);
if (mem == NULL) return NULL;
memset(mem, 0, num * size);
return mem;
}
void* unity_realloc(void* oldMem, size_t size)
{
Guard* guard = (Guard*)oldMem;
void* newMem;
if (oldMem == NULL) return unity_malloc(size);
guard--;
if (isOverrun(oldMem))
{
release_memory(oldMem);
UNITY_TEST_FAIL(Unity.CurrentTestLineNumber, "Buffer overrun detected during realloc()");
}
if (size == 0)
{
release_memory(oldMem);
return NULL;
}
if (guard->size >= size) return oldMem;
#ifdef UNITY_EXCLUDE_STDLIB_MALLOC /* Optimization if memory is expandable */
if (oldMem == unity_heap + heap_index - guard->size - sizeof(end) &&
heap_index + size - guard->size <= UNITY_INTERNAL_HEAP_SIZE_BYTES)
{
release_memory(oldMem); /* Not thread-safe, like unity_heap generally */
return unity_malloc(size); /* No memcpy since data is in place */
}
#endif
newMem = unity_malloc(size);
if (newMem == NULL) return NULL; /* Do not release old memory */
memcpy(newMem, oldMem, guard->size);
release_memory(oldMem);
return newMem;
}
/*-------------------------------------------------------- */
/*Automatic pointer restoration functions */
struct PointerPair
{
void** pointer;
void* old_value;
};
static struct PointerPair pointer_store[UNITY_MAX_POINTERS];
static int pointer_index = 0;
void UnityPointer_Init(void)
{
pointer_index = 0;
}
void UnityPointer_Set(void** pointer, void* newValue, UNITY_LINE_TYPE line)
{
if (pointer_index >= UNITY_MAX_POINTERS)
{
UNITY_TEST_FAIL(line, "Too many pointers set");
}
else
{
pointer_store[pointer_index].pointer = pointer;
pointer_store[pointer_index].old_value = *pointer;
*pointer = newValue;
pointer_index++;
}
}
void UnityPointer_UndoAllSets(void)
{
while (pointer_index > 0)
{
pointer_index--;
*(pointer_store[pointer_index].pointer) =
pointer_store[pointer_index].old_value;
}
}
int UnityGetCommandLineOptions(int argc, const char* argv[])
{
int i;
UnityFixture.Verbose = 0;
UnityFixture.GroupFilter = 0;
UnityFixture.NameFilter = 0;
UnityFixture.RepeatCount = 1;
if (argc == 1)
return 0;
for (i = 1; i < argc; )
{
if (strcmp(argv[i], "-v") == 0)
{
UnityFixture.Verbose = 1;
i++;
}
else if (strcmp(argv[i], "-g") == 0)
{
i++;
if (i >= argc)
return 1;
UnityFixture.GroupFilter = argv[i];
i++;
}
else if (strcmp(argv[i], "-n") == 0)
{
i++;
if (i >= argc)
return 1;
UnityFixture.NameFilter = argv[i];
i++;
}
else if (strcmp(argv[i], "-r") == 0)
{
UnityFixture.RepeatCount = 2;
i++;
if (i < argc)
{
if (*(argv[i]) >= '0' && *(argv[i]) <= '9')
{
unsigned int digit = 0;
UnityFixture.RepeatCount = 0;
while (argv[i][digit] >= '0' && argv[i][digit] <= '9')
{
UnityFixture.RepeatCount *= 10;
UnityFixture.RepeatCount += (unsigned int)argv[i][digit++] - '0';
}
i++;
}
}
}
else
{
/* ignore unknown parameter */
i++;
}
}
return 0;
}
void UnityConcludeFixtureTest(void)
{
if (Unity.CurrentTestIgnored)
{
Unity.TestIgnores++;
UNITY_PRINT_EOL();
}
else if (!Unity.CurrentTestFailed)
{
if (UnityFixture.Verbose)
{
UnityPrint(" PASS");
UNITY_PRINT_EOL();
}
}
else /* Unity.CurrentTestFailed */
{
Unity.TestFailures++;
UNITY_PRINT_EOL();
}
Unity.CurrentTestFailed = 0;
Unity.CurrentTestIgnored = 0;
}

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/* Copyright (c) 2010 James Grenning and Contributed to Unity Project
* ==========================================
* Unity Project - A Test Framework for C
* Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
* [Released under MIT License. Please refer to license.txt for details]
* ========================================== */
#ifndef UNITY_FIXTURE_H_
#define UNITY_FIXTURE_H_
#include "unity.h"
#include "unity_internals.h"
#include "unity_fixture_malloc_overrides.h"
#include "unity_fixture_internals.h"
int UnityMain(int argc, const char* argv[], void (*runAllTests)(void));
#define TEST_GROUP(group)\
static const char* TEST_GROUP_##group = #group
#define TEST_SETUP(group) void TEST_##group##_SETUP(void);\
void TEST_##group##_SETUP(void)
#define TEST_TEAR_DOWN(group) void TEST_##group##_TEAR_DOWN(void);\
void TEST_##group##_TEAR_DOWN(void)
#define TEST(group, name) \
void TEST_##group##_##name##_(void);\
void TEST_##group##_##name##_run(void);\
void TEST_##group##_##name##_run(void)\
{\
UnityTestRunner(TEST_##group##_SETUP,\
TEST_##group##_##name##_,\
TEST_##group##_TEAR_DOWN,\
"TEST(" #group ", " #name ")",\
TEST_GROUP_##group, #name,\
__FILE__, __LINE__);\
}\
void TEST_##group##_##name##_(void)
#define IGNORE_TEST(group, name) \
void TEST_##group##_##name##_(void);\
void TEST_##group##_##name##_run(void);\
void TEST_##group##_##name##_run(void)\
{\
UnityIgnoreTest("IGNORE_TEST(" #group ", " #name ")", TEST_GROUP_##group, #name);\
}\
void TEST_##group##_##name##_(void)
/* Call this for each test, insider the group runner */
#define RUN_TEST_CASE(group, name) \
{ void TEST_##group##_##name##_run(void);\
TEST_##group##_##name##_run(); }
/* This goes at the bottom of each test file or in a separate c file */
#define TEST_GROUP_RUNNER(group)\
void TEST_##group##_GROUP_RUNNER(void);\
void TEST_##group##_GROUP_RUNNER(void)
/* Call this from main */
#define RUN_TEST_GROUP(group)\
{ void TEST_##group##_GROUP_RUNNER(void);\
TEST_##group##_GROUP_RUNNER(); }
/* CppUTest Compatibility Macros */
#ifndef UNITY_EXCLUDE_CPPUTEST_ASSERTS
/* Sets a pointer and automatically restores it to its old value after teardown */
#define UT_PTR_SET(ptr, newPointerValue) UnityPointer_Set((void**)&(ptr), (void*)(newPointerValue), __LINE__)
#define TEST_ASSERT_POINTERS_EQUAL(expected, actual) TEST_ASSERT_EQUAL_PTR((expected), (actual))
#define TEST_ASSERT_BYTES_EQUAL(expected, actual) TEST_ASSERT_EQUAL_HEX8(0xff & (expected), 0xff & (actual))
#define FAIL(message) TEST_FAIL_MESSAGE((message))
#define CHECK(condition) TEST_ASSERT_TRUE((condition))
#define LONGS_EQUAL(expected, actual) TEST_ASSERT_EQUAL_INT((expected), (actual))
#define STRCMP_EQUAL(expected, actual) TEST_ASSERT_EQUAL_STRING((expected), (actual))
#define DOUBLES_EQUAL(expected, actual, delta) TEST_ASSERT_DOUBLE_WITHIN((delta), (expected), (actual))
#endif
/* You must compile with malloc replacement, as defined in unity_fixture_malloc_overrides.h */
void UnityMalloc_MakeMallocFailAfterCount(int count);
#endif /* UNITY_FIXTURE_H_ */

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/* Copyright (c) 2010 James Grenning and Contributed to Unity Project
* ==========================================
* Unity Project - A Test Framework for C
* Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
* [Released under MIT License. Please refer to license.txt for details]
* ========================================== */
#ifndef UNITY_FIXTURE_INTERNALS_H_
#define UNITY_FIXTURE_INTERNALS_H_
#ifdef __cplusplus
extern "C"
{
#endif
struct UNITY_FIXTURE_T
{
int Verbose;
unsigned int RepeatCount;
const char* NameFilter;
const char* GroupFilter;
};
extern struct UNITY_FIXTURE_T UnityFixture;
typedef void unityfunction(void);
void UnityTestRunner(unityfunction* setup,
unityfunction* body,
unityfunction* teardown,
const char* printableName,
const char* group,
const char* name,
const char* file, unsigned int line);
void UnityIgnoreTest(const char* printableName, const char* group, const char* name);
void UnityMalloc_StartTest(void);
void UnityMalloc_EndTest(void);
int UnityGetCommandLineOptions(int argc, const char* argv[]);
void UnityConcludeFixtureTest(void);
void UnityPointer_Set(void** ptr, void* newValue, UNITY_LINE_TYPE line);
void UnityPointer_UndoAllSets(void);
void UnityPointer_Init(void);
#ifndef UNITY_MAX_POINTERS
#define UNITY_MAX_POINTERS 5
#endif
#ifdef __cplusplus
}
#endif
#endif /* UNITY_FIXTURE_INTERNALS_H_ */

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/* Copyright (c) 2010 James Grenning and Contributed to Unity Project
* ==========================================
* Unity Project - A Test Framework for C
* Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
* [Released under MIT License. Please refer to license.txt for details]
* ========================================== */
#ifndef UNITY_FIXTURE_MALLOC_OVERRIDES_H_
#define UNITY_FIXTURE_MALLOC_OVERRIDES_H_
#include <stddef.h>
#ifdef UNITY_EXCLUDE_STDLIB_MALLOC
/* Define this macro to remove the use of stdlib.h, malloc, and free.
* Many embedded systems do not have a heap or malloc/free by default.
* This internal unity_malloc() provides allocated memory deterministically from
* the end of an array only, unity_free() only releases from end-of-array,
* blocks are not coalesced, and memory not freed in LIFO order is stranded. */
#ifndef UNITY_INTERNAL_HEAP_SIZE_BYTES
#define UNITY_INTERNAL_HEAP_SIZE_BYTES 256
#endif
#endif
/* These functions are used by the Unity Fixture to allocate and release memory
* on the heap and can be overridden with platform-specific implementations.
* For example, when using FreeRTOS UNITY_FIXTURE_MALLOC becomes pvPortMalloc()
* and UNITY_FIXTURE_FREE becomes vPortFree(). */
#if !defined(UNITY_FIXTURE_MALLOC) || !defined(UNITY_FIXTURE_FREE)
#define UNITY_FIXTURE_MALLOC(size) malloc(size)
#define UNITY_FIXTURE_FREE(ptr) free(ptr)
#else
extern void* UNITY_FIXTURE_MALLOC(size_t size);
extern void UNITY_FIXTURE_FREE(void* ptr);
#endif
#define malloc unity_malloc
#define calloc unity_calloc
#define realloc unity_realloc
#define free unity_free
void* unity_malloc(size_t size);
void* unity_calloc(size_t num, size_t size);
void* unity_realloc(void * oldMem, size_t size);
void unity_free(void * mem);
#endif /* UNITY_FIXTURE_MALLOC_OVERRIDES_H_ */

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CC = gcc
ifeq ($(shell uname -s), Darwin)
CC = clang
endif
#DEBUG = -O0 -g
CFLAGS += -std=c99 -pedantic -Wall -Wextra -Werror
CFLAGS += $(DEBUG)
DEFINES = -D UNITY_OUTPUT_CHAR=UnityOutputCharSpy_OutputChar
SRC = ../src/unity_fixture.c \
../../../src/unity.c \
unity_fixture_Test.c \
unity_fixture_TestRunner.c \
unity_output_Spy.c \
main/AllTests.c
INC_DIR = -I../src -I../../../src/
BUILD_DIR = ../build
TARGET = ../build/fixture_tests.exe
all: default noStdlibMalloc 32bits
default: $(BUILD_DIR)
$(CC) $(CFLAGS) $(DEFINES) $(SRC) $(INC_DIR) -o $(TARGET) -D UNITY_SUPPORT_64
@ echo "default build"
./$(TARGET)
32bits: $(BUILD_DIR)
$(CC) $(CFLAGS) $(DEFINES) $(SRC) $(INC_DIR) -o $(TARGET) -m32
@ echo "32bits build"
./$(TARGET)
noStdlibMalloc: $(BUILD_DIR)
$(CC) $(CFLAGS) $(DEFINES) $(SRC) $(INC_DIR) -o $(TARGET) -D UNITY_EXCLUDE_STDLIB_MALLOC
@ echo "build with noStdlibMalloc"
./$(TARGET)
C89: CFLAGS += -D UNITY_EXCLUDE_STDINT_H # C89 did not have type 'long long', <stdint.h>
C89: $(BUILD_DIR)
$(CC) $(CFLAGS) $(DEFINES) $(SRC) $(INC_DIR) -o $(TARGET) -std=c89 && ./$(TARGET)
$(CC) $(CFLAGS) $(DEFINES) $(SRC) $(INC_DIR) -o $(TARGET) -D UNITY_EXCLUDE_STDLIB_MALLOC -std=c89
./$(TARGET)
$(BUILD_DIR):
mkdir -p $(BUILD_DIR)
clean:
rm -f $(TARGET) $(BUILD_DIR)/*.gc*
cov: $(BUILD_DIR)
cd $(BUILD_DIR) && \
$(CC) $(DEFINES) $(foreach i, $(SRC), ../test/$(i)) $(INC_DIR) -o $(TARGET) -fprofile-arcs -ftest-coverage
rm -f $(BUILD_DIR)/*.gcda
./$(TARGET) > /dev/null ; ./$(TARGET) -v > /dev/null
cd $(BUILD_DIR) && \
gcov unity_fixture.c | head -3
grep '###' $(BUILD_DIR)/unity_fixture.c.gcov -C2 || true # Show uncovered lines
# These extended flags DO get included before any target build runs
CFLAGS += -Wbad-function-cast
CFLAGS += -Wcast-qual
CFLAGS += -Wconversion
CFLAGS += -Wformat=2
CFLAGS += -Wmissing-prototypes
CFLAGS += -Wold-style-definition
CFLAGS += -Wpointer-arith
CFLAGS += -Wshadow
CFLAGS += -Wstrict-overflow=5
CFLAGS += -Wstrict-prototypes
CFLAGS += -Wswitch-default
CFLAGS += -Wundef
CFLAGS += -Wno-error=undef # Warning only, this should not stop the build
CFLAGS += -Wunreachable-code
CFLAGS += -Wunused
CFLAGS += -fstrict-aliasing

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/* Copyright (c) 2010 James Grenning and Contributed to Unity Project
* ==========================================
* Unity Project - A Test Framework for C
* Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
* [Released under MIT License. Please refer to license.txt for details]
* ========================================== */
#include "unity_fixture.h"
static void runAllTests(void)
{
RUN_TEST_GROUP(UnityFixture);
RUN_TEST_GROUP(UnityCommandOptions);
RUN_TEST_GROUP(LeakDetection);
RUN_TEST_GROUP(InternalMalloc);
}
int main(int argc, const char* argv[])
{
return UnityMain(argc, argv, runAllTests);
}

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/* Copyright (c) 2010 James Grenning and Contributed to Unity Project
* ==========================================
* Unity Project - A Test Framework for C
* Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
* [Released under MIT License. Please refer to license.txt for details]
* ========================================== */
#include "unity_fixture.h"
static int data = -1;
TEST_GROUP(mygroup);
TEST_SETUP(mygroup)
{
data = 0;
}
TEST_TEAR_DOWN(mygroup)
{
data = -1;
}
TEST(mygroup, test1)
{
TEST_ASSERT_EQUAL_INT(0, data);
}
TEST(mygroup, test2)
{
TEST_ASSERT_EQUAL_INT(0, data);
data = 5;
}
TEST(mygroup, test3)
{
data = 7;
TEST_ASSERT_EQUAL_INT(7, data);
}

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