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1252 lines
53 KiB
C++
1252 lines
53 KiB
C++
/*
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* InspIRCd -- Internet Relay Chat Daemon
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*
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* Copyright (C) 2020 Matt Schatz <genius3000@g3k.solutions>
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* Copyright (C) 2019 iwalkalone <iwalkalone69@gmail.com>
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* Copyright (C) 2013 Adam <Adam@anope.org>
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* Copyright (C) 2012-2016, 2018 Attila Molnar <attilamolnar@hush.com>
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* Copyright (C) 2012-2013, 2017-2022 Sadie Powell <sadie@witchery.services>
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* Copyright (C) 2012 Robby <robby@chatbelgie.be>
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* Copyright (C) 2009-2010 Daniel De Graaf <danieldg@inspircd.org>
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* Copyright (C) 2008 Thomas Stagner <aquanight@inspircd.org>
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* Copyright (C) 2007-2009 Robin Burchell <robin+git@viroteck.net>
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* Copyright (C) 2007 Oliver Lupton <om@inspircd.org>
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* Copyright (C) 2006-2007 Dennis Friis <peavey@inspircd.org>
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* Copyright (C) 2006 John Brooks <special@inspircd.org>
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* Copyright (C) 2003-2008 Craig Edwards <brain@inspircd.org>
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*
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* This file is part of InspIRCd. InspIRCd is free software: you can
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* redistribute it and/or modify it under the terms of the GNU General Public
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* License as published by the Free Software Foundation, version 2.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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class DLLManager;
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/** Used to specify the behaviour of a module. */
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enum ModuleFlags
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{
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/** The module has no special attributes. */
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VF_NONE = 0,
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/** The module is a coremod and can be assumed to be loaded on all servers. */
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VF_CORE = 1,
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/* The module is included with InspIRCd. */
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VF_VENDOR = 2,
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/** The module MUST be loaded on all servers on a network to link. */
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VF_COMMON = 4,
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/** The module SHOULD be loaded on all servers on a network for consistency. */
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VF_OPTCOMMON = 8
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};
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/** The event was explicitly allowed. */
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#define MOD_RES_ALLOW (ModResult(1))
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/** The event was not explicitly allowed or denied. */
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#define MOD_RES_PASSTHRU (ModResult(0))
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/** The event was explicitly denied. */
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#define MOD_RES_DENY (ModResult(-1))
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/** Represents the result of a module event. */
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class ModResult final
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{
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private:
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/** The underlying result value. */
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char result = 0;
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public:
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/** Creates a new instance of the ModResult class which defaults to MOD_RES_PASSTHRU. */
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ModResult() = default;
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/** Creates a new instance of the ModResult class with the specified value. */
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explicit ModResult(char res)
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: result(res)
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{
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}
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/** Determines whether this ModResult has.the same value as \p res */
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inline bool operator==(const ModResult& res) const
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{
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return result == res.result;
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}
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/** Determines whether this ModResult has.a different value to \p res */
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inline bool operator!=(const ModResult& res) const
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{
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return result != res.result;
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}
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/** Determines whether a non-MOD_RES_PASSTHRU result has been set. */
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inline bool operator!() const
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{
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return !result;
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}
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/** Checks whether the result is an MOD_RES_ALLOW or MOD_RES_PASSTHRU when the default is to allow. */
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inline bool check(bool def) const
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{
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return (result == 1 || (result == 0 && def));
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}
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/* Merges two results preferring MOD_RES_ALLOW to MOD_RES_DENY. */
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inline ModResult operator+(const ModResult& res) const
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{
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// If the results are identical or the other result is MOD_RES_PASSTHRU
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// then return this result.
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if (result == res.result || res.result == 0)
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return *this;
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// If this result is MOD_RES_PASSTHRU then return the other result.
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if (result == 0)
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return res;
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// Otherwise, they are different, and neither is MOD_RES_PASSTHRU.
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return MOD_RES_ALLOW;
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}
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};
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class CoreExport DataProvider
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: public ServiceProvider
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{
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public:
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DataProvider(Module* Creator, const std::string& Name)
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: ServiceProvider(Creator, Name, SERVICE_DATA) {}
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};
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/** Priority types which can be used by Module::Prioritize()
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*/
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enum Priority { PRIORITY_FIRST, PRIORITY_LAST, PRIORITY_BEFORE, PRIORITY_AFTER };
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/** Implementation-specific flags which may be set in Module::Implements()
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*/
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enum Implementation
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{
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I_OnAcceptConnection,
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I_OnAddLine,
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I_OnBackgroundTimer,
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I_OnBuildNeighborList,
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I_OnChangeConnectClass,
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I_OnChangeHost,
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I_OnChangeIdent,
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I_OnChangeRealHost,
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I_OnChangeRealName,
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I_OnChangeRemoteAddress,
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I_OnChannelDelete,
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I_OnChannelPreDelete,
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I_OnCheckBan,
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I_OnCheckChannelBan,
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I_OnCheckInvite,
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I_OnCheckKey,
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I_OnCheckLimit,
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I_OnCheckPassword,
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I_OnCheckReady,
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I_OnCommandBlocked,
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I_OnDecodeMetaData,
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I_OnDelLine,
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I_OnExpireLine,
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I_OnGarbageCollect,
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I_OnKill,
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I_OnLoadModule,
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I_OnMode,
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I_OnModuleRehash,
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I_OnNumeric,
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I_OnOperLogin,
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I_OnOperLogout,
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I_OnPostChangeConnectClass,
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I_OnPostChangeRealHost,
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I_OnPostCommand,
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I_OnPostConnect,
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I_OnPostJoin,
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I_OnPostOperLogin,
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I_OnPostOperLogout,
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I_OnPostTopicChange,
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I_OnPreChangeConnectClass,
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I_OnPreChangeHost,
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I_OnPreChangeRealName,
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I_OnPreCommand,
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I_OnPreMode,
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I_OnPreOperLogin,
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I_OnPreRehash,
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I_OnPreTopicChange,
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I_OnRawMode,
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I_OnSendSnotice,
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I_OnServiceAdd,
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I_OnServiceDel,
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I_OnShutdown,
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I_OnUnloadModule,
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I_OnUserConnect,
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I_OnUserDisconnect,
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I_OnUserInit,
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I_OnUserInvite,
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I_OnUserJoin,
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I_OnUserKick,
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I_OnUserMessage,
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I_OnUserMessageBlocked,
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I_OnUserPart,
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I_OnUserPostInit,
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I_OnUserPostMessage,
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I_OnUserPostNick,
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I_OnUserPreInvite,
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I_OnUserPreJoin,
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I_OnUserPreKick,
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I_OnUserPreMessage,
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I_OnUserPreNick,
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I_OnUserPreQuit,
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I_OnUserQuit,
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I_OnUserRegister,
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I_OnUserWrite,
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I_END
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};
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/** Base class for all InspIRCd modules
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* This class is the base class for InspIRCd modules. All modules must inherit from this class,
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* its methods will be called when irc server events occur. class inherited from module must be
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* instantiated by the ModuleFactory class (see relevant section) for the module to be initialised.
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*/
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class CoreExport Module
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: public Cullable
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, public usecountbase
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{
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protected:
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/** Initializes a new instance of the Module class.
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* @param mprops The properties of this module.
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* @param mdesc A description of this module.
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*/
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Module(int mprops, const std::string& mdesc);
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/** Detach an event from this module
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* @param i Event type to detach
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*/
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void DetachEvent(Implementation i);
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public:
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/** Data which is synchronised between servers on link. */
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typedef std::map<std::string, std::string, irc::insensitive_swo> LinkData;
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/** Data which is synchronised between servers on link. */
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typedef std::map<std::string, std::pair<std::optional<std::string>, std::optional<std::string>>, irc::insensitive_swo> LinkDataDiff;
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/** A list of modules. */
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typedef std::vector<Module*> List;
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/** File that this module was loaded from
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*/
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std::string ModuleSourceFile;
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/** Reference to the dlopen() value
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*/
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DLLManager* ModuleDLLManager = nullptr;
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/** If true, this module will be unloaded soon, further unload attempts will fail
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* Value is used by the ModuleManager internally, you should not modify it
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*/
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bool dying = false;
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/** A description of this module. */
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const std::string description;
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/** The properties of this module. */
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const int properties;
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/** Module setup
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* \exception ModuleException Throwing this class, or any class derived from ModuleException, causes loading of the module to abort.
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*/
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virtual void init() { }
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/** Clean up prior to destruction
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* If you override, you must call this AFTER your module's cleanup
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*/
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Cullable::Result Cull() override;
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/** Compares our link data to that of another server.
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* @param otherdata Link data from another server.
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* @param diffs The difference between the two sets of link data.
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*/
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virtual void CompareLinkData(const LinkData& otherdata, LinkDataDiff& diffs);
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/** Retrieves link compatibility data for this module.
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* @param data The location to store link compatibility data.
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* @param compatdata The location to store link compatibility data for older protocols.
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*/
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virtual void GetLinkData(LinkData& data, std::string& compatdata);
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/** Retrieves a string that represents the properties of this module. */
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std::string GetPropertyString() const;
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/** This method is called when you should reload module specific configuration:
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* on boot, on a /REHASH and on module load.
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* @param status The current status, can be inspected for more information.
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*/
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virtual void ReadConfig(ConfigStatus& status);
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/** Called when the hooks provided by a module need to be prioritised. */
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virtual void Prioritize();
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/** Called when a user connects.
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* The details of the connecting user are available to you in the parameter User* user
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* @param user The user who is connecting
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*/
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virtual void OnUserConnect(LocalUser* user);
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/** Called when before a user quits.
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* The details of the exiting user are available to you in the parameter User* user
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* This event is only called when the user is fully connected when they quit. To catch
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* raw disconnections, use the OnUserDisconnect method.
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* @param user The user who is quitting
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* @param message The user's quit message (as seen by non-opers)
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* @param oper_message The user's quit message (as seen by opers)
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*/
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virtual ModResult OnUserPreQuit(LocalUser* user, std::string& message, std::string& oper_message);
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/** Called when a user quits.
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* The details of the exiting user are available to you in the parameter User* user
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* This event is only called when the user is fully connected when they quit. To catch
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* raw disconnections, use the OnUserDisconnect method.
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* @param user The user who is quitting
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* @param message The user's quit message (as seen by non-opers)
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* @param oper_message The user's quit message (as seen by opers)
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*/
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virtual void OnUserQuit(User* user, const std::string& message, const std::string& oper_message);
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/** Called whenever a user's socket is closed.
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* The details of the exiting user are available to you in the parameter User* user
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* This event is called for all users, registered or not, as a cleanup method for modules
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* which might assign resources to user, such as dns lookups, objects and sockets.
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* @param user The user who is disconnecting
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*/
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virtual void OnUserDisconnect(LocalUser* user);
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/** Called whenever a channel is about to be deleted
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* @param chan The channel being deleted
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* @return An integer specifying whether or not the channel may be deleted. 0 for yes, 1 for no.
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*/
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virtual ModResult OnChannelPreDelete(Channel* chan);
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/** Called whenever a channel is deleted, either by QUIT, KICK or PART.
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* @param chan The channel being deleted
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*/
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virtual void OnChannelDelete(Channel* chan);
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/** Called when a user joins a channel.
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* The details of the joining user are available to you in the parameter User* user,
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* and the details of the channel they have joined is available in the variable Channel* channel
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* @param memb The channel membership being created
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* @param sync This is set to true if the JOIN is the result of a network sync and the remote user is being introduced
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* to a channel due to the network sync.
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* @param created This is true if the join created the channel
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* @param except_list A list of users not to send to.
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*/
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virtual void OnUserJoin(Membership* memb, bool sync, bool created, CUList& except_list);
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/** Called after a user joins a channel
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* Identical to OnUserJoin, but called immediately afterwards, when any linking module has
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* seen the join.
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* @param memb The channel membership created
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*/
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virtual void OnPostJoin(Membership* memb);
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/** Called when a user parts a channel.
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* The details of the leaving user are available to you in the parameter User* user,
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* and the details of the channel they have left is available in the variable Channel* channel
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* @param memb The channel membership being destroyed
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* @param partmessage The part message, or an empty string (may be modified)
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* @param except_list A list of users to not send to.
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*/
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virtual void OnUserPart(Membership* memb, std::string& partmessage, CUList& except_list);
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/** Called on rehash.
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* This method is called prior to a /REHASH or when a SIGHUP is received from the operating
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* system. This is called in all cases -- including when this server will not execute the
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* rehash because it is directed at a remote server.
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*
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* @param user The user performing the rehash, if any. If this is server initiated, the value of
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* this variable will be NULL.
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* @param parameter The (optional) parameter given to REHASH from the user. Empty when server
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* initiated.
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*/
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virtual void OnPreRehash(User* user, const std::string& parameter);
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/** Called on rehash.
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* This method is called when a user initiates a module-specific rehash. This can be used to do
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* expensive operations (such as reloading TLS certificates) that are not executed on a normal
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* rehash for efficiency. A rehash of this type does not reload the core configuration.
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*
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* @param user The user performing the rehash.
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* @param parameter The parameter given to REHASH
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*/
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virtual void OnModuleRehash(User* user, const std::string& parameter);
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/** Called whenever a snotice is about to be sent to a snomask.
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* snomask and type may both be modified; the message may not.
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* @param snomask The snomask the message is going to (e.g. 'A')
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* @param type The textual description the snomask will go to (e.g. 'OPER')
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* @param message The text message to be sent via snotice
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* @return 1 to block the snotice from being sent entirely, 0 else.
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*/
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virtual ModResult OnSendSnotice(char& snomask, std::string& type, const std::string& message);
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/** Called whenever a user is about to join a channel, before any processing is done.
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* Returning a value of 1 from this function stops the process immediately, causing no
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* output to be sent to the user by the core. If you do this you must produce your own numerics,
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* notices etc. This is useful for modules which may want to mimic +b, +k, +l etc. Returning -1 from
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* this function forces the join to be allowed, bypassing restrictions such as banlists, invite, keys etc.
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*
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* IMPORTANT NOTE!
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*
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* If the user joins a NEW channel which does not exist yet, OnUserPreJoin will be called BEFORE the channel
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* record is created. This will cause Channel* chan to be NULL. There is very little you can do in form of
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* processing on the actual channel record at this point, however the channel NAME will still be passed in
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* char* cname, so that you could for example implement a channel blacklist or whitelist, etc.
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* @param user The user joining the channel
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* @param chan If the channel is a new channel, this will be NULL, otherwise it will be a pointer to the channel being joined
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* @param cname The channel name being joined. For new channels this is valid where chan is not.
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* @param privs A string containing the users privileges when joining the channel. For new channels this will contain "o".
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* You may alter this string to alter the user's modes on the channel.
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* @param keygiven The key given to join the channel, or an empty string if none was provided
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* @param override Whether the channel join can be blocked by returning MOD_RES_DENY.
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* @return 1 To prevent the join, 0 to allow it.
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*/
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virtual ModResult OnUserPreJoin(LocalUser* user, Channel* chan, const std::string& cname, std::string& privs, const std::string& keygiven, bool override);
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/** Called whenever a user is about to be kicked.
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* Returning a value of 1 from this function stops the process immediately, causing no
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* output to be sent to the user by the core. If you do this you must produce your own numerics,
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* notices etc.
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* @param source The user issuing the kick
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* @param memb The channel membership of the user who is being kicked.
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* @param reason The kick reason
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* @return 1 to prevent the kick, 0 to continue normally, -1 to explicitly allow the kick regardless of normal operation
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*/
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virtual ModResult OnUserPreKick(User* source, Membership* memb, const std::string& reason);
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/** Called whenever a user is kicked.
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* If this method is called, the kick is already underway and cannot be prevented, so
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* to prevent a kick, please use Module::OnUserPreKick instead of this method.
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* @param source The user issuing the kick
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* @param memb The channel membership of the user who was kicked.
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* @param reason The kick reason
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* @param except_list A list of users to not send to.
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*/
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virtual void OnUserKick(User* source, Membership* memb, const std::string& reason, CUList& except_list);
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/** Called whenever a user is about to invite another user into a channel, before any processing is done.
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* Returning 1 from this function stops the process immediately, causing no
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* output to be sent to the user by the core. If you do this you must produce your own numerics,
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* notices etc. This is useful for modules which may want to filter invites to channels.
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* @param source The user who is issuing the INVITE
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* @param dest The user being invited
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* @param channel The channel the user is being invited to
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* @param timeout The time the invite will expire (0 == never)
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* @return 1 to deny the invite, 0 to check whether or not the user has permission to invite, -1 to explicitly allow the invite
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*/
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virtual ModResult OnUserPreInvite(User* source, User* dest, Channel* channel, time_t timeout);
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/** Called after a user has been successfully invited to a channel.
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* You cannot prevent the invite from occurring using this function, to do that,
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* use OnUserPreInvite instead.
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* @param source The user who is issuing the INVITE
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* @param dest The user being invited
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* @param channel The channel the user is being invited to
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* @param timeout The time the invite will expire (0 == never)
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* @param notifyrank Rank required to get an invite announcement (if enabled)
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* @param notifyexcepts List of users to not send the default NOTICE invite announcement to
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*/
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virtual void OnUserInvite(User* source, User* dest, Channel* channel, time_t timeout, ModeHandler::Rank notifyrank, CUList& notifyexcepts);
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|
/** Called before a user sends a message to a channel, a user, or a server glob mask.
|
|
* @param user The user sending the message.
|
|
* @param target The target of the message. This can either be a channel, a user, or a server
|
|
* glob mask.
|
|
* @param details Details about the message such as the message text and type. See the
|
|
* MessageDetails class for more information.
|
|
* @return MOD_RES_ALLOW to explicitly allow the message, MOD_RES_DENY to explicitly deny the
|
|
* message, or MOD_RES_PASSTHRU to let another module handle the event.
|
|
*/
|
|
virtual ModResult OnUserPreMessage(User* user, const MessageTarget& target, MessageDetails& details);
|
|
|
|
/** Called when sending a message to all "neighbors" of a given user -
|
|
* that is, all users that share a common channel. This is used in
|
|
* commands such as NICK, QUIT, etc.
|
|
* @param source The source of the message
|
|
* @param include Memberships to scan for users to include
|
|
* @param exceptions Map of user->bool that overrides the inclusion decision
|
|
*
|
|
* Set exceptions[user] = true to include, exceptions[user] = false to exclude
|
|
*/
|
|
virtual void OnBuildNeighborList(User* source, User::NeighborList& include, User::NeighborExceptions& exceptions);
|
|
|
|
/** Called before local nickname changes. This can be used to implement Q-lines etc.
|
|
* If your method returns nonzero, the nickchange is silently forbidden, and it is down to your
|
|
* module to generate some meaningful output.
|
|
* @param user The username changing their nick
|
|
* @param newnick Their new nickname
|
|
* @return 1 to deny the change, 0 to allow
|
|
*/
|
|
virtual ModResult OnUserPreNick(LocalUser* user, const std::string& newnick);
|
|
|
|
/** Called immediately after a user sends a message to a channel, a user, or a server glob mask.
|
|
* @param user The user sending the message.
|
|
* @param target The target of the message. This can either be a channel, a user, or a server
|
|
* glob mask.
|
|
* @param details Details about the message such as the message text and type. See the
|
|
* MessageDetails class for more information.
|
|
*/
|
|
virtual void OnUserPostMessage(User* user, const MessageTarget& target, const MessageDetails& details);
|
|
|
|
/** Called immediately before a user sends a message to a channel, a user, or a server glob mask.
|
|
* @param user The user sending the message.
|
|
* @param target The target of the message. This can either be a channel, a user, or a server
|
|
* glob mask.
|
|
* @param details Details about the message such as the message text and type. See the
|
|
* MessageDetails class for more information.
|
|
*/
|
|
virtual void OnUserMessage(User* user, const MessageTarget& target, const MessageDetails& details);
|
|
|
|
/** Called when a message sent by a user to a channel, a user, or a server glob mask is blocked.
|
|
* @param user The user sending the message.
|
|
* @param target The target of the message. This can either be a channel, a user, or a server
|
|
* glob mask.
|
|
* @param details Details about the message such as the message text and type. See the
|
|
* MessageDetails class for more information.
|
|
*/
|
|
virtual void OnUserMessageBlocked(User* user, const MessageTarget& target, const MessageDetails& details);
|
|
|
|
/** Called after every MODE command sent from a user
|
|
* Either the usertarget or the chantarget variable contains the target of the modes,
|
|
* the actual target will have a non-NULL pointer.
|
|
* All changed modes are available in the changelist object.
|
|
* @param user The user sending the MODEs
|
|
* @param usertarget The target user of the modes, NULL if the target is a channel
|
|
* @param chantarget The target channel of the modes, NULL if the target is a user
|
|
* @param changelist The changed modes.
|
|
* @param processflags Flags passed to ModeParser::Process(), see ModeParser::ModeProcessFlags
|
|
* for the possible flags.
|
|
*/
|
|
virtual void OnMode(User* user, User* usertarget, Channel* chantarget, const Modes::ChangeList& changelist, ModeParser::ModeProcessFlag processflags);
|
|
|
|
/** Allows module data, sent via ProtoSendMetaData, to be decoded again by a receiving module.
|
|
* Please see src/modules/m_swhois.cpp for a working example of how to use this method call.
|
|
* @param target The Channel* or User* that data should be added to
|
|
* @param extname The extension name which is being sent
|
|
* @param extdata The extension data, encoded at the other end by an identical module
|
|
*/
|
|
virtual void OnDecodeMetaData(Extensible* target, const std::string& extname, const std::string& extdata);
|
|
|
|
/** Called whenever a user's hostname is changed.
|
|
* This event triggers after the host has been set.
|
|
* @param user The user whose host is being changed
|
|
* @param newhost The new hostname being set
|
|
*/
|
|
virtual void OnChangeHost(User* user, const std::string& newhost);
|
|
|
|
/** Called whenever a user's real hostname is changed.
|
|
* This event triggers before the host has been set.
|
|
* @param user The user whose host is being changed
|
|
* @param newhost The new hostname being set
|
|
*/
|
|
virtual void OnChangeRealHost(User* user, const std::string& newhost);
|
|
|
|
/** Called whenever a user's real hostname is changed.
|
|
* This event triggers after the host has been set.
|
|
* @param user The user whos host was changed.
|
|
*/
|
|
virtual void OnPostChangeRealHost(User* user);
|
|
|
|
/** Called whenever a user's real name is changed.
|
|
* This event triggers after the name has been set.
|
|
* @param user The user who's real name is being changed
|
|
* @param real The new real name being set on the user
|
|
*/
|
|
virtual void OnChangeRealName(User* user, const std::string& real);
|
|
|
|
/** Called whenever a user's IDENT is changed.
|
|
* This event triggers after the name has been set.
|
|
* @param user The user who's IDENT is being changed
|
|
* @param ident The new IDENT being set on the user
|
|
*/
|
|
virtual void OnChangeIdent(User* user, const std::string& ident);
|
|
|
|
/** Called whenever an xline is added by a local user.
|
|
* This method is triggered after the line is added.
|
|
* @param source The sender of the line or NULL for local server
|
|
* @param line The xline being added
|
|
*/
|
|
virtual void OnAddLine(User* source, XLine* line);
|
|
|
|
/** Called whenever an xline is deleted MANUALLY. See OnExpireLine for expiry.
|
|
* This method is triggered after the line is deleted.
|
|
* @param source The user removing the line or NULL for local server
|
|
* @param line the line being deleted
|
|
*/
|
|
virtual void OnDelLine(User* source, XLine* line);
|
|
|
|
/** Called whenever an xline expires.
|
|
* This method is triggered after the line is deleted.
|
|
* @param line The line being deleted.
|
|
*/
|
|
virtual void OnExpireLine(XLine* line);
|
|
|
|
/** Called before the module is unloaded to clean up extension.
|
|
* This method is called once for every channel, membership, and user.
|
|
* so that you can clear up any data relating to the specified extensible.
|
|
* @param type The type of extensible being cleaned up.
|
|
* @param item A pointer to the extensible which is being cleaned up.
|
|
*/
|
|
virtual void OnCleanup(ExtensionType type, Extensible* item);
|
|
|
|
/** Called after any nickchange, local or remote. This can be used to track users after nickchanges
|
|
* have been applied. Please note that although you can see remote nickchanges through this function, you should
|
|
* NOT make any changes to the User if the user is a remote user as this may cause a desync.
|
|
* check user->server before taking any action (including returning nonzero from the method).
|
|
* Because this method is called after the nickchange is taken place, no return values are possible
|
|
* to indicate forbidding of the nick change. Use OnUserPreNick for this.
|
|
* @param user The user changing their nick
|
|
* @param oldnick The old nickname of the user before the nickchange
|
|
*/
|
|
virtual void OnUserPostNick(User* user, const std::string& oldnick);
|
|
|
|
/** Called before a mode change via the MODE command, to allow a single access check for
|
|
* a full mode change (use OnRawMode to check individual modes)
|
|
*
|
|
* Returning MOD_RES_ALLOW will skip prefix level checks, but can be overridden by
|
|
* OnRawMode for each individual mode
|
|
*
|
|
* @param source the user making the mode change
|
|
* @param dest the user destination of the umode change (NULL if a channel mode)
|
|
* @param channel the channel destination of the mode change
|
|
* @param modes Modes being changed, can be edited
|
|
*/
|
|
virtual ModResult OnPreMode(User* source, User* dest, Channel* channel, Modes::ChangeList& modes);
|
|
|
|
/** Called when a client is disconnected by KILL.
|
|
* If a client is killed by a server, e.g. a nickname collision or protocol error,
|
|
* source is NULL.
|
|
* Return 1 from this function to prevent the kill, and 0 from this function to allow
|
|
* it as normal. If you prevent the kill no output will be sent to the client, it is
|
|
* down to your module to generate this information.
|
|
* NOTE: It is NOT advisable to stop kills which originate from servers or remote users.
|
|
* If you do so youre risking race conditions, desyncs and worse!
|
|
* @param source The user sending the KILL
|
|
* @param dest The user being killed
|
|
* @param reason The kill reason
|
|
* @return 1 to prevent the kill, 0 to allow
|
|
*/
|
|
virtual ModResult OnKill(User* source, User* dest, const std::string& reason);
|
|
|
|
/** Called whenever a module is loaded.
|
|
* mod will contain a pointer to the module, and string will contain its name,
|
|
* for example m_widgets.so. This function is primary for dependency checking,
|
|
* your module may decide to enable some extra features if it sees that you have
|
|
* for example loaded "m_killwidgets.so" with "m_makewidgets.so". It is highly
|
|
* recommended that modules do *NOT* bail if they cannot satisfy dependencies,
|
|
* but instead operate under reduced functionality, unless the dependency is
|
|
* absolutely necessary (e.g. a module that extends the features of another
|
|
* module).
|
|
* @param mod A pointer to the new module
|
|
*/
|
|
virtual void OnLoadModule(Module* mod);
|
|
|
|
/** Called whenever a module is unloaded.
|
|
* mod will contain a pointer to the module, and string will contain its name,
|
|
* for example m_widgets.so. This function is primary for dependency checking,
|
|
* your module may decide to enable some extra features if it sees that you have
|
|
* for example loaded "m_killwidgets.so" with "m_makewidgets.so". It is highly
|
|
* recommended that modules do *NOT* bail if they cannot satisfy dependencies,
|
|
* but instead operate under reduced functionality, unless the dependency is
|
|
* absolutely necessary (e.g. a module that extends the features of another
|
|
* module).
|
|
* @param mod Pointer to the module being unloaded (still valid)
|
|
*/
|
|
virtual void OnUnloadModule(Module* mod);
|
|
|
|
/** Called once every five seconds for background processing.
|
|
* This timer can be used to control timed features. Its period is not accurate
|
|
* enough to be used as a clock, but it is guaranteed to be called at least once in
|
|
* any five second period, directly from the main loop of the server.
|
|
* @param curtime The current timer derived from time(2)
|
|
*/
|
|
virtual void OnBackgroundTimer(time_t curtime);
|
|
|
|
/** Called whenever any command is about to be executed.
|
|
* This event occurs for all registered commands, whether they are registered in the core,
|
|
* or another module, and for invalid commands. Invalid commands may only be sent to this
|
|
* function when the value of validated is false. By returning 1 from this method you may prevent the
|
|
* command being executed. If you do this, no output is created by the core, and it is
|
|
* down to your module to produce any output necessary.
|
|
* Note that unless you return 1, you should not destroy any structures (e.g. by using
|
|
* InspIRCd::QuitUser) otherwise when the command's handler function executes after your
|
|
* method returns, it will be passed an invalid pointer to the user object and crash!)
|
|
* @param command The command being executed
|
|
* @param parameters An array of array of characters containing the parameters for the command
|
|
* @param user the user issuing the command
|
|
* @param validated True if the command has passed all checks, e.g. it is recognised, has enough parameters, the user has permission to execute it, etc.
|
|
* You should only change the parameter list and command string if validated == false (e.g. before the command lookup occurs).
|
|
* @return 1 to block the command, 0 to allow
|
|
*/
|
|
virtual ModResult OnPreCommand(std::string& command, CommandBase::Params& parameters, LocalUser* user, bool validated);
|
|
|
|
/** Called after any command has been executed.
|
|
* This event occurs for all registered commands, whether they are registered in the core,
|
|
* or another module, but it will not occur for invalid commands (e.g. ones which do not
|
|
* exist within the command table). The result code returned by the command handler is
|
|
* provided.
|
|
* @param command The command being executed
|
|
* @param parameters An array of array of characters containing the parameters for the command
|
|
* @param user the user issuing the command
|
|
* @param result The return code given by the command handler, one of CmdResult::SUCCESS or CmdResult::FAILURE
|
|
* @param loop Whether the command is being called from LoopCall or directly.
|
|
*/
|
|
virtual void OnPostCommand(Command* command, const CommandBase::Params& parameters, LocalUser* user, CmdResult result, bool loop);
|
|
|
|
/** Called when a command was blocked before it could be executed.
|
|
* @param command The command being executed.
|
|
* @param parameters The parameters for the command.
|
|
* @param user The user issuing the command.
|
|
*/
|
|
virtual void OnCommandBlocked(const std::string& command, const CommandBase::Params& parameters, LocalUser* user);
|
|
|
|
/** Called after a user object is initialised and added to the user list.
|
|
* When this is called the user has not had their I/O hooks checked or had their initial
|
|
* connect class assigned and may not yet have a serializer. You probably want to use
|
|
* the OnUserPostInit or OnUserSetIP hooks instead of this one.
|
|
* @param user The connecting user.
|
|
*/
|
|
virtual void OnUserInit(LocalUser* user);
|
|
|
|
/** Called after a user object has had their I/O hooks checked, their initial connection
|
|
* class assigned, and had a serializer set.
|
|
* @param user The connecting user.
|
|
*/
|
|
virtual void OnUserPostInit(LocalUser* user);
|
|
|
|
/** Called to check if a user who is connecting can now be allowed to register
|
|
* If any modules return false for this function, the user is held in the waiting
|
|
* state until all modules return true. For example a module which implements ident
|
|
* lookups will continue to return false for a user until their ident lookup is completed.
|
|
* Note that the connection timeout for a user overrides these checks, if the connection
|
|
* timeout is reached, the user is disconnected even if modules report that the user is
|
|
* not ready to connect.
|
|
* @param user The user to check
|
|
* @return true to indicate readiness, false if otherwise
|
|
*/
|
|
virtual ModResult OnCheckReady(LocalUser* user);
|
|
|
|
/** Called whenever a user is about to register their connection (e.g. before the user
|
|
* is sent the MOTD etc). Modules can use this method if they are performing a function
|
|
* which must be done before the actual connection is completed (e.g. ident lookups,
|
|
* dnsbl lookups, etc).
|
|
* Note that you should NOT delete the user record here by causing a disconnection!
|
|
* Use OnUserConnect for that instead.
|
|
* @param user The user registering
|
|
* @return 1 to indicate user quit, 0 to continue
|
|
*/
|
|
virtual ModResult OnUserRegister(LocalUser* user);
|
|
|
|
/** Called whenever a user joins a channel, to determine if invite checks should go ahead or not.
|
|
* This method will always be called for each join, whether or not the channel is actually +i, and
|
|
* determines the outcome of an if statement around the whole section of invite checking code.
|
|
* return 1 to explicitly allow the join to go ahead or 0 to ignore the event.
|
|
* @param user The user joining the channel
|
|
* @param chan The channel being joined
|
|
* @return 1 to explicitly allow the join, 0 to proceed as normal
|
|
*/
|
|
virtual ModResult OnCheckInvite(User* user, Channel* chan);
|
|
|
|
/** Called whenever a mode character is processed.
|
|
* Return 1 from this function to block the mode character from being processed entirely.
|
|
* @param user The user who is sending the mode
|
|
* @param chan The channel the mode is being sent to (or NULL if a usermode)
|
|
* @param change Information regarding the mode change.
|
|
* @return MOD_RES_DENY to deny the mode, MOD_RES_DEFAULT to do standard mode checking, and MOD_RES_ALLOW
|
|
* to skip all permission checking. Please note that for remote mode changes, your return value
|
|
* will be ignored!
|
|
*/
|
|
virtual ModResult OnRawMode(User* user, Channel* chan, const Modes::Change& change);
|
|
|
|
/** Called whenever a user joins a channel, to determine if key checks should go ahead or not.
|
|
* This method will always be called for each join, whether or not the channel is actually +k, and
|
|
* determines the outcome of an if statement around the whole section of key checking code.
|
|
* if the user specified no key, the keygiven string will be a valid but empty value.
|
|
* return 1 to explicitly allow the join to go ahead or 0 to ignore the event.
|
|
* @param user The user joining the channel
|
|
* @param chan The channel being joined
|
|
* @param keygiven The key given on joining the channel.
|
|
* @return 1 to explicitly allow the join, 0 to proceed as normal
|
|
*/
|
|
virtual ModResult OnCheckKey(User* user, Channel* chan, const std::string& keygiven);
|
|
|
|
/** Called whenever a user joins a channel, to determine if channel limit checks should go ahead or not.
|
|
* This method will always be called for each join, whether or not the channel is actually +l, and
|
|
* determines the outcome of an if statement around the whole section of channel limit checking code.
|
|
* return 1 to explicitly allow the join to go ahead or 0 to ignore the event.
|
|
* @param user The user joining the channel
|
|
* @param chan The channel being joined
|
|
* @return 1 to explicitly allow the join, 0 to proceed as normal
|
|
*/
|
|
virtual ModResult OnCheckLimit(User* user, Channel* chan);
|
|
|
|
/**
|
|
* Checks for a user's ban from the channel
|
|
* @param user The user to check
|
|
* @param chan The channel to check in
|
|
* @return MOD_RES_DENY to mark as banned, MOD_RES_ALLOW to skip the
|
|
* ban check, or MOD_RES_PASSTHRU to check bans normally
|
|
*/
|
|
virtual ModResult OnCheckChannelBan(User* user, Channel* chan);
|
|
|
|
/**
|
|
* Checks for a user's match of a single ban
|
|
* @param user The user to check for match
|
|
* @param chan The channel on which the match is being checked
|
|
* @param mask The mask being checked
|
|
* @return MOD_RES_DENY to mark as banned, MOD_RES_ALLOW to skip the
|
|
* ban check, or MOD_RES_PASSTHRU to check bans normally
|
|
*/
|
|
virtual ModResult OnCheckBan(User* user, Channel* chan, const std::string& mask);
|
|
|
|
/** Called when checking if a password is valid.
|
|
* @param password The hashed password.
|
|
* @param passwordhash The name of the algorithm used to hash the password.
|
|
* @param value The value to check to see if the password is valid.
|
|
* @return MOD_RES_ALLOW if the password is correct, MOD_RES_DENY if the password is incorrect,
|
|
* or MOD_RES_PASSTHRU to let another module handle the event.
|
|
*/
|
|
virtual ModResult OnCheckPassword(const std::string& password, const std::string& passwordhash, const std::string& value);
|
|
|
|
/** Called whenever a change of a local users displayed host is attempted.
|
|
* Return 1 to deny the host change, or 0 to allow it.
|
|
* @param user The user whose host will be changed
|
|
* @param newhost The new hostname
|
|
* @return 1 to deny the host change, 0 to allow
|
|
*/
|
|
virtual ModResult OnPreChangeHost(LocalUser* user, const std::string& newhost);
|
|
|
|
/** Called whenever a change of a local users real name is attempted.
|
|
* return MOD_RES_DENY to deny the name change, or MOD_RES_ALLOW to allow it.
|
|
* @param user The user whose real name will be changed
|
|
* @param newhost The new real name.
|
|
* @return MOD_RES_DENY to deny the real name change, MOD_RES_ALLOW to allow
|
|
*/
|
|
virtual ModResult OnPreChangeRealName(LocalUser* user, const std::string& newhost);
|
|
|
|
/** Called before a topic is changed.
|
|
* Return 1 to deny the topic change, 0 to check details on the change, -1 to let it through with no checks
|
|
* As with other 'pre' events, you should only ever block a local event.
|
|
* @param user The user changing the topic
|
|
* @param chan The channels who's topic is being changed
|
|
* @param topic The actual topic text
|
|
* @return 1 to block the topic change, 0 to allow
|
|
*/
|
|
virtual ModResult OnPreTopicChange(User* user, Channel* chan, const std::string& topic);
|
|
|
|
/** Called whenever a topic has been changed.
|
|
* To block topic changes you must use OnPreTopicChange instead.
|
|
* @param user The user changing the topic
|
|
* @param chan The channels who's topic is being changed
|
|
* @param topic The actual topic text
|
|
*/
|
|
virtual void OnPostTopicChange(User* user, Channel* chan, const std::string& topic);
|
|
|
|
/** Called after a user has fully connected and all modules have executed OnUserConnect
|
|
* This event is informational only. You should not change any user information in this
|
|
* event. To do so, use the OnUserConnect method to change the state of local users.
|
|
* This is called for both local and remote users.
|
|
* @param user The user who is connecting
|
|
*/
|
|
virtual void OnPostConnect(User* user);
|
|
|
|
/** Called when a port accepts a connection
|
|
* Return MOD_RES_ACCEPT if you have used the file descriptor.
|
|
* @param fd The file descriptor returned from accept()
|
|
* @param sock The socket connection for the new user
|
|
* @param client The client IP address and port
|
|
* @param server The server IP address and port
|
|
*/
|
|
virtual ModResult OnAcceptConnection(int fd, ListenSocket* sock, const irc::sockets::sockaddrs& client, const irc::sockets::sockaddrs& server);
|
|
|
|
/** Called at intervals for modules to garbage-collect any hashes etc.
|
|
* Certain data types such as hash_map 'leak' buckets, which must be
|
|
* tidied up and freed by copying into a new item every so often. This
|
|
* method is called when it is time to do that.
|
|
*/
|
|
virtual void OnGarbageCollect();
|
|
|
|
virtual ModResult OnNumeric(User* user, const Numeric::Numeric& numeric);
|
|
|
|
/** Called whenever a local user's remote address is set or changed.
|
|
* @param user The user whose remote address is being set or changed.
|
|
*/
|
|
virtual void OnChangeRemoteAddress(LocalUser* user);
|
|
|
|
/** Called whenever a ServiceProvider is registered.
|
|
* @param service ServiceProvider being registered.
|
|
*/
|
|
virtual void OnServiceAdd(ServiceProvider& service);
|
|
|
|
/** Called whenever a ServiceProvider is unregistered.
|
|
* @param service ServiceProvider being unregistered.
|
|
*/
|
|
virtual void OnServiceDel(ServiceProvider& service);
|
|
|
|
/** Called whenever a message is about to be written to a user.
|
|
* @param user The user who is having a message sent to them.
|
|
* @param msg The message which is being written to the user.
|
|
* @return MOD_RES_ALLOW to explicitly allow the message to be sent, MOD_RES_DENY to explicitly
|
|
* deny the message from being sent, or MOD_RES_PASSTHRU to let another module handle the event.
|
|
*/
|
|
virtual ModResult OnUserWrite(LocalUser* user, ClientProtocol::Message& msg);
|
|
|
|
/** Called before a server shuts down.
|
|
* @param reason The reason the server is shutting down.
|
|
*/
|
|
virtual void OnShutdown(const std::string& reason);
|
|
|
|
/** Called when a local user is attempting to log in to an server operator account.
|
|
* @param user The user who is attempting to log in.
|
|
* @param oper The server operator account they are attempting to log in to.
|
|
* @param automatic Whether the login attempt is being performed automatically.
|
|
* @return MOD_RES_ALLOW to explicitly allow the login, MOD_RES_DENY to explicitly deny the
|
|
* login, or MOD_RES_PASSTHRU to let another module handle the event.
|
|
*/
|
|
virtual ModResult OnPreOperLogin(LocalUser* user, const std::shared_ptr<OperAccount>& oper, bool automatic);
|
|
|
|
/** Called when a user is about to be logged in to an server operator account.
|
|
* @param user The user who is about to be logged in.
|
|
* @param oper The server operator account they are logging in to.
|
|
* @param automatic Whether the login was performed automatically.
|
|
*/
|
|
virtual void OnOperLogin(User* user, const std::shared_ptr<OperAccount>& oper, bool automatic);
|
|
|
|
/** Called after a user has been logged in to an server operator account.
|
|
* @param user The user who has been logged in.
|
|
* @param automatic Whether the login was performed automatically.
|
|
*/
|
|
virtual void OnPostOperLogin(User* user, bool automatic);
|
|
|
|
/** Called when a user is about to be logged out of an server operator account.
|
|
* @param user The user who is about to be logged out.
|
|
*/
|
|
virtual void OnOperLogout(User* user);
|
|
|
|
/** Called after a user has been logged out of an server operator account.
|
|
* @param user The user who has been logged out.
|
|
* @param oper The server operator account they were logged out of.
|
|
*/
|
|
virtual void OnPostOperLogout(User* user, const std::shared_ptr<OperAccount>& oper);
|
|
|
|
/** Called when trying to find a connect class for a user.
|
|
* @param user The user that needs a new connect class.
|
|
* @param klass The connect class to check the suitability of.
|
|
* @param errnum If returning MOD_RES_DENY then the error numeric to send to the user.
|
|
* @return MOD_RES_ALLOW to select this connect class, MOD_RES_DENY to reject this connect
|
|
* class, or MOD_RES_PASSTHRU to let another module handle the event.
|
|
*/
|
|
virtual ModResult OnPreChangeConnectClass(LocalUser* user, const std::shared_ptr<ConnectClass>& klass, std::optional<Numeric::Numeric>& errnum);
|
|
|
|
/** Called when a user is about to be assigned to a connect class.
|
|
* @param user The user that is being assigned to a connect class.
|
|
* @param klass The connect class the user is being assigned to.
|
|
* @param force Whether the connect class was explicitly picked (e.g. via <oper:class>).
|
|
*/
|
|
virtual void OnChangeConnectClass(LocalUser* user, const std::shared_ptr<ConnectClass>& klass, bool force);
|
|
|
|
/** Called when a user has bee assigned to a connect class.
|
|
* @param user The user that was assigned to a connect class.
|
|
* @param force Whether the connect class was explicitly picked (e.g. via <oper:class>).
|
|
*/
|
|
virtual void OnPostChangeConnectClass(LocalUser* user, bool force);
|
|
};
|
|
|
|
/** ModuleManager takes care of all things module-related
|
|
* in the core.
|
|
*/
|
|
class CoreExport ModuleManager final
|
|
{
|
|
public:
|
|
typedef std::multimap<std::string, ServiceProvider*, irc::insensitive_swo> DataProviderMap;
|
|
typedef std::vector<ServiceProvider*> ServiceList;
|
|
|
|
private:
|
|
/** Holds a string describing the last module error to occur
|
|
*/
|
|
std::string LastModuleError;
|
|
|
|
/** List of loaded modules and shared object/dll handles
|
|
* keyed by module name
|
|
*/
|
|
std::map<std::string, Module*> Modules;
|
|
|
|
enum {
|
|
PRIO_STATE_FIRST,
|
|
PRIO_STATE_AGAIN,
|
|
PRIO_STATE_LAST
|
|
} prioritizationState;
|
|
|
|
/** Loads all core modules (core_*)
|
|
*/
|
|
void LoadCoreModules(std::map<std::string, ServiceList>& servicemap);
|
|
|
|
/** Calls the Prioritize() method in all loaded modules
|
|
* @return True if all went well, false if a dependency loop was detected
|
|
*/
|
|
bool PrioritizeHooks();
|
|
|
|
/** Unregister all user modes or all channel modes owned by a module
|
|
* @param mod Module whose modes to unregister
|
|
* @param modetype MODETYPE_USER to unregister user modes, MODETYPE_CHANNEL to unregister channel modes
|
|
*/
|
|
void UnregisterModes(Module* mod, ModeType modetype);
|
|
|
|
public:
|
|
typedef std::map<std::string, Module*> ModuleMap;
|
|
|
|
/** Event handler hooks.
|
|
* This needs to be public to be used by FOREACH_MOD and friends.
|
|
*/
|
|
Module::List EventHandlers[I_END];
|
|
|
|
/** List of data services keyed by name */
|
|
DataProviderMap DataProviders;
|
|
|
|
/** A list of ServiceProviders waiting to be registered.
|
|
* Non-NULL when constructing a Module, NULL otherwise.
|
|
* When non-NULL ServiceProviders add themselves to this list on creation and the core
|
|
* automatically registers them (that is, call AddService()) after the Module is constructed,
|
|
* and before Module::init() is called.
|
|
* If a service is created after the construction of the Module (for example in init()) it
|
|
* has to be registered manually.
|
|
*/
|
|
ServiceList* NewServices;
|
|
|
|
/** Expands the name of a module by prepending "m_" and appending ".so".
|
|
* No-op if the name is already expanded.
|
|
* @param modname Module name to expand
|
|
* @return Module name starting with "m_" and ending with ".so"
|
|
*/
|
|
static std::string ExpandModName(const std::string& modname);
|
|
|
|
/** Shrinks the name of a module by removing the "m_" prefix and ".so" suffix.
|
|
* No-op if the name is already shrunk.
|
|
* @param modname Module name to expand
|
|
* @return Module name with the "m_" prefix and ".so" suffix removed.
|
|
*/
|
|
static std::string ShrinkModName(const std::string& modname);
|
|
|
|
/** Change the priority of one event in a module.
|
|
* Each module event has a list of modules which are attached to that event type.
|
|
* If you wish to be called before or after other specific modules, you may use this
|
|
* method (usually within void Module::Prioritize()) to set your events priority.
|
|
* You may use this call in other methods too, however, this is not supported behaviour
|
|
* for a module.
|
|
* @param mod The module to change the priority of
|
|
* @param i The event to change the priority of
|
|
* @param s The state you wish to use for this event. Use one of
|
|
* PRIO_FIRST to set the event to be first called, PRIO_LAST to
|
|
* set it to be the last called, or PRIO_BEFORE and PRIORITY_AFTER
|
|
* to set it to be before or after one or more other modules.
|
|
* @param which If PRIO_BEFORE or PRIORITY_AFTER is set in parameter 's',
|
|
* then this contains a the module that your module must be placed before
|
|
* or after.
|
|
*/
|
|
bool SetPriority(Module* mod, Implementation i, Priority s, Module* which = nullptr);
|
|
|
|
/** Change the priority of all events in a module.
|
|
* @param mod The module to set the priority of
|
|
* @param s The priority of all events in the module.
|
|
* Note that with this method, it is not possible to effectively use
|
|
* PRIO_BEFORE or PRIORITY_AFTER, you should use the more fine tuned
|
|
* SetPriority method for this, where you may specify other modules to
|
|
* be prioritized against.
|
|
*/
|
|
void SetPriority(Module* mod, Priority s);
|
|
|
|
/** Attach an event to a module.
|
|
* You may later detach the event with ModuleManager::Detach().
|
|
* If your module is unloaded, all events are automatically detached.
|
|
* @param i Event type to attach
|
|
* @param mod Module to attach event to
|
|
* @return True if the event was attached
|
|
*/
|
|
bool Attach(Implementation i, Module* mod);
|
|
|
|
/** Attach an array of events to a module
|
|
* @param i Event types (array) to attach
|
|
* @param mod Module to attach events to
|
|
* @param sz The size of the implementation array
|
|
*/
|
|
void Attach(const Implementation* i, Module* mod, size_t sz);
|
|
|
|
/** Attach all events to a module (used on module load)
|
|
* @param mod Module to attach to all events
|
|
*/
|
|
void AttachAll(Module* mod);
|
|
|
|
/** Detach an event from a module.
|
|
* This is not required when your module unloads, as the core will
|
|
* automatically detach your module from all events it is attached to.
|
|
* @param i Event type to detach
|
|
* @param mod Module to detach event from
|
|
* @return True if the event was detached
|
|
*/
|
|
bool Detach(Implementation i, Module* mod);
|
|
|
|
/** Detach an array of events from a module
|
|
* This is not required when your module unloads, as the core will
|
|
* automatically detach your module from all events it is attached to.
|
|
* @param i Event types (array) to detach
|
|
* @param mod Module to detach events from
|
|
* @param sz The size of the implementation array
|
|
*/
|
|
void Detach(const Implementation* i, Module* mod, size_t sz);
|
|
|
|
/** Detach all events from a module (used on unload)
|
|
* @param mod Module to detach from
|
|
*/
|
|
void DetachAll(Module* mod);
|
|
|
|
/** Returns text describing the last module error
|
|
* @return The last error message to occur
|
|
*/
|
|
std::string& LastError();
|
|
|
|
/** Load a given module file
|
|
* @param filename The file to load
|
|
* @param defer Defer module init (loading many modules)
|
|
* @return True if the module was found and loaded
|
|
*/
|
|
bool Load(const std::string& filename, bool defer = false);
|
|
|
|
/** Unload a given module file. Note that the module will not be
|
|
* completely gone until the cull list has finished processing.
|
|
*
|
|
* @return true on success; if false, LastError will give a reason
|
|
*/
|
|
bool Unload(Module* module);
|
|
|
|
/** Called by the InspIRCd constructor to load all modules from the config file.
|
|
*/
|
|
void LoadAll();
|
|
void UnloadAll();
|
|
void DoSafeUnload(Module*);
|
|
|
|
/** Check if a module can be unloaded and if yes, prepare it for unload
|
|
* @param mod Module to be unloaded
|
|
* @return True if the module is unloadable, false otherwise.
|
|
* If true the module must be unloaded in the current main loop iteration.
|
|
*/
|
|
bool CanUnload(Module* mod);
|
|
|
|
/** Find a module by name, and return a Module* to it.
|
|
* This is preferred over iterating the module lists yourself.
|
|
* @param name The module name to look up
|
|
* @return A pointer to the module, or NULL if the module cannot be found
|
|
*/
|
|
Module* Find(const std::string& name);
|
|
|
|
/** Register a service provided by a module */
|
|
void AddService(ServiceProvider&);
|
|
|
|
/** Unregister a service provided by a module */
|
|
void DelService(ServiceProvider&);
|
|
|
|
/** Register all services in a given ServiceList
|
|
* @param list The list containing the services to register
|
|
*/
|
|
void AddServices(const ServiceList& list);
|
|
|
|
inline void AddServices(ServiceProvider** list, int count)
|
|
{
|
|
for(int i=0; i < count; i++)
|
|
AddService(*list[i]);
|
|
}
|
|
|
|
/** Find a service by name.
|
|
* If multiple modules provide a given service, the first one loaded will be chosen.
|
|
*/
|
|
ServiceProvider* FindService(ServiceType Type, const std::string& name);
|
|
|
|
template<typename T> inline T* FindDataService(const std::string& name)
|
|
{
|
|
return static_cast<T*>(FindService(SERVICE_DATA, name));
|
|
}
|
|
|
|
/** Get a map of all loaded modules keyed by their name
|
|
* @return A ModuleMap containing all loaded modules
|
|
*/
|
|
const ModuleMap& GetModules() const { return Modules; }
|
|
|
|
/** Make a service referenceable by dynamic_references
|
|
* @param name Name that will be used by dynamic_references to find the object
|
|
* @param service Service to make referenceable by dynamic_references
|
|
*/
|
|
void AddReferent(const std::string& name, ServiceProvider* service);
|
|
|
|
/** Make a service no longer referenceable by dynamic_references
|
|
* @param service Service to make no longer referenceable by dynamic_references
|
|
*/
|
|
void DelReferent(ServiceProvider* service);
|
|
};
|
|
|
|
/** @def FOREACH_MOD(EVENT, ARGS)
|
|
* Run the given hook.
|
|
*/
|
|
#define FOREACH_MOD(EVENT, ARGS) \
|
|
do \
|
|
{ \
|
|
const Module::List& _handlers = ServerInstance->Modules.EventHandlers[I_ ## EVENT]; \
|
|
for (Module::List::const_reverse_iterator _handler = _handlers.rbegin(); _handler != _handlers.rend(); ) \
|
|
{ \
|
|
Module* _mod = *_handler++; \
|
|
try \
|
|
{ \
|
|
if (!_mod->dying) \
|
|
_mod->EVENT ARGS; \
|
|
} \
|
|
catch (const CoreException& _exception_ ## EVENT) \
|
|
{ \
|
|
ServerInstance->Logs.Debug("MODULE", _mod->ModuleSourceFile + " threw an exception in " # EVENT ": " + (_exception_ ## EVENT).GetReason()); \
|
|
} \
|
|
} \
|
|
} while (false)
|
|
|
|
/** @def FIRST_MOD_RESULT(EVENT, RESULT, ARGS)
|
|
* Run the given hook until some module returns MOD_RES_ALLOW or MOD_RES_DENY. If no module does
|
|
* that the result is set to MOD_RES_PASSTHRU.
|
|
*/
|
|
#define FIRST_MOD_RESULT(EVENT, RESULT, ARGS) \
|
|
do \
|
|
{ \
|
|
RESULT = MOD_RES_PASSTHRU; \
|
|
const Module::List& _handlers = ServerInstance->Modules.EventHandlers[I_ ## EVENT]; \
|
|
for (Module::List::const_reverse_iterator _handler = _handlers.rbegin(); _handler != _handlers.rend(); ) \
|
|
{ \
|
|
Module* _mod = *_handler++; \
|
|
try \
|
|
{ \
|
|
if (_mod->dying) \
|
|
continue; \
|
|
RESULT = _mod->EVENT ARGS; \
|
|
if (RESULT != MOD_RES_PASSTHRU) \
|
|
break; \
|
|
} \
|
|
catch (const CoreException& _exception_ ## EVENT) \
|
|
{ \
|
|
ServerInstance->Logs.Debug("MODULE", _mod->ModuleSourceFile + " threw an exception in " # EVENT ": " + (_exception_ ## EVENT).GetReason()); \
|
|
} \
|
|
} \
|
|
} while (false)
|