inspircd/src/users.cpp

1280 lines
29 KiB
C++

/* +------------------------------------+
* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
* InspIRCd is copyright (C) 2002-2006 ChatSpike-Dev.
* E-mail:
* <brain@chatspike.net>
* <Craig@chatspike.net>
*
* Written by Craig Edwards, Craig McLure, and others.
* This program is free but copyrighted software; see
* the file COPYING for details.
*
* ---------------------------------------------------
*/
#include "inspircd_config.h"
#include "configreader.h"
#include "channels.h"
#include "connection.h"
#include "users.h"
#include "inspircd.h"
#include <stdio.h>
#include "inspstring.h"
#include "commands.h"
#include "helperfuncs.h"
#include "typedefs.h"
#include "socketengine.h"
#include "hashcomp.h"
#include "message.h"
#include "wildcard.h"
#include "xline.h"
#include "cull_list.h"
extern InspIRCd* ServerInstance;
extern int WHOWAS_STALE;
extern int WHOWAS_MAX;
extern std::vector<Module*> modules;
extern std::vector<ircd_module*> factory;
extern std::vector<InspSocket*> module_sockets;
extern int MODCOUNT;
extern InspSocket* socket_ref[MAX_DESCRIPTORS];
extern time_t TIME;
extern userrec* fd_ref_table[MAX_DESCRIPTORS];
extern ServerConfig *Config;
extern user_hash clientlist;
extern Server* MyServer;
whowas_users whowas;
extern std::vector<userrec*> local_users;
std::vector<userrec*> all_opers;
typedef std::map<irc::string,char*> opertype_t;
typedef opertype_t operclass_t;
opertype_t opertypes;
operclass_t operclass;
bool InitTypes(const char* tag)
{
for (opertype_t::iterator n = opertypes.begin(); n != opertypes.end(); n++)
{
if (n->second)
delete[] n->second;
}
opertypes.clear();
return true;
}
bool InitClasses(const char* tag)
{
for (operclass_t::iterator n = operclass.begin(); n != operclass.end(); n++)
{
if (n->second)
delete[] n->second;
}
operclass.clear();
return true;
}
bool DoType(const char* tag, char** entries, void** values, int* types)
{
char* TypeName = (char*)values[0];
char* Classes = (char*)values[1];
opertypes[TypeName] = strdup(Classes);
log(DEBUG,"Read oper TYPE '%s' with classes '%s'",TypeName,Classes);
return true;
}
bool DoClass(const char* tag, char** entries, void** values, int* types)
{
char* ClassName = (char*)values[0];
char* CommandList = (char*)values[1];
operclass[ClassName] = strdup(CommandList);
log(DEBUG,"Read oper CLASS '%s' with commands '%s'",ClassName,CommandList);
return true;
}
bool DoneClassesAndTypes(const char* tag)
{
return true;
}
bool userrec::ProcessNoticeMasks(const char *sm)
{
bool adding = true;
const char *c = sm;
while (c && *c)
{
switch (*c)
{
case '+':
adding = true;
break;
case '-':
adding = false;
break;
default:
if ((*c >= 'A') && (*c <= 'z'))
this->SetNoticeMask(*c, adding);
break;
}
*c++;
}
return true;
}
void userrec::StartDNSLookup()
{
log(DEBUG,"Commencing reverse lookup");
try
{
res_reverse = new UserResolver(this, this->GetIPString(), false);
MyServer->AddResolver(res_reverse);
}
catch (ModuleException& e)
{
log(DEBUG,"Error in resolver: %s",e.GetReason());
}
}
UserResolver::UserResolver(userrec* user, std::string to_resolve, bool forward) : Resolver(to_resolve, forward ? DNS_QUERY_FORWARD : DNS_QUERY_REVERSE), bound_user(user)
{
this->fwd = forward;
this->bound_fd = user->fd;
}
void UserResolver::OnLookupComplete(const std::string &result)
{
if ((!this->fwd) && (fd_ref_table[this->bound_fd] == this->bound_user))
{
log(DEBUG,"Commencing forward lookup");
this->bound_user->stored_host = result;
try
{
bound_user->res_forward = new UserResolver(this->bound_user, result, true);
MyServer->AddResolver(bound_user->res_forward);
}
catch (ModuleException& e)
{
log(DEBUG,"Error in resolver: %s",e.GetReason());
}
}
else if ((this->fwd) && (fd_ref_table[this->bound_fd] == this->bound_user))
{
/* Both lookups completed */
if (this->bound_user->GetIPString() == result)
{
std::string hostname = this->bound_user->stored_host;
if (hostname.length() < 65)
{
/* Hostnames starting with : are not a good thing (tm) */
if (*(hostname.c_str()) == ':')
hostname = "0" + hostname;
WriteServ(this->bound_fd, "NOTICE Auth :*** Found your hostname (%s)", hostname.c_str());
this->bound_user->dns_done = true;
strlcpy(this->bound_user->dhost, hostname.c_str(),64);
strlcpy(this->bound_user->host, hostname.c_str(),64);
}
else
{
WriteServ(this->bound_fd, "NOTICE Auth :*** Your hostname is longer than the maximum of 64 characters, using your IP address (%s) instead.", this->bound_user->GetIPString());
}
}
else
{
WriteServ(this->bound_fd, "NOTICE Auth :*** Your hostname does not match up with your IP address. Sorry, using your IP address (%s) instead.", this->bound_user->GetIPString());
}
}
}
void UserResolver::OnError(ResolverError e, const std::string &errormessage)
{
if (fd_ref_table[this->bound_fd] == this->bound_user)
{
/* Error message here */
WriteServ(this->bound_fd, "NOTICE Auth :*** Could not resolve your hostname, using your IP address (%s) instead.", this->bound_user->GetIPString());
this->bound_user->dns_done = true;
}
}
bool userrec::IsNoticeMaskSet(unsigned char sm)
{
return (snomasks[sm-65]);
}
void userrec::SetNoticeMask(unsigned char sm, bool value)
{
snomasks[sm-65] = value;
}
const char* userrec::FormatNoticeMasks()
{
static char data[MAXBUF];
int offset = 0;
for (int n = 0; n < 64; n++)
{
if (snomasks[n])
data[offset++] = n+65;
}
data[offset] = 0;
return data;
}
bool userrec::IsModeSet(unsigned char m)
{
return (modes[m-65]);
}
void userrec::SetMode(unsigned char m, bool value)
{
modes[m-65] = value;
}
const char* userrec::FormatModes()
{
static char data[MAXBUF];
int offset = 0;
for (int n = 0; n < 64; n++)
{
if (modes[n])
data[offset++] = n+65;
}
data[offset] = 0;
return data;
}
userrec::userrec()
{
// the PROPER way to do it, AVOID bzero at *ALL* costs
*password = *nick = *ident = *host = *dhost = *fullname = *awaymsg = *oper = 0;
server = (char*)FindServerNamePtr(Config->ServerName);
reset_due = TIME;
lines_in = fd = lastping = signon = idle_lastmsg = nping = registered = 0;
timeout = flood = bytes_in = bytes_out = cmds_in = cmds_out = 0;
haspassed = dns_done = false;
recvq = "";
sendq = "";
WriteError = "";
res_forward = res_reverse = NULL;
ip = NULL;
chans.clear();
invites.clear();
chans.resize(MAXCHANS);
memset(modes,0,sizeof(modes));
for (unsigned int n = 0; n < MAXCHANS; n++)
{
ucrec* x = new ucrec();
chans[n] = x;
x->channel = NULL;
x->uc_modes = 0;
}
}
userrec::~userrec()
{
for (std::vector<ucrec*>::iterator n = chans.begin(); n != chans.end(); n++)
{
ucrec* x = (ucrec*)*n;
delete x;
}
if (ip)
{
if (this->GetProtocolFamily() == AF_INET)
{
delete (sockaddr_in*)ip;
}
#ifdef SUPPORT_IP6LINKS
else
{
delete (sockaddr_in6*)ip;
}
#endif
}
}
/* XXX - minor point, other *Host functions return a char *, this one creates it. Might be nice to be consistant? */
void userrec::MakeHost(char* nhost)
{
/* This is much faster than snprintf */
char* t = nhost;
for(char* n = ident; *n; n++)
*t++ = *n;
*t++ = '@';
for(char* n = host; *n; n++)
*t++ = *n;
*t = 0;
}
void userrec::CloseSocket()
{
shutdown(this->fd,2);
close(this->fd);
}
char* userrec::GetFullHost()
{
static char result[MAXBUF];
char* t = result;
for(char* n = nick; *n; n++)
*t++ = *n;
*t++ = '!';
for(char* n = ident; *n; n++)
*t++ = *n;
*t++ = '@';
for(char* n = dhost; *n; n++)
*t++ = *n;
*t = 0;
return result;
}
char* userrec::MakeWildHost()
{
static char nresult[MAXBUF];
char* t = nresult;
*t++ = '*'; *t++ = '!';
*t++ = '*'; *t++ = '@';
for(char* n = dhost; *n; n++)
*t++ = *n;
*t = 0;
return nresult;
}
int userrec::ReadData(void* buffer, size_t size)
{
if (this->fd > -1)
{
return read(this->fd, buffer, size);
}
else
return 0;
}
char* userrec::GetFullRealHost()
{
static char fresult[MAXBUF];
char* t = fresult;
for(char* n = nick; *n; n++)
*t++ = *n;
*t++ = '!';
for(char* n = ident; *n; n++)
*t++ = *n;
*t++ = '@';
for(char* n = host; *n; n++)
*t++ = *n;
*t = 0;
return fresult;
}
bool userrec::IsInvited(irc::string &channel)
{
for (InvitedList::iterator i = invites.begin(); i != invites.end(); i++)
{
irc::string compare = i->channel;
if (compare == channel)
{
return true;
}
}
return false;
}
InvitedList* userrec::GetInviteList()
{
return &invites;
}
void userrec::InviteTo(irc::string &channel)
{
Invited i;
i.channel = channel;
invites.push_back(i);
}
void userrec::RemoveInvite(irc::string &channel)
{
log(DEBUG,"Removing invites");
if (invites.size())
{
for (InvitedList::iterator i = invites.begin(); i != invites.end(); i++)
{
irc::string compare = i->channel;
if (compare == channel)
{
invites.erase(i);
return;
}
}
}
}
bool userrec::HasPermission(const std::string &command)
{
char* mycmd;
char* savept;
char* savept2;
/*
* users on remote servers can completely bypass all permissions based checks.
* This prevents desyncs when one server has different type/class tags to another.
* That having been said, this does open things up to the possibility of source changes
* allowing remote kills, etc - but if they have access to the src, they most likely have
* access to the conf - so it's an end to a means either way.
*/
if (!IS_LOCAL(this))
return true;
// are they even an oper at all?
if (*this->oper)
{
opertype_t::iterator iter_opertype = opertypes.find(this->oper);
if (iter_opertype != opertypes.end())
{
char* Classes = strdup(iter_opertype->second);
char* myclass = strtok_r(Classes," ",&savept);
while (myclass)
{
operclass_t::iterator iter_operclass = operclass.find(myclass);
if (iter_operclass != operclass.end())
{
char* CommandList = strdup(iter_operclass->second);
mycmd = strtok_r(CommandList," ",&savept2);
while (mycmd)
{
if ((!strcasecmp(mycmd,command.c_str())) || (*mycmd == '*'))
{
free(Classes);
free(CommandList);
return true;
}
mycmd = strtok_r(NULL," ",&savept2);
}
free(CommandList);
}
myclass = strtok_r(NULL," ",&savept);
}
free(Classes);
}
}
return false;
}
bool userrec::AddBuffer(const std::string &a)
{
std::string b = "";
/* NB: std::string is arsey about \r and \n and tries to translate them
* somehow, so we CANNOT use std::string::find() here :(
*/
for (std::string::const_iterator i = a.begin(); i != a.end(); i++)
{
if (*i != '\r')
b += *i;
}
if (b.length())
recvq.append(b);
if (recvq.length() > (unsigned)this->recvqmax)
{
this->SetWriteError("RecvQ exceeded");
WriteOpers("*** User %s RecvQ of %d exceeds connect class maximum of %d",this->nick,recvq.length(),this->recvqmax);
return false;
}
return true;
}
bool userrec::BufferIsReady()
{
return (recvq.find('\n') != std::string::npos);
}
void userrec::ClearBuffer()
{
recvq = "";
}
std::string userrec::GetBuffer()
{
if (!recvq.length())
return "";
/* Strip any leading \r or \n off the string.
* Usually there are only one or two of these,
* so its is computationally cheap to do.
*/
while ((*recvq.begin() == '\r') || (*recvq.begin() == '\n'))
recvq.erase(recvq.begin());
for (std::string::iterator x = recvq.begin(); x != recvq.end(); x++)
{
/* Find the first complete line, return it as the
* result, and leave the recvq as whats left
*/
if (*x == '\n')
{
std::string ret = std::string(recvq.begin(), x);
recvq.erase(recvq.begin(), x + 1);
return ret;
}
}
return "";
}
void userrec::AddWriteBuf(const std::string &data)
{
if (*this->GetWriteError())
return;
if (sendq.length() + data.length() > (unsigned)this->sendqmax)
{
/*
* Fix by brain - Set the error text BEFORE calling writeopers, because
* if we dont it'll recursively call here over and over again trying
* to repeatedly add the text to the sendq!
*/
this->SetWriteError("SendQ exceeded");
WriteOpers("*** User %s SendQ of %d exceeds connect class maximum of %d",this->nick,sendq.length() + data.length(),this->sendqmax);
return;
}
if (data.length() > 512)
{
std::string newdata(data);
newdata.resize(510);
newdata.append("\r\n");
sendq.append(newdata);
}
else
{
sendq.append(data);
}
}
// send AS MUCH OF THE USERS SENDQ as we are able to (might not be all of it)
void userrec::FlushWriteBuf()
{
if ((sendq.length()) && (this->fd != FD_MAGIC_NUMBER))
{
const char* tb = this->sendq.c_str();
int n_sent = write(this->fd,tb,this->sendq.length());
if (n_sent == -1)
{
if (errno != EAGAIN)
this->SetWriteError(strerror(errno));
}
else
{
// advance the queue
tb += n_sent;
this->sendq = tb;
// update the user's stats counters
this->bytes_out += n_sent;
this->cmds_out++;
}
}
}
void userrec::SetWriteError(const std::string &error)
{
log(DEBUG,"SetWriteError: %s",error.c_str());
// don't try to set the error twice, its already set take the first string.
if (!this->WriteError.length())
{
log(DEBUG,"Setting error string for %s to '%s'",this->nick,error.c_str());
this->WriteError = error;
}
}
const char* userrec::GetWriteError()
{
return this->WriteError.c_str();
}
void AddOper(userrec* user)
{
log(DEBUG,"Oper added to optimization list");
all_opers.push_back(user);
}
void DeleteOper(userrec* user)
{
for (std::vector<userrec*>::iterator a = all_opers.begin(); a < all_opers.end(); a++)
{
if (*a == user)
{
log(DEBUG,"Oper removed from optimization list");
all_opers.erase(a);
return;
}
}
}
void kill_link(userrec *user,const char* r)
{
user_hash::iterator iter = clientlist.find(user->nick);
/*
* I'm pretty sure returning here is causing a desync when part of the net thinks a user is gone,
* and another part doesn't. We want to broadcast the quit/kill before bailing so the net stays in sync.
*
* I can't imagine this blowing up, so I'm commenting it out. We still check
* before playing with a bad iterator below in our if(). DISCUSS THIS BEFORE YOU DO ANYTHING. --w00t
*
* if (iter == clientlist.end())
* return;
*/
char reason[MAXBUF];
strlcpy(reason,r,MAXQUIT-1);
log(DEBUG,"kill_link: %s %d '%s'",user->nick,user->fd,reason);
if (IS_LOCAL(user))
Write(user->fd,"ERROR :Closing link (%s@%s) [%s]",user->ident,user->host,reason);
if (user->registered == REG_ALL)
{
purge_empty_chans(user);
FOREACH_MOD(I_OnUserQuit,OnUserQuit(user,reason));
WriteCommonExcept(user,"QUIT :%s",reason);
}
if (IS_LOCAL(user))
user->FlushWriteBuf();
FOREACH_MOD(I_OnUserDisconnect,OnUserDisconnect(user));
if (IS_LOCAL(user))
{
if (Config->GetIOHook(user->GetPort()))
{
try
{
Config->GetIOHook(user->GetPort())->OnRawSocketClose(user->fd);
}
catch (ModuleException& modexcept)
{
log(DEBUG,"Module exception cought: %s",modexcept.GetReason());
}
}
ServerInstance->SE->DelFd(user->fd);
user->CloseSocket();
}
/*
* this must come before the WriteOpers so that it doesnt try to fill their buffer with anything
* if they were an oper with +s.
*
* XXX -
* In the current implementation, we only show local quits, as we only show local connects. With
* the proposed implmentation of snomasks however, this will likely change in the (near?) future.
*/
if (user->registered == REG_ALL)
{
if (IS_LOCAL(user))
WriteOpers("*** Client exiting: %s!%s@%s [%s]",user->nick,user->ident,user->host,reason);
AddWhoWas(user);
}
if (iter != clientlist.end())
{
log(DEBUG,"deleting user hash value %lx",(unsigned long)user);
if (IS_LOCAL(user))
{
fd_ref_table[user->fd] = NULL;
if (find(local_users.begin(),local_users.end(),user) != local_users.end())
{
local_users.erase(find(local_users.begin(),local_users.end(),user));
log(DEBUG,"Delete local user");
}
}
clientlist.erase(iter);
DELETE(user);
}
}
WhoWasGroup::WhoWasGroup(userrec* user) : host(NULL), dhost(NULL), ident(NULL), server(NULL), gecos(NULL), signon(user->signon)
{
this->host = strdup(user->host);
this->dhost = strdup(user->dhost);
this->ident = strdup(user->ident);
this->server = user->server;
this->gecos = strdup(user->fullname);
}
WhoWasGroup::~WhoWasGroup()
{
if (host)
free(host);
if (dhost)
free(dhost);
if (ident)
free(ident);
if (gecos)
free(gecos);
}
/* adds or updates an entry in the whowas list */
void AddWhoWas(userrec* u)
{
whowas_users::iterator iter = whowas.find(u->nick);
if (iter == whowas.end())
{
whowas_set* n = new whowas_set;
WhoWasGroup *a = new WhoWasGroup(u);
n->push_back(a);
whowas[u->nick] = n;
}
else
{
whowas_set* group = (whowas_set*)iter->second;
if (group->size() > 10)
{
WhoWasGroup *a = (WhoWasGroup*)*(group->begin());
DELETE(a);
group->pop_front();
}
WhoWasGroup *a = new WhoWasGroup(u);
group->push_back(a);
}
}
/* every hour, run this function which removes all entries over 3 days */
void MaintainWhoWas(time_t TIME)
{
for (whowas_users::iterator iter = whowas.begin(); iter != whowas.end(); iter++)
{
whowas_set* n = (whowas_set*)iter->second;
if (n->size())
{
while ((n->begin() != n->end()) && ((*n->begin())->signon < TIME - 259200)) // 3 days
{
WhoWasGroup *a = *(n->begin());
DELETE(a);
n->erase(n->begin());
}
}
}
}
/* add a client connection to the sockets list */
void AddClient(int socket, int port, bool iscached, insp_inaddr ip)
{
std::string tempnick = ConvToStr(socket) + "-unknown";
user_hash::iterator iter = clientlist.find(tempnick);
const char *ipaddr = insp_ntoa(ip);
userrec* _new;
int j = 0;
/*
* fix by brain.
* as these nicknames are 'RFC impossible', we can be sure nobody is going to be
* using one as a registered connection. As they are per fd, we can also safely assume
* that we wont have collisions. Therefore, if the nick exists in the list, its only
* used by a dead socket, erase the iterator so that the new client may reclaim it.
* this was probably the cause of 'server ignores me when i hammer it with reconnects'
* issue in earlier alphas/betas
*/
if (iter != clientlist.end())
{
userrec* goner = iter->second;
DELETE(goner);
clientlist.erase(iter);
}
log(DEBUG,"AddClient: %d %d %s",socket,port,ipaddr);
_new = new userrec();
clientlist[tempnick] = _new;
_new->fd = socket;
strlcpy(_new->nick,tempnick.c_str(),NICKMAX-1);
_new->server = FindServerNamePtr(Config->ServerName);
/* We don't need range checking here, we KNOW 'unknown\0' will fit into the ident field. */
strcpy(_new->ident, "unknown");
_new->registered = REG_NONE;
_new->signon = TIME + Config->dns_timeout;
_new->lastping = 1;
log(DEBUG,"Setting socket addresses");
_new->SetSockAddr(AF_FAMILY, ipaddr, port);
log(DEBUG,"Socket addresses set.");
/* Smarter than your average bear^H^H^H^Hset of strlcpys. */
for (const char* temp = _new->GetIPString(); *temp && j < 64; temp++, j++)
_new->dhost[j] = _new->host[j] = *temp;
_new->dhost[j] = _new->host[j] = 0;
// set the registration timeout for this user
unsigned long class_regtimeout = 90;
int class_flood = 0;
long class_threshold = 5;
long class_sqmax = 262144; // 256kb
long class_rqmax = 4096; // 4k
for (ClassVector::iterator i = Config->Classes.begin(); i != Config->Classes.end(); i++)
{
if ((i->type == CC_ALLOW) && (match(ipaddr,i->host.c_str(),true)))
{
class_regtimeout = (unsigned long)i->registration_timeout;
class_flood = i->flood;
_new->pingmax = i->pingtime;
class_threshold = i->threshold;
class_sqmax = i->sendqmax;
class_rqmax = i->recvqmax;
break;
}
}
_new->nping = TIME + _new->pingmax + Config->dns_timeout;
_new->timeout = TIME+class_regtimeout;
_new->flood = class_flood;
_new->threshold = class_threshold;
_new->sendqmax = class_sqmax;
_new->recvqmax = class_rqmax;
fd_ref_table[socket] = _new;
local_users.push_back(_new);
if (local_users.size() > Config->SoftLimit)
{
kill_link(_new,"No more connections allowed");
return;
}
if (local_users.size() >= MAXCLIENTS)
{
kill_link(_new,"No more connections allowed");
return;
}
/*
* XXX -
* this is done as a safety check to keep the file descriptors within range of fd_ref_table.
* its a pretty big but for the moment valid assumption:
* file descriptors are handed out starting at 0, and are recycled as theyre freed.
* therefore if there is ever an fd over 65535, 65536 clients must be connected to the
* irc server at once (or the irc server otherwise initiating this many connections, files etc)
* which for the time being is a physical impossibility (even the largest networks dont have more
* than about 10,000 users on ONE server!)
*/
if ((unsigned)socket >= MAX_DESCRIPTORS)
{
kill_link(_new,"Server is full");
return;
}
char* e = matches_exception(ipaddr);
if (!e)
{
char* r = matches_zline(ipaddr);
if (r)
{
char reason[MAXBUF];
snprintf(reason,MAXBUF,"Z-Lined: %s",r);
kill_link(_new,reason);
return;
}
}
if (socket > -1)
{
ServerInstance->SE->AddFd(socket,true,X_ESTAB_CLIENT);
}
log(DEBUG,"Writing to client %d",_new->fd);
WriteServ(_new->fd,"NOTICE Auth :*** Looking up your hostname...");
}
long FindMatchingGlobal(userrec* user)
{
char u1[1024];
char u2[1024];
long x = 0;
for (user_hash::const_iterator a = clientlist.begin(); a != clientlist.end(); a++)
{
/* We have to match ip's as strings - we don't know what protocol
* a remote user may be using
*/
if (!strcasecmp(a->second->GetIPString(u1), user->GetIPString(u2)))
x++;
}
return x;
}
long FindMatchingLocal(userrec* user)
{
long x = 0;
for (std::vector<userrec*>::const_iterator a = local_users.begin(); a != local_users.end(); a++)
{
userrec* comp = *a;
#ifdef IPV6
/* I dont think theres any faster way of matching two ipv6 addresses than memcmp */
in6_addr* s1 = &(((sockaddr_in6*)comp->ip)->sin6_addr);
in6_addr* s2 = &(((sockaddr_in6*)user->ip)->sin6_addr);
if (!memcmp(s1->s6_addr, s2->s6_addr, sizeof(in6_addr)))
x++;
#else
in_addr* s1 = &((sockaddr_in*)comp->ip)->sin_addr;
in_addr* s2 = &((sockaddr_in*)user->ip)->sin_addr;
if (s1->s_addr == s2->s_addr)
x++;
#endif
}
return x;
}
void FullConnectUser(userrec* user, CullList* Goners)
{
ServerInstance->stats->statsConnects++;
user->idle_lastmsg = TIME;
log(DEBUG,"ConnectUser: %s",user->nick);
ConnectClass a = GetClass(user);
if (a.type == CC_DENY)
{
Goners->AddItem(user,"Unauthorised connection");
return;
}
if ((*(a.pass.c_str())) && (!user->haspassed))
{
Goners->AddItem(user,"Invalid password");
return;
}
if (FindMatchingLocal(user) > a.maxlocal)
{
Goners->AddItem(user,"No more connections allowed from your host via this connect class (local)");
WriteOpers("*** WARNING: maximum LOCAL connections (%ld) exceeded for IP %s",a.maxlocal,user->GetIPString());
return;
}
else if (FindMatchingGlobal(user) > a.maxglobal)
{
Goners->AddItem(user,"No more connections allowed from your host via this connect class (global)");
WriteOpers("*** WARNING: maximum GLOBAL connections (%ld) exceeded for IP %s",a.maxglobal,user->GetIPString());
return;
}
char match_against[MAXBUF];
snprintf(match_against,MAXBUF,"%s@%s",user->ident,user->host);
char* e = matches_exception(match_against);
if (!e)
{
char* r = matches_gline(match_against);
if (r)
{
char reason[MAXBUF];
snprintf(reason,MAXBUF,"G-Lined: %s",r);
Goners->AddItem(user,reason);
return;
}
r = matches_kline(match_against);
if (r)
{
char reason[MAXBUF];
snprintf(reason,MAXBUF,"K-Lined: %s",r);
Goners->AddItem(user,reason);
return;
}
}
WriteServ(user->fd,"NOTICE Auth :Welcome to \002%s\002!",Config->Network);
WriteServ(user->fd,"001 %s :Welcome to the %s IRC Network %s!%s@%s",user->nick,Config->Network,user->nick,user->ident,user->host);
WriteServ(user->fd,"002 %s :Your host is %s, running version %s",user->nick,Config->ServerName,VERSION);
WriteServ(user->fd,"003 %s :This server was created %s %s",user->nick,__TIME__,__DATE__);
WriteServ(user->fd,"004 %s %s %s %s %s %s",user->nick,Config->ServerName,VERSION,ServerInstance->ModeGrok->UserModeList().c_str(),ServerInstance->ModeGrok->ChannelModeList().c_str(),+ServerInstance->ModeGrok->ParaModeList().c_str());
// anfl @ #ratbox, efnet reminded me that according to the RFC this cant contain more than 13 tokens per line...
// so i'd better split it :)
std::stringstream out(Config->data005);
std::string token = "";
std::string line5 = "";
int token_counter = 0;
while (!out.eof())
{
out >> token;
line5 = line5 + token + " ";
token_counter++;
if ((token_counter >= 13) || (out.eof() == true))
{
WriteServ(user->fd,"005 %s %s:are supported by this server",user->nick,line5.c_str());
line5 = "";
token_counter = 0;
}
}
ShowMOTD(user);
/*
* fix 3 by brain, move registered = 7 below these so that spurious modes and host
* changes dont go out onto the network and produce 'fake direction'.
*/
FOREACH_MOD(I_OnUserConnect,OnUserConnect(user));
FOREACH_MOD(I_OnGlobalConnect,OnGlobalConnect(user));
user->registered = REG_ALL;
WriteOpers("*** Client connecting on port %d: %s!%s@%s [%s]",user->GetPort(),user->nick,user->ident,user->host,user->GetIPString());
}
/** ReHashNick()
* re-allocates a nick in the user_hash after they change nicknames,
* returns a pointer to the new user as it may have moved
*/
userrec* ReHashNick(const char* Old, const char* New)
{
//user_hash::iterator newnick;
user_hash::iterator oldnick = clientlist.find(Old);
log(DEBUG,"ReHashNick: %s %s",Old,New);
if (!strcasecmp(Old,New))
{
log(DEBUG,"old nick is new nick, skipping");
return oldnick->second;
}
if (oldnick == clientlist.end())
return NULL; /* doesnt exist */
log(DEBUG,"ReHashNick: Found hashed nick %s",Old);
userrec* olduser = oldnick->second;
clientlist[New] = olduser;
clientlist.erase(oldnick);
log(DEBUG,"ReHashNick: Nick rehashed as %s",New);
return clientlist[New];
}
void force_nickchange(userrec* user,const char* newnick)
{
char nick[MAXBUF];
int MOD_RESULT = 0;
*nick = 0;
FOREACH_RESULT(I_OnUserPreNick,OnUserPreNick(user,newnick));
if (MOD_RESULT)
{
ServerInstance->stats->statsCollisions++;
kill_link(user,"Nickname collision");
return;
}
if (matches_qline(newnick))
{
ServerInstance->stats->statsCollisions++;
kill_link(user,"Nickname collision");
return;
}
if (user)
{
if (newnick)
{
strlcpy(nick,newnick,MAXBUF-1);
}
if (user->registered == REG_ALL)
{
const char* pars[1];
pars[0] = nick;
std::string cmd = "NICK";
ServerInstance->Parser->CallHandler(cmd,pars,1,user);
}
}
}
void userrec::SetSockAddr(int protocol_family, const char* ip, int port)
{
switch (protocol_family)
{
#ifdef SUPPORT_IP6LINKS
case AF_INET6:
{
log(DEBUG,"Set inet6 protocol address");
sockaddr_in6* sin = new sockaddr_in6;
sin->sin6_family = AF_INET6;
sin->sin6_port = port;
inet_pton(AF_INET6, ip, &sin->sin6_addr);
this->ip = (sockaddr*)sin;
}
break;
#endif
case AF_INET:
{
log(DEBUG,"Set inet4 protocol address");
sockaddr_in* sin = new sockaddr_in;
sin->sin_family = AF_INET;
sin->sin_port = port;
inet_pton(AF_INET, ip, &sin->sin_addr);
this->ip = (sockaddr*)sin;
}
break;
default:
log(DEBUG,"Ut oh, I dont know protocol %d to be set on '%s'!", protocol_family, this->nick);
break;
}
}
int userrec::GetPort()
{
if (this->ip == NULL)
return 0;
switch (this->GetProtocolFamily())
{
#ifdef SUPPORT_IP6LINKS
case AF_INET6:
{
sockaddr_in6* sin = (sockaddr_in6*)this->ip;
return sin->sin6_port;
}
break;
#endif
case AF_INET:
{
sockaddr_in* sin = (sockaddr_in*)this->ip;
return sin->sin_port;
}
break;
default:
log(DEBUG,"Ut oh, '%s' has an unknown protocol family!",this->nick);
break;
}
return 0;
}
int userrec::GetProtocolFamily()
{
if (this->ip == NULL)
return 0;
sockaddr_in* sin = (sockaddr_in*)this->ip;
return sin->sin_family;
}
const char* userrec::GetIPString()
{
static char buf[1024];
static char temp[1024];
if (this->ip == NULL)
return "";
switch (this->GetProtocolFamily())
{
#ifdef SUPPORT_IP6LINKS
case AF_INET6:
{
sockaddr_in6* sin = (sockaddr_in6*)this->ip;
inet_ntop(sin->sin6_family, &sin->sin6_addr, buf, sizeof(buf));
/* IP addresses starting with a : on irc are a Bad Thing (tm) */
if (*buf == ':')
{
strlcpy(&temp[1], buf, sizeof(temp));
*temp = '0';
return temp;
}
return buf;
}
break;
#endif
case AF_INET:
{
sockaddr_in* sin = (sockaddr_in*)this->ip;
inet_ntop(sin->sin_family, &sin->sin_addr, buf, sizeof(buf));
return buf;
}
break;
default:
log(DEBUG,"Ut oh, '%s' has an unknown protocol family!",this->nick);
break;
}
return "";
}
const char* userrec::GetIPString(char* buf)
{
static char temp[1024];
if (this->ip == NULL)
{
*buf = 0;
return buf;
}
switch (this->GetProtocolFamily())
{
#ifdef SUPPORT_IP6LINKS
case AF_INET6:
{
sockaddr_in6* sin = (sockaddr_in6*)this->ip;
inet_ntop(sin->sin6_family, &sin->sin6_addr, buf, sizeof(buf));
/* IP addresses starting with a : on irc are a Bad Thing (tm) */
if (*buf == ':')
{
strlcpy(&temp[1], buf, sizeof(temp));
*temp = '0';
strlcpy(buf, temp, sizeof(temp));
}
return buf;
}
break;
#endif
case AF_INET:
{
sockaddr_in* sin = (sockaddr_in*)this->ip;
inet_ntop(sin->sin_family, &sin->sin_addr, buf, sizeof(buf));
return buf;
}
break;
default:
log(DEBUG,"Ut oh, '%s' has an unknown protocol family!",this->nick);
break;
}
return "";
}