inspircd/src/users.cpp
Sadie Powell 8831595e1a Rework how users are assigned to connect classes.
- Move core connect class checks and <performance:clonesonconnect>
  to the core_user module.
- Add pre-change and post-change events for when a connect class
  changes.
- Split explicit class changing out into its own method.
- Remove the need to almost always call CheckClass after SetClass.
- Add use counting to the connect class instead of relying on the
  shared_ptr use count.
2023-01-08 16:28:40 +00:00

1277 lines
35 KiB
C++

/*
* InspIRCd -- Internet Relay Chat Daemon
*
* Copyright (C) 2019 linuxdaemon <linuxdaemon.irc@gmail.com>
* Copyright (C) 2018 systocrat <systocrat@outlook.com>
* Copyright (C) 2018 Dylan Frank <b00mx0r@aureus.pw>
* Copyright (C) 2013, 2016-2022 Sadie Powell <sadie@witchery.services>
* Copyright (C) 2013 Daniel Vassdal <shutter@canternet.org>
* Copyright (C) 2013 ChrisTX <xpipe@hotmail.de>
* Copyright (C) 2013 Adam <Adam@anope.org>
* Copyright (C) 2012-2016, 2018 Attila Molnar <attilamolnar@hush.com>
* Copyright (C) 2012, 2019 Robby <robby@chatbelgie.be>
* Copyright (C) 2012 DjSlash <djslash@djslash.org>
* Copyright (C) 2011 jackmcbarn <jackmcbarn@inspircd.org>
* Copyright (C) 2009-2010 Daniel De Graaf <danieldg@inspircd.org>
* Copyright (C) 2008 Thomas Stagner <aquanight@inspircd.org>
* Copyright (C) 2008 John Brooks <special@inspircd.org>
* Copyright (C) 2007, 2009 Dennis Friis <peavey@inspircd.org>
* Copyright (C) 2006-2009 Robin Burchell <robin+git@viroteck.net>
* Copyright (C) 2004, 2006-2009 Craig Edwards <brain@inspircd.org>
*
* This file is part of InspIRCd. InspIRCd is free software: you can
* redistribute it and/or modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation, version 2.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "inspircd.h"
#include "clientprotocolevent.h"
#include "xline.h"
enum
{
// From RFC 1459.
ERR_NICKNAMEINUSE = 433,
// From ircu.
RPL_YOURDISPLAYEDHOST = 396,
};
ClientProtocol::MessageList LocalUser::sendmsglist;
bool User::IsNoticeMaskSet(unsigned char sm) const
{
if (!SnomaskManager::IsSnomask(sm))
return false;
return (snomasks[sm-65]);
}
bool User::IsModeSet(unsigned char m) const
{
ModeHandler* mh = ServerInstance->Modes.FindMode(m, MODETYPE_USER);
return (mh && modes[mh->GetId()]);
}
std::string User::GetModeLetters(bool includeparams) const
{
std::string ret(1, '+');
std::string params;
for (const auto& [_, mh] : ServerInstance->Modes.GetModes(MODETYPE_USER))
{
if (!IsModeSet(mh))
continue;
ret.push_back(mh->GetModeChar());
if ((includeparams) && (mh->NeedsParam(true)))
{
const std::string val = mh->GetUserParameter(this);
if (!val.empty())
params.append(1, ' ').append(val);
}
}
ret += params;
return ret;
}
User::User(const std::string& uid, Server* srv, Type type)
: Extensible(ExtensionType::USER)
, nickchanged(ServerInstance->Time())
, uuid(uid)
, server(srv)
, connected(CONN_NONE)
, quitting(false)
, uniqueusername(false)
, usertype(type)
{
ServerInstance->Logs.Debug("USERS", "New UUID for user: %s", uuid.c_str());
if (srv->IsService())
ServerInstance->Users.all_services.push_back(this);
// Do not insert FakeUsers into the uuidlist so FindUUID() won't return them which is the desired behavior
if (type != User::TYPE_SERVER)
{
if (!ServerInstance->Users.uuidlist.emplace(uuid, this).second)
throw CoreException("Duplicate UUID in User constructor: " + uuid);
}
}
LocalUser::LocalUser(int myfd, const irc::sockets::sockaddrs& clientsa, const irc::sockets::sockaddrs& serversa)
: User(ServerInstance->UIDGen.GetUID(), ServerInstance->FakeClient->server, User::TYPE_LOCAL)
, eh(this)
, server_sa(serversa)
, quitting_sendq(false)
, lastping(true)
, exempt(false)
{
signon = ServerInstance->Time();
// The user's default nick is their UUID
nick = uuid;
ident = uuid;
eh.SetFd(myfd);
memcpy(&client_sa, &clientsa, sizeof(irc::sockets::sockaddrs));
ChangeRealHost(GetIPString(), true);
}
const std::string& User::MakeHost()
{
if (!this->cached_makehost.empty())
return this->cached_makehost;
this->cached_makehost = ident + "@" + GetRealHost();
return this->cached_makehost;
}
const std::string& User::MakeHostIP()
{
if (!this->cached_hostip.empty())
return this->cached_hostip;
this->cached_hostip = ident + "@" + this->GetIPString();
return this->cached_hostip;
}
const std::string& User::GetFullHost()
{
if (!this->cached_fullhost.empty())
return this->cached_fullhost;
this->cached_fullhost = nick + "!" + ident + "@" + GetDisplayedHost();
return this->cached_fullhost;
}
const std::string& User::GetFullRealHost()
{
if (!this->cached_fullrealhost.empty())
return this->cached_fullrealhost;
this->cached_fullrealhost = nick + "!" + ident + "@" + GetRealHost();
return this->cached_fullrealhost;
}
void UserIOHandler::OnDataReady()
{
if (user->quitting)
return;
if (recvq.length() > user->GetClass()->recvqmax && !user->HasPrivPermission("users/flood/increased-buffers"))
{
ServerInstance->Users.QuitUser(user, "RecvQ exceeded");
ServerInstance->SNO.WriteToSnoMask('a', "User %s RecvQ of %zu exceeds connect class maximum of %lu",
user->nick.c_str(), recvq.length(), user->GetClass()->recvqmax);
return;
}
unsigned long sendqmax = ULONG_MAX;
if (!user->HasPrivPermission("users/flood/increased-buffers"))
sendqmax = user->GetClass()->softsendqmax;
unsigned long penaltymax = ULONG_MAX;
if (!user->HasPrivPermission("users/flood/no-fakelag"))
penaltymax = user->GetClass()->penaltythreshold * 1000;
// The cleaned message sent by the user or empty if not found yet.
std::string line;
// The position of the most \n character or npos if not found yet.
std::string::size_type eolpos;
// The position within the recvq of the current character.
std::string::size_type qpos;
while (user->CommandFloodPenalty < penaltymax && GetSendQSize() < sendqmax)
{
// Check the newly received data for an EOL.
eolpos = recvq.find('\n', checked_until);
if (eolpos == std::string::npos)
{
checked_until = recvq.length();
return;
}
// We've found a line! Clean it up and move it to the line buffer.
line.reserve(eolpos);
for (qpos = 0; qpos < eolpos; ++qpos)
{
char c = recvq[qpos];
switch (c)
{
case '\0':
c = ' ';
break;
case '\r':
continue;
}
line.push_back(c);
}
// just found a newline. Terminate the string, and pull it out of recvq
recvq.erase(0, eolpos + 1);
checked_until = 0;
// TODO should this be moved to when it was inserted in recvq?
ServerInstance->stats.Recv += qpos;
user->bytes_in += qpos;
user->cmds_in++;
ServerInstance->Parser.ProcessBuffer(user, line);
if (user->quitting)
return;
// clear() does not reclaim memory associated with the string, so our .reserve() call is safe
line.clear();
}
if (user->CommandFloodPenalty >= penaltymax && !user->GetClass()->fakelag)
ServerInstance->Users.QuitUser(user, "Excess Flood");
}
void UserIOHandler::AddWriteBuf(const std::string& data)
{
if (user->quitting_sendq)
return;
if (!user->quitting && GetSendQSize() + data.length() > user->GetClass()->hardsendqmax &&
!user->HasPrivPermission("users/flood/increased-buffers"))
{
user->quitting_sendq = true;
ServerInstance->GlobalCulls.AddSQItem(user);
return;
}
// We still want to append data to the sendq of a quitting user,
// e.g. their ERROR message that says 'closing link'
WriteData(data);
}
bool UserIOHandler::OnChangeLocalSocketAddress(const irc::sockets::sockaddrs& sa)
{
memcpy(&user->server_sa, &sa, sizeof(irc::sockets::sockaddrs));
return true;
}
bool UserIOHandler::OnChangeRemoteSocketAddress(const irc::sockets::sockaddrs& sa)
{
user->ChangeRemoteAddress(sa);
return !user->quitting;
}
void UserIOHandler::OnError(BufferedSocketError sockerr)
{
ServerInstance->Users.QuitUser(user, GetError());
}
Cullable::Result User::Cull()
{
if (!quitting)
ServerInstance->Users.QuitUser(this, "Culled without QuitUser");
if (client_sa.family() != AF_UNSPEC)
ServerInstance->Users.RemoveCloneCounts(this);
if (server->IsService())
stdalgo::erase(ServerInstance->Users.all_services, this);
return Extensible::Cull();
}
Cullable::Result LocalUser::Cull()
{
eh.Cull();
return User::Cull();
}
Cullable::Result FakeUser::Cull()
{
// Fake users don't quit, they just get culled.
quitting = true;
// Fake users are not inserted into UserManager::clientlist or uuidlist, so we don't need to modify those here
return User::Cull();
}
bool User::OperLogin(const std::shared_ptr<OperAccount>& account, bool automatic, bool force)
{
LocalUser* luser = IS_LOCAL(this);
if (luser && !quitting && !force)
{
ModResult modres;
FIRST_MOD_RESULT(OnPreOperLogin, modres, (luser, account, automatic));
if (modres == MOD_RES_DENY)
return false; // Module rejected the oper attempt.
}
// If this user is already logged in to an oper account then log them out.
if (IsOper())
OperLogout();
FOREACH_MOD(OnOperLogin, (this, account, automatic));
// When a user logs in we need to:
// 1. Set the operator account (this is what IsOper checks).
// 2. Set user mode o (oper) *WITHOUT* calling the mode handler.
// 3. Add the user to the operator list.
oper = account;
auto opermh = ServerInstance->Modes.FindMode('o', MODETYPE_USER);
if (opermh)
{
SetMode(opermh, true);
if (luser)
{
Modes::ChangeList changelist;
changelist.push_add(opermh);
ClientProtocol::Events::Mode modemsg(ServerInstance->FakeClient, nullptr, luser, changelist);
luser->Send(modemsg);
}
}
ServerInstance->Users.all_opers.push_back(this);
FOREACH_MOD(OnPostOperLogin, (this, automatic));
return true;
}
void User::OperLogout()
{
if (!IsOper())
return;
FOREACH_MOD(OnOperLogout, (this));
// When a user logs OUT we need to:
// 1. Unset the operator account (this is what IsOper checks).
// 2. Unset user mode o (oper) *WITHOUT* calling the mode handler.
// 3. Remove the user from the operator list.
auto account = oper;
oper = nullptr;
// If the user is quitting we shouldn't remove any modes as it results in
// mode messages being broadcast across the network.
if (!quitting)
{
// Remove any oper-only modes from the user.
Modes::ChangeList changelist;
for (const auto& [_, mh] : ServerInstance->Modes.GetModes(MODETYPE_USER))
{
if (mh->NeedsOper() && IsModeSet(mh))
changelist.push_remove(mh);
}
ServerInstance->Modes.Process(this, nullptr, this, changelist);
auto opermh = ServerInstance->Modes.FindMode('o', MODETYPE_USER);
if (opermh)
SetMode(opermh, false);
}
stdalgo::vector::swaperase(ServerInstance->Users.all_opers, this);
FOREACH_MOD(OnPostOperLogout, (this, account));
}
bool LocalUser::CheckLines(bool doZline)
{
const char* check[] = { "G" , "K", (doZline) ? "Z" : nullptr, nullptr };
if (!this->exempt)
{
for (int n = 0; check[n]; ++n)
{
XLine* r = ServerInstance->XLines->MatchesLine(check[n], this);
if (r)
{
r->Apply(this);
return true;
}
}
}
return false;
}
void LocalUser::FullConnect()
{
ServerInstance->stats.Connects++;
this->idle_lastmsg = ServerInstance->Time();
/*
* You may be thinking "wtf, we checked this in User::AddClient!" - and yes, we did, BUT.
* At the time AddClient is called, we don't have a resolved host, by here we probably do - which
* may put the user into a totally separate class with different restrictions! so we *must* check again.
* Don't remove this! -- w00t
*/
if (!FindConnectClass())
return; // User does not match any connect classes.
CheckLines();
if (quitting)
return;
/*
* We don't set CONN_FULL until triggering OnUserConnect, so some module events don't spew out stuff
* for a user that doesn't exist yet.
*/
FOREACH_MOD(OnUserConnect, (this));
// The user is now fully connected.
if (ServerInstance->Users.unknown_count)
ServerInstance->Users.unknown_count--;
this->connected = CONN_FULL;
FOREACH_MOD(OnPostConnect, (this));
ServerInstance->SNO.WriteToSnoMask('c', "Client connecting on port %hu (class %s): %s (%s) [%s\x0F]",
this->server_sa.port(), this->GetClass()->name.c_str(), GetFullRealHost().c_str(),
this->GetIPString().c_str(), this->GetRealName().c_str());
ServerInstance->Logs.Debug("BANCACHE", "BanCache: Adding NEGATIVE hit for " + this->GetIPString());
ServerInstance->BanCache.AddHit(this->GetIPString(), "", "");
// reset the flood penalty (which could have been raised due to things like auto +x)
CommandFloodPenalty = 0;
}
void User::InvalidateCache()
{
/* Invalidate cache */
cachedip.clear();
cached_fullhost.clear();
cached_hostip.clear();
cached_makehost.clear();
cached_fullrealhost.clear();
}
bool User::ChangeNick(const std::string& newnick, time_t newts)
{
if (quitting)
{
ServerInstance->Logs.Debug("USERS", "ERROR: Attempted to change nick of a quitting user: " + this->nick);
return false;
}
User* const InUse = ServerInstance->Users.FindNick(newnick);
if (InUse == this)
{
// case change, don't need to check campers
// and, if it's identical including case, we can leave right now
// We also don't update the nick TS if it's a case change, either
if (newnick == nick)
return true;
}
else
{
/*
* Uh oh.. if the nickname is in use, and it's not in use by the person using it (doh) --
* then we have a potential collide. Check whether someone else is camping on the nick
* (i.e. connect -> send NICK, don't send USER.) If they are camping, force-change the
* camper to their UID, and allow the incoming nick change.
*
* If the guy using the nick is already using it, tell the incoming nick change to gtfo,
* because the nick is already (rightfully) in use. -- w00t
*/
if (InUse)
{
if (!InUse->IsFullyConnected())
{
/* force the camper to their UUID, and ask them to re-send a NICK. */
LocalUser* const localuser = static_cast<LocalUser*>(InUse);
localuser->OverruleNick();
}
else
{
/* No camping, tell the incoming user to stop trying to change nick ;p */
this->WriteNumeric(ERR_NICKNAMEINUSE, newnick, "Nickname is already in use.");
return false;
}
}
nickchanged = newts ? newts : ServerInstance->Time();
}
if (IsFullyConnected())
{
ClientProtocol::Messages::Nick nickmsg(this, newnick);
ClientProtocol::Event nickevent(ServerInstance->GetRFCEvents().nick, nickmsg);
this->WriteCommonRaw(nickevent, true);
}
const std::string oldnick = nick;
nick = newnick;
InvalidateCache();
ServerInstance->Users.clientlist.erase(oldnick);
ServerInstance->Users.clientlist[newnick] = this;
if (IsFullyConnected())
FOREACH_MOD(OnUserPostNick, (this, oldnick));
return true;
}
void LocalUser::OverruleNick()
{
{
ClientProtocol::Messages::Nick nickmsg(this, this->uuid);
this->Send(ServerInstance->GetRFCEvents().nick, nickmsg);
}
this->WriteNumeric(ERR_NICKNAMEINUSE, this->nick, "Nickname overruled.");
// Clear the bit before calling ChangeNick() to make it NOT run the OnUserPostNick() hook
this->connected &= ~CONN_NICK;
this->ChangeNick(this->uuid);
}
const std::string& User::GetIPString()
{
if (cachedip.empty())
{
cachedip = client_sa.addr();
/* IP addresses starting with a : on irc are a Bad Thing (tm) */
if (cachedip[0] == ':')
cachedip.insert(cachedip.begin(), 1, '0');
}
return cachedip;
}
const std::string& User::GetBanIdent() const
{
static const std::string wildcard = "*";
return uniqueusername ? ident : wildcard;
}
const std::string& User::GetHost(bool uncloak) const
{
return uncloak ? GetRealHost() : GetDisplayedHost();
}
const std::string& User::GetDisplayedHost() const
{
return displayhost.empty() ? realhost : displayhost;
}
const std::string& User::GetRealHost() const
{
return realhost;
}
const std::string& User::GetRealName() const
{
return realname;
}
irc::sockets::cidr_mask User::GetCIDRMask() const
{
unsigned char range = 0;
switch (client_sa.family())
{
case AF_INET6:
range = ServerInstance->Config->c_ipv6_range;
break;
case AF_INET:
range = ServerInstance->Config->c_ipv4_range;
break;
}
return irc::sockets::cidr_mask(client_sa, range);
}
void User::ChangeRemoteAddress(const irc::sockets::sockaddrs& sa)
{
const std::string oldip(client_sa.family() == AF_UNSPEC ? "" : GetIPString());
memcpy(&client_sa, &sa, sizeof(irc::sockets::sockaddrs));
this->InvalidateCache();
// If the users hostname was their IP then update it.
if (GetRealHost() == oldip)
ChangeRealHost(GetIPString(), false);
if (GetDisplayedHost() == oldip)
ChangeDisplayedHost(GetIPString());
}
void LocalUser::ChangeRemoteAddress(const irc::sockets::sockaddrs& sa)
{
if (sa == client_sa)
return;
ServerInstance->Users.RemoveCloneCounts(this);
User::ChangeRemoteAddress(sa);
ServerInstance->Users.AddClone(this);
// Recheck the connect class.
if (FindConnectClass())
FOREACH_MOD(OnChangeRemoteAddress, (this));
}
bool LocalUser::FindConnectClass()
{
ServerInstance->Logs.Debug("CONNECTCLASS", "Finding a connect class for %s (%s) ...",
uuid.c_str(), GetFullRealHost().c_str());
for (const auto& klass : ServerInstance->Config->Classes)
{
ServerInstance->Logs.Debug("CONNECTCLASS", "Checking the %s connect class ...",
klass->GetName().c_str());
// Users can not be automatically assigned to a named class.
if (klass->type == ConnectClass::NAMED)
{
ServerInstance->Logs.Debug("CONNECTCLASS", "The %s connect class is not suitable as neither <connect:allow> nor <connect:deny> are set.",
klass->GetName().c_str());
continue;
}
ModResult modres;
FIRST_MOD_RESULT(OnPreChangeConnectClass, modres, (this, klass));
if (modres != MOD_RES_DENY)
{
ServerInstance->Logs.Debug("CONNECTCLASS", "The %s connect class is suitable for %s (%s).",
klass->GetName().c_str(), uuid.c_str(), GetFullRealHost().c_str());
ChangeConnectClass(klass, false);
return !quitting;
}
}
// The user didn't match any connect classes.
if (connectclass)
{
connectclass->use_count--;
connectclass = nullptr;
}
ServerInstance->Users.QuitUser(this, "You are not allowed to connect to this server");
return false;
}
void LocalUser::ChangeConnectClass(const std::shared_ptr<ConnectClass>& klass, bool force)
{
// Let modules know the class is about to be changed.
FOREACH_MOD(OnChangeConnectClass, (this, klass, force));
if (quitting)
return; // User hit some kind of restriction.
// Assign the new connect class.
if (connectclass)
connectclass->use_count--;
connectclass = klass;
connectclass->use_count++;
// Update the core user data that depends on connect class.
nextping = ServerInstance->Time() + klass->pingtime;
uniqueusername = klass->uniqueusername;
// Let modules know the class has been changed.
FOREACH_MOD(OnPostChangeConnectClass, (this, force));
}
void LocalUser::Write(const ClientProtocol::SerializedMessage& text)
{
if (!eh.HasFd())
return;
if (ServerInstance->Config->RawLog)
{
if (text.empty())
return;
std::string::size_type nlpos = text.find_first_of("\r\n", 0, 2);
if (nlpos == std::string::npos)
nlpos = text.length(); // TODO is this ok, test it
ServerInstance->Logs.RawIO("USEROUTPUT", "C[%s] O %.*s", uuid.c_str(), static_cast<int>(nlpos), text.c_str());
}
eh.AddWriteBuf(text);
const size_t bytessent = text.length() + 2;
ServerInstance->stats.Sent += bytessent;
this->bytes_out += bytessent;
this->cmds_out++;
}
void LocalUser::Send(ClientProtocol::Event& protoev)
{
if (!serializer)
{
ServerInstance->Logs.Debug("USERS", "BUG: LocalUser::Send() called on %s who does not have a serializer!",
GetFullRealHost().c_str());
return;
}
// In the most common case a static LocalUser field, sendmsglist, is passed to the event to be
// populated. The list is cleared before returning.
// To handle re-enters, if sendmsglist is non-empty upon entering the method then a temporary
// list is used instead of the static one.
if (sendmsglist.empty())
{
Send(protoev, sendmsglist);
sendmsglist.clear();
}
else
{
ClientProtocol::MessageList msglist;
Send(protoev, msglist);
}
}
void LocalUser::Send(ClientProtocol::Event& protoev, ClientProtocol::MessageList& msglist)
{
// Modules can personalize the messages sent per user for the event
protoev.GetMessagesForUser(this, msglist);
for (const auto& msg : msglist)
{
ClientProtocol::Message& curr = *msg;
ModResult res;
FIRST_MOD_RESULT(OnUserWrite, res, (this, curr));
if (res != MOD_RES_DENY)
Write(serializer->SerializeForUser(this, curr));
}
}
void User::WriteNumeric(const Numeric::Numeric& numeric)
{
LocalUser* const localuser = IS_LOCAL(this);
if (!localuser)
return;
ModResult MOD_RESULT;
FIRST_MOD_RESULT(OnNumeric, MOD_RESULT, (this, numeric));
if (MOD_RESULT == MOD_RES_DENY)
return;
ClientProtocol::Messages::Numeric numericmsg(numeric, localuser);
localuser->Send(ServerInstance->GetRFCEvents().numeric, numericmsg);
}
void User::WriteRemoteNotice(const std::string& text)
{
ServerInstance->PI->SendMessage(this, text, MSG_NOTICE);
}
void LocalUser::WriteRemoteNotice(const std::string& text)
{
WriteNotice(text);
}
namespace
{
class WriteCommonRawHandler final
: public User::ForEachNeighborHandler
{
ClientProtocol::Event& ev;
void Execute(LocalUser* user) override
{
user->Send(ev);
}
public:
WriteCommonRawHandler(ClientProtocol::Event& protoev)
: ev(protoev)
{
}
};
}
void User::WriteCommonRaw(ClientProtocol::Event& protoev, bool include_self)
{
WriteCommonRawHandler handler(protoev);
ForEachNeighbor(handler, include_self);
}
uint64_t User::ForEachNeighbor(ForEachNeighborHandler& handler, bool include_self)
{
// The basic logic for visiting the neighbors of a user is to iterate the channel list of the user
// and visit all users on those channels. Because two users may share more than one common channel,
// we must skip users that we have already visited.
// To do this, we make use of a global counter and an integral 'already_sent' field in LocalUser.
// The global counter is incremented every time we do something for each neighbor of a user. Then,
// before visiting a member we examine user->already_sent. If it's equal to the current counter, we
// skip the member. Otherwise, we set it to the current counter and visit the member.
// Ask modules to build a list of exceptions.
// Mods may also exclude entire channels by erasing them from include_chans.
User::NeighborList include_chans(chans.begin(), chans.end());
User::NeighborExceptions exceptions;
exceptions[this] = include_self;
FOREACH_MOD(OnBuildNeighborList, (this, include_chans, exceptions));
// Get next id, guaranteed to differ from the already_sent field of all users
const uint64_t newid = ServerInstance->Users.NextAlreadySentId();
// Handle exceptions first
for (NeighborExceptions::const_iterator i = exceptions.begin(); i != exceptions.end(); ++i)
{
LocalUser* curr = IS_LOCAL(i->first);
if (curr)
{
// Mark as visited to ensure we won't visit again if there is a common channel
curr->already_sent = newid;
// Always treat quitting users as excluded
if ((i->second) && (!curr->quitting))
handler.Execute(curr);
}
}
// Now consider the real neighbors
for (const auto* memb : include_chans)
{
for (const auto& [user, _] : memb->chan->GetUsers())
{
LocalUser* curr = IS_LOCAL(user);
// User not yet visited?
if ((curr) && (curr->already_sent != newid))
{
// Mark as visited and execute function
curr->already_sent = newid;
handler.Execute(curr);
}
}
}
return newid;
}
void User::WriteRemoteNumeric(const Numeric::Numeric& numeric)
{
WriteNumeric(numeric);
}
/* return 0 or 1 depending if users u and u2 share one or more common channels
* (used by QUIT, NICK etc which arent channel specific notices)
*
* The old algorithm in 1.0 for this was relatively inefficient, iterating over
* the first users channels then the second users channels within the outer loop,
* therefore it was a maximum of x*y iterations (upon returning 0 and checking
* all possible iterations). However this new function instead checks against the
* channel's userlist in the inner loop which is a std::map<User*,User*>
* and saves us time as we already know what pointer value we are after.
* Don't quote me on the maths as i am not a mathematician or computer scientist,
* but i believe this algorithm is now x+(log y) maximum iterations instead.
*/
bool User::SharesChannelWith(User* other) const
{
for (const auto* memb : chans)
{
if (memb->chan->HasUser(other))
return true;
}
return false;
}
bool User::ChangeRealName(const std::string& real)
{
if (!this->realname.compare(real))
return true;
if (IS_LOCAL(this))
{
ModResult MOD_RESULT;
FIRST_MOD_RESULT(OnPreChangeRealName, MOD_RESULT, (IS_LOCAL(this), real));
if (MOD_RESULT == MOD_RES_DENY)
return false;
}
FOREACH_MOD(OnChangeRealName, (this, real));
this->realname.assign(real, 0, ServerInstance->Config->Limits.MaxReal);
return true;
}
bool User::ChangeDisplayedHost(const std::string& shost)
{
if (GetDisplayedHost() == shost)
return true;
LocalUser* luser = IS_LOCAL(this);
if (luser)
{
ModResult MOD_RESULT;
FIRST_MOD_RESULT(OnPreChangeHost, MOD_RESULT, (luser, shost));
if (MOD_RESULT == MOD_RES_DENY)
return false;
}
FOREACH_MOD(OnChangeHost, (this, shost));
if (realhost == shost)
this->displayhost.clear();
else
this->displayhost.assign(shost, 0, ServerInstance->Config->Limits.MaxHost);
this->InvalidateCache();
if (IS_LOCAL(this) && connected != User::CONN_NONE)
this->WriteNumeric(RPL_YOURDISPLAYEDHOST, this->GetDisplayedHost(), "is now your displayed host");
return true;
}
void User::ChangeRealHost(const std::string& host, bool resetdisplay)
{
// If the real host is the new host and we are not resetting the
// display host then we have nothing to do.
const bool changehost = (realhost != host);
if (!changehost && !resetdisplay)
return;
// If the displayhost is not set and we are not resetting it then
// we need to copy it to the displayhost field.
if (displayhost.empty() && !resetdisplay)
displayhost = realhost;
// If the displayhost is the new host or we are resetting it then
// we clear its contents to save memory.
else if (displayhost == host || resetdisplay)
displayhost.clear();
// If we are just resetting the display host then we don't need to
// do anything else.
if (!changehost)
return;
// Don't call the OnChangeRealHost event when initialising a user.
const bool initializing = realhost.empty();
if (!initializing)
FOREACH_MOD(OnChangeRealHost, (this, host));
realhost = host;
this->InvalidateCache();
// Don't call the OnPostChangeRealHost event when initialising a user.
if (!this->quitting && !initializing)
FOREACH_MOD(OnPostChangeRealHost, (this));
}
bool User::ChangeIdent(const std::string& newident)
{
if (this->ident == newident)
return true;
FOREACH_MOD(OnChangeIdent, (this, newident));
this->ident.assign(newident, 0, ServerInstance->Config->Limits.MaxUser);
this->InvalidateCache();
return true;
}
void User::PurgeEmptyChannels()
{
// firstly decrement the count on each channel
for (User::ChanList::iterator i = this->chans.begin(); i != this->chans.end(); )
{
Channel* c = (*i)->chan;
++i;
c->DelUser(this);
}
}
void User::WriteNotice(const std::string& text)
{
LocalUser* const localuser = IS_LOCAL(this);
if (!localuser)
return;
ClientProtocol::Messages::Privmsg msg(ClientProtocol::Messages::Privmsg::nocopy, ServerInstance->FakeClient, localuser, text, MSG_NOTICE);
localuser->Send(ServerInstance->GetRFCEvents().privmsg, msg);
}
const std::string& FakeUser::GetFullHost()
{
return server->GetPublicName();
}
const std::string& FakeUser::GetFullRealHost()
{
return server->GetPublicName();
}
ConnectClass::ConnectClass(std::shared_ptr<ConfigTag> tag, Type t, const std::vector<std::string>& masks)
: config(tag)
, hosts(masks)
, name("unnamed")
, type(t)
, fakelag(true)
, maxconnwarn(true)
, resolvehostnames(true)
, uniqueusername(false)
{
}
ConnectClass::ConnectClass(std::shared_ptr<ConfigTag> tag, Type t, const std::vector<std::string>& masks, const std::shared_ptr<ConnectClass>& parent)
{
Update(parent);
name = "unnamed";
type = t;
hosts = masks;
// Connect classes can inherit from each other but this is problematic for modules which can't use
// ConnectClass::Update so we build a hybrid tag containing all of the values set on this class as
// well as the parent class.
config = std::make_shared<ConfigTag>(tag->name, tag->source);
for (const auto& [key, value] : parent->config->GetItems())
{
// The class name and parent name are not inherited
if (stdalgo::string::equalsci(key, "name") || stdalgo::string::equalsci(key, "parent"))
continue;
// Store the item in the config tag. If this item also
// exists in the child it will be overwritten.
config->GetItems()[key] = value;
}
for (const auto& [key, value] : tag->GetItems())
{
// This will overwrite the parent value if present.
config->GetItems()[key] = value;
}
}
void ConnectClass::Configure(const std::string& classname, std::shared_ptr<ConfigTag> tag)
{
name = classname;
password = tag->getString("password", password);
passwordhash = tag->getString("hash", passwordhash);
if (!password.empty() && (passwordhash.empty() || stdalgo::string::equalsci(passwordhash, "plaintext")))
{
ServerInstance->Logs.Normal("CONNECTCLASS", "<connect> tag '%s' at %s contains an plain text password, this is insecure!",
name.c_str(), tag->source.str().c_str());
}
irc::portparser portrange(tag->getString("port"), false);
while (long port = portrange.GetToken())
{
if (port > std::numeric_limits<in_port_t>::min() && port <= std::numeric_limits<in_port_t>::max())
ports.insert(static_cast<in_port_t>(port));
}
commandrate = tag->getUInt("commandrate", commandrate, 1);
fakelag = tag->getBool("fakelag", fakelag);
hardsendqmax = tag->getUInt("hardsendq", hardsendqmax, ServerInstance->Config->Limits.MaxLine);
limit = tag->getUInt("limit", limit, 1);
maxchans = tag->getUInt("maxchans", maxchans);
maxconnwarn = tag->getBool("maxconnwarn", maxconnwarn);
maxlocal = tag->getUInt("localmax", maxlocal);
maxglobal = tag->getUInt("globalmax", maxglobal, maxlocal);
penaltythreshold = tag->getUInt("threshold", penaltythreshold, 1);
pingtime = tag->getDuration("pingfreq", pingtime);
recvqmax = tag->getUInt("recvq", recvqmax, ServerInstance->Config->Limits.MaxLine);
connection_timeout = tag->getDuration("timeout", connection_timeout);
resolvehostnames = tag->getBool("resolvehostnames", resolvehostnames);
softsendqmax = tag->getUInt("softsendq", softsendqmax, ServerInstance->Config->Limits.MaxLine);
uniqueusername = tag->getBool("uniqueusername", uniqueusername);
}
void ConnectClass::Update(const std::shared_ptr<ConnectClass>& src)
{
ServerInstance->Logs.Debug("CONNECTCLASS", "Updating %s from %s", name.c_str(), src->name.c_str());
commandrate = src->commandrate;
config = src->config;
fakelag = src->fakelag;
hardsendqmax = src->hardsendqmax;
hosts = src->hosts;
limit = src->limit;
maxchans = src->maxchans;
maxconnwarn = src->maxconnwarn;
maxglobal = src->maxglobal;
maxlocal = src->maxlocal;
name = src->name;
password = src->password;
passwordhash = src->passwordhash;
penaltythreshold = src->penaltythreshold;
pingtime = src->pingtime;
ports = src->ports;
recvqmax = src->recvqmax;
connection_timeout = src->connection_timeout;
resolvehostnames = src->resolvehostnames;
softsendqmax = src->softsendqmax;
type = src->type;
uniqueusername = src->uniqueusername;
}
OperType::OperType(const std::string& n, const std::shared_ptr<ConfigTag>& t)
: config(std::make_shared<ConfigTag>("generated", FilePosition("<generated>", 0, 0)))
, name(n)
{
if (t)
Configure(t, true);
}
void OperType::Configure(const std::shared_ptr<ConfigTag>& tag, bool merge)
{
commands.AddList(tag->getString("commands"));
privileges.AddList(tag->getString("privs"));
auto modefn = [&tag](ModeParser::ModeStatus& modes, const std::string& key)
{
bool adding = true;
for (const auto& chr : tag->getString(key))
{
if (chr == '+' || chr == '-')
adding = (chr == '+');
else if (chr == '*' && adding)
modes.set();
else if (chr == '*' && !adding)
modes.reset();
else if (ModeParser::IsModeChar(chr))
modes.set(ModeParser::GetModeIndex(chr), adding);
}
};
modefn(chanmodes, "chanmodes");
modefn(usermodes, "usermodes");
modefn(snomasks, "snomasks");
if (merge)
MergeTag(tag);
}
std::string OperType::GetCommands(bool all) const
{
if (all)
return commands.ToString();
std::vector<std::string> ret;
for (const auto& [_, cmd] : ServerInstance->Parser.GetCommands())
{
if (cmd->access_needed == CmdAccess::OPERATOR && CanUseCommand(cmd->name))
ret.push_back(cmd->name);
}
std::sort(ret.begin(), ret.end());
return stdalgo::string::join(ret);
}
std::string OperType::GetModes(ModeType mt, bool all) const
{
std::string ret;
for (unsigned char chr = '0'; chr <= 'z'; ++chr)
{
if (!ModeParser::IsModeChar(chr))
continue;
ModeHandler* mh = ServerInstance->Modes.FindMode(chr, mt);
if ((all || (mh && mh->NeedsOper())) && CanUseMode(mt, chr))
ret.push_back(chr);
}
return ret;
}
std::string OperType::GetSnomasks(bool all) const
{
std::string ret;
for (unsigned char sno = 'A'; sno <= 'z'; ++sno)
{
if (!SnomaskManager::IsSnomask(sno))
continue;
if ((all || ServerInstance->SNO.IsSnomaskUsable(sno)) && CanUseSnomask(sno))
ret.push_back(sno);
}
return ret;
}
bool OperType::CanUseCommand(const std::string& cmd) const
{
return commands.Contains(cmd);
}
bool OperType::CanUseMode(ModeType mt, unsigned char chr) const
{
const size_t index = ModeParser::GetModeIndex(chr);
if (index == ModeParser::MODEID_MAX)
return false;
return (mt == MODETYPE_USER ? usermodes : chanmodes)[index];
}
bool OperType::CanUseSnomask(unsigned char chr) const
{
if (SnomaskManager::IsSnomask(chr))
return snomasks[ModeParser::GetModeIndex(chr)];
return false;
}
bool OperType::HasPrivilege(const std::string& priv) const
{
return privileges.Contains(priv);
}
void OperType::MergeTag(const std::shared_ptr<ConfigTag>& tag)
{
for (const auto& [key, value] : tag->GetItems())
{
if (stdalgo::string::equalsci(key, "name") || stdalgo::string::equalsci(key, "type")
|| stdalgo::string::equalsci(key, "classes"))
{
// These are meta keys for linking the oper/type/class tags.
continue;
}
if (stdalgo::string::equalsci(key, "commands") || stdalgo::string::equalsci(key, "privs")
|| stdalgo::string::equalsci(key, "chanmodes") || stdalgo::string::equalsci(key, "usermodes")
|| stdalgo::string::equalsci(key, "snomasks"))
{
// These have already been parsed into the object.
continue;
}
config->GetItems()[key] = value;
}
}
OperAccount::OperAccount(const std::string& n, const std::shared_ptr<OperType>& o, const std::shared_ptr<ConfigTag>& t)
: OperType(n, nullptr)
, password(t->getString("password"))
, passwordhash(t->getString("hash", "plaintext", 1))
, type(o ? o->GetName() : n)
{
autologin = t->getEnum("autologin", AL_NEVER, {
{ "strict", AL_STRICT },
{ "relaxed", AL_RELAXED },
{ "never", AL_NEVER },
});
if (o)
{
chanmodes = o->chanmodes;
commands = o->commands;
privileges = o->privileges;
snomasks = o->snomasks;
usermodes = o->usermodes;
Configure(o->GetConfig(), true);
}
Configure(t, true);
}
bool OperAccount::CanAutoLogin(LocalUser* user) const
{
switch (autologin)
{
case AL_STRICT:
return user->nick == GetName();
case AL_RELAXED:
return true;
case AL_NEVER:
return false;
}
// Should never be reached.
return false;
}
bool OperAccount::CheckPassword(const std::string& pw) const
{
return ServerInstance->PassCompare(password, pw, passwordhash);
}