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https://github.com/dankamongmen/notcurses
synced 2025-03-10 01:29:05 -04:00
[kitty] finish sprite_kitty_cell_wipe
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@ -61,9 +61,17 @@ base64_rgba3(const uint32_t* pixels, size_t pcount, char* b64){
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// null out part of a triplet (a triplet is 3 pixels, which map to 12 bytes, which map to
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// 16 bytes when base64 encoded). skip the initial |skip| pixels, and null out a maximum
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// of |max| pixels after that. returns the number of pixels nulled out. |max| must be
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// positive. |skip| must be non-negative, and less than 3.
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// positive. |skip| must be non-negative, and less than 3. |pleft| is the number of pixels
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// available in the chunk.
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static inline int
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kitty_null(char* triplet, int skip, int max){
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kitty_null(char* triplet, int skip, int max, int pleft){
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if(pleft > 3){
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pleft = 3;
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}
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if(max + skip > pleft){
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max = pleft - skip;
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}
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fprintf(stderr, "alpha-nulling up to %d after %d\n", max, skip);
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(void)triplet;
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(void)max;
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(void)skip;
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@ -79,6 +87,7 @@ int sprite_kitty_cell_wipe(notcurses* nc, sprixel* s, int ycell, int xcell){
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if(xcell >= s->dimx){
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return -1;
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}
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const int totalpixels = s->pixy * s->pixx;
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const int xpixels = nc->tcache.cellpixx;
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const int ypixels = nc->tcache.cellpixy;
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// if the cell is on the right or bottom borders, it might only be partially
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@ -96,16 +105,20 @@ fprintf(stderr, "TARGET AREA: %d x %d\n", targy, targx);
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// every pixel was 4 source bytes, 32 bits, 6.33 base64 bytes. every 3 input pixels is
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// 12 bytes (96 bits), an even 16 base64 bytes. there is chunking to worry about. there
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// are up to 768 pixels in a chunk.
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int nextpixel = s->dimx * xpixels * ycell + xpixels * xcell;
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int nextend = nextpixel + targx - 1;
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int nextpixel = (s->pixx * ycell * ypixels) + (xpixels * xcell);
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fprintf(stderr, "NEXTPIXEL: %d\n", nextpixel);
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int curpixel = 0;
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int thisrow = targx;
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int chunkedhandled = 0;
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while(targy){ // need to null out |targy| rows of |targx| pixels, track with |thisrow|
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while(*c != ';'){
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++c;
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}
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++c;
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int inchunk = totalpixels - chunkedhandled * RGBA_MAXLEN;
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if(inchunk > RGBA_MAXLEN){
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inchunk = RGBA_MAXLEN;
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}
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const int curpixel = chunkedhandled * RGBA_MAXLEN;
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while(nextpixel - curpixel < RGBA_MAXLEN && thisrow){
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// our next pixel is within this chunk. find the pixel offset of the
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// first pixel (within the chunk).
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@ -115,19 +128,22 @@ fprintf(stderr, "NEXTPIXEL: %d\n", nextpixel);
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// we start within a 16-byte chunk |tripbytes| into the chunk. determine
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// the number of bits.
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int tripskip = pixoffset - triples * 3;
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int chomped = kitty_null(c + tripbytes, tripskip, thisrow);
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fprintf(stderr, "pixoffset: %d next: %d tripbytes: %d tripskip: %d thisrow: %d\n", pixoffset, nextpixel, tripbytes, tripskip, thisrow);
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// the maximum number of pixels we can convert is the minimum of the
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// pixels remaining in the target row, and the pixels left in the chunk.
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int chomped = kitty_null(c + tripbytes, tripskip, thisrow, inchunk - triples * 3);
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thisrow -= chomped;
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nextpixel += chomped;
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fprintf(stderr, "pixoffset: %d next: %d tripbytes: %d tripskip: %d\n", pixoffset, nextpixel, tripbytes, tripskip);
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if(thisrow == 0){
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if(--targy == 0){
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return 0;
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}
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thisrow = targx;
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nextpixel += s->dimx - xpixels;
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nextpixel += s->dimx * xpixels - targx;
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}
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}
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c += RGBA_MAXLEN * 4 * 4 / 3; // 4bpp * 4/3 for base64, 4096b per chunk
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++chunkedhandled;
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}
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return -1;
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}
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@ -58,19 +58,15 @@ TEST_CASE("Pixel") {
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auto s = n->sprite;
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REQUIRE(nullptr != s);
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CHECK(0 == notcurses_render(nc_));
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sleep(3);
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CHECK(0 == nc_->tcache.pixel_cell_wipe(nc_, s, 0, 0));
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CHECK(0 == notcurses_render(nc_));
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sleep(3);
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CHECK(0 == nc_->tcache.pixel_cell_wipe(nc_, s, 1, 1));
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CHECK(0 == notcurses_render(nc_));
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sleep(3);
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sleep(1);
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CHECK(0 == nc_->tcache.pixel_cell_wipe(nc_, s, 1, 0));
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CHECK(0 == notcurses_render(nc_));
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sleep(3);
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CHECK(0 == nc_->tcache.pixel_cell_wipe(nc_, s, 0, 1));
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CHECK(0 == notcurses_render(nc_));
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sleep(3);
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ncplane_destroy(n);
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ncvisual_destroy(ncv);
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CHECK(0 == notcurses_render(nc_));
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