mirror of
https://github.com/inspircd/inspircd.git
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git-svn-id: http://svn.inspircd.org/repository/trunk/inspircd@4145 e03df62e-2008-0410-955e-edbf42e46eb7
194 lines
5.6 KiB
C++
194 lines
5.6 KiB
C++
/* +------------------------------------+
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* | Inspire Internet Relay Chat Daemon |
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* +------------------------------------+
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*
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* InspIRCd is copyright (C) 2002-2006 ChatSpike-Dev.
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* E-mail:
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* <brain@chatspike.net>
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* <Craig@chatspike.net>
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*
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* Written by Craig Edwards, Craig McLure, and others.
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* This program is free but copyrighted software; see
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* the file COPYING for details.
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*
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* ---------------------------------------------------
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*/
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#ifndef __MODE_H
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#define __MODE_H
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// include the common header files
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#include <typeinfo>
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#include <iostream>
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#include <string>
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#include <deque>
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#include <sstream>
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#include <vector>
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#include "users.h"
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#include "channels.h"
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#include "ctables.h"
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/**
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* This enum contains a set of bitmasks which
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* are used to compress the 'standard' usermodes
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* +isw into a bitfield for fast checking.
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*/
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enum UserModeBits {
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UM_INVISIBLE = 1,
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UM_SERVERNOTICE = 2,
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UM_WALLOPS = 4
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};
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/**
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* Holds the values for different type of modes
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* that can exist, USER or CHANNEL type.
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*/
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enum ModeType {
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MODETYPE_USER = 0,
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MODETYPE_CHANNEL = 1
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};
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/**
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* Holds mode actions - modes can be allowed or denied.
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*/
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enum ModeAction {
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MODEACTION_DENY = 0, /* Drop the mode change, AND a parameter if its a parameterized mode */
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MODEACTION_ALLOW = 1 /* Allow the mode */
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};
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/**
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* Used to mask off the mode types in the mode handler
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* array. Used in a simple two instruction hashing function
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* "(modeletter - 65) OR mask"
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*/
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enum ModeMasks {
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MASK_USER = 128, /* A user mode */
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MASK_CHANNEL = 0 /* A channel mode */
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};
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/** Each mode is implemented by ONE ModeHandler class.
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* You must derive ModeHandler and add the child class to
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* the list of modes handled by the ircd, using
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* ModeParser::AddMode. When the mode you implement is
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* set by a user, the virtual function OnModeChange is
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* called. If you specify a value greater than 0 for
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* parameters_on or parameters_off, then when the mode is
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* set or unset respectively, std::string ¶meter will
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* contain the parameter given by the user, else it will
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* contain an empty string. You may alter this parameter
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* string, and if you alter it to an empty string, and your
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* mode is expected to have a parameter, then this is
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* equivalent to returning MODEACTION_DENY.
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*/
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class ModeHandler
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{
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/**
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* The mode letter you're implementing.
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*/
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char mode;
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/**
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* Number of parameters when being set
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*/
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int n_params_on;
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/**
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* Number of parameters when being unset
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*/
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int n_params_off;
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/**
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* Mode is a 'list' mode. The behaviour
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* of your mode is now set entirely within
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* the class as of the 1.1 api, rather than
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* inside the mode parser as in the 1.0 api,
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* so the only use of this value (along with
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* IsListMode()) is for the core to determine
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* wether your module can produce 'lists' or not
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* (e.g. banlists, etc)
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*/
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bool list;
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/**
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* The mode type, either MODETYPE_USER or
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* MODETYPE_CHANNEL.
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*/
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ModeType m_type;
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/**
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* True if the mode requires oper status
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* to set.
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*/
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bool oper;
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public:
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ModeHandler(char modeletter, int parameters_on, int parameters_off, bool listmode, ModeType type, bool operonly);
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virtual ~ModeHandler();
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bool IsListMode();
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ModeType GetModeType();
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bool NeedsOper();
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int GetNumParams(bool adding);
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char GetModeChar();
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virtual ModeAction OnModeChange(userrec* source, userrec* dest, chanrec* channel, std::string ¶meter, bool adding); /* Can change the mode parameter as its a ref */
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virtual void DisplayList(userrec* user, chanrec* channel);
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virtual bool CheckTimeStamp(time_t theirs, time_t ours, const std::string &their_param, const std::string &our_param, chanrec* channel);
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};
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class ModeWatcher
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{
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char mode;
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ModeType m_type;
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public:
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ModeWatcher(char modeletter, ModeType type);
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virtual ~ModeWatcher();
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char GetModeChar();
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ModeType GetModeType();
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virtual bool BeforeMode(userrec* source, userrec* dest, chanrec* channel, std::string ¶meter, bool adding, ModeType type); /* Can change the mode parameter */
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virtual void AfterMode(userrec* source, userrec* dest, chanrec* channel, const std::string ¶meter, bool adding, ModeType type);
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};
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typedef std::vector<ModeWatcher*>::iterator ModeWatchIter;
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class ModeParser
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{
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private:
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/**
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* Mode handlers for each mode, to access a handler subtract
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* 65 from the ascii value of the mode letter.
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* The upper bit of the value indicates if its a usermode
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* or a channel mode, so we have 256 of them not 64.
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*/
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ModeHandler* modehandlers[256];
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/**
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* Mode watcher classes arranged in the same way as the
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* mode handlers, except for instead of having 256 of them
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* we have 256 lists of them.
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*/
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std::vector<ModeWatcher*> modewatchers[256];
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char* GiveOps(userrec *user,char *dest,chanrec *chan,int status);
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char* GiveHops(userrec *user,char *dest,chanrec *chan,int status);
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char* GiveVoice(userrec *user,char *dest,chanrec *chan,int status);
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char* TakeOps(userrec *user,char *dest,chanrec *chan,int status);
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char* TakeHops(userrec *user,char *dest,chanrec *chan,int status);
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char* TakeVoice(userrec *user,char *dest,chanrec *chan,int status);
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userrec* SanityChecks(userrec *user,char *dest,chanrec *chan,int status);
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char* Grant(userrec *d,chanrec *chan,int MASK);
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char* Revoke(userrec *d,chanrec *chan,int MASK);
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public:
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ModeParser();
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bool AddMode(ModeHandler* mh, unsigned const char modeletter);
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void Process(char **parameters, int pcnt, userrec *user, bool servermode);
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static void CleanMask(std::string &mask);
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};
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class cmd_mode : public command_t
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{
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public:
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cmd_mode () : command_t("MODE",0,1) { }
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void Handle(char **parameters, int pcnt, userrec *user);
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};
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#endif
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