140 lines
4.5 KiB
C++

/*
* InspIRCd -- Internet Relay Chat Daemon
*
* Copyright (C) 2015 Attila Molnar <attilamolnar@hush.com>
* Copyright (C) 2013, 2017-2019, 2022-2024 Sadie Powell <sadie@witchery.services>
* Copyright (C) 2012 Robby <robby@chatbelgie.be>
* Copyright (C) 2009 Daniel De Graaf <danieldg@inspircd.org>
*
* This file is part of InspIRCd. InspIRCd is free software: you can
* redistribute it and/or modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation, version 2.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
namespace ServerProtocol
{
class LinkEventListener;
class MessageEventListener;
class RouteEventListener;
class SyncEventListener;
}
enum
{
// From ircu.
RPL_MAP = 15,
RPL_ENDMAP = 17,
// InspIRCd-specific.
RPL_MAPUSERS = 18,
};
class ServerProtocol::LinkEventListener
: public Events::ModuleEventListener
{
public:
LinkEventListener(Module* mod, unsigned int eventprio = DefaultPriority)
: ModuleEventListener(mod, "event/server-link", eventprio)
{
}
/** Fired when a server has linked to the network.
* @param server Server that recently linked.
*/
virtual void OnServerLink(const Server* server) { }
/** Fired when a server has finished bursting.
* @param server Server that recently finished bursting.
*/
virtual void OnServerBurst(const Server* server) { }
/** Fired when a server splits
* @param server Server that split
* @param error Whether the server split because of an error.
*/
virtual void OnServerSplit(const Server* server, bool error) { }
};
class ServerProtocol::MessageEventListener
: public Events::ModuleEventListener
{
public:
MessageEventListener(Module* mod, unsigned int eventprio = DefaultPriority)
: ModuleEventListener(mod, "event/server-message", eventprio)
{
}
/** Fired when a server message is being sent by a user.
* @param source The user who sent the message.
* @param name The name of the command which was sent.
* @param tags The tags which will be sent with the message.
*/
virtual void OnBuildUserMessage(const User* source, const char* name, ClientProtocol::TagMap& tags) { }
/** Fired when a server message is being sent by a server.
* @param source The server who sent the message.
* @param name The name of the command which was sent.
* @param tags The tags which will be sent with the message.
*/
virtual void OnBuildServerMessage(const Server* source, const char* name, ClientProtocol::TagMap& tags) { }
};
class ServerProtocol::RouteEventListener
: public Events::ModuleEventListener
{
public:
RouteEventListener(Module* mod, unsigned int eventprio = DefaultPriority)
: ModuleEventListener(mod, "event/server-route", eventprio)
{
}
/** Fired when a channel message is being routed across the network.
* @param channel The channel which is having a message sent to it.
* @param server The server which might have a message routed to it.
* @return Either MOD_RES_ALLOW to always send the message to the server, MOD_RES_DENY to never
* send the message to the server, or MOD_RES_PASSTHRU to not handle the event.
*/
virtual ModResult OnRouteMessage(const Channel* channel, const Server* server) { return MOD_RES_PASSTHRU; }
};
class ServerProtocol::SyncEventListener
: public Events::ModuleEventListener
{
public:
SyncEventListener(Module* mod, unsigned int eventprio = DefaultPriority)
: ModuleEventListener(mod, "event/server-sync", eventprio)
{
}
/** Allows modules to synchronize user metadata during a netburst. This will
* be called for every user visible on your side of the burst.
* @param user The user being synchronized.
* @param server The target of the burst.
*/
virtual void OnSyncUser(User* user, Server& server) { }
/** Allows modules to synchronize channel metadata during a netburst. This will
* be called for every channel visible on your side of the burst.
* @param chan The channel being synchronized.
* @param server The target of the burst.
*/
virtual void OnSyncChannel(Channel* chan, Server& server) { }
/** Allows modules to synchronize network metadata during a netburst.
* @param server The target of the burst.
*/
virtual void OnSyncNetwork(Server& server) { }
};