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Finally finished documenting new mode parser. Lots of comments.
git-svn-id: http://svn.inspircd.org/repository/trunk/inspircd@4242 e03df62e-2008-0410-955e-edbf42e46eb7
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include/mode.h
114
include/mode.h
@ -17,8 +17,7 @@
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#ifndef __MODE_H
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#define __MODE_H
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// include the common header files
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/* include the common header files */
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#include <typeinfo>
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#include <iostream>
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#include <string>
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@ -184,20 +183,69 @@ class ModeHandler
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virtual bool CheckTimeStamp(time_t theirs, time_t ours, const std::string &their_param, const std::string &our_param, chanrec* channel);
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};
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/**
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* The ModeWatcher class can be used to alter the behaviour of a mode implemented
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* by the core or by another module. To use ModeWatcher, derive a class from it,
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* and attach it to the mode using Server::AddModeWatcher and Server::DelModeWatcher.
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* A ModeWatcher will be called both before and after the mode change.
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*/
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class ModeWatcher
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{
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protected:
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/**
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* The mode letter this class is watching
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*/
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char mode;
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/**
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* The mode type being watched (user or channel)
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*/
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ModeType m_type;
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public:
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/**
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* The constructor initializes the mode and the mode type
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*/
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ModeWatcher(char modeletter, ModeType type);
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/**
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* The default destructor does nothing.
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*/
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virtual ~ModeWatcher();
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/**
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* Get the mode character being watched
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* @return The mode character being watched
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*/
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char GetModeChar();
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/**
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* Get the mode type being watched
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* @return The mode type being watched (user or channel)
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*/
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ModeType GetModeType();
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virtual bool BeforeMode(userrec* source, userrec* dest, chanrec* channel, std::string ¶meter, bool adding, ModeType type); /* Can change the mode parameter */
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/**
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* Before the mode character is processed by its handler, this method will be called.
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* @param source The sender of the mode
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* @param dest The target user for the mode, if you are watching a user mode
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* @param channel The target channel for the mode, if you are watching a channel mode
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* @param parameter The parameter of the mode, if the mode is supposed to have a parameter.
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* If you alter the parameter you are given, the mode handler will see your atered version
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* when it handles the mode.
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* @param adding True if the mode is being added and false if it is being removed
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* @type The mode type, either MODETYPE_USER or MODETYPE_CHANNEL
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* @return True to allow the mode change to go ahead, false to abort it. If you abort the
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* change, the mode handler (and ModeWatcher::AfterMode()) will never see the mode change.
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*/
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virtual bool BeforeMode(userrec* source, userrec* dest, chanrec* channel, std::string ¶meter, bool adding, ModeType type);
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/**
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* After the mode character has been processed by the ModeHandler, this method will be called.
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* @param source The sender of the mode
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* @param dest The target user for the mode, if you are watching a user mode
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* @param channel The target channel for the mode, if you are watching a channel mode
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* @param parameter The parameter of the mode, if the mode is supposed to have a parameter.
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* You cannot alter the parameter here, as the mode handler has already processed it.
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* @param adding True if the mode is being added and false if it is being removed
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* @type The mode type, either MODETYPE_USER or MODETYPE_CHANNEL
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*/
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virtual void AfterMode(userrec* source, userrec* dest, chanrec* channel, const std::string ¶meter, bool adding, ModeType type);
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};
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@ -219,27 +267,81 @@ class ModeParser
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* we have 256 lists of them.
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*/
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std::vector<ModeWatcher*> modewatchers[256];
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/**
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* Displays the current modes of a channel or user.
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* Used by ModeParser::Process.
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*/
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void DisplayCurrentModes(userrec *user, userrec* targetuser, chanrec* targetchannel, const char* text);
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public:
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/**
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* The constructor initializes all the RFC basic modes by using ModeParserAddMode().
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*/
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ModeParser();
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/**
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* Used to check if user 'd' should be allowed to do operation 'MASK' on channel 'chan'.
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* for example, should 'user A' be able to 'op' on 'channel B'.
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*/
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static userrec* SanityChecks(userrec *user,const char *dest,chanrec *chan,int status);
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/**
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* Grant a built in privilage (e.g. ops, halfops, voice) to a user on a channel
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*/
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static const char* Grant(userrec *d,chanrec *chan,int MASK);
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/**
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* Revoke a built in privilage (e.g. ops, halfops, voice) to a user on a channel
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*/
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static const char* Revoke(userrec *d,chanrec *chan,int MASK);
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/**
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* Tidy a banmask. This makes a banmask 'acceptable' if fields are left out.
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* E.g.
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*
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* nick -> nick!*@*
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*
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* nick!ident -> nick!ident@*
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*
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* host.name -> *!*@host.name
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*
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* ident@host.name -> *!ident@host.name
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*
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* This method can be used on both IPV4 and IPV6 user masks.
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*/
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static void CleanMask(std::string &mask);
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static void BuildModeString(userrec* user);
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/**
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* Add a mode to the mode parser. The modeletter parameter
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* is purely to save on doing a lookup in the function, as
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* strictly it could be obtained via ModeHandler::GetModeChar().
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* @return True if the mode was successfully added.
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*/
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bool AddMode(ModeHandler* mh, unsigned const char modeletter);
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/**
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* Process a set of mode changes from a server or user.
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* @param parameters The parameters of the mode change, in the format
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* they would be from a MODE command.
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* @param pcnt The number of items in the parameters array
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* @param user The user setting or removing the modes. When the modes are set
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* by a server, an 'uninitialized' userrec is used, where *user::nick == NULL
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* and *user->server == NULL.
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* @param servermode True if a server is setting the mode.
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*/
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void Process(char **parameters, int pcnt, userrec *user, bool servermode);
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};
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/**
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* Command handler class for the MODE command.
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* put here for completeness.
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*/
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class cmd_mode : public command_t
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{
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public:
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/**
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* Standard constructor
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*/
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cmd_mode () : command_t("MODE",0,1) { }
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/**
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* Handle MODE
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*/
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void Handle(char **parameters, int pcnt, userrec *user);
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};
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