inspircd/src/users.cpp

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/* +------------------------------------+
* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
* InspIRCd: (C) 2002-2008 InspIRCd Development Team
* See: http://www.inspircd.org/wiki/index.php/Credits
*
* This program is free but copyrighted software; see
* the file COPYING for details.
*
* ---------------------------------------------------
*/
/* $Core */
#include "inspircd.h"
#include <stdarg.h>
#include "socketengine.h"
#include "xline.h"
#include "bancache.h"
#include "commands/cmd_whowas.h"
/* XXX: Used for speeding up WriteCommon operations */
unsigned long uniq_id = 1;
static unsigned long* already_sent = NULL;
void InitializeAlreadySent(SocketEngine* SE)
{
already_sent = new unsigned long[SE->GetMaxFds()];
memset(already_sent, 0, SE->GetMaxFds() * sizeof(unsigned long));
}
std::string User::ProcessNoticeMasks(const char *sm)
{
bool adding = true, oldadding = false;
const char *c = sm;
std::string output;
while (c && *c)
{
switch (*c)
{
case '+':
adding = true;
break;
case '-':
adding = false;
break;
case '*':
for (unsigned char d = 'A'; d <= 'z'; d++)
{
if (ServerInstance->SNO->IsEnabled(d))
{
if ((!IsNoticeMaskSet(d) && adding) || (IsNoticeMaskSet(d) && !adding))
{
if ((oldadding != adding) || (!output.length()))
output += (adding ? '+' : '-');
this->SetNoticeMask(d, adding);
output += d;
}
}
oldadding = adding;
}
break;
default:
if ((*c >= 'A') && (*c <= 'z') && (ServerInstance->SNO->IsEnabled(*c)))
{
if ((!IsNoticeMaskSet(*c) && adding) || (IsNoticeMaskSet(*c) && !adding))
{
if ((oldadding != adding) || (!output.length()))
output += (adding ? '+' : '-');
this->SetNoticeMask(*c, adding);
output += *c;
}
}
else
this->WriteNumeric(ERR_UNKNOWNSNOMASK, "%s %c :is unknown snomask char to me", this->nick.c_str(), *c);
oldadding = adding;
break;
}
*c++;
}
return output;
}
void User::StartDNSLookup()
{
try
{
bool cached = false;
const char* sip = this->GetIPString(false);
/* Special case for 4in6 (Have i mentioned i HATE 4in6?) */
if (!strncmp(sip, "0::ffff:", 8))
res_reverse = new UserResolver(this->ServerInstance, this, sip + 8, DNS_QUERY_PTR4, cached);
else
res_reverse = new UserResolver(this->ServerInstance, this, sip, this->GetProtocolFamily() == AF_INET ? DNS_QUERY_PTR4 : DNS_QUERY_PTR6, cached);
this->ServerInstance->AddResolver(res_reverse, cached);
}
catch (CoreException& e)
{
ServerInstance->Logs->Log("USERS", DEBUG,"Error in resolver: %s",e.GetReason());
}
}
bool User::IsNoticeMaskSet(unsigned char sm)
{
return (snomasks[sm-65]);
}
void User::SetNoticeMask(unsigned char sm, bool value)
{
snomasks[sm-65] = value;
}
const char* User::FormatNoticeMasks()
{
static char data[MAXBUF];
int offset = 0;
for (int n = 0; n < 64; n++)
{
if (snomasks[n])
data[offset++] = n+65;
}
data[offset] = 0;
return data;
}
bool User::IsModeSet(unsigned char m)
{
return (modes[m-65]);
}
void User::SetMode(unsigned char m, bool value)
{
modes[m-65] = value;
}
const char* User::FormatModes()
{
static char data[MAXBUF];
int offset = 0;
for (int n = 0; n < 64; n++)
{
if (modes[n])
data[offset++] = n+65;
}
data[offset] = 0;
return data;
}
void User::DecrementModes()
{
ServerInstance->Logs->Log("USERS", DEBUG, "DecrementModes()");
for (unsigned char n = 'A'; n <= 'z'; n++)
{
if (modes[n-65])
{
ServerInstance->Logs->Log("USERS", DEBUG,"DecrementModes() found mode %c", n);
ModeHandler* mh = ServerInstance->Modes->FindMode(n, MODETYPE_USER);
if (mh)
{
ServerInstance->Logs->Log("USERS", DEBUG,"Found handler %c and call ChangeCount", n);
mh->ChangeCount(-1);
}
}
}
}
User::User(InspIRCd* Instance, const std::string &uid) : ServerInstance(Instance)
{
server = (char*)Instance->FindServerNamePtr(Instance->Config->ServerName);
reset_due = ServerInstance->Time();
age = ServerInstance->Time();
Penalty = 0;
lines_in = lastping = signon = idle_lastmsg = nping = registered = 0;
bytes_in = bytes_out = cmds_in = cmds_out = 0;
quietquit = OverPenalty = ExemptFromPenalty = quitting = exempt = haspassed = dns_done = false;
fd = -1;
recvq.clear();
sendq.clear();
res_forward = res_reverse = NULL;
Visibility = NULL;
ip = NULL;
MyClass = NULL;
io = NULL;
AllowedUserModes = NULL;
AllowedChanModes = NULL;
AllowedOperCommands = NULL;
chans.clear();
invites.clear();
if (uid.empty())
uuid.assign(Instance->GetUID(), 0, UUID_LENGTH - 1);
else
uuid.assign(uid, 0, UUID_LENGTH - 1);
ServerInstance->Logs->Log("USERS", DEBUG,"New UUID for user: %s (%s)", uuid.c_str(), uid.empty() ? "allocated new" : "used remote");
user_hash::iterator finduuid = Instance->Users->uuidlist->find(uuid);
if (finduuid == Instance->Users->uuidlist->end())
(*Instance->Users->uuidlist)[uuid] = this;
else
throw CoreException("Duplicate UUID "+std::string(uuid)+" in User constructor");
}
User::~User()
{
/* NULL for remote users :) */
if (this->MyClass)
{
this->MyClass->RefCount--;
ServerInstance->Logs->Log("USERS", DEBUG, "User destructor -- connect refcount now: %lu", this->MyClass->RefCount);
}
if (this->AllowedOperCommands)
{
delete AllowedOperCommands;
AllowedOperCommands = NULL;
}
if (this->AllowedUserModes)
{
delete[] AllowedUserModes;
AllowedUserModes = NULL;
}
if (this->AllowedChanModes)
{
delete[] AllowedChanModes;
AllowedChanModes = NULL;
}
this->InvalidateCache();
this->DecrementModes();
if (ip)
{
ServerInstance->Users->RemoveCloneCounts(this);
if (this->GetProtocolFamily() == AF_INET)
{
delete (sockaddr_in*)ip;
}
#ifdef SUPPORT_IP6LINKS
else
{
delete (sockaddr_in6*)ip;
}
#endif
}
ServerInstance->Users->uuidlist->erase(uuid);
}
const std::string& User::MakeHost()
{
if (!this->cached_makehost.empty())
return this->cached_makehost;
char nhost[MAXBUF];
/* This is much faster than snprintf */
char* t = nhost;
for(const char* n = ident.c_str(); *n; n++)
*t++ = *n;
*t++ = '@';
for(const char* n = host.c_str(); *n; n++)
*t++ = *n;
*t = 0;
this->cached_makehost.assign(nhost);
return this->cached_makehost;
}
const std::string& User::MakeHostIP()
{
if (!this->cached_hostip.empty())
return this->cached_hostip;
char ihost[MAXBUF];
/* This is much faster than snprintf */
char* t = ihost;
for(const char* n = ident.c_str(); *n; n++)
*t++ = *n;
*t++ = '@';
for(const char* n = this->GetIPString(); *n; n++)
*t++ = *n;
*t = 0;
this->cached_hostip = ihost;
return this->cached_hostip;
}
void User::CloseSocket()
{
if (this->fd > -1)
{
ServerInstance->SE->Shutdown(this, 2);
ServerInstance->SE->Close(this);
}
}
const std::string& User::GetFullHost()
{
if (!this->cached_fullhost.empty())
return this->cached_fullhost;
char result[MAXBUF];
char* t = result;
for(const char* n = nick.c_str(); *n; n++)
*t++ = *n;
*t++ = '!';
for(const char* n = ident.c_str(); *n; n++)
*t++ = *n;
*t++ = '@';
for(const char* n = dhost.c_str(); *n; n++)
*t++ = *n;
*t = 0;
this->cached_fullhost = result;
return this->cached_fullhost;
}
char* User::MakeWildHost()
{
static char nresult[MAXBUF];
char* t = nresult;
*t++ = '*'; *t++ = '!';
*t++ = '*'; *t++ = '@';
for(const char* n = dhost.c_str(); *n; n++)
*t++ = *n;
*t = 0;
return nresult;
}
int User::ReadData(void* buffer, size_t size)
{
if (IS_LOCAL(this))
{
#ifndef WIN32
return read(this->fd, buffer, size);
#else
return recv(this->fd, (char*)buffer, size, 0);
#endif
}
else
return 0;
}
const std::string& User::GetFullRealHost()
{
if (!this->cached_fullrealhost.empty())
return this->cached_fullrealhost;
char fresult[MAXBUF];
char* t = fresult;
for(const char* n = nick.c_str(); *n; n++)
*t++ = *n;
*t++ = '!';
for(const char* n = ident.c_str(); *n; n++)
*t++ = *n;
*t++ = '@';
for(const char* n = host.c_str(); *n; n++)
*t++ = *n;
*t = 0;
this->cached_fullrealhost = fresult;
return this->cached_fullrealhost;
}
bool User::IsInvited(const irc::string &channel)
{
time_t now = time(NULL);
InvitedList::iterator safei;
for (InvitedList::iterator i = invites.begin(); i != invites.end(); ++i)
{
if (channel == i->first)
{
if (i->second != 0 && now > i->second)
{
/* Expired invite, remove it. */
safei = i;
--i;
invites.erase(safei);
continue;
}
return true;
}
}
return false;
}
InvitedList* User::GetInviteList()
{
time_t now = time(NULL);
/* Weed out expired invites here. */
InvitedList::iterator safei;
for (InvitedList::iterator i = invites.begin(); i != invites.end(); ++i)
{
if (i->second != 0 && now > i->second)
{
/* Expired invite, remove it. */
safei = i;
--i;
invites.erase(safei);
}
}
return &invites;
}
void User::InviteTo(const irc::string &channel, time_t invtimeout)
{
time_t now = time(NULL);
if (invtimeout != 0 && now > invtimeout) return; /* Don't add invites that are expired from the get-go. */
for (InvitedList::iterator i = invites.begin(); i != invites.end(); ++i)
{
if (channel == i->first)
{
if (i->second != 0 && invtimeout > i->second)
{
i->second = invtimeout;
}
return;
}
}
invites.push_back(std::make_pair(channel, invtimeout));
}
void User::RemoveInvite(const irc::string &channel)
{
for (InvitedList::iterator i = invites.begin(); i != invites.end(); i++)
{
if (channel == i->first)
{
invites.erase(i);
return;
}
}
}
bool User::HasModePermission(unsigned char mode, ModeType type)
{
if (!IS_LOCAL(this))
return true;
if (!IS_OPER(this))
return false;
if (!AllowedUserModes || !AllowedChanModes)
return false;
return ((type == MODETYPE_USER ? AllowedUserModes : AllowedChanModes))[(mode - 'A')];
}
bool User::HasPermission(const std::string &command)
{
/*
* users on remote servers can completely bypass all permissions based checks.
* This prevents desyncs when one server has different type/class tags to another.
* That having been said, this does open things up to the possibility of source changes
* allowing remote kills, etc - but if they have access to the src, they most likely have
* access to the conf - so it's an end to a means either way.
*/
if (!IS_LOCAL(this))
return true;
// are they even an oper at all?
if (!IS_OPER(this))
{
return false;
}
if (!AllowedOperCommands)
return false;
if (AllowedOperCommands->find(command) != AllowedOperCommands->end())
return true;
else if (AllowedOperCommands->find("*") != AllowedOperCommands->end())
return true;
return false;
}
bool User::AddBuffer(const std::string &a)
{
std::string::size_type start = 0;
std::string::size_type i = a.find('\r');
/*
* The old implementation here took a copy, and rfind() on \r, removing as it found them, before
* copying a second time onto the recvq. That's ok, but involves three copies minimum (recv() to buffer,
* buffer to here, here to recvq) - The new method now copies twice (recv() to buffer, buffer to recvq).
*
* We use find() instead of rfind() for clarity, however unlike the old code, our scanning of the string is
* contiguous: as we specify a startpoint, we never see characters we have scanned previously, making this
* marginally faster in cases with a number of \r hidden early on in the buffer.
*
* How it works:
* Start at first pos of string, find first \r, append everything in the chunk (excluding \r) to recvq. Set
* i ahead of the \r, search for next \r, add next chunk to buffer... repeat.
* -- w00t (7 may, 2008)
*/
if (i == std::string::npos)
{
// no \r that we need to dance around, just add to buffer
recvq.append(a);
}
else
{
// While we can find the end of a chunk to add
while (i != std::string::npos)
{
// Append the chunk that we have
recvq.append(a, start, (i - start));
// Start looking for the next one
start = i + 1;
i = a.find('\r', start);
}
if (start != a.length())
{
/*
* This is here to catch a corner case when we get something like:
* NICK w0
* 0t\r\nU
* SER ...
* in successive calls to us.
*
* Without this conditional, the 'U' on the second case will be dropped,
* which is most *certainly* not the behaviour we want!
* -- w00t
*/
recvq.append(a, start, (a.length() - start));
}
}
if (this->MyClass && (recvq.length() > this->MyClass->GetRecvqMax()))
{
ServerInstance->Users->QuitUser(this, "RecvQ exceeded");
ServerInstance->SNO->WriteToSnoMask('A', "User %s RecvQ of %lu exceeds connect class maximum of %lu",this->nick.c_str(),(unsigned long int)recvq.length(),this->MyClass->GetRecvqMax());
return false;
}
return true;
}
bool User::BufferIsReady()
{
return (recvq.find('\n') != std::string::npos);
}
void User::ClearBuffer()
{
recvq.clear();
}
std::string User::GetBuffer()
{
try
{
if (recvq.empty())
return "";
/* Strip any leading \r or \n off the string.
* Usually there are only one or two of these,
* so its is computationally cheap to do.
*/
std::string::iterator t = recvq.begin();
while (t != recvq.end() && (*t == '\r' || *t == '\n'))
{
recvq.erase(t);
t = recvq.begin();
}
for (std::string::iterator x = recvq.begin(); x != recvq.end(); x++)
{
/* Find the first complete line, return it as the
* result, and leave the recvq as whats left
*/
if (*x == '\n')
{
std::string ret = std::string(recvq.begin(), x);
recvq.erase(recvq.begin(), x + 1);
return ret;
}
}
return "";
}
catch (...)
{
ServerInstance->Logs->Log("USERS", DEBUG,"Exception in User::GetBuffer()");
return "";
}
}
void User::AddWriteBuf(const std::string &data)
{
if (this->quitting)
return;
if (this->MyClass && (sendq.length() + data.length() > this->MyClass->GetSendqMax()))
{
/*
* Fix by brain - Set the error text BEFORE calling, because
* if we dont it'll recursively call here over and over again trying
* to repeatedly add the text to the sendq!
*/
ServerInstance->Users->QuitUser(this, "SendQ exceeded");
ServerInstance->SNO->WriteToSnoMask('A', "User %s SendQ of %lu exceeds connect class maximum of %lu",this->nick.c_str(),(unsigned long int)sendq.length() + data.length(),this->MyClass->GetSendqMax());
return;
}
if (data.length() > MAXBUF - 2) /* MAXBUF has a value of 514, to account for line terminators */
sendq.append(data.substr(0,MAXBUF - 4)).append("\r\n"); /* MAXBUF-4 = 510 */
else
sendq.append(data);
}
// send AS MUCH OF THE USERS SENDQ as we are able to (might not be all of it)
void User::FlushWriteBuf()
{
if (this->fd == FD_MAGIC_NUMBER)
{
sendq.clear();
return;
}
if ((sendq.length()) && (this->fd != FD_MAGIC_NUMBER))
{
int old_sendq_length = sendq.length();
int n_sent = ServerInstance->SE->Send(this, this->sendq.data(), this->sendq.length(), 0);
if (n_sent == -1)
{
if (errno == EAGAIN)
{
/* The socket buffer is full. This isnt fatal,
* try again later.
*/
ServerInstance->SE->WantWrite(this);
}
else
{
/* Fatal error, set write error and bail */
ServerInstance->Users->QuitUser(this, errno ? strerror(errno) : "Write error");
return;
}
}
else
{
/* advance the queue */
if (n_sent)
this->sendq = this->sendq.substr(n_sent);
/* update the user's stats counters */
this->bytes_out += n_sent;
this->cmds_out++;
if (n_sent != old_sendq_length)
this->ServerInstance->SE->WantWrite(this);
}
}
/* note: NOT else if! */
if (this->sendq.empty())
{
FOREACH_MOD(I_OnBufferFlushed,OnBufferFlushed(this));
}
}
void User::Oper(const std::string &opertype, const std::string &opername)
{
char* mycmd;
char* savept;
char* savept2;
try
{
this->modes[UM_OPERATOR] = 1;
this->WriteServ("MODE %s :+o", this->nick.c_str());
FOREACH_MOD(I_OnOper, OnOper(this, opertype));
ServerInstance->Logs->Log("OPER", DEFAULT, "%s!%s@%s opered as type: %s", this->nick.c_str(), this->ident.c_str(), this->host.c_str(), opertype.c_str());
this->oper.assign(opertype, 0, 512);
ServerInstance->Users->all_opers.push_back(this);
opertype_t::iterator iter_opertype = ServerInstance->Config->opertypes.find(this->oper.c_str());
if (iter_opertype != ServerInstance->Config->opertypes.end())
{
if (AllowedOperCommands)
AllowedOperCommands->clear();
else
AllowedOperCommands = new std::map<std::string, bool>;
if (!AllowedChanModes)
AllowedChanModes = new bool[64];
if (!AllowedUserModes)
AllowedUserModes = new bool[64];
memset(AllowedUserModes, 0, 64);
memset(AllowedChanModes, 0, 64);
char* Classes = strdup(iter_opertype->second);
char* myclass = strtok_r(Classes," ",&savept);
while (myclass)
{
operclass_t::iterator iter_operclass = ServerInstance->Config->operclass.find(myclass);
if (iter_operclass != ServerInstance->Config->operclass.end())
{
char* CommandList = strdup(iter_operclass->second.commandlist);
mycmd = strtok_r(CommandList," ",&savept2);
while (mycmd)
{
this->AllowedOperCommands->insert(std::make_pair(mycmd, true));
mycmd = strtok_r(NULL," ",&savept2);
}
free(CommandList);
this->AllowedUserModes['o' - 'A'] = true; // Call me paranoid if you want.
for (unsigned char* c = (unsigned char*)iter_operclass->second.umodelist; *c; ++c)
{
if (*c == '*')
{
memset(this->AllowedUserModes, (int)(true), 64);
}
else
{
this->AllowedUserModes[*c - 'A'] = true;
}
}
for (unsigned char* c = (unsigned char*)iter_operclass->second.cmodelist; *c; ++c)
{
if (*c == '*')
{
memset(this->AllowedChanModes, (int)(true), 64);
}
else
{
this->AllowedChanModes[*c - 'A'] = true;
}
}
}
myclass = strtok_r(NULL," ",&savept);
}
free(Classes);
}
FOREACH_MOD(I_OnPostOper,OnPostOper(this, opertype, opername));
}
catch (...)
{
ServerInstance->Logs->Log("OPER", DEBUG,"Exception in User::Oper()");
}
}
void User::UnOper()
{
if (IS_OPER(this))
{
/* Remove all oper only modes from the user when the deoper - Bug #466*/
std::string moderemove("-");
for (unsigned char letter = 'A'; letter <= 'z'; letter++)
{
if (letter != 'o')
{
ModeHandler* mh = ServerInstance->Modes->FindMode(letter, MODETYPE_USER);
if (mh && mh->NeedsOper())
moderemove += letter;
}
}
std::vector<std::string> parameters;
parameters.push_back(this->nick);
parameters.push_back(moderemove);
ServerInstance->Parser->CallHandler("MODE", parameters, this);
/* unset their oper type (what IS_OPER checks), and remove +o */
this->oper.clear();
this->modes[UM_OPERATOR] = 0;
/* remove the user from the oper list. Will remove multiple entries as a safeguard against bug #404 */
ServerInstance->Users->all_opers.remove(this);
if (AllowedOperCommands)
{
delete AllowedOperCommands;
AllowedOperCommands = NULL;
}
if (AllowedUserModes)
{
delete[] AllowedUserModes;
AllowedUserModes = NULL;
}
if (AllowedChanModes)
{
delete[] AllowedChanModes;
AllowedChanModes = NULL;
}
}
}
/* adds or updates an entry in the whowas list */
void User::AddToWhoWas()
{
Command* whowas_command = ServerInstance->Parser->GetHandler("WHOWAS");
if (whowas_command)
{
std::deque<classbase*> params;
params.push_back(this);
whowas_command->HandleInternal(WHOWAS_ADD, params);
}
}
/*
* Check class restrictions
*/
void User::CheckClass()
{
ConnectClass* a = this->MyClass;
if ((!a) || (a->GetType() == CC_DENY))
{
ServerInstance->Users->QuitUser(this, "Unauthorised connection");
return;
}
else if ((a->GetMaxLocal()) && (ServerInstance->Users->LocalCloneCount(this) > a->GetMaxLocal()))
{
ServerInstance->Users->QuitUser(this, "No more connections allowed from your host via this connect class (local)");
ServerInstance->SNO->WriteToSnoMask('A', "WARNING: maximum LOCAL connections (%ld) exceeded for IP %s", a->GetMaxLocal(), this->GetIPString());
return;
}
else if ((a->GetMaxGlobal()) && (ServerInstance->Users->GlobalCloneCount(this) > a->GetMaxGlobal()))
{
ServerInstance->Users->QuitUser(this, "No more connections allowed from your host via this connect class (global)");
ServerInstance->SNO->WriteToSnoMask('A', "WARNING: maximum GLOBAL connections (%ld) exceeded for IP %s", a->GetMaxGlobal(), this->GetIPString());
return;
}
this->nping = ServerInstance->Time() + a->GetPingTime() + ServerInstance->Config->dns_timeout;
}
bool User::CheckLines()
{
const char* check[] = { "G" , "K", NULL };
if (!this->exempt)
{
for (int n = 0; check[n]; ++n)
{
XLine *r = ServerInstance->XLines->MatchesLine(check[n], this);
if (r)
{
r->Apply(this);
return true;
}
}
}
return false;
}
void User::FullConnect()
{
ServerInstance->stats->statsConnects++;
this->idle_lastmsg = ServerInstance->Time();
/*
* You may be thinking "wtf, we checked this in User::AddClient!" - and yes, we did, BUT.
* At the time AddClient is called, we don't have a resolved host, by here we probably do - which
* may put the user into a totally seperate class with different restrictions! so we *must* check again.
* Don't remove this! -- w00t
*/
this->SetClass();
/* Check the password, if one is required by the user's connect class.
* This CANNOT be in CheckClass(), because that is called prior to PASS as well!
*/
if (this->MyClass && !this->MyClass->GetPass().empty() && !this->haspassed)
{
ServerInstance->Users->QuitUser(this, "Invalid password");
return;
}
if (this->CheckLines())
return;
this->WriteServ("NOTICE Auth :Welcome to \002%s\002!",ServerInstance->Config->Network);
this->WriteNumeric(RPL_WELCOME, "%s :Welcome to the %s IRC Network %s!%s@%s",this->nick.c_str(), ServerInstance->Config->Network, this->nick.c_str(), this->ident.c_str(), this->host.c_str());
this->WriteNumeric(RPL_YOURHOSTIS, "%s :Your host is %s, running version InspIRCd-1.2",this->nick.c_str(),ServerInstance->Config->ServerName);
this->WriteNumeric(RPL_SERVERCREATED, "%s :This server was created %s %s", this->nick.c_str(), __TIME__, __DATE__);
this->WriteNumeric(RPL_SERVERVERSION, "%s %s InspIRCd-1.2 %s %s %s", this->nick.c_str(), ServerInstance->Config->ServerName, ServerInstance->Modes->UserModeList().c_str(), ServerInstance->Modes->ChannelModeList().c_str(), ServerInstance->Modes->ParaModeList().c_str());
ServerInstance->Config->Send005(this);
this->WriteNumeric(RPL_YOURUUID, "%s %s :your unique ID", this->nick.c_str(), this->uuid.c_str());
this->ShowMOTD();
/* Now registered */
if (ServerInstance->Users->unregistered_count)
ServerInstance->Users->unregistered_count--;
/* Trigger LUSERS output, give modules a chance too */
int MOD_RESULT = 0;
std::string command("LUSERS");
std::vector<std::string> parameters;
FOREACH_RESULT(I_OnPreCommand, OnPreCommand(command, parameters, this, true, "LUSERS"));
if (!MOD_RESULT)
ServerInstance->CallCommandHandler(command, parameters, this);
/*
* We don't set REG_ALL until triggering OnUserConnect, so some module events don't spew out stuff
* for a user that doesn't exist yet.
*/
FOREACH_MOD(I_OnUserConnect,OnUserConnect(this));
this->registered = REG_ALL;
ServerInstance->PI->Introduce(this);
FOREACH_MOD(I_OnPostConnect,OnPostConnect(this));
ServerInstance->SNO->WriteToSnoMask('c',"Client connecting on port %d: %s!%s@%s [%s] [%s]", this->GetPort(), this->nick.c_str(), this->ident.c_str(), this->host.c_str(), this->GetIPString(), this->fullname.c_str());
ServerInstance->Logs->Log("BANCACHE", DEBUG, "BanCache: Adding NEGATIVE hit for %s", this->GetIPString());
ServerInstance->BanCache->AddHit(this->GetIPString(), "", "");
}
/** User::UpdateNick()
* re-allocates a nick in the user_hash after they change nicknames,
* returns a pointer to the new user as it may have moved
*/
User* User::UpdateNickHash(const char* New)
{
//user_hash::iterator newnick;
user_hash::iterator oldnick = ServerInstance->Users->clientlist->find(this->nick);
if (!irc::string(this->nick.c_str()).compare(New))
return oldnick->second;
if (oldnick == ServerInstance->Users->clientlist->end())
return NULL; /* doesnt exist */
User* olduser = oldnick->second;
(*(ServerInstance->Users->clientlist))[New] = olduser;
ServerInstance->Users->clientlist->erase(oldnick);
return olduser;
}
void User::InvalidateCache()
{
/* Invalidate cache */
cached_fullhost.clear();
cached_hostip.clear();
cached_makehost.clear();
cached_fullrealhost.clear();
}
bool User::ForceNickChange(const char* newnick)
{
int MOD_RESULT = 0;
this->InvalidateCache();
FOREACH_RESULT(I_OnUserPreNick,OnUserPreNick(this, newnick));
if (MOD_RESULT)
{
ServerInstance->stats->statsCollisions++;
return false;
}
std::deque<classbase*> dummy;
Command* nickhandler = ServerInstance->Parser->GetHandler("NICK");
if (nickhandler) // wtfbbq, when would this not be here
{
std::vector<std::string> parameters;
nickhandler->HandleInternal(1, dummy);
parameters.push_back(newnick);
bool result = (ServerInstance->Parser->CallHandler("NICK", parameters, this) == CMD_SUCCESS);
nickhandler->HandleInternal(0, dummy);
return result;
}
// Unreachable, we hope
return false;
}
void User::SetSockAddr(int protocol_family, const char* sip, int port)
{
this->cachedip = "";
switch (protocol_family)
{
#ifdef SUPPORT_IP6LINKS
case AF_INET6:
{
sockaddr_in6* sin = new sockaddr_in6;
sin->sin6_family = AF_INET6;
sin->sin6_port = port;
inet_pton(AF_INET6, sip, &sin->sin6_addr);
this->ip = (sockaddr*)sin;
}
break;
#endif
case AF_INET:
{
sockaddr_in* sin = new sockaddr_in;
sin->sin_family = AF_INET;
sin->sin_port = port;
inet_pton(AF_INET, sip, &sin->sin_addr);
this->ip = (sockaddr*)sin;
}
break;
default:
ServerInstance->Logs->Log("USERS",DEBUG,"Uh oh, I dont know protocol %d to be set on '%s'!", protocol_family, this->nick.c_str());
break;
}
}
int User::GetPort()
{
if (this->ip == NULL)
return 0;
switch (this->GetProtocolFamily())
{
#ifdef SUPPORT_IP6LINKS
case AF_INET6:
{
sockaddr_in6* sin = (sockaddr_in6*)this->ip;
return sin->sin6_port;
}
break;
#endif
case AF_INET:
{
sockaddr_in* sin = (sockaddr_in*)this->ip;
return sin->sin_port;
}
break;
default:
break;
}
return 0;
}
int User::GetProtocolFamily()
{
if (this->ip == NULL)
return 0;
sockaddr_in* sin = (sockaddr_in*)this->ip;
return sin->sin_family;
}
const char* User::GetCIDRMask(int range)
{
static char buf[44];
if (this->ip == NULL)
return "";
if (range < 0)
throw "Negative range, sorry, no.";
/*
* Original code written by Oliver Lupton (Om).
* Integrated by me. Thanks. :) -- w00t
*/
switch (this->GetProtocolFamily())
{
#ifdef SUPPORT_IP6LINKS
case AF_INET6:
{
/* unsigned char s6_addr[16]; */
struct in6_addr v6;
sockaddr_in6* sin;
int i, bytestozero, extrabits;
char buffer[40];
if(range > 128)
throw "CIDR mask width greater than address width (IPv6, 128 bit)";
/* Access the user's IP structure directly */
sin = (sockaddr_in6*)this->ip;
/* To create the CIDR mask we want to set all the bits after 'range' bits of the address
* to zero. This means the last (128 - range) bits of the address must be set to zero.
* Hence this number divided by 8 is the number of whole bytes from the end of the address
* which must be set to zero.
*/
bytestozero = (128 - range) / 8;
/* Some of the least significant bits of the next most significant byte may also have to
* be zeroed. The number of bits is the remainder of the above division.
*/
extrabits = (128 - range) % 8;
/* Populate our working struct with the parts of the user's IP which are required in the
* final CIDR mask. Set all the subsequent bytes to zero.
* (16 - bytestozero) is the number of bytes which must be populated with actual IP data.
*/
for(i = 0; i < (16 - bytestozero); i++)
{
v6.s6_addr[i] = sin->sin6_addr.s6_addr[i];
}
/* And zero all the remaining bytes in the IP. */
for(; i < 16; i++)
{
v6.s6_addr[i] = 0;
}
/* And finally, zero the extra bits required. */
v6.s6_addr[15 - bytestozero] = (v6.s6_addr[15 - bytestozero] >> extrabits) << extrabits;
snprintf(buf, 44, "%s/%d", inet_ntop(AF_INET6, &v6, buffer, 40), range);
return buf;
}
break;
#endif
case AF_INET:
{
struct in_addr v4;
sockaddr_in* sin;
char buffer[16];
if (range > 32)
throw "CIDR mask width greater than address width (IPv4, 32 bit)";
/* Users already have a sockaddr* pointer (User::ip) which contains either a v4 or v6 structure */
sin = (sockaddr_in*)this->ip;
v4.s_addr = sin->sin_addr.s_addr;
/* To create the CIDR mask we want to set all the bits after 'range' bits of the address
* to zero. This means the last (32 - range) bits of the address must be set to zero.
* This is done by shifting the value right and then back left by (32 - range) bits.
*/
if(range > 0)
{
v4.s_addr = ntohl(v4.s_addr);
v4.s_addr = (v4.s_addr >> (32 - range)) << (32 - range);
v4.s_addr = htonl(v4.s_addr);
}
else
{
/* a range of zero would cause a 32 bit value to be shifted by 32 bits.
* this has undefined behaviour, but for CIDR purposes the resulting mask
* from a.b.c.d/0 is 0.0.0.0/0
*/
v4.s_addr = 0;
}
snprintf(buf, 44, "%s/%d", inet_ntop(AF_INET, &v4, buffer, 16), range);
return buf;
}
break;
}
return ""; // unused, but oh well
}
const char* User::GetIPString(bool translate4in6)
{
static char buf[40];
if (this->ip == NULL)
return "";
if (!this->cachedip.empty())
return this->cachedip.c_str();
switch (this->GetProtocolFamily())
{
#ifdef SUPPORT_IP6LINKS
case AF_INET6:
{
static char temp[1024];
sockaddr_in6* sin = (sockaddr_in6*)this->ip;
inet_ntop(sin->sin6_family, &sin->sin6_addr, buf, sizeof(buf));
/* IP addresses starting with a : on irc are a Bad Thing (tm) */
if (*buf == ':')
{
strlcpy(&temp[1], buf, sizeof(temp) - 1);
*temp = '0';
if (translate4in6 && !strncmp(temp, "0::ffff:", 8))
{
this->cachedip = temp + 8;
return temp + 8;
}
this->cachedip = temp;
return temp;
}
this->cachedip = buf;
return buf;
}
break;
#endif
case AF_INET:
{
sockaddr_in* sin = (sockaddr_in*)this->ip;
inet_ntop(sin->sin_family, &sin->sin_addr, buf, sizeof(buf));
this->cachedip = buf;
return buf;
}
break;
default:
break;
}
// Unreachable, probably
return "";
}
/** NOTE: We cannot pass a const reference to this method.
* The string is changed by the workings of the method,
* so that if we pass const ref, we end up copying it to
* something we can change anyway. Makes sense to just let
* the compiler do that copy for us.
*/
void User::Write(std::string text)
{
if (!ServerInstance->SE->BoundsCheckFd(this))
return;
try
{
ServerInstance->Logs->Log("USEROUTPUT", DEBUG,"C[%d] O %s", this->GetFd(), text.c_str());
text.append("\r\n");
}
catch (...)
{
ServerInstance->Logs->Log("USEROUTPUT", DEBUG,"Exception in User::Write() std::string::append");
return;
}
if (this->io)
{
/* XXX: The lack of buffering here is NOT a bug, modules implementing this interface have to
* implement their own buffering mechanisms
*/
try
{
this->io->OnRawSocketWrite(this->fd, text.data(), text.length());
}
catch (CoreException& modexcept)
{
ServerInstance->Logs->Log("USEROUTPUT", DEBUG, "%s threw an exception: %s", modexcept.GetSource(), modexcept.GetReason());
}
}
else
{
this->AddWriteBuf(text);
}
ServerInstance->stats->statsSent += text.length();
this->ServerInstance->SE->WantWrite(this);
}
/** Write()
*/
void User::Write(const char *text, ...)
{
va_list argsPtr;
char textbuffer[MAXBUF];
va_start(argsPtr, text);
vsnprintf(textbuffer, MAXBUF, text, argsPtr);
va_end(argsPtr);
this->Write(std::string(textbuffer));
}
void User::WriteServ(const std::string& text)
{
char textbuffer[MAXBUF];
snprintf(textbuffer,MAXBUF,":%s %s",ServerInstance->Config->ServerName,text.c_str());
this->Write(std::string(textbuffer));
}
/** WriteServ()
* Same as Write(), except `text' is prefixed with `:server.name '.
*/
void User::WriteServ(const char* text, ...)
{
va_list argsPtr;
char textbuffer[MAXBUF];
va_start(argsPtr, text);
vsnprintf(textbuffer, MAXBUF, text, argsPtr);
va_end(argsPtr);
this->WriteServ(std::string(textbuffer));
}
void User::WriteNumeric(unsigned int numeric, const char* text, ...)
{
va_list argsPtr;
char textbuffer[MAXBUF];
va_start(argsPtr, text);
vsnprintf(textbuffer, MAXBUF, text, argsPtr);
va_end(argsPtr);
this->WriteNumeric(numeric, std::string(textbuffer));
}
void User::WriteNumeric(unsigned int numeric, const std::string &text)
{
char textbuffer[MAXBUF];
int MOD_RESULT = 0;
FOREACH_RESULT(I_OnNumeric, OnNumeric(this, numeric, text));
if (MOD_RESULT)
return;
snprintf(textbuffer,MAXBUF,":%s %03u %s",ServerInstance->Config->ServerName, numeric, text.c_str());
this->Write(std::string(textbuffer));
}
void User::WriteFrom(User *user, const std::string &text)
{
char tb[MAXBUF];
snprintf(tb,MAXBUF,":%s %s",user->GetFullHost().c_str(),text.c_str());
this->Write(std::string(tb));
}
/* write text from an originating user to originating user */
void User::WriteFrom(User *user, const char* text, ...)
{
va_list argsPtr;
char textbuffer[MAXBUF];
va_start(argsPtr, text);
vsnprintf(textbuffer, MAXBUF, text, argsPtr);
va_end(argsPtr);
this->WriteFrom(user, std::string(textbuffer));
}
/* write text to an destination user from a source user (e.g. user privmsg) */
void User::WriteTo(User *dest, const char *data, ...)
{
char textbuffer[MAXBUF];
va_list argsPtr;
va_start(argsPtr, data);
vsnprintf(textbuffer, MAXBUF, data, argsPtr);
va_end(argsPtr);
this->WriteTo(dest, std::string(textbuffer));
}
void User::WriteTo(User *dest, const std::string &data)
{
dest->WriteFrom(this, data);
}
void User::WriteCommon(const char* text, ...)
{
char textbuffer[MAXBUF];
va_list argsPtr;
if (this->registered != REG_ALL)
return;
va_start(argsPtr, text);
vsnprintf(textbuffer, MAXBUF, text, argsPtr);
va_end(argsPtr);
this->WriteCommon(std::string(textbuffer));
}
void User::WriteCommon(const std::string &text)
{
bool sent_to_at_least_one = false;
char tb[MAXBUF];
if (this->registered != REG_ALL)
return;
uniq_id++;
if (!already_sent)
InitializeAlreadySent(ServerInstance->SE);
/* We dont want to be doing this n times, just once */
snprintf(tb,MAXBUF,":%s %s",this->GetFullHost().c_str(),text.c_str());
std::string out = tb;
for (UCListIter v = this->chans.begin(); v != this->chans.end(); v++)
{
CUList* ulist = v->first->GetUsers();
for (CUList::iterator i = ulist->begin(); i != ulist->end(); i++)
{
if ((IS_LOCAL(i->first)) && (already_sent[i->first->fd] != uniq_id))
{
already_sent[i->first->fd] = uniq_id;
i->first->Write(out);
sent_to_at_least_one = true;
}
}
}
/*
* if the user was not in any channels, no users will receive the text. Make sure the user
* receives their OWN message for WriteCommon
*/
if (!sent_to_at_least_one)
{
this->Write(std::string(tb));
}
}
/* write a formatted string to all users who share at least one common
* channel, NOT including the source user e.g. for use in QUIT
*/
void User::WriteCommonExcept(const char* text, ...)
{
char textbuffer[MAXBUF];
va_list argsPtr;
va_start(argsPtr, text);
vsnprintf(textbuffer, MAXBUF, text, argsPtr);
va_end(argsPtr);
this->WriteCommonExcept(std::string(textbuffer));
}
void User::WriteCommonQuit(const std::string &normal_text, const std::string &oper_text)
{
char tb1[MAXBUF];
char tb2[MAXBUF];
if (this->registered != REG_ALL)
return;
uniq_id++;
if (!already_sent)
InitializeAlreadySent(ServerInstance->SE);
snprintf(tb1,MAXBUF,":%s QUIT :%s",this->GetFullHost().c_str(),normal_text.c_str());
snprintf(tb2,MAXBUF,":%s QUIT :%s",this->GetFullHost().c_str(),oper_text.c_str());
std::string out1 = tb1;
std::string out2 = tb2;
for (UCListIter v = this->chans.begin(); v != this->chans.end(); v++)
{
CUList *ulist = v->first->GetUsers();
for (CUList::iterator i = ulist->begin(); i != ulist->end(); i++)
{
if (this != i->first)
{
if ((IS_LOCAL(i->first)) && (already_sent[i->first->fd] != uniq_id))
{
already_sent[i->first->fd] = uniq_id;
i->first->Write(IS_OPER(i->first) ? out2 : out1);
}
}
}
}
}
void User::WriteCommonExcept(const std::string &text)
{
char tb1[MAXBUF];
std::string out1;
if (this->registered != REG_ALL)
return;
uniq_id++;
if (!already_sent)
InitializeAlreadySent(ServerInstance->SE);
snprintf(tb1,MAXBUF,":%s %s",this->GetFullHost().c_str(),text.c_str());
out1 = tb1;
for (UCListIter v = this->chans.begin(); v != this->chans.end(); v++)
{
CUList *ulist = v->first->GetUsers();
for (CUList::iterator i = ulist->begin(); i != ulist->end(); i++)
{
if (this != i->first)
{
if ((IS_LOCAL(i->first)) && (already_sent[i->first->fd] != uniq_id))
{
already_sent[i->first->fd] = uniq_id;
i->first->Write(out1);
}
}
}
}
}
void User::WriteWallOps(const std::string &text)
{
if (!IS_LOCAL(this))
return;
std::string wallop("WALLOPS :");
wallop.append(text);
for (std::vector<User*>::const_iterator i = ServerInstance->Users->local_users.begin(); i != ServerInstance->Users->local_users.end(); i++)
{
User* t = *i;
if (t->IsModeSet('w'))
this->WriteTo(t,wallop);
}
}
void User::WriteWallOps(const char* text, ...)
{
if (!IS_LOCAL(this))
return;
char textbuffer[MAXBUF];
va_list argsPtr;
va_start(argsPtr, text);
vsnprintf(textbuffer, MAXBUF, text, argsPtr);
va_end(argsPtr);
this->WriteWallOps(std::string(textbuffer));
}
/* return 0 or 1 depending if users u and u2 share one or more common channels
* (used by QUIT, NICK etc which arent channel specific notices)
*
* The old algorithm in 1.0 for this was relatively inefficient, iterating over
* the first users channels then the second users channels within the outer loop,
* therefore it was a maximum of x*y iterations (upon returning 0 and checking
* all possible iterations). However this new function instead checks against the
* channel's userlist in the inner loop which is a std::map<User*,User*>
* and saves us time as we already know what pointer value we are after.
* Don't quote me on the maths as i am not a mathematician or computer scientist,
* but i believe this algorithm is now x+(log y) maximum iterations instead.
*/
bool User::SharesChannelWith(User *other)
{
if ((!other) || (this->registered != REG_ALL) || (other->registered != REG_ALL))
return false;
/* Outer loop */
for (UCListIter i = this->chans.begin(); i != this->chans.end(); i++)
{
/* Eliminate the inner loop (which used to be ~equal in size to the outer loop)
* by replacing it with a map::find which *should* be more efficient
*/
if (i->first->HasUser(other))
return true;
}
return false;
}
bool User::ChangeName(const char* gecos)
{
if (!this->fullname.compare(gecos))
return true;
if (IS_LOCAL(this))
{
int MOD_RESULT = 0;
FOREACH_RESULT(I_OnChangeLocalUserGECOS,OnChangeLocalUserGECOS(this,gecos));
if (MOD_RESULT)
return false;
FOREACH_MOD(I_OnChangeName,OnChangeName(this,gecos));
}
this->fullname.assign(gecos, 0, ServerInstance->Config->Limits.MaxGecos);
return true;
}
bool User::ChangeDisplayedHost(const char* shost)
{
if (dhost == shost)
return true;
if (IS_LOCAL(this))
{
int MOD_RESULT = 0;
FOREACH_RESULT(I_OnChangeLocalUserHost,OnChangeLocalUserHost(this,shost));
if (MOD_RESULT)
return false;
FOREACH_MOD(I_OnChangeHost,OnChangeHost(this,shost));
}
if (this->ServerInstance->Config->CycleHosts)
this->WriteCommonExcept("QUIT :Changing hosts");
/* Fix by Om: User::dhost is 65 long, this was truncating some long hosts */
this->dhost.assign(shost, 0, 64);
this->InvalidateCache();
if (this->ServerInstance->Config->CycleHosts)
{
for (UCListIter i = this->chans.begin(); i != this->chans.end(); i++)
{
i->first->WriteAllExceptSender(this, false, 0, "JOIN %s", i->first->name.c_str());
std::string n = this->ServerInstance->Modes->ModeString(this, i->first);
if (n.length() > 0)
i->first->WriteAllExceptSender(this, true, 0, "MODE %s +%s", i->first->name.c_str(), n.c_str());
}
}
if (IS_LOCAL(this))
this->WriteNumeric(RPL_YOURDISPLAYEDHOST, "%s %s :is now your displayed host",this->nick.c_str(),this->dhost.c_str());
return true;
}
bool User::ChangeIdent(const char* newident)
{
if (!this->ident.compare(newident))
return true;
if (this->ServerInstance->Config->CycleHosts)
this->WriteCommonExcept("%s","QUIT :Changing ident");
this->ident.assign(newident, 0, ServerInstance->Config->Limits.IdentMax + 1);
this->InvalidateCache();
if (this->ServerInstance->Config->CycleHosts)
{
for (UCListIter i = this->chans.begin(); i != this->chans.end(); i++)
{
i->first->WriteAllExceptSender(this, false, 0, "JOIN %s", i->first->name.c_str());
std::string n = this->ServerInstance->Modes->ModeString(this, i->first);
if (n.length() > 0)
i->first->WriteAllExceptSender(this, true, 0, "MODE %s +%s", i->first->name.c_str(), n.c_str());
}
}
return true;
}
void User::SendAll(const char* command, const char* text, ...)
{
char textbuffer[MAXBUF];
char formatbuffer[MAXBUF];
va_list argsPtr;
va_start(argsPtr, text);
vsnprintf(textbuffer, MAXBUF, text, argsPtr);
va_end(argsPtr);
snprintf(formatbuffer,MAXBUF,":%s %s $* :%s", this->GetFullHost().c_str(), command, textbuffer);
std::string fmt = formatbuffer;
for (std::vector<User*>::const_iterator i = ServerInstance->Users->local_users.begin(); i != ServerInstance->Users->local_users.end(); i++)
{
(*i)->Write(fmt);
}
}
std::string User::ChannelList(User* source)
{
std::string list;
for (UCListIter i = this->chans.begin(); i != this->chans.end(); i++)
{
/* If the target is the same as the sender, let them see all their channels.
* If the channel is NOT private/secret OR the user shares a common channel
* If the user is an oper, and the <options:operspywhois> option is set.
*/
if ((source == this) || (IS_OPER(source) && ServerInstance->Config->OperSpyWhois) || (((!i->first->IsModeSet('p')) && (!i->first->IsModeSet('s'))) || (i->first->HasUser(source))))
{
list.append(i->first->GetPrefixChar(this)).append(i->first->name).append(" ");
}
}
return list;
}
void User::SplitChanList(User* dest, const std::string &cl)
{
std::string line;
std::ostringstream prefix;
std::string::size_type start, pos, length;
prefix << this->nick << " " << dest->nick << " :";
line = prefix.str();
int namelen = strlen(ServerInstance->Config->ServerName) + 6;
for (start = 0; (pos = cl.find(' ', start)) != std::string::npos; start = pos+1)
{
length = (pos == std::string::npos) ? cl.length() : pos;
if (line.length() + namelen + length - start > 510)
{
ServerInstance->SendWhoisLine(this, dest, 319, "%s", line.c_str());
line = prefix.str();
}
if(pos == std::string::npos)
{
line.append(cl.substr(start, length - start));
break;
}
else
{
line.append(cl.substr(start, length - start + 1));
}
}
if (line.length())
{
ServerInstance->SendWhoisLine(this, dest, 319, "%s", line.c_str());
}
}
/*
* Sets a user's connection class.
* If the class name is provided, it will be used. Otherwise, the class will be guessed using host/ip/ident/etc.
* NOTE: If the <ALLOW> or <DENY> tag specifies an ip, and this user resolves,
* then their ip will be taken as 'priority' anyway, so for example,
* <connect allow="127.0.0.1"> will match joe!bloggs@localhost
*/
ConnectClass* User::SetClass(const std::string &explicit_name)
{
ConnectClass *found = NULL;
if (!IS_LOCAL(this))
return NULL;
ServerInstance->Logs->Log("CONNECTCLASS", DEBUG, "Setting connect class for UID %s", this->uuid.c_str());
if (!explicit_name.empty())
{
for (ClassVector::iterator i = ServerInstance->Config->Classes.begin(); i != ServerInstance->Config->Classes.end(); i++)
{
ConnectClass* c = *i;
if (c->GetDisabled())
continue; // can't possibly match, removed from conf
if (explicit_name == c->GetName())
{
ServerInstance->Logs->Log("CONNECTCLASS", DEBUG, "Explicitly set to %s", explicit_name.c_str());
found = c;
}
}
}
else
{
for (ClassVector::iterator i = ServerInstance->Config->Classes.begin(); i != ServerInstance->Config->Classes.end(); i++)
{
ConnectClass* c = *i;
if (c->GetType() == CC_ALLOW)
{
ServerInstance->Logs->Log("CONNECTCLASS", DEBUG, "ALLOW %s %d %s", c->GetHost().c_str(), c->GetPort(), c->GetName().c_str());
}
else
{
ServerInstance->Logs->Log("CONNECTCLASS", DEBUG, "DENY %s %d %s", c->GetHost().c_str(), c->GetPort(), c->GetName().c_str());
}
/* if it's disabled, we can't match this one. */
if (c->GetDisabled())
{
ServerInstance->Logs->Log("CONNECTCLASS", DEBUG, "Class disabled");
continue;
}
/* check if host matches.. */
if (!InspIRCd::MatchCIDR(this->GetIPString(), c->GetHost(), NULL) &&
!InspIRCd::MatchCIDR(this->host, c->GetHost(), NULL))
{
ServerInstance->Logs->Log("CONNECTCLASS", DEBUG, "No host match (for %s)", c->GetHost().c_str());
continue;
}
/*
* deny change if change will take class over the limit check it HERE, not after we found a matching class,
* because we should attempt to find another class if this one doesn't match us. -- w00t
*/
if (c->limit && (c->RefCount + 1 >= c->limit))
{
ServerInstance->Logs->Log("CONNECTCLASS", DEBUG, "OOPS: Connect class limit (%lu) hit, denying", c->limit);
continue;
}
/* if it requires a port ... */
if (c->GetPort())
{
ServerInstance->Logs->Log("CONNECTCLASS", DEBUG, "Requires port (%d)", c->GetPort());
/* and our port doesn't match, fail. */
if (this->GetPort() != c->GetPort())
{
ServerInstance->Logs->Log("CONNECTCLASS", DEBUG, "Port match failed (%d)", this->GetPort());
continue;
}
}
/* we stop at the first class that meets ALL critera. */
found = c;
break;
}
}
/*
* Okay, assuming we found a class that matches.. switch us into that class, keeping refcounts up to date.
*/
if (found)
{
/* only fiddle with refcounts if they are already in a class .. */
if (this->MyClass)
{
if (found == this->MyClass) // no point changing this shit :P
return this->MyClass;
this->MyClass->RefCount--;
ServerInstance->Logs->Log("USERS", DEBUG, "Untying user from connect class -- refcount: %lu", this->MyClass->RefCount);
}
this->MyClass = found;
this->MyClass->RefCount++;
ServerInstance->Logs->Log("USERS", DEBUG, "User tied to new class -- connect refcount now: %lu", this->MyClass->RefCount);
}
return this->MyClass;
}
/* looks up a users password for their connection class (<ALLOW>/<DENY> tags)
* NOTE: If the <ALLOW> or <DENY> tag specifies an ip, and this user resolves,
* then their ip will be taken as 'priority' anyway, so for example,
* <connect allow="127.0.0.1"> will match joe!bloggs@localhost
*/
ConnectClass* User::GetClass()
{
return this->MyClass;
}
void User::PurgeEmptyChannels()
{
std::vector<Channel*> to_delete;
// firstly decrement the count on each channel
for (UCListIter f = this->chans.begin(); f != this->chans.end(); f++)
{
f->first->RemoveAllPrefixes(this);
if (f->first->DelUser(this) == 0)
{
/* No users left in here, mark it for deletion */
try
{
to_delete.push_back(f->first);
}
catch (...)
{
ServerInstance->Logs->Log("USERS", DEBUG,"Exception in User::PurgeEmptyChannels to_delete.push_back()");
}
}
}
for (std::vector<Channel*>::iterator n = to_delete.begin(); n != to_delete.end(); n++)
{
Channel* thischan = *n;
chan_hash::iterator i2 = ServerInstance->chanlist->find(thischan->name);
if (i2 != ServerInstance->chanlist->end())
{
FOREACH_MOD(I_OnChannelDelete,OnChannelDelete(i2->second));
delete i2->second;
ServerInstance->chanlist->erase(i2);
this->chans.erase(*n);
}
}
this->UnOper();
}
void User::ShowMOTD()
{
if (!ServerInstance->Config->MOTD.size())
{
this->WriteNumeric(ERR_NOMOTD, "%s :Message of the day file is missing.",this->nick.c_str());
return;
}
this->WriteNumeric(RPL_MOTDSTART, "%s :%s message of the day", this->nick.c_str(), ServerInstance->Config->ServerName);
for (file_cache::iterator i = ServerInstance->Config->MOTD.begin(); i != ServerInstance->Config->MOTD.end(); i++)
this->WriteNumeric(RPL_MOTD, "%s :- %s",this->nick.c_str(),i->c_str());
this->WriteNumeric(RPL_ENDOFMOTD, "%s :End of message of the day.", this->nick.c_str());
}
void User::ShowRULES()
{
if (!ServerInstance->Config->RULES.size())
{
this->WriteNumeric(ERR_NORULES, "%s :RULES File is missing",this->nick.c_str());
return;
}
this->WriteNumeric(RPL_RULESTART, "%s :- %s Server Rules -",this->nick.c_str(),ServerInstance->Config->ServerName);
for (file_cache::iterator i = ServerInstance->Config->RULES.begin(); i != ServerInstance->Config->RULES.end(); i++)
this->WriteNumeric(RPL_RULES, "%s :- %s",this->nick.c_str(),i->c_str());
this->WriteNumeric(RPL_RULESEND, "%s :End of RULES command.",this->nick.c_str());
}
void User::HandleEvent(EventType et, int errornum)
{
if (this->quitting) // drop everything, user is due to be quit
return;
switch (et)
{
case EVENT_READ:
ServerInstance->ProcessUser(this);
break;
case EVENT_WRITE:
this->FlushWriteBuf();
break;
case EVENT_ERROR:
ServerInstance->Users->QuitUser(this, errornum ? strerror(errornum) : "Client closed the connection");
break;
}
}
void User::SetOperQuit(const std::string &oquit)
{
operquitmsg = oquit;
}
const std::string& User::GetOperQuit()
{
return operquitmsg;
}
void User::IncreasePenalty(int increase)
{
this->Penalty += increase;
}
void User::DecreasePenalty(int decrease)
{
this->Penalty -= decrease;
}
VisData::VisData()
{
}
VisData::~VisData()
{
}
bool VisData::VisibleTo(User* user)
{
return true;
}