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Unify ffmpeg/oiio/null implementations, where possible. This effectively required placing all three in the same file, which meant they're all now C++. Update FFmpeg implemenation to be C++-usable. Implement ncvisual_rotate_cw() and ncvisual_rotate_ccw() #515. Move most of tetris over to Visual from Plane #558. Add bgra_to_rgba(), necessary for creating ncvisual from BGRA memory. Implement ncvisual_from_rgba() and ncvisual_from_bgra() #557. Add unit tests on ncvisual rotation.