mirror of
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140 lines
4.5 KiB
C++
140 lines
4.5 KiB
C++
/*
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* InspIRCd -- Internet Relay Chat Daemon
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*
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* Copyright (C) 2015 Attila Molnar <attilamolnar@hush.com>
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* Copyright (C) 2013, 2017-2019, 2022-2024 Sadie Powell <sadie@witchery.services>
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* Copyright (C) 2012 Robby <robby@chatbelgie.be>
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* Copyright (C) 2009 Daniel De Graaf <danieldg@inspircd.org>
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*
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* This file is part of InspIRCd. InspIRCd is free software: you can
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* redistribute it and/or modify it under the terms of the GNU General Public
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* License as published by the Free Software Foundation, version 2.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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namespace ServerProtocol
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{
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class LinkEventListener;
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class MessageEventListener;
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class RouteEventListener;
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class SyncEventListener;
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}
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enum
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{
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// From ircu.
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RPL_MAP = 15,
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RPL_ENDMAP = 17,
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// InspIRCd-specific.
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RPL_MAPUSERS = 18,
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};
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class ServerProtocol::LinkEventListener
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: public Events::ModuleEventListener
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{
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public:
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LinkEventListener(Module* mod, unsigned int eventprio = DefaultPriority)
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: ModuleEventListener(mod, "event/server-link", eventprio)
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{
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}
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/** Fired when a server has linked to the network.
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* @param server Server that recently linked.
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*/
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virtual void OnServerLink(const Server* server) { }
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/** Fired when a server has finished bursting.
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* @param server Server that recently finished bursting.
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*/
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virtual void OnServerBurst(const Server* server) { }
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/** Fired when a server splits
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* @param server Server that split
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* @param error Whether the server split because of an error.
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*/
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virtual void OnServerSplit(const Server* server, bool error) { }
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};
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class ServerProtocol::MessageEventListener
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: public Events::ModuleEventListener
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{
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public:
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MessageEventListener(Module* mod, unsigned int eventprio = DefaultPriority)
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: ModuleEventListener(mod, "event/server-message", eventprio)
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{
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}
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/** Fired when a server message is being sent by a user.
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* @param source The user who sent the message.
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* @param name The name of the command which was sent.
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* @param tags The tags which will be sent with the message.
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*/
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virtual void OnBuildUserMessage(const User* source, const char* name, ClientProtocol::TagMap& tags) { }
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/** Fired when a server message is being sent by a server.
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* @param source The server who sent the message.
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* @param name The name of the command which was sent.
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* @param tags The tags which will be sent with the message.
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*/
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virtual void OnBuildServerMessage(const Server* source, const char* name, ClientProtocol::TagMap& tags) { }
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};
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class ServerProtocol::RouteEventListener
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: public Events::ModuleEventListener
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{
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public:
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RouteEventListener(Module* mod, unsigned int eventprio = DefaultPriority)
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: ModuleEventListener(mod, "event/server-route", eventprio)
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{
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}
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/** Fired when a channel message is being routed across the network.
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* @param channel The channel which is having a message sent to it.
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* @param server The server which might have a message routed to it.
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* @return Either MOD_RES_ALLOW to always send the message to the server, MOD_RES_DENY to never
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* send the message to the server, or MOD_RES_PASSTHRU to not handle the event.
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*/
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virtual ModResult OnRouteMessage(const Channel* channel, const Server* server) { return MOD_RES_PASSTHRU; }
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};
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class ServerProtocol::SyncEventListener
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: public Events::ModuleEventListener
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{
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public:
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SyncEventListener(Module* mod, unsigned int eventprio = DefaultPriority)
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: ModuleEventListener(mod, "event/server-sync", eventprio)
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{
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}
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/** Allows modules to synchronize user metadata during a netburst. This will
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* be called for every user visible on your side of the burst.
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* @param user The user being synchronized.
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* @param server The target of the burst.
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*/
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virtual void OnSyncUser(User* user, Server& server) { }
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/** Allows modules to synchronize channel metadata during a netburst. This will
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* be called for every channel visible on your side of the burst.
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* @param chan The channel being synchronized.
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* @param server The target of the burst.
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*/
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virtual void OnSyncChannel(Channel* chan, Server& server) { }
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/** Allows modules to synchronize network metadata during a netburst.
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* @param server The target of the burst.
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*/
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virtual void OnSyncNetwork(Server& server) { }
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};
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