# Template file for 'OpenRCT2' # based on https://raw.githubusercontent.com/AluisioASG/void-packages/openrct2/srcpkgs/OpenRCT2/template # and https://github.com/void-linux/void-packages/issues/1014#issuecomment-417372421 pkgname=OpenRCT2 version=0.4.19.1 revision=1 # versions pulled from https://raw.githubusercontent.com/OpenRCT2/OpenRCT2/v${version}/CMakeLists.txt _objects_version=1.5.1 _titles_version=0.4.14 _replays_version=0.0.86 _opensfx_version=1.0.5 _openmsx_version=1.6 build_style=cmake configure_args=" -DOPENRCT2_VERSION_TAG=${version} -DDOWNLOAD_TITLE_SEQUENCES=0 -DDOWNLOAD_OBJECTS=0 -DDOWNLOAD_REPLAYS=0 -DDISABLE_DISCORD_RPC=1 -DDISABLE_GOOGLE_BENCHMARK=1 $(vopt_if multiplayer '' '-DDISABLE_NETWORK=1') $(vopt_if scripting '-DENABLE_SCRIPTING=1' '')" make_build_target="all g2" hostmakedepends="pkg-config unzip" makedepends="SDL2-devel fontconfig-devel freetype-devel libzip-devel libpng-devel speexdsp-devel icu-devel zlib-devel json-c++ libxml2-devel $(vopt_if multiplayer 'libcurl-devel openssl-devel') $(vopt_if scripting duktape-devel)" depends="zenity" checkdepends="gtest-devel" short_desc="Open source re-implementation of RollerCoaster Tycoon 2" maintainer="klardotsh " license="GPL-3.0-or-later, CC-BY-SA-4.0" homepage="https://openrct2.io" changelog="https://openrct2.org/changelog" # download objects and title sequences ourselves, instead of letting cmake do it distfiles="https://github.com/OpenRCT2/OpenRCT2/archive/v${version}.tar.gz https://github.com/OpenRCT2/objects/releases/download/v${_objects_version}/objects.zip>objects-${_objects_version}.zip https://github.com/OpenRCT2/OpenSoundEffects/releases/download/v${_opensfx_version}/opensound.zip>opensound-${_opensfx_version}.zip https://github.com/OpenRCT2/OpenMusic/releases/download/v${_openmsx_version}/openmusic.zip>openmusic-${_openmsx_version}.zip https://github.com/OpenRCT2/replays/releases/download/v${_replays_version}/replays.zip>replays-${_replays_version}.zip https://github.com/OpenRCT2/title-sequences/releases/download/v${_titles_version}/title-sequences.zip>title-sequences-${_titles_version}.zip" checksum="7421c61a86875b68f1d1a371baeae50dd2e8b5825dd0d6899584f1de62e25887 c6b800cbcd7b1b9c707f3657fbc5f2db9d3cfd9c2adf668accc9ddbacd7841df a952148be164c128e4fd3aea96822e5f051edd9a0b1f2c84de7f7628ce3b2e18 f097d3a4ccd39f7546f97db3ecb1b8be73648f53b7a7595b86cccbdc1a7557e4 c7a68c186e9bec827fe55eceb67e2b4cd789f239750ffff2da51f0c8d92bb16b 140df714e806fed411cc49763e7f16b0fcf2a487a57001d1e50fce8f9148a9f3" skip_extraction="objects-${_objects_version}.zip opensound-${_opensfx_version}.zip openmusic-${_openmsx_version}.zip replays-${_replays_version}.zip title-sequences-${_titles_version}.zip" replaces="OpenRCT2-data>=0" CXXFLAGS="-DNDEBUG" build_options="multiplayer scripting" build_options_default="multiplayer scripting" desc_option_multiplayer="Enable multiplayer support" desc_option_scripting="Enable script / plugin support" if [ "$XBPS_TARGET_ENDIAN" = "be" ]; then broken="not yet implemented" fi case "$XBPS_TARGET_MACHINE" in ppc*) CFLAGS+=" -mlong-double-64" CXXFLAGS+=" -mlong-double-64" ;; esac if [ "$CROSS_BUILD" ]; then hostmakedepends+=" OpenRCT2" # for icu mass-rebuild hostmakedepends+=" enchant2 libxml2 libharfbuzz" hostmakedepends+=" libnuspell libpsl" CXXFLAGS+=" -DHAVE_IMMINTRIN_H=false -DSDL_DISABLE_IMMINTRIN_H=1" fi if [ "$XBPS_CHECK_PKGS" ]; then configure_args+=" -DWITH_TESTS=1 -DSYSTEM_GTEST=1" fi post_extract() { _builddir="${build_wrksrc:+$build_wrksrc/}${cmake_builddir:=build}" vsrcextract --no-strip-components -C data/object objects-${_objects_version}.zip vsrcextract --no-strip-components -C data/sequence title-sequences-${_titles_version}.zip vsrcextract --no-strip-components -C data opensound-${_opensfx_version}.zip vsrcextract --no-strip-components -C data openmusic-${_openmsx_version}.zip vsrcextract --no-strip-components -C test/tests/testdata/replays replays-${_replays_version}.zip # CMakeLists seems to assume `install` is run before `check`, and so # doesn't actually make the `data`/`testdata` symlinks in time mkdir -p "${_builddir}" ln -rs data testdata "${_builddir}/" vsed -i CMakeLists.txt -e "s; -Werror;;" } post_patch() { if [ "$CROSS_BUILD" ]; then sed -i -e 's#COMMAND ./openrct2#COMMAND openrct2#g' CMakeLists.txt fi } _check_versions() { local version_var="$1" local expected_version="$2" local actual_version=$(grep "set(${version_var}" CMakeLists.txt | sed -E 's/.*"([0-9.]+)".*/\1/') if [ "$actual_version" != "$expected_version" ]; then echo "Warning: ${version_var} mismatch" echo "Expected: $expected_version" echo "Actual: $actual_version" return 1 fi return 0 } pre_configure() { local mismatch=0 _check_versions "OBJECTS_VERSION" "$_objects_version" || mismatch=1 _check_versions "TITLE_SEQUENCE_VERSION" "$_titles_version" || mismatch=1 _check_versions "REPLAYS_VERSION" "$_replays_version" || mismatch=1 _check_versions "OPENSFX_VERSION" "$_opensfx_version" || mismatch=1 _check_versions "OPENMSX_VERSION" "$_openmsx_version" || mismatch=1 if [ $mismatch -eq 1 ]; then echo "Version mismatch detected. Please update the template with the correct versions." return 1 fi } post_install() { # remove useless static lib rm "${DESTDIR}/usr/lib/libopenrct2.a" }