# Template file for 'bullet'
pkgname=bullet
version=3.17
revision=1
wrksrc="bullet3-${version}"
build_style=cmake
configure_args="-DBUILD_SHARED_LIBS=1 -DBUILD_BULLET2_DEMOS=1 -DBUILD_CPU_DEMOS=0
 -DBUILD_UNIT_TESTS=1 -DBUILD_OPENGL3_DEMOS=1 -DBUILD_EXTRAS=1 -DINSTALL_EXTRA_LIBS=1
 -DINSTALL_LIBS=1"
makedepends="glu-devel"
short_desc="3D Collision Detection and Rigid Body Dynamics Library"
maintainer="John <me@johnnynator.dev>"
license="Zlib"
homepage="http://www.bulletphysics.com/Bullet/"
distfiles="https://github.com/bulletphysics/bullet3/archive/${version}.tar.gz"
checksum=baa642c906576d4d98d041d0acb80d85dd6eff6e3c16a009b1abf1ccd2bc0a61
shlib_provides="libOpenGLWindow.so libgwen.so"

post_install() {
	vlicense LICENSE.txt
}

bullet-devel_package() {
	short_desc+=" - development files"
	depends="${sourcepkg}>=${version}_${revision}"
	pkg_install() {
		vmove usr/include
		vmove "usr/lib/libBullet*.so"
		vmove "usr/lib/*.a"
		vmove usr/lib/pkgconfig
		vmove usr/lib/cmake
	}
}
