mirror of
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1352 lines
58 KiB
C++
1352 lines
58 KiB
C++
/*
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* InspIRCd -- Internet Relay Chat Daemon
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*
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* Copyright (C) 2009-2010 Daniel De Graaf <danieldg@inspircd.org>
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* Copyright (C) 2006-2007, 2009 Dennis Friis <peavey@inspircd.org>
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* Copyright (C) 2003-2008 Craig Edwards <craigedwards@brainbox.cc>
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* Copyright (C) 2008 Thomas Stagner <aquanight@inspircd.org>
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* Copyright (C) 2007 Robin Burchell <robin+git@viroteck.net>
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* Copyright (C) 2006-2007 Oliver Lupton <oliverlupton@gmail.com>
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* Copyright (C) 2003 randomdan <???@???>
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*
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* This file is part of InspIRCd. InspIRCd is free software: you can
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* redistribute it and/or modify it under the terms of the GNU General Public
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* License as published by the Free Software Foundation, version 2.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "dynamic.h"
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#include "base.h"
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#include "ctables.h"
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#include "inspsocket.h"
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#include <string>
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#include <deque>
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#include <sstream>
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#include "timer.h"
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#include "mode.h"
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/** Used to define a set of behavior bits for a module
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*/
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enum ModuleFlags {
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VF_NONE = 0, // module is not special at all
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VF_STATIC = 1, // module is static, cannot be /unloadmodule'd
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VF_VENDOR = 2, // module is a vendor module (came in the original tarball, not 3rd party)
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VF_COMMON = 4, // module needs to be common on all servers in a network to link
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VF_OPTCOMMON = 8, // module should be common on all servers for unsurprising behavior
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VF_CORE = 16 // module is a core command, can be assumed loaded on all servers
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};
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/** Used to represent an event type, for user, channel or server
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*/
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enum TargetTypeFlags {
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TYPE_USER = 1,
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TYPE_CHANNEL,
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TYPE_SERVER,
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TYPE_OTHER
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};
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/** Used to represent wether a message was PRIVMSG or NOTICE
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*/
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enum MessageType {
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MSG_PRIVMSG = 0,
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MSG_NOTICE = 1
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};
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#define MOD_RES_ALLOW (ModResult(1))
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#define MOD_RES_PASSTHRU (ModResult(0))
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#define MOD_RES_DENY (ModResult(-1))
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/** Used to represent an allow/deny module result.
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* Not constructed as an enum because it reverses the value logic of some functions;
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* the compiler will inline accesses to have the same efficiency as integer operations.
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*/
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struct ModResult {
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int res;
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ModResult() : res(0) {}
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explicit ModResult(int r) : res(r) {}
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inline bool operator==(const ModResult& r) const
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{
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return res == r.res;
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}
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inline bool operator!=(const ModResult& r) const
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{
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return res != r.res;
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}
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inline bool operator!() const
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{
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return !res;
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}
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inline bool check(bool def) const
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{
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return (res == 1 || (res == 0 && def));
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}
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/**
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* Merges two results, preferring ALLOW to DENY
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*/
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inline ModResult operator+(const ModResult& r) const
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{
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if (res == r.res || r.res == 0)
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return *this;
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if (res == 0)
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return r;
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// they are different, and neither is passthru
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return MOD_RES_ALLOW;
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}
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};
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/** InspIRCd major version.
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* 1.2 -> 102; 2.1 -> 201; 2.12 -> 212
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*/
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#define INSPIRCD_VERSION_MAJ 202
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/** InspIRCd API version.
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* If you change any API elements, increment this value. This counter should be
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* reset whenever the major version is changed. Modules can use these two values
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* and numerical comparisons in preprocessor macros if they wish to support
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* multiple versions of InspIRCd in one file.
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*/
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#define INSPIRCD_VERSION_API 1
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/**
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* This #define allows us to call a method in all
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* loaded modules in a readable simple way, e.g.:
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* 'FOREACH_MOD(OnConnect,(user));'
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*/
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#define FOREACH_MOD(y,x) do { \
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const IntModuleList& _handlers = ServerInstance->Modules->EventHandlers[I_ ## y]; \
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for (IntModuleList::const_reverse_iterator _i = _handlers.rbegin(), _next; _i != _handlers.rend(); _i = _next) \
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{ \
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_next = _i+1; \
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try \
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{ \
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(*_i)->y x ; \
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} \
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catch (CoreException& modexcept) \
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{ \
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ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, "Exception caught: " + modexcept.GetReason()); \
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} \
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} \
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} while (0);
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/**
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* Custom module result handling loop. This is a paired macro, and should only
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* be used with while_each_hook.
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*
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* See src/channels.cpp for an example of use.
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*/
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#define DO_EACH_HOOK(n,v,args) \
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do { \
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const IntModuleList& _handlers = ServerInstance->Modules->EventHandlers[I_ ## n]; \
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for (IntModuleList::const_reverse_iterator _i = _handlers.rbegin(), _next; _i != _handlers.rend(); _i = _next) \
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{ \
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_next = _i+1; \
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try \
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{ \
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v = (*_i)->n args;
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#define WHILE_EACH_HOOK(n) \
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} \
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catch (CoreException& except_ ## n) \
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{ \
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ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, "Exception caught: " + (except_ ## n).GetReason()); \
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} \
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} \
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} while(0)
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/**
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* Module result iterator
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* Runs the given hook until some module returns a useful result.
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*
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* Example: ModResult result;
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* FIRST_MOD_RESULT(OnUserPreNick, result, (user, newnick))
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*/
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#define FIRST_MOD_RESULT(n,v,args) do { \
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v = MOD_RES_PASSTHRU; \
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DO_EACH_HOOK(n,v,args) \
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{ \
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if (v != MOD_RES_PASSTHRU) \
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break; \
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} \
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WHILE_EACH_HOOK(n); \
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} while (0)
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/** Holds a module's Version information.
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* The members (set by the constructor only) indicate details as to the version number
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* of a module. A class of type Version is returned by the GetVersion method of the Module class.
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*/
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class CoreExport Version
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{
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public:
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/** Module description
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*/
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const std::string description;
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/** Flags
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*/
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const int Flags;
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/** Server linking description string */
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const std::string link_data;
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/** Simple module version */
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Version(const std::string &desc, int flags = VF_NONE);
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/** Complex version information, including linking compatability data */
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Version(const std::string &desc, int flags, const std::string& linkdata);
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virtual ~Version() {}
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};
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/** The Event class is a unicast message directed at all modules.
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* When the class is properly instantiated it may be sent to all modules
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* using the Send() method, which will trigger the OnEvent method in
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* all modules passing the object as its parameter.
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*/
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class CoreExport Event : public classbase
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{
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public:
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/** This is a pointer to the sender of the message, which can be used to
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* directly trigger events, or to create a reply.
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*/
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ModuleRef source;
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/** The event identifier.
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* This is arbitary text which should be used to distinguish
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* one type of event from another.
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*/
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const std::string id;
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/** Create a new Event
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*/
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Event(Module* src, const std::string &eventid);
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/** Send the Event.
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* The return result of an Event::Send() will always be NULL as
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* no replies are expected.
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*/
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void Send();
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};
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class CoreExport DataProvider : public ServiceProvider
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{
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public:
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DataProvider(Module* Creator, const std::string& Name)
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: ServiceProvider(Creator, Name, SERVICE_DATA) {}
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};
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/** Priority types which can be used by Module::Prioritize()
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*/
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enum Priority { PRIORITY_FIRST, PRIORITY_LAST, PRIORITY_BEFORE, PRIORITY_AFTER };
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/** Implementation-specific flags which may be set in Module::Implements()
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*/
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enum Implementation
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{
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I_BEGIN,
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I_OnUserConnect, I_OnUserQuit, I_OnUserDisconnect, I_OnUserJoin, I_OnUserPart,
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I_OnSendSnotice, I_OnUserPreJoin, I_OnUserPreKick, I_OnUserKick, I_OnOper, I_OnInfo, I_OnWhois,
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I_OnUserPreInvite, I_OnUserInvite, I_OnUserPreMessage, I_OnUserPreNick,
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I_OnUserMessage, I_OnMode, I_OnSyncUser,
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I_OnSyncChannel, I_OnDecodeMetaData, I_OnAcceptConnection, I_OnUserInit,
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I_OnChangeHost, I_OnChangeName, I_OnAddLine, I_OnDelLine, I_OnExpireLine,
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I_OnUserPostNick, I_OnPreMode, I_On005Numeric, I_OnKill, I_OnLoadModule,
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I_OnUnloadModule, I_OnBackgroundTimer, I_OnPreCommand, I_OnCheckReady, I_OnCheckInvite,
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I_OnRawMode, I_OnCheckKey, I_OnCheckLimit, I_OnCheckBan, I_OnCheckChannelBan, I_OnExtBanCheck,
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I_OnStats, I_OnChangeLocalUserHost, I_OnPreTopicChange,
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I_OnPostTopicChange, I_OnEvent, I_OnGlobalOper, I_OnPostConnect,
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I_OnChangeLocalUserGECOS, I_OnUserRegister, I_OnChannelPreDelete, I_OnChannelDelete,
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I_OnPostOper, I_OnSyncNetwork, I_OnSetAway, I_OnPostCommand, I_OnPostJoin,
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I_OnWhoisLine, I_OnBuildNeighborList, I_OnGarbageCollect, I_OnSetConnectClass,
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I_OnText, I_OnPassCompare, I_OnNamesListItem, I_OnNumeric,
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I_OnPreRehash, I_OnModuleRehash, I_OnSendWhoLine, I_OnChangeIdent, I_OnSetUserIP,
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I_END
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};
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/** Base class for all InspIRCd modules
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* This class is the base class for InspIRCd modules. All modules must inherit from this class,
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* its methods will be called when irc server events occur. class inherited from module must be
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* instantiated by the ModuleFactory class (see relevent section) for the module to be initialised.
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*/
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class CoreExport Module : public classbase, public usecountbase
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{
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/** Detach an event from this module
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* @param i Event type to detach
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*/
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void DetachEvent(Implementation i);
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public:
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/** File that this module was loaded from
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*/
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std::string ModuleSourceFile;
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/** Reference to the dlopen() value
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*/
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DLLManager* ModuleDLLManager;
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/** If true, this module will be unloaded soon, further unload attempts will fail
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* Value is used by the ModuleManager internally, you should not modify it
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*/
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bool dying;
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/** Default constructor.
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* Creates a module class. Don't do any type of hook registration or checks
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* for other modules here; do that in init().
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*/
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Module();
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/** Module setup
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* \exception ModuleException Throwing this class, or any class derived from ModuleException, causes loading of the module to abort.
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*/
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virtual void init() {}
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/** Clean up prior to destruction
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* If you override, you must call this AFTER your module's cleanup
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*/
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virtual CullResult cull();
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/** Default destructor.
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* destroys a module class
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*/
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virtual ~Module();
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virtual void Prioritize()
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{
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}
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/** This method is called when you should reload module specific configuration:
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* on boot, on a /REHASH and on module load.
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* @param status The current status, can be inspected for more information;
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* also used for reporting configuration errors and warnings.
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*/
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virtual void ReadConfig(ConfigStatus& status);
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/** Returns the version number of a Module.
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* The method should return a Version object with its version information assigned via
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* Version::Version
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*/
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virtual Version GetVersion() = 0;
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/** Called when a user connects.
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* The details of the connecting user are available to you in the parameter User *user
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* @param user The user who is connecting
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*/
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virtual void OnUserConnect(LocalUser* user);
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/** Called when a user quits.
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* The details of the exiting user are available to you in the parameter User *user
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* This event is only called when the user is fully registered when they quit. To catch
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* raw disconnections, use the OnUserDisconnect method.
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* @param user The user who is quitting
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* @param message The user's quit message (as seen by non-opers)
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* @param oper_message The user's quit message (as seen by opers)
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*/
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virtual void OnUserQuit(User* user, const std::string &message, const std::string &oper_message);
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/** Called whenever a user's socket is closed.
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* The details of the exiting user are available to you in the parameter User *user
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* This event is called for all users, registered or not, as a cleanup method for modules
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* which might assign resources to user, such as dns lookups, objects and sockets.
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* @param user The user who is disconnecting
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*/
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virtual void OnUserDisconnect(LocalUser* user);
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/** Called whenever a channel is about to be deleted
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* @param chan The channel being deleted
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* @return An integer specifying whether or not the channel may be deleted. 0 for yes, 1 for no.
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*/
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virtual ModResult OnChannelPreDelete(Channel *chan);
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/** Called whenever a channel is deleted, either by QUIT, KICK or PART.
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* @param chan The channel being deleted
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*/
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virtual void OnChannelDelete(Channel* chan);
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/** Called when a user joins a channel.
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* The details of the joining user are available to you in the parameter User *user,
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* and the details of the channel they have joined is available in the variable Channel *channel
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* @param memb The channel membership being created
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* @param sync This is set to true if the JOIN is the result of a network sync and the remote user is being introduced
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* to a channel due to the network sync.
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* @param created This is true if the join created the channel
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* @param except_list A list of users not to send to.
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*/
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virtual void OnUserJoin(Membership* memb, bool sync, bool created, CUList& except_list);
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/** Called after a user joins a channel
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* Identical to OnUserJoin, but called immediately afterwards, when any linking module has
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* seen the join.
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* @param memb The channel membership created
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*/
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virtual void OnPostJoin(Membership* memb);
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/** Called when a user parts a channel.
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* The details of the leaving user are available to you in the parameter User *user,
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* and the details of the channel they have left is available in the variable Channel *channel
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* @param memb The channel membership being destroyed
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* @param partmessage The part message, or an empty string (may be modified)
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* @param except_list A list of users to not send to.
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*/
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virtual void OnUserPart(Membership* memb, std::string &partmessage, CUList& except_list);
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/** Called on rehash.
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* This method is called prior to a /REHASH or when a SIGHUP is received from the operating
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* system. This is called in all cases -- including when this server will not execute the
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* rehash because it is directed at a remote server.
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*
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* @param user The user performing the rehash, if any. If this is server initiated, the value of
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* this variable will be NULL.
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* @param parameter The (optional) parameter given to REHASH from the user. Empty when server
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* initiated.
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*/
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virtual void OnPreRehash(User* user, const std::string ¶meter);
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/** Called on rehash.
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* This method is called when a user initiates a module-specific rehash. This can be used to do
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* expensive operations (such as reloading SSL certificates) that are not executed on a normal
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* rehash for efficiency. A rehash of this type does not reload the core configuration.
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*
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* @param user The user performing the rehash.
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* @param parameter The parameter given to REHASH
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*/
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virtual void OnModuleRehash(User* user, const std::string ¶meter);
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/** Called whenever a snotice is about to be sent to a snomask.
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* snomask and type may both be modified; the message may not.
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* @param snomask The snomask the message is going to (e.g. 'A')
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* @param type The textual description the snomask will go to (e.g. 'OPER')
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* @param message The text message to be sent via snotice
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* @return 1 to block the snotice from being sent entirely, 0 else.
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*/
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virtual ModResult OnSendSnotice(char &snomask, std::string &type, const std::string &message);
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/** Called whenever a user is about to join a channel, before any processing is done.
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* Returning a value of 1 from this function stops the process immediately, causing no
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* output to be sent to the user by the core. If you do this you must produce your own numerics,
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* notices etc. This is useful for modules which may want to mimic +b, +k, +l etc. Returning -1 from
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* this function forces the join to be allowed, bypassing restrictions such as banlists, invite, keys etc.
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*
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* IMPORTANT NOTE!
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*
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* If the user joins a NEW channel which does not exist yet, OnUserPreJoin will be called BEFORE the channel
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* record is created. This will cause Channel* chan to be NULL. There is very little you can do in form of
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* processing on the actual channel record at this point, however the channel NAME will still be passed in
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* char* cname, so that you could for example implement a channel blacklist or whitelist, etc.
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* @param user The user joining the channel
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* @param chan If the channel is a new channel, this will be NULL, otherwise it will be a pointer to the channel being joined
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* @param cname The channel name being joined. For new channels this is valid where chan is not.
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* @param privs A string containing the users privilages when joining the channel. For new channels this will contain "o".
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* You may alter this string to alter the user's modes on the channel.
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* @param keygiven The key given to join the channel, or an empty string if none was provided
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* @return 1 To prevent the join, 0 to allow it.
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*/
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virtual ModResult OnUserPreJoin(LocalUser* user, Channel* chan, const std::string& cname, std::string& privs, const std::string& keygiven);
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/** Called whenever a user is about to be kicked.
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* Returning a value of 1 from this function stops the process immediately, causing no
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* output to be sent to the user by the core. If you do this you must produce your own numerics,
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* notices etc.
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* @param source The user issuing the kick
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* @param memb The channel membership of the user who is being kicked.
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* @param reason The kick reason
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* @return 1 to prevent the kick, 0 to continue normally, -1 to explicitly allow the kick regardless of normal operation
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*/
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virtual ModResult OnUserPreKick(User* source, Membership* memb, const std::string &reason);
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/** Called whenever a user is kicked.
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* If this method is called, the kick is already underway and cannot be prevented, so
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* to prevent a kick, please use Module::OnUserPreKick instead of this method.
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* @param source The user issuing the kick
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* @param memb The channel membership of the user who was kicked.
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* @param reason The kick reason
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* @param except_list A list of users to not send to.
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|
*/
|
|
virtual void OnUserKick(User* source, Membership* memb, const std::string &reason, CUList& except_list);
|
|
|
|
/** Called whenever a user opers locally.
|
|
* The User will contain the oper mode 'o' as this function is called after any modifications
|
|
* are made to the user's structure by the core.
|
|
* @param user The user who is opering up
|
|
* @param opertype The opers type name
|
|
*/
|
|
virtual void OnOper(User* user, const std::string &opertype);
|
|
|
|
/** Called after a user opers locally.
|
|
* This is identical to Module::OnOper(), except it is called after OnOper so that other modules
|
|
* can be gauranteed to already have processed the oper-up, for example m_spanningtree has sent
|
|
* out the OPERTYPE, etc.
|
|
* @param user The user who is opering up
|
|
* @param opername The name of the oper that the user is opering up to. Only valid locally. Empty string otherwise.
|
|
* @param opertype The opers type name
|
|
*/
|
|
virtual void OnPostOper(User* user, const std::string &opername, const std::string &opertype);
|
|
|
|
/** Called whenever a user types /INFO.
|
|
* The User will contain the information of the user who typed the command. Modules may use this
|
|
* method to output their own credits in /INFO (which is the ircd's version of an about box).
|
|
* It is purposefully not possible to modify any info that has already been output, or halt the list.
|
|
* You must write a 371 numeric to the user, containing your info in the following format:
|
|
*
|
|
* <nick> :information here
|
|
*
|
|
* @param user The user issuing /INFO
|
|
*/
|
|
virtual void OnInfo(User* user);
|
|
|
|
/** Called whenever a /WHOIS is performed on a local user.
|
|
* The source parameter contains the details of the user who issued the WHOIS command, and
|
|
* the dest parameter contains the information of the user they are whoising.
|
|
* @param source The user issuing the WHOIS command
|
|
* @param dest The user who is being WHOISed
|
|
*/
|
|
virtual void OnWhois(User* source, User* dest);
|
|
|
|
/** Called whenever a user is about to invite another user into a channel, before any processing is done.
|
|
* Returning 1 from this function stops the process immediately, causing no
|
|
* output to be sent to the user by the core. If you do this you must produce your own numerics,
|
|
* notices etc. This is useful for modules which may want to filter invites to channels.
|
|
* @param source The user who is issuing the INVITE
|
|
* @param dest The user being invited
|
|
* @param channel The channel the user is being invited to
|
|
* @param timeout The time the invite will expire (0 == never)
|
|
* @return 1 to deny the invite, 0 to check whether or not the user has permission to invite, -1 to explicitly allow the invite
|
|
*/
|
|
virtual ModResult OnUserPreInvite(User* source,User* dest,Channel* channel, time_t timeout);
|
|
|
|
/** Called after a user has been successfully invited to a channel.
|
|
* You cannot prevent the invite from occuring using this function, to do that,
|
|
* use OnUserPreInvite instead.
|
|
* @param source The user who is issuing the INVITE
|
|
* @param dest The user being invited
|
|
* @param channel The channel the user is being invited to
|
|
* @param timeout The time the invite will expire (0 == never)
|
|
*/
|
|
virtual void OnUserInvite(User* source,User* dest,Channel* channel, time_t timeout);
|
|
|
|
/** Called whenever a user is about to PRIVMSG A user or a channel, before any processing is done.
|
|
* Returning any nonzero value from this function stops the process immediately, causing no
|
|
* output to be sent to the user by the core. If you do this you must produce your own numerics,
|
|
* notices etc. This is useful for modules which may want to filter or redirect messages.
|
|
* target_type can be one of TYPE_USER or TYPE_CHANNEL. If the target_type value is a user,
|
|
* you must cast dest to a User* otherwise you must cast it to a Channel*, this is the details
|
|
* of where the message is destined to be sent.
|
|
* @param user The user sending the message
|
|
* @param dest The target of the message (Channel* or User*)
|
|
* @param target_type The type of target (TYPE_USER or TYPE_CHANNEL)
|
|
* @param text Changeable text being sent by the user
|
|
* @param status The status being used, e.g. PRIVMSG @#chan has status== '@', 0 to send to everyone.
|
|
* @param exempt_list A list of users not to send to. For channel messages, this will usually contain just the sender.
|
|
* It will be ignored for private messages.
|
|
* @param msgtype The message type, MSG_PRIVMSG for PRIVMSGs, MSG_NOTICE for NOTICEs
|
|
* @return 1 to deny the message, 0 to allow it
|
|
*/
|
|
virtual ModResult OnUserPreMessage(User* user,void* dest,int target_type, std::string &text,char status, CUList &exempt_list, MessageType msgtype);
|
|
|
|
/** Called when sending a message to all "neighbors" of a given user -
|
|
* that is, all users that share a common channel. This is used in
|
|
* commands such as NICK, QUIT, etc.
|
|
* @param source The source of the message
|
|
* @param include_c Channels to scan for users to include
|
|
* @param exceptions Map of user->bool that overrides the inclusion decision
|
|
*
|
|
* Set exceptions[user] = true to include, exceptions[user] = false to exclude
|
|
*/
|
|
virtual void OnBuildNeighborList(User* source, IncludeChanList& include_c, std::map<User*, bool>& exceptions);
|
|
|
|
/** Called before any nickchange, local or remote. This can be used to implement Q-lines etc.
|
|
* Please note that although you can see remote nickchanges through this function, you should
|
|
* NOT make any changes to the User if the user is a remote user as this may cause a desnyc.
|
|
* check user->server before taking any action (including returning nonzero from the method).
|
|
* If your method returns nonzero, the nickchange is silently forbidden, and it is down to your
|
|
* module to generate some meaninful output.
|
|
* @param user The username changing their nick
|
|
* @param newnick Their new nickname
|
|
* @return 1 to deny the change, 0 to allow
|
|
*/
|
|
virtual ModResult OnUserPreNick(User* user, const std::string &newnick);
|
|
|
|
/** Called after any PRIVMSG sent from a user.
|
|
* The dest variable contains a User* if target_type is TYPE_USER and a Channel*
|
|
* if target_type is TYPE_CHANNEL.
|
|
* @param user The user sending the message
|
|
* @param dest The target of the message
|
|
* @param target_type The type of target (TYPE_USER or TYPE_CHANNEL)
|
|
* @param text the text being sent by the user
|
|
* @param status The status being used, e.g. PRIVMSG @#chan has status== '@', 0 to send to everyone.
|
|
* @param exempt_list A list of users to not send to.
|
|
* @param msgtype The message type, MSG_PRIVMSG for PRIVMSGs, MSG_NOTICE for NOTICEs
|
|
*/
|
|
virtual void OnUserMessage(User* user, void* dest, int target_type, const std::string &text, char status, const CUList &exempt_list, MessageType msgtype);
|
|
|
|
/** Called immediately before any NOTICE or PRIVMSG sent from a user, local or remote.
|
|
* The dest variable contains a User* if target_type is TYPE_USER and a Channel*
|
|
* if target_type is TYPE_CHANNEL.
|
|
* The difference between this event and OnUserPreMessage is that delivery is gauranteed,
|
|
* the message has already been vetted. In the case of the other two methods, a later module may stop your
|
|
* message. This also differs from OnUserMessage which occurs AFTER the message has been sent.
|
|
* @param user The user sending the message
|
|
* @param dest The target of the message
|
|
* @param target_type The type of target (TYPE_USER or TYPE_CHANNEL)
|
|
* @param text the text being sent by the user
|
|
* @param status The status being used, e.g. NOTICE @#chan has status== '@', 0 to send to everyone.
|
|
* @param exempt_list A list of users not to send to. For channel messages, this will usually contain just the sender.
|
|
*/
|
|
virtual void OnText(User* user, void* dest, int target_type, const std::string &text, char status, CUList &exempt_list);
|
|
|
|
/** Called after every MODE command sent from a user
|
|
* Either the usertarget or the chantarget variable contains the target of the modes,
|
|
* the actual target will have a non-NULL pointer.
|
|
* The modes vector contains the remainder of the mode string after the target,
|
|
* e.g.: "+wsi" or ["+ooo", "nick1", "nick2", "nick3"].
|
|
* @param user The user sending the MODEs
|
|
* @param usertarget The target user of the modes, NULL if the target is a channel
|
|
* @param chantarget The target channel of the modes, NULL if the target is a user
|
|
* @param modes The actual modes and their parameters if any
|
|
* @param translate The translation types of the mode parameters
|
|
*/
|
|
virtual void OnMode(User* user, User* usertarget, Channel* chantarget, const std::vector<std::string>& modes, const std::vector<TranslateType>& translate);
|
|
|
|
/** Allows modules to synchronize data which relates to users during a netburst.
|
|
* When this function is called, it will be called from the module which implements
|
|
* the linking protocol. This currently is m_spanningtree.so.
|
|
* This function will be called for every user visible on your side
|
|
* of the burst, allowing you to for example set modes, etc.
|
|
* @param user The user being syncronized
|
|
* @param server The target of the burst
|
|
*/
|
|
virtual void OnSyncUser(User* user, ProtocolServer& server);
|
|
|
|
/** Allows modules to synchronize data which relates to channels during a netburst.
|
|
* When this function is called, it will be called from the module which implements
|
|
* the linking protocol. This currently is m_spanningtree.so.
|
|
* This function will be called for every channel visible on your side of the burst,
|
|
* allowing you to for example set modes, etc.
|
|
*
|
|
* @param chan The channel being syncronized
|
|
* @param server The target of the burst
|
|
*/
|
|
virtual void OnSyncChannel(Channel* chan, ProtocolServer& server);
|
|
|
|
/** Allows modules to syncronize metadata not related to users or channels, over the network during a netburst.
|
|
* When the linking module has finished sending all data it wanted to send during a netburst, then
|
|
* this method is called. You should use the SendMetaData() function after you've
|
|
* correctly decided how the data should be represented, to send the data.
|
|
* @param server The target of the burst
|
|
*/
|
|
virtual void OnSyncNetwork(ProtocolServer& server);
|
|
|
|
/** Allows module data, sent via ProtoSendMetaData, to be decoded again by a receiving module.
|
|
* Please see src/modules/m_swhois.cpp for a working example of how to use this method call.
|
|
* @param target The Channel* or User* that data should be added to
|
|
* @param extname The extension name which is being sent
|
|
* @param extdata The extension data, encoded at the other end by an identical module through OnSyncChannelMetaData or OnSyncUserMetaData
|
|
*/
|
|
virtual void OnDecodeMetaData(Extensible* target, const std::string &extname, const std::string &extdata);
|
|
|
|
/** Called whenever a user's hostname is changed.
|
|
* This event triggers after the host has been set.
|
|
* @param user The user whos host is being changed
|
|
* @param newhost The new hostname being set
|
|
*/
|
|
virtual void OnChangeHost(User* user, const std::string &newhost);
|
|
|
|
/** Called whenever a user's GECOS (realname) is changed.
|
|
* This event triggers after the name has been set.
|
|
* @param user The user who's GECOS is being changed
|
|
* @param gecos The new GECOS being set on the user
|
|
*/
|
|
virtual void OnChangeName(User* user, const std::string &gecos);
|
|
|
|
/** Called whenever a user's IDENT is changed.
|
|
* This event triggers after the name has been set.
|
|
* @param user The user who's IDENT is being changed
|
|
* @param ident The new IDENT being set on the user
|
|
*/
|
|
virtual void OnChangeIdent(User* user, const std::string &ident);
|
|
|
|
/** Called whenever an xline is added by a local user.
|
|
* This method is triggered after the line is added.
|
|
* @param source The sender of the line or NULL for local server
|
|
* @param line The xline being added
|
|
*/
|
|
virtual void OnAddLine(User* source, XLine* line);
|
|
|
|
/** Called whenever an xline is deleted MANUALLY. See OnExpireLine for expiry.
|
|
* This method is triggered after the line is deleted.
|
|
* @param source The user removing the line or NULL for local server
|
|
* @param line the line being deleted
|
|
*/
|
|
virtual void OnDelLine(User* source, XLine* line);
|
|
|
|
/** Called whenever an xline expires.
|
|
* This method is triggered after the line is deleted.
|
|
* @param line The line being deleted.
|
|
*/
|
|
virtual void OnExpireLine(XLine *line);
|
|
|
|
/** Called before your module is unloaded to clean up Extensibles.
|
|
* This method is called once for every user and channel on the network,
|
|
* so that when your module unloads it may clear up any remaining data
|
|
* in the form of Extensibles added using Extensible::Extend().
|
|
* If the target_type variable is TYPE_USER, then void* item refers to
|
|
* a User*, otherwise it refers to a Channel*.
|
|
* @param target_type The type of item being cleaned
|
|
* @param item A pointer to the item's class
|
|
*/
|
|
virtual void OnCleanup(int target_type, void* item);
|
|
|
|
/** Called after any nickchange, local or remote. This can be used to track users after nickchanges
|
|
* have been applied. Please note that although you can see remote nickchanges through this function, you should
|
|
* NOT make any changes to the User if the user is a remote user as this may cause a desnyc.
|
|
* check user->server before taking any action (including returning nonzero from the method).
|
|
* Because this method is called after the nickchange is taken place, no return values are possible
|
|
* to indicate forbidding of the nick change. Use OnUserPreNick for this.
|
|
* @param user The user changing their nick
|
|
* @param oldnick The old nickname of the user before the nickchange
|
|
*/
|
|
virtual void OnUserPostNick(User* user, const std::string &oldnick);
|
|
|
|
/** Called before any mode change, to allow a single access check for
|
|
* a full mode change (use OnRawMode to check individual modes)
|
|
*
|
|
* Returning MOD_RES_ALLOW will skip prefix level checks, but can be overridden by
|
|
* OnRawMode for each individual mode
|
|
*
|
|
* @param source the user making the mode change
|
|
* @param dest the user destination of the umode change (NULL if a channel mode)
|
|
* @param channel the channel destination of the mode change
|
|
* @param parameters raw mode parameters; parameters[0] is the user/channel being changed
|
|
*/
|
|
virtual ModResult OnPreMode(User* source, User* dest, Channel* channel, const std::vector<std::string>& parameters);
|
|
|
|
/** Called when a 005 numeric is about to be output.
|
|
* The module should modify the 005 numeric if needed to indicate its features.
|
|
* @param tokens The 005 map to be modified if neccessary.
|
|
*/
|
|
virtual void On005Numeric(std::map<std::string, std::string>& tokens);
|
|
|
|
/** Called when a client is disconnected by KILL.
|
|
* If a client is killed by a server, e.g. a nickname collision or protocol error,
|
|
* source is NULL.
|
|
* Return 1 from this function to prevent the kill, and 0 from this function to allow
|
|
* it as normal. If you prevent the kill no output will be sent to the client, it is
|
|
* down to your module to generate this information.
|
|
* NOTE: It is NOT advisable to stop kills which originate from servers or remote users.
|
|
* If you do so youre risking race conditions, desyncs and worse!
|
|
* @param source The user sending the KILL
|
|
* @param dest The user being killed
|
|
* @param reason The kill reason
|
|
* @return 1 to prevent the kill, 0 to allow
|
|
*/
|
|
virtual ModResult OnKill(User* source, User* dest, const std::string &reason);
|
|
|
|
/** Called whenever a module is loaded.
|
|
* mod will contain a pointer to the module, and string will contain its name,
|
|
* for example m_widgets.so. This function is primary for dependency checking,
|
|
* your module may decide to enable some extra features if it sees that you have
|
|
* for example loaded "m_killwidgets.so" with "m_makewidgets.so". It is highly
|
|
* recommended that modules do *NOT* bail if they cannot satisfy dependencies,
|
|
* but instead operate under reduced functionality, unless the dependency is
|
|
* absolutely neccessary (e.g. a module that extends the features of another
|
|
* module).
|
|
* @param mod A pointer to the new module
|
|
*/
|
|
virtual void OnLoadModule(Module* mod);
|
|
|
|
/** Called whenever a module is unloaded.
|
|
* mod will contain a pointer to the module, and string will contain its name,
|
|
* for example m_widgets.so. This function is primary for dependency checking,
|
|
* your module may decide to enable some extra features if it sees that you have
|
|
* for example loaded "m_killwidgets.so" with "m_makewidgets.so". It is highly
|
|
* recommended that modules do *NOT* bail if they cannot satisfy dependencies,
|
|
* but instead operate under reduced functionality, unless the dependency is
|
|
* absolutely neccessary (e.g. a module that extends the features of another
|
|
* module).
|
|
* @param mod Pointer to the module being unloaded (still valid)
|
|
*/
|
|
virtual void OnUnloadModule(Module* mod);
|
|
|
|
/** Called once every five seconds for background processing.
|
|
* This timer can be used to control timed features. Its period is not accurate
|
|
* enough to be used as a clock, but it is gauranteed to be called at least once in
|
|
* any five second period, directly from the main loop of the server.
|
|
* @param curtime The current timer derived from time(2)
|
|
*/
|
|
virtual void OnBackgroundTimer(time_t curtime);
|
|
|
|
/** Called whenever any command is about to be executed.
|
|
* This event occurs for all registered commands, wether they are registered in the core,
|
|
* or another module, and for invalid commands. Invalid commands may only be sent to this
|
|
* function when the value of validated is false. By returning 1 from this method you may prevent the
|
|
* command being executed. If you do this, no output is created by the core, and it is
|
|
* down to your module to produce any output neccessary.
|
|
* Note that unless you return 1, you should not destroy any structures (e.g. by using
|
|
* InspIRCd::QuitUser) otherwise when the command's handler function executes after your
|
|
* method returns, it will be passed an invalid pointer to the user object and crash!)
|
|
* @param command The command being executed
|
|
* @param parameters An array of array of characters containing the parameters for the command
|
|
* @param user the user issuing the command
|
|
* @param validated True if the command has passed all checks, e.g. it is recognised, has enough parameters, the user has permission to execute it, etc.
|
|
* You should only change the parameter list and command string if validated == false (e.g. before the command lookup occurs).
|
|
* @param original_line The entire original line as passed to the parser from the user
|
|
* @return 1 to block the command, 0 to allow
|
|
*/
|
|
virtual ModResult OnPreCommand(std::string &command, std::vector<std::string>& parameters, LocalUser *user, bool validated, const std::string &original_line);
|
|
|
|
/** Called after any command has been executed.
|
|
* This event occurs for all registered commands, wether they are registered in the core,
|
|
* or another module, but it will not occur for invalid commands (e.g. ones which do not
|
|
* exist within the command table). The result code returned by the command handler is
|
|
* provided.
|
|
* @param command The command being executed
|
|
* @param parameters An array of array of characters containing the parameters for the command
|
|
* @param user the user issuing the command
|
|
* @param result The return code given by the command handler, one of CMD_SUCCESS or CMD_FAILURE
|
|
* @param original_line The entire original line as passed to the parser from the user
|
|
*/
|
|
virtual void OnPostCommand(Command* command, const std::vector<std::string>& parameters, LocalUser* user, CmdResult result, const std::string& original_line);
|
|
|
|
/** Called when a user is first connecting, prior to starting DNS lookups, checking initial
|
|
* connect class, or accepting any commands.
|
|
*/
|
|
virtual void OnUserInit(LocalUser* user);
|
|
|
|
/** Called to check if a user who is connecting can now be allowed to register
|
|
* If any modules return false for this function, the user is held in the waiting
|
|
* state until all modules return true. For example a module which implements ident
|
|
* lookups will continue to return false for a user until their ident lookup is completed.
|
|
* Note that the registration timeout for a user overrides these checks, if the registration
|
|
* timeout is reached, the user is disconnected even if modules report that the user is
|
|
* not ready to connect.
|
|
* @param user The user to check
|
|
* @return true to indicate readiness, false if otherwise
|
|
*/
|
|
virtual ModResult OnCheckReady(LocalUser* user);
|
|
|
|
/** Called whenever a user is about to register their connection (e.g. before the user
|
|
* is sent the MOTD etc). Modules can use this method if they are performing a function
|
|
* which must be done before the actual connection is completed (e.g. ident lookups,
|
|
* dnsbl lookups, etc).
|
|
* Note that you should NOT delete the user record here by causing a disconnection!
|
|
* Use OnUserConnect for that instead.
|
|
* @param user The user registering
|
|
* @return 1 to indicate user quit, 0 to continue
|
|
*/
|
|
virtual ModResult OnUserRegister(LocalUser* user);
|
|
|
|
/** Called whenever a user joins a channel, to determine if invite checks should go ahead or not.
|
|
* This method will always be called for each join, wether or not the channel is actually +i, and
|
|
* determines the outcome of an if statement around the whole section of invite checking code.
|
|
* return 1 to explicitly allow the join to go ahead or 0 to ignore the event.
|
|
* @param user The user joining the channel
|
|
* @param chan The channel being joined
|
|
* @return 1 to explicitly allow the join, 0 to proceed as normal
|
|
*/
|
|
virtual ModResult OnCheckInvite(User* user, Channel* chan);
|
|
|
|
/** Called whenever a mode character is processed.
|
|
* Return 1 from this function to block the mode character from being processed entirely.
|
|
* @param user The user who is sending the mode
|
|
* @param chan The channel the mode is being sent to (or NULL if a usermode)
|
|
* @param mh The mode handler for the mode being changed
|
|
* @param param The parameter for the mode or an empty string
|
|
* @param adding true of the mode is being added, false if it is being removed
|
|
* @return ACR_DENY to deny the mode, ACR_DEFAULT to do standard mode checking, and ACR_ALLOW
|
|
* to skip all permission checking. Please note that for remote mode changes, your return value
|
|
* will be ignored!
|
|
*/
|
|
virtual ModResult OnRawMode(User* user, Channel* chan, ModeHandler* mh, const std::string& param, bool adding);
|
|
|
|
/** Called whenever a user joins a channel, to determine if key checks should go ahead or not.
|
|
* This method will always be called for each join, wether or not the channel is actually +k, and
|
|
* determines the outcome of an if statement around the whole section of key checking code.
|
|
* if the user specified no key, the keygiven string will be a valid but empty value.
|
|
* return 1 to explicitly allow the join to go ahead or 0 to ignore the event.
|
|
* @param user The user joining the channel
|
|
* @param chan The channel being joined
|
|
* @param keygiven The key given on joining the channel.
|
|
* @return 1 to explicitly allow the join, 0 to proceed as normal
|
|
*/
|
|
virtual ModResult OnCheckKey(User* user, Channel* chan, const std::string &keygiven);
|
|
|
|
/** Called whenever a user joins a channel, to determine if channel limit checks should go ahead or not.
|
|
* This method will always be called for each join, wether or not the channel is actually +l, and
|
|
* determines the outcome of an if statement around the whole section of channel limit checking code.
|
|
* return 1 to explicitly allow the join to go ahead or 0 to ignore the event.
|
|
* @param user The user joining the channel
|
|
* @param chan The channel being joined
|
|
* @return 1 to explicitly allow the join, 0 to proceed as normal
|
|
*/
|
|
virtual ModResult OnCheckLimit(User* user, Channel* chan);
|
|
|
|
/**
|
|
* Checks for a user's ban from the channel
|
|
* @param user The user to check
|
|
* @param chan The channel to check in
|
|
* @return MOD_RES_DENY to mark as banned, MOD_RES_ALLOW to skip the
|
|
* ban check, or MOD_RES_PASSTHRU to check bans normally
|
|
*/
|
|
virtual ModResult OnCheckChannelBan(User* user, Channel* chan);
|
|
|
|
/**
|
|
* Checks for a user's match of a single ban
|
|
* @param user The user to check for match
|
|
* @param chan The channel on which the match is being checked
|
|
* @param mask The mask being checked
|
|
* @return MOD_RES_DENY to mark as banned, MOD_RES_ALLOW to skip the
|
|
* ban check, or MOD_RES_PASSTHRU to check bans normally
|
|
*/
|
|
virtual ModResult OnCheckBan(User* user, Channel* chan, const std::string& mask);
|
|
|
|
/** Checks for a match on a given extban type
|
|
* @return MOD_RES_DENY to mark as banned, MOD_RES_ALLOW to skip the
|
|
* ban check, or MOD_RES_PASSTHRU to check bans normally
|
|
*/
|
|
virtual ModResult OnExtBanCheck(User* user, Channel* chan, char type);
|
|
|
|
/** Called on all /STATS commands
|
|
* This method is triggered for all /STATS use, including stats symbols handled by the core.
|
|
* @param symbol the symbol provided to /STATS
|
|
* @param user the user issuing the /STATS command
|
|
* @param results A string_list to append results into. You should put all your results
|
|
* into this string_list, rather than displaying them directly, so that your handler will
|
|
* work when remote STATS queries are received.
|
|
* @return 1 to block the /STATS from being processed by the core, 0 to allow it
|
|
*/
|
|
virtual ModResult OnStats(char symbol, User* user, string_list &results);
|
|
|
|
/** Called whenever a change of a local users displayed host is attempted.
|
|
* Return 1 to deny the host change, or 0 to allow it.
|
|
* @param user The user whos host will be changed
|
|
* @param newhost The new hostname
|
|
* @return 1 to deny the host change, 0 to allow
|
|
*/
|
|
virtual ModResult OnChangeLocalUserHost(LocalUser* user, const std::string &newhost);
|
|
|
|
/** Called whenever a change of a local users GECOS (fullname field) is attempted.
|
|
* return 1 to deny the name change, or 0 to allow it.
|
|
* @param user The user whos GECOS will be changed
|
|
* @param newhost The new GECOS
|
|
* @return 1 to deny the GECOS change, 0 to allow
|
|
*/
|
|
virtual ModResult OnChangeLocalUserGECOS(LocalUser* user, const std::string &newhost);
|
|
|
|
/** Called before a topic is changed.
|
|
* Return 1 to deny the topic change, 0 to check details on the change, -1 to let it through with no checks
|
|
* As with other 'pre' events, you should only ever block a local event.
|
|
* @param user The user changing the topic
|
|
* @param chan The channels who's topic is being changed
|
|
* @param topic The actual topic text
|
|
* @return 1 to block the topic change, 0 to allow
|
|
*/
|
|
virtual ModResult OnPreTopicChange(User* user, Channel* chan, const std::string &topic);
|
|
|
|
/** Called whenever a topic has been changed.
|
|
* To block topic changes you must use OnPreTopicChange instead.
|
|
* @param user The user changing the topic
|
|
* @param chan The channels who's topic is being changed
|
|
* @param topic The actual topic text
|
|
*/
|
|
virtual void OnPostTopicChange(User* user, Channel* chan, const std::string &topic);
|
|
|
|
/** Called whenever an Event class is sent to all modules by another module.
|
|
* You should *always* check the value of Event::id to determine the event type.
|
|
* @param event The Event class being received
|
|
*/
|
|
virtual void OnEvent(Event& event);
|
|
|
|
/** Called whenever a password check is to be made. Replaces the old OldOperCompare API.
|
|
* The password field (from the config file) is in 'password' and is to be compared against
|
|
* 'input'. This method allows for encryption of passwords (oper, connect:allow, die/restart, etc).
|
|
* You should return a nonzero value to override the normal comparison, or zero to pass it on.
|
|
* @param ex The object that's causing the authentication (User* for \<oper> \<connect:allow> etc, Server* for \<link>).
|
|
* @param password The password from the configuration file (the password="" value).
|
|
* @param input The password entered by the user or whoever.
|
|
* @param hashtype The hash value from the config
|
|
* @return 0 to do nothing (pass on to next module/default), 1 == password is OK, -1 == password is not OK
|
|
*/
|
|
virtual ModResult OnPassCompare(Extensible* ex, const std::string &password, const std::string &input, const std::string& hashtype);
|
|
|
|
/** Called whenever a user is given usermode +o, anywhere on the network.
|
|
* You cannot override this and prevent it from happening as it is already happened and
|
|
* such a task must be performed by another server. You can however bounce modes by sending
|
|
* servermodes out to reverse mode changes.
|
|
* @param user The user who is opering
|
|
*/
|
|
virtual void OnGlobalOper(User* user);
|
|
|
|
/** Called after a user has fully connected and all modules have executed OnUserConnect
|
|
* This event is informational only. You should not change any user information in this
|
|
* event. To do so, use the OnUserConnect method to change the state of local users.
|
|
* This is called for both local and remote users.
|
|
* @param user The user who is connecting
|
|
*/
|
|
virtual void OnPostConnect(User* user);
|
|
|
|
/** Called when a port accepts a connection
|
|
* Return MOD_RES_ACCEPT if you have used the file descriptor.
|
|
* @param fd The file descriptor returned from accept()
|
|
* @param sock The socket connection for the new user
|
|
* @param client The client IP address and port
|
|
* @param server The server IP address and port
|
|
*/
|
|
virtual ModResult OnAcceptConnection(int fd, ListenSocket* sock, irc::sockets::sockaddrs* client, irc::sockets::sockaddrs* server);
|
|
|
|
/** Called whenever a user sets away or returns from being away.
|
|
* The away message is available as a parameter, but should not be modified.
|
|
* At this stage, it has already been copied into the user record.
|
|
* If awaymsg is empty, the user is returning from away.
|
|
* @param user The user setting away
|
|
* @param awaymsg The away message of the user, or empty if returning from away
|
|
* @return nonzero if the away message should be blocked - should ONLY be nonzero for LOCAL users (IS_LOCAL) (no output is returned by core)
|
|
*/
|
|
virtual ModResult OnSetAway(User* user, const std::string &awaymsg);
|
|
|
|
/** Called whenever a line of WHOIS output is sent to a user.
|
|
* You may change the numeric and the text of the output by changing
|
|
* the values numeric and text, but you cannot change the user the
|
|
* numeric is sent to. You may however change the user's User values.
|
|
* @param user The user the numeric is being sent to
|
|
* @param dest The user being WHOISed
|
|
* @param numeric The numeric of the line being sent
|
|
* @param text The text of the numeric, including any parameters
|
|
* @return nonzero to drop the line completely so that the user does not
|
|
* receive it, or zero to allow the line to be sent.
|
|
*/
|
|
virtual ModResult OnWhoisLine(User* user, User* dest, int &numeric, std::string &text);
|
|
|
|
/** Called at intervals for modules to garbage-collect any hashes etc.
|
|
* Certain data types such as hash_map 'leak' buckets, which must be
|
|
* tidied up and freed by copying into a new item every so often. This
|
|
* method is called when it is time to do that.
|
|
*/
|
|
virtual void OnGarbageCollect();
|
|
|
|
/** Called when a user's connect class is being matched
|
|
* @return MOD_RES_ALLOW to force the class to match, MOD_RES_DENY to forbid it, or
|
|
* MOD_RES_PASSTHRU to allow normal matching (by host/port).
|
|
*/
|
|
virtual ModResult OnSetConnectClass(LocalUser* user, ConnectClass* myclass);
|
|
|
|
#ifdef INSPIRCD_ENABLE_TESTSUITE
|
|
/** Add test suite hooks here. These are used for testing functionality of a module
|
|
* via the --testsuite debugging parameter.
|
|
*/
|
|
virtual void OnRunTestSuite();
|
|
#endif
|
|
|
|
/** Called for every item in a NAMES list, so that modules may reformat portions of it as they see fit.
|
|
* For example NAMESX, channel mode +u and +I, and UHNAMES.
|
|
* @param issuer The user who is going to receive the NAMES list being built
|
|
* @param item The channel member being considered for inclusion
|
|
* @param prefixes The prefix character(s) to display, initially set to the prefix char of the most powerful
|
|
* prefix mode the member has, can be changed
|
|
* @param nick The nick to display, initially set to the member's nick, can be changed
|
|
* @return Return MOD_RES_PASSTHRU to allow the member to be displayed, MOD_RES_DENY to cause them to be
|
|
* excluded from this NAMES list
|
|
*/
|
|
virtual ModResult OnNamesListItem(User* issuer, Membership* item, std::string& prefixes, std::string& nick);
|
|
|
|
virtual ModResult OnNumeric(User* user, unsigned int numeric, const std::string &text);
|
|
|
|
/** Called whenever a result from /WHO is about to be returned
|
|
* @param source The user running the /WHO query
|
|
* @param params The parameters to the /WHO query
|
|
* @param user The user that this line of the query is about
|
|
* @param memb The member shown in this line, NULL if no channel is in this line
|
|
* @param line The raw line to send; modifiable, if empty no line will be returned.
|
|
*/
|
|
virtual void OnSendWhoLine(User* source, const std::vector<std::string>& params, User* user, Membership* memb, std::string& line);
|
|
|
|
/** Called whenever a local user's IP is set for the first time, or when a local user's IP changes due to
|
|
* a module like m_cgiirc changing it.
|
|
* @param user The user whose IP is being set
|
|
*/
|
|
virtual void OnSetUserIP(LocalUser* user);
|
|
};
|
|
|
|
/** A list of modules
|
|
*/
|
|
typedef std::vector<Module*> IntModuleList;
|
|
|
|
/** An event handler iterator
|
|
*/
|
|
typedef IntModuleList::iterator EventHandlerIter;
|
|
|
|
/** ModuleManager takes care of all things module-related
|
|
* in the core.
|
|
*/
|
|
class CoreExport ModuleManager
|
|
{
|
|
public:
|
|
typedef std::vector<ServiceProvider*> ServiceList;
|
|
|
|
private:
|
|
/** Holds a string describing the last module error to occur
|
|
*/
|
|
std::string LastModuleError;
|
|
|
|
/** List of loaded modules and shared object/dll handles
|
|
* keyed by module name
|
|
*/
|
|
std::map<std::string, Module*> Modules;
|
|
|
|
enum {
|
|
PRIO_STATE_FIRST,
|
|
PRIO_STATE_AGAIN,
|
|
PRIO_STATE_LAST
|
|
} prioritizationState;
|
|
|
|
/** Internal unload module hook */
|
|
bool CanUnload(Module*);
|
|
|
|
/** Loads all core modules (cmd_*)
|
|
*/
|
|
void LoadCoreModules(std::map<std::string, ServiceList>& servicemap);
|
|
|
|
/** Calls the Prioritize() method in all loaded modules
|
|
* @return True if all went well, false if a dependency loop was detected
|
|
*/
|
|
bool PrioritizeHooks();
|
|
|
|
public:
|
|
typedef std::map<std::string, Module*> ModuleMap;
|
|
|
|
/** Event handler hooks.
|
|
* This needs to be public to be used by FOREACH_MOD and friends.
|
|
*/
|
|
IntModuleList EventHandlers[I_END];
|
|
|
|
/** List of data services keyed by name */
|
|
std::multimap<std::string, ServiceProvider*> DataProviders;
|
|
|
|
/** A list of ServiceProviders waiting to be registered.
|
|
* Non-NULL when constructing a Module, NULL otherwise.
|
|
* When non-NULL ServiceProviders add themselves to this list on creation and the core
|
|
* automatically registers them (that is, call AddService()) after the Module is constructed,
|
|
* and before Module::init() is called.
|
|
* If a service is created after the construction of the Module (for example in init()) it
|
|
* has to be registered manually.
|
|
*/
|
|
ServiceList* NewServices;
|
|
|
|
/** Simple, bog-standard, boring constructor.
|
|
*/
|
|
ModuleManager();
|
|
|
|
/** Destructor
|
|
*/
|
|
~ModuleManager();
|
|
|
|
/** Change the priority of one event in a module.
|
|
* Each module event has a list of modules which are attached to that event type.
|
|
* If you wish to be called before or after other specific modules, you may use this
|
|
* method (usually within void Module::Prioritize()) to set your events priority.
|
|
* You may use this call in other methods too, however, this is not supported behaviour
|
|
* for a module.
|
|
* @param mod The module to change the priority of
|
|
* @param i The event to change the priority of
|
|
* @param s The state you wish to use for this event. Use one of
|
|
* PRIO_FIRST to set the event to be first called, PRIO_LAST to
|
|
* set it to be the last called, or PRIO_BEFORE and PRIORITY_AFTER
|
|
* to set it to be before or after one or more other modules.
|
|
* @param which If PRIO_BEFORE or PRIORITY_AFTER is set in parameter 's',
|
|
* then this contains a the module that your module must be placed before
|
|
* or after.
|
|
*/
|
|
bool SetPriority(Module* mod, Implementation i, Priority s, Module* which = NULL);
|
|
|
|
/** Backwards compat interface */
|
|
inline bool SetPriority(Module* mod, Implementation i, Priority s, Module** dptr)
|
|
{
|
|
return SetPriority(mod, i, s, *dptr);
|
|
}
|
|
|
|
/** Change the priority of all events in a module.
|
|
* @param mod The module to set the priority of
|
|
* @param s The priority of all events in the module.
|
|
* Note that with this method, it is not possible to effectively use
|
|
* PRIO_BEFORE or PRIORITY_AFTER, you should use the more fine tuned
|
|
* SetPriority method for this, where you may specify other modules to
|
|
* be prioritized against.
|
|
*/
|
|
bool SetPriority(Module* mod, Priority s);
|
|
|
|
/** Attach an event to a module.
|
|
* You may later detatch the event with ModuleManager::Detach().
|
|
* If your module is unloaded, all events are automatically detatched.
|
|
* @param i Event type to attach
|
|
* @param mod Module to attach event to
|
|
* @return True if the event was attached
|
|
*/
|
|
bool Attach(Implementation i, Module* mod);
|
|
|
|
/** Detatch an event from a module.
|
|
* This is not required when your module unloads, as the core will
|
|
* automatically detatch your module from all events it is attached to.
|
|
* @param i Event type to detach
|
|
* @param mod Module to detach event from
|
|
* @return True if the event was detached
|
|
*/
|
|
bool Detach(Implementation i, Module* mod);
|
|
|
|
/** Attach an array of events to a module
|
|
* @param i Event types (array) to attach
|
|
* @param mod Module to attach events to
|
|
* @param sz The size of the implementation array
|
|
*/
|
|
void Attach(Implementation* i, Module* mod, size_t sz);
|
|
|
|
/** Detach all events from a module (used on unload)
|
|
* @param mod Module to detach from
|
|
*/
|
|
void DetachAll(Module* mod);
|
|
|
|
/** Attach all events to a module (used on module load)
|
|
* @param mod Module to attach to all events
|
|
*/
|
|
void AttachAll(Module* mod);
|
|
|
|
/** Returns text describing the last module error
|
|
* @return The last error message to occur
|
|
*/
|
|
std::string& LastError();
|
|
|
|
/** Load a given module file
|
|
* @param filename The file to load
|
|
* @param defer Defer module init (loading many modules)
|
|
* @return True if the module was found and loaded
|
|
*/
|
|
bool Load(const std::string& filename, bool defer = false);
|
|
|
|
/** Unload a given module file. Note that the module will not be
|
|
* completely gone until the cull list has finished processing.
|
|
*
|
|
* @return true on success; if false, LastError will give a reason
|
|
*/
|
|
bool Unload(Module* module);
|
|
|
|
/** Run an asynchronous reload of the given module. When the reload is
|
|
* complete, the callback will be run with true if the reload succeeded
|
|
* and false if it did not.
|
|
*/
|
|
void Reload(Module* module, HandlerBase1<void, bool>* callback);
|
|
|
|
/** Called by the InspIRCd constructor to load all modules from the config file.
|
|
*/
|
|
void LoadAll();
|
|
void UnloadAll();
|
|
void DoSafeUnload(Module*);
|
|
|
|
/** Find a module by name, and return a Module* to it.
|
|
* This is preferred over iterating the module lists yourself.
|
|
* @param name The module name to look up
|
|
* @return A pointer to the module, or NULL if the module cannot be found
|
|
*/
|
|
Module* Find(const std::string &name);
|
|
|
|
/** Register a service provided by a module */
|
|
void AddService(ServiceProvider&);
|
|
|
|
/** Unregister a service provided by a module */
|
|
void DelService(ServiceProvider&);
|
|
|
|
/** Register all services in a given ServiceList
|
|
* @param list The list containing the services to register
|
|
*/
|
|
void AddServices(const ServiceList& list);
|
|
|
|
inline void AddServices(ServiceProvider** list, int count)
|
|
{
|
|
for(int i=0; i < count; i++)
|
|
AddService(*list[i]);
|
|
}
|
|
|
|
/** Find a service by name.
|
|
* If multiple modules provide a given service, the first one loaded will be chosen.
|
|
*/
|
|
ServiceProvider* FindService(ServiceType Type, const std::string& name);
|
|
|
|
template<typename T> inline T* FindDataService(const std::string& name)
|
|
{
|
|
return static_cast<T*>(FindService(SERVICE_DATA, name));
|
|
}
|
|
|
|
/** Get a map of all loaded modules keyed by their name
|
|
* @return A ModuleMap containing all loaded modules
|
|
*/
|
|
const ModuleMap& GetModules() const { return Modules; }
|
|
};
|
|
|
|
/** Do not mess with these functions unless you know the C preprocessor
|
|
* well enough to explain why they are needed. The order is important.
|
|
*/
|
|
#define MODULE_INIT_STR MODULE_INIT_STR_FN_2(MODULE_INIT_SYM)
|
|
#define MODULE_INIT_STR_FN_2(x) MODULE_INIT_STR_FN_1(x)
|
|
#define MODULE_INIT_STR_FN_1(x) #x
|
|
#define MODULE_INIT_SYM MODULE_INIT_SYM_FN_2(INSPIRCD_VERSION_MAJ, INSPIRCD_VERSION_API)
|
|
#define MODULE_INIT_SYM_FN_2(x,y) MODULE_INIT_SYM_FN_1(x,y)
|
|
#define MODULE_INIT_SYM_FN_1(x,y) inspircd_module_ ## x ## _ ## y
|
|
|
|
#ifdef PURE_STATIC
|
|
|
|
struct AllCommandList {
|
|
typedef Command* (*fn)(Module*);
|
|
AllCommandList(fn cmd);
|
|
};
|
|
#define COMMAND_INIT(x) static Command* MK_ ## x(Module* m) { return new x(m); } \
|
|
static const AllCommandList PREP_ ## x(&MK_ ## x);
|
|
|
|
struct AllModuleList {
|
|
typedef Module* (*fn)();
|
|
fn init;
|
|
std::string name;
|
|
AllModuleList(fn mod, const std::string& Name);
|
|
};
|
|
|
|
#define MODULE_INIT(x) static Module* MK_ ## x() { return new x; } \
|
|
static const AllModuleList PREP_ ## x(&MK_ ## x, MODNAME ".so");
|
|
|
|
#else
|
|
|
|
/** This definition is used as shorthand for the various classes
|
|
* and functions needed to make a module loadable by the OS.
|
|
* It defines the class factory and external init_module function.
|
|
*/
|
|
#ifdef _WIN32
|
|
|
|
#define MODULE_INIT(y) \
|
|
extern "C" DllExport Module * MODULE_INIT_SYM() \
|
|
{ \
|
|
return new y; \
|
|
} \
|
|
BOOLEAN WINAPI DllMain(HINSTANCE hDllHandle, DWORD nReason, LPVOID Reserved) \
|
|
{ \
|
|
switch ( nReason ) \
|
|
{ \
|
|
case DLL_PROCESS_ATTACH: \
|
|
case DLL_PROCESS_DETACH: \
|
|
break; \
|
|
} \
|
|
return TRUE; \
|
|
}
|
|
|
|
#else
|
|
|
|
#define MODULE_INIT(y) \
|
|
extern "C" DllExport Module * MODULE_INIT_SYM() \
|
|
{ \
|
|
return new y; \
|
|
} \
|
|
extern "C" DllExport const char inspircd_src_version[] = INSPIRCD_VERSION " " INSPIRCD_REVISION;
|
|
#endif
|
|
|
|
#define COMMAND_INIT(c) MODULE_INIT(CommandModule<c>)
|
|
|
|
#endif
|