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https://github.com/inspircd/inspircd.git
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git-svn-id: http://svn.inspircd.org/repository/trunk/inspircd@1571 e03df62e-2008-0410-955e-edbf42e46eb7
155 lines
4.3 KiB
C++
155 lines
4.3 KiB
C++
/* +------------------------------------+
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* | Inspire Internet Relay Chat Daemon |
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* +------------------------------------+
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*
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* Inspire is copyright (C) 2002-2004 ChatSpike-Dev.
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* E-mail:
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* <brain@chatspike.net>
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* <Craig@chatspike.net>
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*
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* Written by Craig Edwards, Craig McLure, and others.
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* This program is free but copyrighted software; see
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* the file COPYING for details.
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*
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* ---------------------------------------------------
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*/
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#ifndef __BASE_H__
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#define __BASE_H__
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#include "inspircd_config.h"
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#include <time.h>
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#include <map>
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#include <string>
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typedef void* VoidPointer;
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/** The base class for all inspircd classes
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*/
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class classbase
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{
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public:
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/** Time that the object was instantiated (used for TS calculation etc)
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*/
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time_t age;
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/** Constructor,
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* Sets the object's time
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*/
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classbase() { age = time(NULL); }
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~classbase() { }
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};
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/** class Extensible is the parent class of many classes such as userrec and chanrec.
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* class Extensible implements a system which allows modules to 'extend' the class by attaching data within
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* a map associated with the object. In this way modules can store their own custom information within user
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* objects, channel objects and server objects, without breaking other modules (this is more sensible than using
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* a flags variable, and each module defining bits within the flag as 'theirs' as it is less prone to conflict and
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* supports arbitary data storage).
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*/
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class Extensible : public classbase
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{
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/** Private data store
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*/
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std::map<std::string,char*> Extension_Items;
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public:
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/** Extend an Extensible class.
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*
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* @param key The key parameter is an arbitary string which identifies the extension data
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* @param p This parameter is a pointer to any data you wish to associate with the object
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*
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* You must provide a key to store the data as, and a void* to the data (typedef VoidPointer)
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* The data will be inserted into the map. If the data already exists, you may not insert it
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* twice, Extensible::Extend will return false in this case.
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*
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* @return Returns true on success, false if otherwise
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*/
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bool Extend(std::string key, char* p);
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/** Shrink an Extensible class.
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*
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* @param key The key parameter is an arbitary string which identifies the extension data
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*
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* You must provide a key name. The given key name will be removed from the classes data. If
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* you provide a nonexistent key (case is important) then the function will return false.
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*
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* @return Returns true on success.
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*/
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bool Shrink(std::string key);
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/** Get an extension item.
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*
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* @param key The key parameter is an arbitary string which identifies the extension data
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*
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* @return If you provide a non-existent key name, the function returns NULL, otherwise a pointer to the item referenced by the key is returned.
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*/
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char* GetExt(std::string key);
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};
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/** BoolSet is a utility class designed to hold eight bools in a bitmask.
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* Use BoolSet::Set and BoolSet::Get to set and get bools in the bitmask,
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* and Unset and Invert for special operations upon them.
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*/
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class BoolSet
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{
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char bits;
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public:
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/** The default constructor initializes the BoolSet to all values unset.
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*/
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BoolSet();
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/** This constructor copies the default bitmask from a char
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*/
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BoolSet(char bitmask);
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/** The Set method sets one bool in the set.
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*
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* @param number The number of the item to set. This must be between 0 and 7.
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*/
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void Set(int number);
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/** The Get method returns the value of one bool in the set
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*
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* @param number The number of the item to retrieve. This must be between 0 and 7.
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*
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* @return True if the item is set, false if it is unset.
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*/
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bool Get(int number);
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/** The Unset method unsets one value in the set
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*
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* @param number The number of the item to set. This must be between 0 and 7.
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*/
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void Unset(int number);
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/** The Unset method inverts (flips) one value in the set
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*
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* @param number The number of the item to invert. This must be between 0 and 7.
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*/
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void Invert(int number);
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/** Compare two BoolSets
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*/
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bool operator==(BoolSet other);
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/** OR two BoolSets together
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*/
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BoolSet operator|(BoolSet other);
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/** AND two BoolSets together
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*/
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BoolSet operator&(BoolSet other);
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/** Assign one BoolSet to another
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*/
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bool operator=(BoolSet other);
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};
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#endif
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