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https://github.com/inspircd/inspircd.git
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git-svn-id: http://svn.inspircd.org/repository/trunk/inspircd@7456 e03df62e-2008-0410-955e-edbf42e46eb7
128 lines
3.7 KiB
C++
128 lines
3.7 KiB
C++
/* +------------------------------------+
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* | Inspire Internet Relay Chat Daemon |
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* +------------------------------------+
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*
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* InspIRCd: (C) 2002-2007 InspIRCd Development Team
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* See: http://www.inspircd.org/wiki/index.php/Credits
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*
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* This program is free but copyrighted software; see
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* the file COPYING for details.
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*
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* ---------------------------------------------------
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*/
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#ifndef __DLL_H
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#define __DLL_H
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/** This typedef represents the init_module function within each module.
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* The init_module function is the only exported extern "C" declaration
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* in any module file.
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*/
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typedef void * (initfunc) (void);
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#include "inspircd_config.h"
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class InspIRCd;
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/** The DLLManager class is able to load a module file by filename,
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* and locate its init_module symbol.
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*/
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class CoreExport DLLManager
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{
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public:
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/** This constructor loads the module using dlopen()
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* @param ServerInstance The creator class of this object
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* @param fname The filename to load. This should be within
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* the modules dir.
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*/
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DLLManager(InspIRCd* ServerInstance, const char *fname);
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virtual ~DLLManager();
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/** Get a symbol using dynamic linking.
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* @param v A function pointer, pointing at an init_module function
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* @param sym_name The symbol name to find, usually "init_module"
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* @return true if the symbol can be found, also the symbol will be put into v.
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*/
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bool GetSymbol(void **v, const char *sym_name);
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/** Get the last error from dlopen() or dlsym().
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* @return The last error string, or NULL if no error has occured.
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*/
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char* LastError()
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{
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return err;
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}
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/** The module handle.
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* This is OS dependent, on POSIX platforms it is a pointer to a function
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* pointer (yes, really!) and on windows it is a library handle.
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*/
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void *h;
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protected:
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/** The last error string, or NULL
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*/
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char *err;
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};
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/** This class is a specialized form of DLLManager designed to load InspIRCd modules.
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* It's job is to call the init_module function and receive a factory pointer.
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*/
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class CoreExport DLLFactoryBase : public DLLManager
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{
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public:
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/** Default constructor.
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* This constructor loads a module file by calling its DLLManager subclass constructor,
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* then finds the symbol using DLLManager::GetSymbol(), and calls the symbol,
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* obtaining a valid pointer to the init_module function
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*/
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DLLFactoryBase(InspIRCd* Instance, const char *fname, const char *func_name = 0);
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/** Default destructor.
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*/
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virtual ~DLLFactoryBase();
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/** A function pointer to the factory function.
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*/
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void * (*factory_func)(void);
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};
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/** This is the highest-level class of the DLLFactory system used to load InspIRCd modules.
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* Its job is to finally call the init_module function and obtain a pointer to a ModuleFactory.
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* This template is a container for ModuleFactory itself, so that it may 'plug' into ModuleFactory
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* and provide module loading capabilities transparently.
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*/
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template <class T> class CoreExport DLLFactory : public DLLFactoryBase
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{
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public:
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/** Default constructor.
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* This constructor passes its paramerers down through DLLFactoryBase and then DLLManager
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* to load the module, then calls the factory function to retrieve a pointer to a ModuleFactory
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* class. It is then down to the core to call the ModuleFactory::CreateModule() method and
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* receive a Module* which it can insert into its module lists.
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*/
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DLLFactory(InspIRCd* Instance, const char *fname, const char *func_name=0) : DLLFactoryBase(Instance, fname, func_name)
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{
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if (factory_func)
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factory = reinterpret_cast<T*>(factory_func());
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else
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factory = reinterpret_cast<T*>(-1);
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}
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/** The destructor deletes the ModuleFactory pointer.
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*/
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~DLLFactory()
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{
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if (factory)
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delete factory;
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}
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/** The ModuleFactory pointer.
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*/
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T *factory;
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};
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#endif
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