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Backported Shawn's NoSnoticeStack code from insp21
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@ -598,7 +598,11 @@
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# invitebypassmodes: This allows /invite to bypass other channel modes.
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# (Such as +k, +j, +l, etc)
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invitebypassmodes="yes">
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invitebypassmodes="yes"
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# nosnoticestack: This prevents snotices from 'stacking' and giving you
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# the message saying '(last message repeated X times)'. Defaults to no.
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nosnoticestack="no">
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#-#-#-#-#-#-#-#-#-#-#-# PERFORMANCE CONFIGURATION #-#-#-#-#-#-#-#-#-#-#
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@ -581,6 +581,10 @@ class CoreExport ServerConfig
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*/
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bool InvBypassModes;
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/** If this value is true, snotices will not stack when repeats are sent
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*/
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bool NoSnoticeStack;
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};
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/** The background thread for config reading, so that reading from executable includes
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@ -505,6 +505,7 @@ void ServerConfig::Fill()
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Limits.MaxGecos = ConfValue("limits")->getInt("maxgecos", 128);
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Limits.MaxAway = ConfValue("limits")->getInt("maxaway", 200);
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InvBypassModes = options->getBool("invitebypassmodes", true);
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NoSnoticeStack = options->getBool("nosnoticestack", false);
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range(SoftLimit, 10, ServerInstance->SE->GetMaxFds(), ServerInstance->SE->GetMaxFds(), "<performance:softlimit>");
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range(MaxConn, 0, SOMAXCONN, SOMAXCONN, "<performance:somaxconn>");
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@ -83,7 +83,7 @@ SnomaskManager::SnomaskManager()
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void Snomask::SendMessage(const std::string &message, char mysnomask)
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{
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if (message != LastMessage || mysnomask != LastLetter)
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if (ServerInstance->Config->NoSnoticeStack || message != LastMessage || mysnomask != LastLetter)
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{
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this->Flush();
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LastMessage = message;
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