From 74e6e07cf7c67b55d384db72f5aa3892db8a3da6 Mon Sep 17 00:00:00 2001
From: oreo639 <oreo6391@gmail.com>
Date: Tue, 17 Jan 2023 14:36:54 -0800
Subject: [PATCH] Remove usage of deprecated np.bool alias

---
 addons/io_scene_gltf2/blender/imp/gltf2_blender_mesh.py | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/addons/io_scene_gltf2/blender/imp/gltf2_blender_mesh.py b/addons/io_scene_gltf2/blender/imp/gltf2_blender_mesh.py
index 6366434a6..8160c9e99 100644
--- a/release/scripts/addons/io_scene_gltf2/blender/imp/gltf2_blender_mesh.py
+++ b/release/scripts/addons/io_scene_gltf2/blender/imp/gltf2_blender_mesh.py
@@ -620,7 +620,7 @@ def set_poly_smoothing(gltf, pymesh, mesh, vert_normals, loop_vidxs):
     # Try to guess which polys should be flat based on the fact that all the
     # loop normals for a flat poly are = the poly's normal.
 
-    poly_smooths = np.empty(num_polys, dtype=np.bool)
+    poly_smooths = np.empty(num_polys, dtype=bool)
 
     poly_normals = np.empty(num_polys * 3, dtype=np.float32)
     mesh.polygons.foreach_get('normal', poly_normals)
