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ncplayer.1: include octant blitter
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@ -29,7 +29,7 @@ be any non-negative number.
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**-s** ***scalemode***: Scaling mode, one of **none**, **hires**, **scale**, **scalehi**, or **stretch**.
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**-b** ***blitter***: Blitter, one of **ascii**, **half**, **quad**, **sex**, **braille**, or **pixel**.
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**-b** ***blitter***: Blitter, one of **ascii**, **half**, **quad**, **sex**, **oct**, **braille**, or **pixel**.
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**-m margins**: Define rendering margins (see below).
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@ -62,7 +62,7 @@ the highest-resolution blitter available. **scale** resizes the object so that
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the longer edge of the rendering area is matched exactly, and the other edge is
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changed to maintain aspect ratio. **none** uses the original image size. Both
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**scale** and **none** aim for a 1:1 aspect ratio, and will thus prefer **half**
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to **quad**, **sex**, or **braille**. **scalehi** and **hires** use the
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to **quad**, **sex**, **oct**, or **braille**. **scalehi** and **hires** use the
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highest-resolution blitter available.
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Blitters can be selected at runtime by pressing '0' through '6'.
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