mirror of
https://github.com/inspircd/inspircd.git
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git-svn-id: http://svn.inspircd.org/repository/trunk/inspircd@7971 e03df62e-2008-0410-955e-edbf42e46eb7
162 lines
4.4 KiB
C++
162 lines
4.4 KiB
C++
/* +------------------------------------+
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* | Inspire Internet Relay Chat Daemon |
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* +------------------------------------+
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*
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* InspIRCd: (C) 2002-2007 InspIRCd Development Team
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* See: http://www.inspircd.org/wiki/index.php/Credits
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*
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* This program is free but copyrighted software; see
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* the file COPYING for details.
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*
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* ---------------------------------------------------
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*/
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#ifndef __DLL_H
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#define __DLL_H
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#include "inspircd_config.h"
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/** The DLLManager class is able to load a module file by filename,
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* and locate its init_module symbol.
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*/
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class CoreExport DLLManager
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{
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protected:
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/** The last error string, or NULL
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*/
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char *err;
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public:
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/** This constructor loads the module using dlopen()
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* @param ServerInstance The creator class of this object
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* @param fname The filename to load. This should be within
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* the modules dir.
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*/
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DLLManager(InspIRCd* ServerInstance, const char *fname);
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virtual ~DLLManager();
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/** Get a symbol using dynamic linking.
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* @param v A function pointer, pointing at an init_module function
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* @param sym_name The symbol name to find, usually "init_module"
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* @return true if the symbol can be found, also the symbol will be put into v.
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*/
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bool GetSymbol(void **v, const char *sym_name);
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/** Get the last error from dlopen() or dlsym().
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* @return The last error string, or NULL if no error has occured.
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*/
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char* LastError()
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{
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return err;
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}
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/** The module handle.
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* This is OS dependent, on POSIX platforms it is a pointer to a function
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* pointer (yes, really!) and on windows it is a library handle.
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*/
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void *h;
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};
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class CoreExport LoadModuleException : public CoreException
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{
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public:
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/** This constructor can be used to specify an error message before throwing.
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*/
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LoadModuleException(const std::string &message)
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: CoreException(message, "the core")
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{
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}
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/** This destructor solves world hunger, cancels the world debt, and causes the world to end.
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* Actually no, it does nothing. Never mind.
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* @throws Nothing!
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*/
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virtual ~LoadModuleException() throw() {};
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};
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class CoreExport FindSymbolException : public CoreException
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{
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public:
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/** This constructor can be used to specify an error message before throwing.
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*/
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FindSymbolException(const std::string &message)
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: CoreException(message, "the core")
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{
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}
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/** This destructor solves world hunger, cancels the world debt, and causes the world to end.
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* Actually no, it does nothing. Never mind.
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* @throws Nothing!
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*/
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virtual ~FindSymbolException() throw() {};
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};
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/** This is the highest-level class of the DLLFactory system used to load InspIRCd modules and commands.
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* All the dirty mucking around with dl*() is done by DLLManager, all this does it put a pretty shell on
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* it and make it nice to use to load modules and core commands. This class is quite specialised for these
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* two uses and it may not be useful more generally -- use DLLManager directly for that.
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*/
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template <typename ReturnType> class CoreExport DLLFactory : public DLLManager
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{
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protected:
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/** This typedef represents the init_* function within each module or command.
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* The init_module function is the only exported extern "C" declaration
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* in any module file. In a cmd_*.cpp file the equivilant is init_command
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*/
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typedef ReturnType * (initfunctype) (InspIRCd*);
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/** Pointer to the init function.
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*/
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initfunctype* init_func;
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/** Instance pointer to be passed to init_*() when it is called.
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*/
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InspIRCd* ServerInstance;
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public:
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/** Default constructor.
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* This constructor passes its paramerers down through DLLFactoryBase and then DLLManager
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* to load the module, then calls the factory function to retrieve a pointer to a ModuleFactory
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* class. It is then down to the core to call the ModuleFactory::CreateModule() method and
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* receive a Module* which it can insert into its module lists.
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*/
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DLLFactory(InspIRCd* Instance, const char *fname, const char *func_name)
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: DLLManager(Instance, fname), init_func(NULL), ServerInstance(Instance)
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{
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const char* error = LastError();
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if(!error)
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{
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if(!GetSymbol((void **)&init_func, func_name))
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{
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throw FindSymbolException("Missing " + std::string(func_name) + "() entrypoint!");
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}
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}
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else
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{
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throw LoadModuleException(error);
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}
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}
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ReturnType* CallInit()
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{
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if(init_func)
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{
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return init_func(ServerInstance);
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}
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else
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{
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return NULL;
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}
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}
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/** The destructor deletes the ModuleFactory pointer.
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*/
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~DLLFactory()
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{
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}
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};
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#endif
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