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Update comment that says we dont send simplemodes in FJOIN, we do now.
git-svn-id: http://svn.inspircd.org/repository/trunk/inspircd@10635 e03df62e-2008-0410-955e-edbf42e46eb7
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@ -49,13 +49,6 @@ bool TreeSocket::ForceJoin(const std::string &source, std::deque<std::string> &p
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* The winning side on the other hand will ignore all user modes from the
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* losing side, so only its own modes get applied. Life is simple for those
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* who succeed at internets. :-)
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*
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* NOTE: Unlike TS6 and dreamforge and other protocols which have SJOIN,
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* FJOIN does not contain the simple-modes such as +iklmnsp. Why not,
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* you ask? Well, quite simply because we don't need to. They'll be sent
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* after the FJOIN by FMODE, and FMODE is timestamped, so in the event
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* the losing side sends any modes for the channel which shouldnt win,
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* they wont as their timestamp will be too high :-)
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*/
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if (params.size() < 3)
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return true;
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