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Add the OnServerBurst hook and fix the docs for OnServerLink.
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@ -61,11 +61,16 @@ class ServerProtocol::LinkEventListener
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{
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}
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/** Fired when a server finishes burst
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* @param server Server that recently linked and finished burst
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/** Fired when a server has linked to the network.
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* @param server Server that recently linked.
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*/
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virtual void OnServerLink(const Server* server) { }
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/** Fired when a server has finished bursting.
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* @param server Server that recently finished bursting.
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*/
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virtual void OnServerBurst(const Server* server) { }
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/** Fired when a server splits
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* @param server Server that split
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* @param error Whether the server split because of an error.
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@ -167,6 +167,7 @@ void TreeServer::FinishBurst()
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unsigned long bursttime = ts - this->StartBurst;
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ServerInstance->SNO->WriteToSnoMask(Parent == Utils->TreeRoot ? 'l' : 'L', "Received end of netburst from \002%s\002 (burst time: %lu %s)",
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GetName().c_str(), (bursttime > 10000 ? bursttime / 1000 : bursttime), (bursttime > 10000 ? "secs" : "msecs"));
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FOREACH_MOD_CUSTOM(Utils->Creator->GetLinkEventProvider(), ServerProtocol::LinkEventListener, OnServerBurst, (this));
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StartBurst = 0;
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FinishBurstInternal();
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