inspircd/include/mode.h
Sadie Powell 29705306f2 Retain the "real" username properly like we do for hostnames.
This introduces the concept of a real username. This value comes
from either the initial USER message or from an ident lookup. Doing
this allows us to use it for bans through vidents and cloaking web
client users using their remote username.

While changing this I also changed all of the uses of "ident" other
than RFC 1413 lookups and some compatibility cases to refer to
usernames as user(name) instead of ident. Our use of ident in these
places was incorrect as that only refers to the RFC 1413 response
and is not commonly used in the way we used it by any other IRC
server implementations.
2023-06-29 17:01:25 +01:00

841 lines
31 KiB
C++

/*
* InspIRCd -- Internet Relay Chat Daemon
*
* Copyright (C) 2013-2016 Attila Molnar <attilamolnar@hush.com>
* Copyright (C) 2012-2013, 2017-2022 Sadie Powell <sadie@witchery.services>
* Copyright (C) 2012 Robby <robby@chatbelgie.be>
* Copyright (C) 2009 Daniel De Graaf <danieldg@inspircd.org>
* Copyright (C) 2008 Thomas Stagner <aquanight@inspircd.org>
* Copyright (C) 2007-2008 Robin Burchell <robin+git@viroteck.net>
* Copyright (C) 2007 Dennis Friis <peavey@inspircd.org>
* Copyright (C) 2006-2008 Craig Edwards <brain@inspircd.org>
*
* This file is part of InspIRCd. InspIRCd is free software: you can
* redistribute it and/or modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation, version 2.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "ctables.h"
#include "modechange.h"
/**
* Holds the values for different type of modes
* that can exist, USER or CHANNEL type.
*/
enum ModeType
{
/** User mode */
MODETYPE_USER = 0,
/** Channel mode */
MODETYPE_CHANNEL = 1
};
/**
* These fixed values can be used to proportionally compare module-defined prefixes to known values.
* For example, if your module queries a Channel, and is told that user 'joebloggs' has the prefix
* '$', and you dont know what $ means, then you can compare it to these three values to determine
* its worth against them. For example if '$' had a value of 15000, you would know it is of higher
* status than voice, but lower status than halfop.
* No two modes should have equal prefix values.
*/
enum PrefixModeValue
{
/* +v */
VOICE_VALUE = 10000,
/* +h */
HALFOP_VALUE = 20000,
/* +o */
OP_VALUE = 30000
};
enum ParamSpec
{
/** No parameters */
PARAM_NONE,
/** Parameter required on mode setting only */
PARAM_SETONLY,
/** Parameter always required */
PARAM_ALWAYS
};
class PrefixMode;
class ListModeBase;
class ParamModeBase;
/** Each mode is implemented by ONE ModeHandler class.
* You must derive ModeHandler and add the child class to
* the list of modes handled by the ircd, using
* ModeParser::AddMode. When the mode you implement is
* set by a user, the virtual function OnModeChange is
* called. If you specify a value greater than 0 for
* parameters_on or parameters_off, then when the mode is
* set or unset respectively, std::string& parameter will
* contain the parameter given by the user, else it will
* contain an empty string. You may alter this parameter
* string, and if you alter it to an empty string, and your
* mode is expected to have a parameter, then this is
* equivalent to returning false.
*/
class CoreExport ModeHandler
: public ServiceProvider
{
public:
/** The underlying type of a mode rank. */
typedef unsigned long Rank;
/** The underlying type of a mode id. */
typedef size_t Id;
enum Class
{
MC_PREFIX,
MC_LIST,
MC_PARAM,
MC_OTHER
};
private:
/** The opaque id of this mode assigned by the mode parser
*/
Id modeid;
protected:
/** What kind of parameters does the mode take?
*/
ParamSpec parameters_taken;
/**
* The mode letter you're implementing.
*/
char mode;
/**
* True if the mode requires oper status
* to set.
*/
bool oper = false;
/**
* Mode is a 'list' mode. The behaviour
* of your mode is now set entirely within
* the class as of the 1.1 api, rather than
* inside the mode parser as in the 1.0 api,
* so the only use of this value (along with
* IsListMode()) is for the core to determine
* whether your module can produce 'lists' or not
* (e.g. banlists, etc)
*/
bool list = false;
/**
* The mode type, either MODETYPE_USER or
* MODETYPE_CHANNEL.
*/
ModeType m_type;
/** The object type of this mode handler
*/
const Class type_id;
/** The prefix rank required to set this mode on channels. */
Rank ranktoset = HALFOP_VALUE;
/** The prefix rank required to unset this mode on channels. */
Rank ranktounset = HALFOP_VALUE;
/** If non-empty then the syntax of the parameter for this mode. */
std::string syntax;
public:
/**
* The constructor for ModeHandler initializes the mode handler.
* The constructor of any class you derive from ModeHandler should
* probably call this constructor with the parameters set correctly.
* @param me The module which created this mode
* @param name A one-word name for the mode
* @param modeletter The mode letter you wish to handle
* @param params Parameters taken by the mode
* @param type Type of the mode (MODETYPE_USER or MODETYPE_CHANNEL)
* @param mclass The object type of this mode handler, one of ModeHandler::Class
*/
ModeHandler(Module* me, const std::string& name, char modeletter, ParamSpec params, ModeType type, Class mclass = MC_OTHER);
Cullable::Result Cull() override;
/** Register this object in the ModeParser
*/
void RegisterService() override;
/**
* Returns true if the mode is a list mode
*/
bool IsListMode() const { return list; }
/**
* Check whether this mode is a prefix mode
* @return non-NULL if this mode is a prefix mode, NULL otherwise
*/
PrefixMode* IsPrefixMode();
/**
* Check whether this mode is a prefix mode
* @return non-NULL if this mode is a prefix mode, NULL otherwise
*/
const PrefixMode* IsPrefixMode() const;
/**
* Check whether this mode handler inherits from ListModeBase
* @return non-NULL if this mode handler inherits from ListModeBase, NULL otherwise
*/
ListModeBase* IsListModeBase();
/**
* Check whether this mode handler inherits from ListModeBase
* @return non-NULL if this mode handler inherits from ListModeBase, NULL otherwise
*/
const ListModeBase* IsListModeBase() const;
/**
* Check whether this mode handler inherits from ParamModeBase
* @return non-NULL if this mode handler inherits from ParamModeBase, NULL otherwise
*/
ParamModeBase* IsParameterMode();
/**
* Check whether this mode handler inherits from ParamModeBase
* @return non-NULL if this mode handler inherits from ParamModeBase, NULL otherwise
*/
const ParamModeBase* IsParameterMode() const;
/**
* Returns the mode's type
*/
inline ModeType GetModeType() const { return m_type; }
/**
* Returns true if the mode can only be set/unset by an oper
*/
inline bool NeedsOper() const { return oper; }
/**
* Check if the mode needs a parameter for adding or removing
* @param adding True to check if the mode needs a parameter when setting, false to check if the mode needs a parameter when unsetting
* @return True if the mode needs a parameter for the specified action, false if it doesn't
*/
bool NeedsParam(bool adding) const;
/**
* Returns the mode character this handler handles.
* @return The mode character
*/
char GetModeChar() const { return mode; }
/** Return the id of this mode which is used in User::modes and
* Channel::modes as the index to determine whether a mode is set.
*/
Id GetId() const { return modeid; }
/** For user modes, return the current parameter, if any
*/
virtual std::string GetUserParameter(const User* user) const;
/**
* Called when a channel mode change access check for your mode occurs.
* @param source Contains the user setting the mode.
* @param channel The destination channel the modes are being set on.
* @param change Information regarding the mode change.
*/
virtual ModResult AccessCheck(User* source, Channel* channel, Modes::Change& change);
/**
* Called when a mode change for your mode occurs.
* @param source Contains the user setting the mode.
* @param dest For usermodes, contains the destination user the mode is being set on. For channelmodes, this is an undefined value.
* @param channel For channel modes, contains the destination channel the modes are being set on. For usermodes, this is an undefined value.
* @param change Information regarding the mode change.
* @return true to allow the mode, or false to prevent the mode, also see the description of 'parameter'.
*/
virtual bool OnModeChange(User* source, User* dest, Channel* channel, Modes::Change& change);
/**
* If your mode is a listmode, then this method will be called for displaying an item list, e.g. on MODE \#channel +modechar
* without any parameter or other modes in the command.
* @param user The user issuing the command
* @param channel The channel they're requesting an item list of (e.g. a banlist, or an exception list etc)
*/
virtual void DisplayList(User* user, Channel* channel);
/** In the event that the mode should be given a parameter, and no parameter was provided, this method is called.
* This allows you to give special information to the user, or handle this any way you like.
* @param user The user issuing the mode change
* @param dest For user mode changes, the target of the mode. For channel mode changes, NULL.
* @param channel For channel mode changes, the target of the mode. For user mode changes, NULL.
*/
virtual void OnParameterMissing(User* user, User* dest, Channel* channel);
/** Called when a user attempts to set a mode and the parameter is invalid.
* @param user The user issuing the mode change
* @param targetchannel Either the channel target or NULL if changing a user mode.
* @param targetuser Either the user target or NULL if changing a channel mode.
* @param parameter The invalid parameter.
*/
virtual void OnParameterInvalid(User* user, Channel* targetchannel, User* targetuser, const std::string& parameter);
/**
* If your mode is a listmode, this method will be called to display an empty list (just the end of list numeric)
* @param user The user issuing the command
* @param channel The channel they're requesting an item list of (e.g. a banlist, or an exception list etc)
*/
virtual void DisplayEmptyList(User* user, Channel* channel);
/**
* If your mode needs special action during a server sync to determine which side wins when comparing timestamps,
* override this function and use it to return true or false. The default implementation just returns true if
* theirs < ours. This will only be called for non-listmodes with parameters, when adding the mode and where
* theirs == ours (therefore the default implementation will always return false).
* @param their_param Their parameter if the mode has a parameter
* @param our_param Our parameter if the mode has a parameter
* @param channel The channel we are checking against
* @return True if the other side wins the merge, false if we win the merge for this mode.
*/
virtual bool ResolveModeConflict(const std::string& their_param, const std::string& our_param, Channel* channel);
/**
* When a MODETYPE_USER mode handler is being removed, the core will call this method for every user on the server.
* The usermode will be removed using the appropriate server mode using InspIRCd::SendMode().
* @param user The user which the server wants to remove your mode from
*/
void RemoveMode(User* user);
/**
* When a MODETYPE_CHANNEL mode handler is being removed, the server will call this method for every channel on the server.
* The mode handler has to populate the given modestacker with mode changes that remove the mode from the channel.
* The default implementation of this method can remove all kinds of channel modes except listmodes.
* In the case of listmodes, the entire list of items must be added to the modestacker (which is handled by ListModeBase,
* so if you inherit from it or your mode can be removed by the default implementation then you do not have to implement
* this function).
* @param channel The channel which the server wants to remove your mode from
* @param changelist Mode change list to populate with the removal of this mode
*/
virtual void RemoveMode(Channel* channel, Modes::ChangeList& changelist);
/** Retrieves the level required to modify this mode.
* @param adding Whether the mode is being added or removed.
*/
inline Rank GetLevelRequired(bool adding) const
{
return adding ? ranktoset : ranktounset;
}
/** Retrieves the syntax of the parameter for this mode. */
const std::string& GetSyntax() const { return syntax; }
friend class ModeParser;
};
/**
* Prefix modes are channel modes that grant a specific rank to members having prefix mode set.
* They require a parameter when setting and unsetting; the parameter is always a member of the channel.
* A prefix mode may be set on any number of members on a channel, but for a given member a given prefix
* mode is either set or not set, in other words members cannot have the same prefix mode set more than once.
*
* A rank of a member is defined as the rank given by the 'strongest' prefix mode that member has.
* Other parts of the IRCd use this rank to determine whether a channel action is allowable for a user or not.
* The rank of a prefix mode is constant, i.e. the same rank value is given to all users having that prefix mode set.
*
* Note that it is possible that the same action requires a different rank on a different channel;
* for example changing the topic on a channel having +t set requires a rank that is >= than the rank of a halfop,
* but there is no such restriction when +t isn't set.
*/
class CoreExport PrefixMode
: public ModeHandler
{
protected:
/** The prefix character granted by this mode. '@' for op, '+' for voice, etc.
* If 0, this mode does not have a visible prefix character.
*/
char prefix;
/** The prefix rank of this mode, used to compare prefix
* modes
*/
Rank prefixrank;
/** Whether a client with this prefix can remove it from themself. */
bool selfremove = true;
public:
/** Sorts a container of PrefixMode* objects descending by their rank. */
struct Sorter final
{
bool operator()(const PrefixMode* lhs, const PrefixMode* rhs) const
{
return lhs->GetPrefixRank() > rhs->GetPrefixRank();
}
};
/**
* Constructor
* @param Creator The module creating this mode
* @param Name The user-friendly one word name of the prefix mode, e.g.: "op", "voice"
* @param ModeLetter The mode letter of this mode
* @param PrefixRank Rank given by this prefix mode, see explanation above
* @param PrefixChar Prefix character, or 0 if the mode has no prefix character
*/
PrefixMode(Module* Creator, const std::string& Name, char ModeLetter, Rank PrefixRank = 0, char PrefixChar = 0);
/** @copydoc ModeHandler::AccessCheck */
ModResult AccessCheck(User* source, Channel* channel, Modes::Change& change) override;
/** @copydoc ModeHandler::OnModeChange */
bool OnModeChange(User* source, User* dest, Channel* channel, Modes::Change& change) override;
/**
* Updates the configuration of this prefix.
* @param rank The prefix rank of this mode.
* @param setrank The prefix rank required to set this mode on channels.
* @param unsetrank The prefix rank required to set this unmode on channels.
* @param selfrm Whether a client with this prefix can remove it from themself.
*/
void Update(Rank rank, Rank setrank, Rank unsetrank, bool selfrm);
/** @copydoc ModeHandler::RemoveMode(Channel*,Modes::ChangeList&) */
void RemoveMode(Channel* channel, Modes::ChangeList& changelist) override;
/**
* Determines whether a user with this prefix mode can remove it.
*/
bool CanSelfRemove() const { return selfremove; }
/**
* Mode prefix or 0. If this is defined, you should
* also implement GetPrefixRank() to return an integer
* value for this mode prefix.
*/
char GetPrefix() const { return prefix; }
/**
* Get the 'value' of this modes prefix.
* determines which to display when there are multiple.
* The mode with the highest value is ranked first. See the
* PrefixModeValue enum and Channel::GetPrefixValue() for
* more information.
*/
Rank GetPrefixRank() const { return prefixrank; }
};
/** A prebuilt mode handler which handles a simple user mode, e.g. no parameters, usable by any user, with no extra
* behaviour to the mode beyond the basic setting and unsetting of the mode, not allowing the mode to be set if it
* is already set and not allowing it to be unset if it is already unset.
* An example of a simple user mode is user mode +w.
*/
class CoreExport SimpleUserMode
: public ModeHandler
{
public:
SimpleUserMode(Module* Creator, const std::string& Name, char modeletter, bool operonly = false)
: ModeHandler(Creator, Name, modeletter, PARAM_NONE, MODETYPE_USER)
{
oper = operonly;
}
/** @copydoc ModeHandler::OnModeChange */
bool OnModeChange(User* source, User* dest, Channel* channel, Modes::Change& change) override;
};
/** A prebuilt mode handler which handles a simple channel mode, e.g. no parameters, usable by any user, with no extra
* behaviour to the mode beyond the basic setting and unsetting of the mode, not allowing the mode to be set if it
* is already set and not allowing it to be unset if it is already unset.
* An example of a simple channel mode is channel mode +s.
*/
class CoreExport SimpleChannelMode
: public ModeHandler
{
public:
SimpleChannelMode(Module* Creator, const std::string& Name, char modeletter, bool operonly = false)
: ModeHandler(Creator, Name, modeletter, PARAM_NONE, MODETYPE_CHANNEL)
{
oper = operonly;
}
/** @copydoc ModeHandler::OnModeChange */
bool OnModeChange(User* source, User* dest, Channel* channel, Modes::Change& change) override;
};
/**
* The ModeWatcher class can be used to alter the behaviour of a mode implemented
* by the core or by another module. To use ModeWatcher, derive a class from it,
* and attach it to the mode using Server::AddModeWatcher and Server::DelModeWatcher.
* A ModeWatcher will be called both before and after the mode change.
*/
class CoreExport ModeWatcher
: public Cullable
{
private:
/**
* The mode name this class is watching
*/
const std::string mode;
/**
* The mode type being watched (user or channel)
*/
ModeType m_type;
public:
ModuleRef creator;
/**
* The constructor initializes the mode and the mode type
*/
ModeWatcher(Module* creator, const std::string& modename, ModeType type);
/**
* The default destructor does nothing.
*/
~ModeWatcher() override;
/**
* Get the mode name being watched
* @return The mode name being watched
*/
const std::string& GetModeName() const { return mode; }
/**
* Get the mode type being watched
* @return The mode type being watched (user or channel)
*/
ModeType GetModeType() const { return m_type; }
/**
* Before the mode character is processed by its handler, this method will be called.
* @param source The sender of the mode
* @param dest The target user for the mode, if you are watching a user mode
* @param channel The target channel for the mode, if you are watching a channel mode
* @param change Information regarding the mode change.
* If you alter the parameter you are given, the mode handler will see your altered version
* when it handles the mode.
* @return True to allow the mode change to go ahead, false to abort it. If you abort the
* change, the mode handler (and ModeWatcher::AfterMode()) will never see the mode change.
*/
virtual bool BeforeMode(User* source, User* dest, Channel* channel, Modes::Change& change);
/**
* After the mode character has been processed by the ModeHandler, this method will be called.
* @param source The sender of the mode
* @param dest The target user for the mode, if you are watching a user mode
* @param channel The target channel for the mode, if you are watching a channel mode
* @param change Information regarding the mode change.
*/
virtual void AfterMode(User* source, User* dest, Channel* channel, const Modes::Change& change);
};
/** The mode parser handles routing of modes and handling of mode strings.
* It marshalls, controls and maintains both ModeWatcher and ModeHandler classes,
* parses client to server MODE strings for user and channel modes, and performs
* processing for the 004 mode list numeric, amongst other things.
*/
class CoreExport ModeParser final
{
public:
/** The maximum number of modes which can be created. */
static constexpr ModeHandler::Id MODEID_MAX = 64;
/** The maximum length of a mode parameter. */
static constexpr size_t MODE_PARAM_MAX = 250;
/** Type of the container that maps mode names to ModeHandlers
*/
typedef std::unordered_map<std::string, ModeHandler*, irc::insensitive, irc::StrHashComp> ModeHandlerMap;
/** Type of the container that contains whether a mode is set. */
typedef std::bitset<MODEID_MAX> ModeStatus;
private:
/** Type of the container that maps mode names to ModeWatchers
*/
typedef insp::flat_multimap<std::string, ModeWatcher*> ModeWatcherMap;
/** Last item in the ModeType enum
*/
static constexpr unsigned int MODETYPE_LAST = 2;
/** Mode handlers for each mode indexed by the mode index
*/
ModeHandler* modehandlers[MODETYPE_LAST][MODEID_MAX];
/** An array of mode handlers indexed by the mode id
*/
ModeHandler* modehandlersbyid[MODETYPE_LAST][MODEID_MAX];
/** A map of mode handlers keyed by their name
*/
ModeHandlerMap modehandlersbyname[MODETYPE_LAST];
/** Lists of mode handlers by type
*/
struct
{
/** List of mode handlers that inherit from ListModeBase
*/
std::vector<ListModeBase*> list;
/** List of mode handlers that inherit from PrefixMode
*/
std::vector<PrefixMode*> prefix;
} mhlist;
/** Mode watcher classes
*/
ModeWatcherMap modewatchermap;
/** Last processed mode change
*/
Modes::ChangeList LastChangeList;
/** Attempts to apply a mode change to a user or channel
* @param user The user who triggered the mode change.
* @param usertarget If non-NULL then the user to change the modes of.
* @param chantarget If non-NULL then the channel to change the modes of.
* @param mcitem The actual mode change to attempt.
* @param skipacl Whether to skip access checks for the mode change.
*/
bool TryMode(User* user, User* usertarget, Channel* chantarget, Modes::Change& mcitem, bool skipacl);
/** Allocates an unused id for the given mode type, throws a ModuleException if out of ids.
* @param mh The mode to allocate the id for
* @return The id
*/
ModeHandler::Id AllocateModeId(ModeHandler* mh);
public:
typedef std::vector<ListModeBase*> ListModeList;
typedef std::vector<PrefixMode*> PrefixModeList;
typedef unsigned int ModeProcessFlag;
enum ModeProcessFlags
{
/** If only this flag is specified, the mode change will be global
* and parameter modes will have their parameters explicitly set
* (not merged). This is the default.
*/
MODE_NONE = 0,
/** If this flag is set then the parameters of non-listmodes will be
* merged according to their conflict resolution rules.
* Does not affect user modes, channel modes without a parameter and
* listmodes.
*/
MODE_MERGE = 1,
/** If this flag is set then the linking module will ignore the mode change
* and not send it to other servers. The mode change will be processed
* locally and sent to local user(s) as usual.
*/
MODE_LOCALONLY = 2,
/** If this flag is set then the mode change will be subject to access checks.
* For more information see the documentation of the PrefixMode class,
* ModeHandler::ranktoset and ModeHandler::AccessCheck().
* Modules may explicitly allow a mode change regardless of this flag by returning
* MOD_RES_ALLOW from the OnPreMode hook. Only affects channel mode changes.
*/
MODE_CHECKACCESS = 4
};
ModeParser();
/** Determines whether the specified character is a valid mode. */
static bool IsModeChar(char chr);
/** Retrieves the index of the specified mode char within a mode bitset. */
static size_t GetModeIndex(char chr);
/** Tidy a banmask. This makes a banmask 'acceptable' if fields are left out.
* E.g.
*
* nick -> nick!*@*
*
* nick!user -> nick!user@*
*
* host.name -> *!*\@host.name
*
* user\@host.name -> *!user\@host.name
*
* This method can be used on both IPV4 and IPV6 user masks.
*/
static void CleanMask(std::string& mask);
/** Gets the last mode change to be processed. */
const Modes::ChangeList& GetLastChangeList() const { return LastChangeList; }
/** Add a mode to the mode parser.
* Throws a ModuleException if the mode cannot be added.
*/
void AddMode(ModeHandler* mh);
/** Delete a mode from the mode parser.
* When a mode is deleted, the mode handler will be called
* for every user (if it is a user mode) or for every channel
* (if it is a channel mode) to unset the mode on all objects.
* This prevents modes staying in the system which no longer exist.
* @param mh The mode handler to remove
* @return True if the mode was successfully removed.
*/
bool DelMode(ModeHandler* mh);
/** Add a mode watcher.
* A mode watcher is triggered before and after a mode handler is
* triggered. See the documentation of class ModeWatcher for more
* information.
* @param mw The ModeWatcher you want to add
*/
void AddModeWatcher(ModeWatcher* mw);
/** Delete a mode watcher.
* A mode watcher is triggered before and after a mode handler is
* triggered. See the documentation of class ModeWatcher for more
* information.
* @param mw The ModeWatcher you want to delete
* @return True if the ModeWatcher was deleted correctly
*/
bool DelModeWatcher(ModeWatcher* mw);
/** Process a list of mode changes entirely. If the mode changes do not fit into one MODE line
* then multiple MODE lines are generated.
* @param user The source of the mode change, can be a server user.
* @param targetchannel Channel to apply the mode change on. NULL if changing modes on a channel.
* @param targetuser User to apply the mode change on. NULL if changing modes on a user.
* @param changelist Modes to change in form of a Modes::ChangeList.
* @param flags Optional flags controlling how the mode change is processed,
* defaults to MODE_NONE.
*/
void Process(User* user, Channel* targetchannel, User* targetuser, Modes::ChangeList& changelist, ModeProcessFlag flags = MODE_NONE);
/** Process a single MODE line's worth of mode changes, taking max modes and line length limits
* into consideration. Return value indicates how many modes were processed.
* @param user The source of the mode change, can be a server user.
* @param targetchannel Channel to apply the mode change on. NULL if changing modes on a channel.
* @param targetuser User to apply the mode change on. NULL if changing modes on a user.
* @param changelist Modes to change in form of a Modes::ChangeList. May not process
* the entire list due to MODE line length and max modes limitations.
* @param flags Optional flags controlling how the mode change is processed,
* defaults to MODE_NONE.
* @param beginindex Index of the first element in changelist to process. Mode changes before
* the element with this index are ignored.
* @return Number of mode changes processed from changelist.
*/
size_t ProcessSingle(User* user, Channel* targetchannel, User* targetuser, Modes::ChangeList& changelist, ModeProcessFlag flags = MODE_NONE, size_t beginindex = 0);
/** Turn a list of parameters compatible with the format of the MODE command into
* Modes::ChangeList form. All modes are processed, regardless of max modes. Unknown modes
* are skipped.
* @param user The source of the mode change, can be a server user. Error numerics are sent to
* this user.
* @param type MODETYPE_USER if this is a user mode change or MODETYPE_CHANNEL if this
* is a channel mode change.
* @param parameters List of strings describing the mode change to convert to a ChangeList.
* Must be using the same format as the parameters of a MODE command.
* @param changelist ChangeList object to populate.
* @param beginindex Index of the first element that is part of the MODE list in the parameters
* container. Defaults to 1.
* @param endindex Index of the first element that is not part of the MODE list. By default,
* the entire container is considered part of the MODE list.
*/
void ModeParamsToChangeList(User* user, ModeType type, const std::vector<std::string>& parameters, Modes::ChangeList& changelist, size_t beginindex = 1, size_t endindex = SIZE_MAX);
/** Find the mode handler for a given mode name and type.
* @param modename The mode name to search for.
* @param mt Type of mode to search for, user or channel.
* @return A pointer to a ModeHandler class, or NULL of there isn't a handler for the given mode name.
*/
ModeHandler* FindMode(const std::string& modename, ModeType mt);
/** Find the mode handler for a given mode and type.
* @param modeletter mode letter to search for
* @param mt type of mode to search for, user or channel
* @returns a pointer to a ModeHandler class, or NULL of there isn't a handler for the given mode
*/
ModeHandler* FindMode(unsigned char modeletter, ModeType mt);
/** Find the mode handler for the given prefix mode
* @param modeletter The mode letter to search for
* @return A pointer to the PrefixMode or NULL if the mode wasn't found or it isn't a prefix mode
*/
PrefixMode* FindPrefixMode(unsigned char modeletter);
/** Find the mode handler for the prefix mode nearest the given rank.
* @param rank The rank to search for prefix modes near.
* @return A pointer to the PrefixMode or NULL if a prefix mode wasn't found.
*/
PrefixMode* FindNearestPrefixMode(ModeHandler::Rank rank) const;
/** Find a mode handler by its prefix.
* If there is no mode handler with the given prefix, NULL will be returned.
* @param pfxletter The prefix to find, e.g. '@'
* @return The mode handler which handles this prefix, or NULL if there is none.
*/
PrefixMode* FindPrefix(unsigned char pfxletter) const;
/** Get a list of all mode handlers that inherit from ListModeBase
* @return A list containing ListModeBase modes
*/
const ListModeList& GetListModes() const { return mhlist.list; }
/** Get a list of all prefix modes
* @return A list containing all prefix modes
*/
const PrefixModeList& GetPrefixModes() const { return mhlist.prefix; }
/** Get a mode name -> ModeHandler* map containing all modes of the given type
* @param mt Type of modes to return, MODETYPE_USER or MODETYPE_CHANNEL
* @return A map of mode handlers of the given type
*/
const ModeHandlerMap& GetModes(ModeType mt) const { return modehandlersbyname[mt]; }
/** Show the list of a list mode to a user. Modules can deny the listing.
* @param user User to show the list to.
* @param chan Channel to show the list of.
* @param mh List mode to show the list of.
*/
void ShowListModeList(User* user, Channel* chan, ModeHandler* mh);
};
inline PrefixMode* ModeHandler::IsPrefixMode()
{
return (this->type_id == MC_PREFIX ? static_cast<PrefixMode*>(this) : nullptr);
}
inline const PrefixMode* ModeHandler::IsPrefixMode() const
{
return (this->type_id == MC_PREFIX ? static_cast<const PrefixMode*>(this) : nullptr);
}
inline ListModeBase* ModeHandler::IsListModeBase()
{
return (this->type_id == MC_LIST ? reinterpret_cast<ListModeBase*>(this) : nullptr);
}
inline const ListModeBase* ModeHandler::IsListModeBase() const
{
return (this->type_id == MC_LIST ? reinterpret_cast<const ListModeBase*>(this) : nullptr);
}
inline ParamModeBase* ModeHandler::IsParameterMode()
{
return (this->type_id == MC_PARAM ? reinterpret_cast<ParamModeBase*>(this) : nullptr);
}
inline const ParamModeBase* ModeHandler::IsParameterMode() const
{
return (this->type_id == MC_PARAM ? reinterpret_cast<const ParamModeBase*>(this) : nullptr);
}