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git-svn-id: http://svn.inspircd.org/repository/trunk/inspircd@11615 e03df62e-2008-0410-955e-edbf42e46eb7
157 lines
3.8 KiB
C++
157 lines
3.8 KiB
C++
/* +------------------------------------+
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* | Inspire Internet Relay Chat Daemon |
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* +------------------------------------+
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*
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* InspIRCd: (C) 2002-2009 InspIRCd Development Team
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* See: http://wiki.inspircd.org/Credits
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*
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* This program is free but copyrighted software; see
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* the file COPYING for details.
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*
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* ---------------------------------------------------
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*/
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#ifndef INSPIRCD_TIMER_H
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#define INSPIRCD_TIMER_H
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//class InspIRCd;
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/** Timer class for one-second resolution timers
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* Timer provides a facility which allows module
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* developers to create one-shot timers. The timer
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* can be made to trigger at any time up to a one-second
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* resolution. To use Timer, inherit a class from
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* Timer, then insert your inherited class into the
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* queue using Server::AddTimer(). The Tick() method of
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* your object (which you should override) will be called
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* at the given time.
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*/
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class CoreExport Timer
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{
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private:
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/** The triggering time
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*/
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time_t trigger;
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/** Number of seconds between triggers
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*/
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long secs;
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/** True if this is a repeating timer
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*/
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bool repeat;
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public:
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/** Default constructor, initializes the triggering time
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* @param secs_from_now The number of seconds from now to trigger the timer
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* @param now The time now
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* @param repeating Repeat this timer every secs_from_now seconds if set to true
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*/
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Timer(long secs_from_now, time_t now, bool repeating = false)
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{
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trigger = now + secs_from_now;
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secs = secs_from_now;
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repeat = repeating;
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}
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/** Default destructor, does nothing.
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*/
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virtual ~Timer() { }
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/** Retrieve the current triggering time
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*/
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virtual time_t GetTimer()
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{
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return trigger;
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}
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/** Sets the trigger timeout to a new value
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*/
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virtual void SetTimer(time_t t)
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{
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trigger = t;
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}
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/** Called when the timer ticks.
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* You should override this method with some useful code to
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* handle the tick event.
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*/
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virtual void Tick(time_t TIME) = 0;
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/** Returns true if this timer is set to repeat
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*/
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bool GetRepeat()
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{
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return repeat;
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}
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/** Returns the interval (number of seconds between ticks)
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* of this timer object.
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*/
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long GetSecs()
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{
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return secs;
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}
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/** Cancels the repeat state of a repeating timer.
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* If you call this method, then the next time your
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* timer ticks, it will be removed immediately after.
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* You should use this method call to remove a recurring
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* timer if you wish to do so within the timer's Tick
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* event, as calling TimerManager::DelTimer() from within
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* the Timer::Tick() method is dangerous and may
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* cause a segmentation fault. Calling CancelRepeat()
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* is safe in this case.
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*/
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void CancelRepeat()
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{
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repeat = false;
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}
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};
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/** This class manages sets of Timers, and triggers them at their defined times.
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* This will ensure timers are not missed, as well as removing timers that have
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* expired and allowing the addition of new ones.
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*/
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class CoreExport TimerManager
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{
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protected:
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/** A list of all pending timers
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*/
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std::vector<Timer *> Timers;
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/** Creating server instance
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*/
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InspIRCd* ServerInstance;
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public:
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/** Constructor
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*/
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TimerManager(InspIRCd* Instance);
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~TimerManager();
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/** Tick all pending Timers
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* @param TIME the current system time
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*/
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void TickTimers(time_t TIME);
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/** Add an Timer
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* @param T an Timer derived class to add
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* @param secs_from_now You may set this to the number of seconds
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* from the current time when the timer will tick, or you may just
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* leave this unset and the values set by the Timers constructor
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* will be used. This is used internally for re-triggering repeating
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* timers.
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*/
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void AddTimer(Timer *T);
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/** Delete an Timer
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* @param T an Timer derived class to delete
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*/
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void DelTimer(Timer* T);
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/** Compares two timers
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*/
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static bool TimerComparison( Timer *one, Timer*two);
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};
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#endif
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