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50 lines
1.8 KiB
Plaintext
Executable File
50 lines
1.8 KiB
Plaintext
Executable File
Here you can find locales configuration files.
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(!) The idea and several locale files are derived from Bynets UnrealIRCd distribution (See https://bynets.org)
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*** File structure ***
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Each file consists of 5-7 lines:
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1: List of additional allowed characters
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2: List of additional allowed multibyte characters ranges. In form: Sa_1 Ea_1 Sa_2 Ea_2 Sb_1 Eb_1 Sb_2 Eb_2... Total numbers count should be dividend of 4
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Sx_1 Start of highest byte
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Ex_1 End of highest byte
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Sx_2 Start of lowest byte
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Ex_2 End of lowest byte
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3: List of additional characters that should be treated as upper-case
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4: 255 characters table - to-lower case conversion table.
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Can be useful for example for comparing nicknames that contains similar-looking characters with different codes.
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5: 255 characters table - to-upper case conversion table.
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Can be useful for example for comparing nicknames that contains similar-looking characters with different codes.
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6: List of additional UTF-8 allowed characters
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7: List of additional UTF-8 ranges (character followed by 1-byte "range").
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8: List of additional UTF-8 ranges (i.e. start1, end1, start2, end2,... UTF8-characters between each start-end pair assumed valid).
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*** Line format ***
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Each line can be list of characters or decimal/hexadecimal/octal codes divided by spaces or commas in form like:
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0 1 2 / 00 01 02 / 0x01 0x02 0x03...
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or
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'a', 'b', 'c'
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or combined:
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x01, 002 'a', 'b', 'c',
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It is also possible to write plain-text line of characters. In this case it should begin with a . (dot) character. For example:
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.abcdefABCDEF23432*&^*
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In this case every character of line except first dot specifies one character-code for table
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*** Notice ***
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"bynets" directory contains tables from Bynets' UnrealIRCd distribution. You might find them useful.
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*** TODO ***
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- UTF-8 collation rules (Inapplicable to InspIRCd atm).
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