Update comment that says we dont send simplemodes in FJOIN, we do now.

git-svn-id: http://svn.inspircd.org/repository/trunk/inspircd@10635 e03df62e-2008-0410-955e-edbf42e46eb7
This commit is contained in:
brain 2008-10-10 13:10:59 +00:00
parent e68b35af5d
commit 1ccbfbd413

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@ -49,13 +49,6 @@ bool TreeSocket::ForceJoin(const std::string &source, std::deque<std::string> &p
* The winning side on the other hand will ignore all user modes from the
* losing side, so only its own modes get applied. Life is simple for those
* who succeed at internets. :-)
*
* NOTE: Unlike TS6 and dreamforge and other protocols which have SJOIN,
* FJOIN does not contain the simple-modes such as +iklmnsp. Why not,
* you ask? Well, quite simply because we don't need to. They'll be sent
* after the FJOIN by FMODE, and FMODE is timestamped, so in the event
* the losing side sends any modes for the channel which shouldnt win,
* they wont as their timestamp will be too high :-)
*/
if (params.size() < 3)
return true;