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git-svn-id: http://svn.inspircd.org/repository/trunk/inspircd@12248 e03df62e-2008-0410-955e-edbf42e46eb7
232 lines
6.9 KiB
C++
232 lines
6.9 KiB
C++
/* +------------------------------------+
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* | Inspire Internet Relay Chat Daemon |
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* +------------------------------------+
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*
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* InspIRCd: (C) 2002-2010 InspIRCd Development Team
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* See: http://wiki.inspircd.org/Credits
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*
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* This program is free but copyrighted software; see
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* the file COPYING for details.
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*
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* ---------------------------------------------------
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*/
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#ifndef __BASE_H__
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#define __BASE_H__
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#include <map>
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#include <deque>
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#include <string>
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/** Dummy class to help enforce culls being parent-called up to classbase */
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class CullResult
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{
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CullResult();
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friend class classbase;
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};
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/** The base class for all inspircd classes with a well-defined lifetime.
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* Classes that inherit from this may be destroyed through GlobalCulls,
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* and may rely on cull() being called prior to their deletion.
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*/
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class CoreExport classbase
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{
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public:
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classbase();
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/**
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* Called just prior to destruction via cull list.
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*/
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virtual CullResult cull();
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virtual ~classbase();
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private:
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// uncopyable
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classbase(const classbase&);
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void operator=(const classbase&);
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};
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/** The base class for inspircd classes that provide a wrapping interface, and
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* should only exist while being used. Prevents heap allocation.
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*/
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class CoreExport interfacebase
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{
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public:
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interfacebase() {}
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private:
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interfacebase(const interfacebase&);
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void operator=(const interfacebase&);
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void* operator new(size_t);
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void operator delete(void*);
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};
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/** The base class for inspircd classes that support reference counting.
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* Any objects that do not have a well-defined lifetime should inherit from
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* this, and should be assigned to a reference<type> object to establish their
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* lifetime.
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*
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* Reference objects should not hold circular references back to themselves,
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* even indirectly; this will cause a memory leak because the count will never
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* drop to zero.
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*
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* Using a normal pointer for the object is recommended if you can assure that
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* at least one reference<> will remain as long as that pointer is used; this
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* will avoid the slight overhead of changing the reference count.
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*/
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class CoreExport refcountbase
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{
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mutable unsigned int refcount;
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public:
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refcountbase();
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virtual ~refcountbase();
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inline unsigned int GetReferenceCount() const { return refcount; }
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void* operator new(size_t);
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void operator delete(void*);
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inline void refcount_inc() const { refcount++; }
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inline bool refcount_dec() const { refcount--; return !refcount; }
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private:
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// uncopyable
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refcountbase(const refcountbase&);
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void operator=(const refcountbase&);
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};
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/** Base class for use count tracking. Uses reference<>, but does not
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* cause object deletion when the last user is removed.
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*
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* Safe for use as a second parent class; will not add a second vtable.
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*/
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class CoreExport usecountbase
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{
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mutable unsigned int usecount;
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public:
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usecountbase() : usecount(0) { }
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~usecountbase();
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inline unsigned int GetUseCount() const { return usecount; }
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inline void refcount_inc() const { usecount++; }
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inline bool refcount_dec() const { usecount--; return false; }
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private:
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// uncopyable
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usecountbase(const usecountbase&);
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void operator=(const usecountbase&);
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};
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template <typename T>
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class reference
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{
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T* value;
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public:
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reference() : value(0) { }
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reference(T* v) : value(v) { if (value) value->refcount_inc(); }
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reference(const reference<T>& v) : value(v.value) { if (value) value->refcount_inc(); }
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reference<T>& operator=(const reference<T>& other)
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{
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if (other.value)
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other.value->refcount_inc();
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this->reference::~reference();
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value = other.value;
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return *this;
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}
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~reference()
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{
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if (value && value->refcount_dec())
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delete value;
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}
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inline operator bool() const { return value; }
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inline operator T*() const { return value; }
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inline T* operator->() const { return value; }
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inline T& operator*() const { return *value; }
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inline bool operator<(const reference<T>& other) const { return value < other.value; }
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inline bool operator>(const reference<T>& other) const { return value > other.value; }
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private:
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void* operator new(size_t);
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void operator delete(void*);
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};
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/** This class can be used on its own to represent an exception, or derived to represent a module-specific exception.
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* When a module whishes to abort, e.g. within a constructor, it should throw an exception using ModuleException or
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* a class derived from ModuleException. If a module throws an exception during its constructor, the module will not
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* be loaded. If this happens, the error message returned by ModuleException::GetReason will be displayed to the user
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* attempting to load the module, or dumped to the console if the ircd is currently loading for the first time.
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*/
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class CoreExport CoreException : public std::exception
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{
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protected:
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/** Holds the error message to be displayed
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*/
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const std::string err;
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/** Source of the exception
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*/
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const std::string source;
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public:
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/** Default constructor, just uses the error mesage 'Core threw an exception'.
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*/
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CoreException() : err("Core threw an exception"), source("The core") {}
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/** This constructor can be used to specify an error message before throwing.
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*/
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CoreException(const std::string &message) : err(message), source("The core") {}
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/** This constructor can be used to specify an error message before throwing,
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* and to specify the source of the exception.
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*/
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CoreException(const std::string &message, const std::string &src) : err(message), source(src) {}
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/** This destructor solves world hunger, cancels the world debt, and causes the world to end.
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* Actually no, it does nothing. Never mind.
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* @throws Nothing!
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*/
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virtual ~CoreException() throw() {};
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/** Returns the reason for the exception.
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* The module should probably put something informative here as the user will see this upon failure.
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*/
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virtual const char* GetReason()
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{
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return err.c_str();
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}
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virtual const char* GetSource()
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{
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return source.c_str();
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}
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};
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class CoreExport ModuleException : public CoreException
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{
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public:
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/** This constructor can be used to specify an error message before throwing.
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*/
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ModuleException(const std::string &message, Module* me = NULL);
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};
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typedef const reference<Module> ModuleRef;
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enum ServiceType {
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/** is a Command */
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SERVICE_COMMAND,
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/** is a channel ModeHandler */
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SERVICE_CMODE,
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/** is a user ModeHandler */
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SERVICE_UMODE,
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/** is a metadata descriptor */
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SERVICE_METADATA,
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/** is a data processing provider (MD5, SQL) */
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SERVICE_DATA,
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/** is an I/O hook provider (SSL) */
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SERVICE_IOHOOK
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};
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/** A structure defining something that a module can provide */
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class CoreExport ServiceProvider : public classbase
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{
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public:
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/** Module that is providing this service */
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ModuleRef creator;
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/** Name of the service being provided */
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const std::string name;
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/** Type of service (must match object type) */
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const ServiceType service;
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ServiceProvider(Module* Creator, const std::string& Name, ServiceType Type)
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: creator(Creator), name(Name), service(Type) {}
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virtual ~ServiceProvider();
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};
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#endif
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