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Note the usermode system needs a bit of a refactor to combine module and core modes into the same storage neatly (as we did with channels) this is next on my todo. git-svn-id: http://svn.inspircd.org/repository/trunk/inspircd@4174 e03df62e-2008-0410-955e-edbf42e46eb7
9 lines
213 B
C++
9 lines
213 B
C++
#include "mode.h"
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class ModeUserInvisible : public ModeHandler
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{
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public:
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ModeUserInvisible();
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ModeAction OnModeChange(userrec* source, userrec* dest, chanrec* channel, std::string ¶meter, bool adding);
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};
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