254 lines
7.1 KiB
XML
254 lines
7.1 KiB
XML
<?xml version="1.0" encoding="iso-8859-1"?>
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<!--
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WeeChat documentation (english version)
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Copyright (c) 2003-2008 by FlashCode <flashcode@flashtux.org>
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This manual is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This manual is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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-->
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<chapter id="chapPlugins">
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<title>Plugins</title>
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<para>
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This chapter describes WeeChat plugin API and default plugins provided with
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WeeChat.
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</para>
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<section id="secPluginsInWeeChat">
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<title>Plugins in WeeChat</title>
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<para>
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A plugin is a C program which can call WeeChat functions defined in
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an interface.
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</para>
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<para>
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This C program does not need WeeChat sources to compile and can be
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dynamically loaded into WeeChat with command
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<command>/plugin</command>.
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</para>
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<para>
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The plugin has to be a dynamic library, for dynamic loading by
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operating system.
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Under GNU/Linux, the file has ".so" extension, ".dll" under
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Windows.
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</para>
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</section>
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<section id="secWriteAPlugin">
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<title>Write a plugin</title>
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<para>
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The plugin has to include "weechat-plugin.h" file (available in
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WeeChat source code).
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This file defines structures and types used to communicate with
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WeeChat.
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</para>
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<para>
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The plugin must use some mandatory macros (to define some variables)
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and some functions (without them the plugin can't load):
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<informaltable colsep="0" frame="none">
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<tgroup cols="2">
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<thead>
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<row>
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<entry>Macro</entry>
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<entry>Description</entry>
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</row>
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</thead>
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<tbody>
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<row>
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<entry><literal>WEECHAT_PLUGIN_NAME</literal></entry>
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<entry>plugin name</entry>
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</row>
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<row>
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<entry><literal>WEECHAT_PLUGIN_DESCRIPTION</literal></entry>
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<entry>short description of plugin</entry>
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</row>
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<row>
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<entry><literal>WEECHAT_PLUGIN_VERSION</literal></entry>
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<entry>plugin version</entry>
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</row>
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<row>
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<entry><literal>WEECHAT_PLUGIN_WEECHAT_VERSION</literal></entry>
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<entry>
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target WeeChat version where plugin will run (warning: plugin
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will not run on any other WeeChat version!)
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</entry>
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</row>
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<row>
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<entry><literal>WEECHAT_PLUGIN_LICENSE</literal></entry>
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<entry>plugin license</entry>
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</row>
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</tbody>
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</tgroup>
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</informaltable>
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<informaltable colsep="0" frame="none">
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<tgroup cols="2">
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<thead>
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<row>
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<entry>Function</entry>
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<entry>Description</entry>
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</row>
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</thead>
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<tbody>
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<row>
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<entry><literal>int weechat_plugin_init (struct t_weechat_plugin *plugin, int argc, char *argv[])</literal></entry>
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<entry>
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function called when plugin is loaded, must return
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WEECHAT_RC_OK if successful, WEECHAT_RC_ERROR if error
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(if error, plugin will NOT be loaded), argc/argv are arguments
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for plugin (given on command line by user)
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</entry>
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</row>
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<row>
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<entry><literal>int weechat_plugin_end (struct t_weechat_plugin *plugin)</literal></entry>
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<entry>function called when plugin is unloaded</entry>
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</row>
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</tbody>
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</tgroup>
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</informaltable>
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</para>
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<section id="secCompilePlugin">
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<title>Compile plugin</title>
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<para>
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Compile does not need WeeChat sources, only file
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"<literal>weechat-plugin.h</literal>".
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</para>
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<para>
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To compile a plugin which has one file "toto.c" (under GNU/Linux):
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<screen>
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<prompt>$ </prompt><userinput>gcc -fPIC -Wall -c toto.c</userinput>
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<prompt>$ </prompt><userinput>gcc -shared -fPIC -o libtoto.so toto.o</userinput>
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</screen>
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</para>
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</section>
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<section id="secLoadPlugin">
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<title>Load plugin into WeeChat</title>
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<para>
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Copy "libtoto.so" file into system plugins directory (for example
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"<literal>/usr/local/lib/weechat/plugins</literal>") or into
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user's plugins directory (for example
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"<literal>/home/xxxxx/.weechat/plugins</literal>").
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</para>
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<para>
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Under WeeChat:
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<screen><userinput>/plugin load toto</userinput></screen>
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</para>
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</section>
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<section id="secPluginExample">
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<title>Plugin example</title>
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<para>
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Full example of plugin, which adds a /double command, which displays
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two times arguments on current buffer, or execute two times a command
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(ok that's not very useful, but that's just an example!):
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<screen>
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#include <stdlib.h>
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#include "weechat-plugin.h"
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WEECHAT_PLUGIN_NAME("double");
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WEECHAT_PLUGIN_DESCRIPTION("Test plugin for WeeChat");
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WEECHAT_PLUGIN_AUTHOR("FlashCode <flashcode@flashtux.org>");
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WEECHAT_PLUGIN_VERSION("0.1");
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WEECHAT_PLUGIN_WEECHAT_VERSION("0.2.7");
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WEECHAT_PLUGIN_LICENSE("GPL3");
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struct t_weechat_plugin *weechat_plugin = NULL;
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/* "/double" command manager */
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int
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double_cmd (void *data, struct t_gui_buffer *buffer, int argc,
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char **argv, char **argv_eol)
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{
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/* make C compiler happy */
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(void) argv;
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if (argc > 1)
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{
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weechat_command (NULL, argv_eol[1]);
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weechat_command (NULL, argv_eol[1]);
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}
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return WEECHAT_RC_OK;
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}
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int
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weechat_plugin_init (struct t_weechat_plugin *plugin,
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int argc, char *argv[])
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{
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weechat_plugin = plugin;
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weechat_hook_command ("double",
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"Display two times a message",
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"msg",
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"msg: message to display two times",
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NULL,
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&double_cmd, NULL);
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return WEECHAT_RC_OK;
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}
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int
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weechat_plugin_end (struct t_weechat_plugin *plugin)
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{
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/* nothing done here */
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(void) plugin;
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return WEECHAT_RC_OK;
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}
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</screen>
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</para>
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</section>
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<!-- &plugin_api.en.xml; -->
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</section>
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<section id="secDefaultPlugins">
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<title>Default plugins</title>
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&plugin_irc.en.xml;
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<!-- &plugin_charset.en.xml; -->
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&plugin_fifo.en.xml;
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<!-- &plugin_scripts.en.xml; -->
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</section>
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</chapter>
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