Frantisek Hrbata a08995b302 fix(ldgen): don't emit intermediate placements without sections
When a symbol needs to be placed to a different target than the one
designated for the object file, the object file is expanded, which
includes the following steps:

1. Creating a new placement for the symbol's input section with the
   specified target.
2. Excluding the object placement from the orignal target.
3. Creating a new intermediate placement for the object for the original
   target, where its input sections are expanded, excluding the input
   section for the symbol.

Let's illustrate the object expansion process with the following example:

[sections:rodata]
entries:
    .rodata+
    .sdata2+
    .srodata+

[scheme:default]
entries:
    text -> flash_text
    rodata -> flash_rodata

[scheme:noflash]
entries:
    text -> iram0_text
    rodata -> dram0_data

[mapping:soc_pm]
archive: libsoc.a
entries:
    gpio_periph: GPIO_HOLD_MASK (noflash)

gpio_periph section headers:
  [Nr] Name              Type            Addr     Off    Size   ES Flg Lk Inf Al
  [ 0]                   NULL            00000000 000000 000000 00      0   0  0
  [ 1] .text             PROGBITS        00000000 000034 000000 00  AX  0   0  2
  [ 2] .data             PROGBITS        00000000 000034 000000 00  WA  0   0  1
  [ 3] .bss              NOBITS          00000000 000034 000000 00  WA  0   0  1
  [ 4] .rodata.GPIO_HOLD_MASK PROGBITS        00000000 000034 000058 00   A  0   0  4
  [ 5] .rodata.GPIO_PIN_MUX_REG PROGBITS        00000000 00008c 000058 00   A  0   0  4
  [ 6] .debug_info       PROGBITS        00000000 0000e4 0000d8 00      0   0  1
  [ 7] .rela.debug_info  RELA            00000000 0009d4 000108 0c   I 16   6  4
  [ 8] .debug_abbrev     PROGBITS        00000000 0001bc 000070 00      0   0  1
  [ 9] .debug_aranges    PROGBITS        00000000 00022c 000018 00      0   0  1
  [10] .rela.debug_aranges RELA            00000000 000adc 00000c 0c   I 16   9  4
  [11] .debug_line       PROGBITS        00000000 000244 0001ab 00      0   0  1
  [12] .debug_str        PROGBITS        00000000 0003ef 00022d 01  MS  0   0  1
  [13] .comment          PROGBITS        00000000 00061c 000030 01  MS  0   0  1
  [14] .note.GNU-stack   PROGBITS        00000000 00064c 000000 00      0   0  1
  [15] .riscv.attributes RISCV_ATTRIBUTES 00000000 00064c 000044 00      0   0  1
  [16] .symtab           SYMTAB          00000000 000690 000260 10     17  36  4
  [17] .strtab           STRTAB          00000000 0008f0 0000e1 00      0   0  1
  [18] .shstrtab         STRTAB          00000000 000ae8 0000d1 00      0   0  1

1. Creating a new placement
.dram0.data :
{
    *libsoc.a:gpio_periph.*(.rodata.GPIO_HOLD_MASK .sdata2.GPIO_HOLD_MASK .srodata.GPIO_HOLD_MASK)
}

2. Excluding the object placement
.flash.rodata :
{
    *(EXCLUDE_FILE(*libsoc.a:gpio_periph.*) .rodata.* ...)
}

3. Creating a new intermediate placement
.flash.rodata :
{
    *libsoc.a:gpio_periph.*(.rodata.GPIO_PIN_MUX_REG)
}

Now, let's do the same, but also move GPIO_PIN_MUX_REG to noflash with an updated mapping.

[mapping:soc_pm]
archive: libsoc.a
entries:
    gpio_periph: GPIO_HOLD_MASK (noflash)
    gpio_periph: GPIO_PIN_MUX_REG (noflash)

1. Creating a new placement
.dram0.data :
{
    *libsoc.a:gpio_periph.*(.rodata.GPIO_HOLD_MASK .sdata2.GPIO_HOLD_MASK .srodata.GPIO_HOLD_MASK)
    *libsoc.a:gpio_periph.*(.rodata.GPIO_PIN_MUX_REG .sdata2.GPIO_PIN_MUX_REG
                            .srodata.GPIO_PIN_MUX_REG)
}

2. Excluding the object placement
.flash.rodata :
{
    *(EXCLUDE_FILE(*libsoc.a:gpio_periph.*) .rodata.* ...)
}

3. Creating a new intermediate placement
.flash.rodata :
{
    *libsoc.a:gpio_periph.*
}

The *libsoc.a:gpio_periph.* entity in step 3 no longer has input
sections, as there are no remaining .rodata input sections in the object
file. The linker behavior for this mapping is to include all object
input sections that have not yet been placed as described in
https://sourceware.org/binutils/docs/ld.html#Input-Section-Basics
"If you use a file name without a list of sections, then all sections in
the input file will be included in the output section. This is not
commonly done, but it may by useful on occasion."

The map file for such mapping now contains following input sections

 .flash.rodata   0x3c0a0120    0x19b34
     *libsoc.a:gpio_periph.*()
     .debug_info    0x3c0b95bf       0xd8 esp-idf/soc/libsoc.a(gpio_periph.c.obj)
     .debug_abbrev  0x3c0b9697       0x70 esp-idf/soc/libsoc.a(gpio_periph.c.obj)
     .debug_aranges
                    0x3c0b9707       0x18 esp-idf/soc/libsoc.a(gpio_periph.c.obj)
     .debug_line    0x3c0b971f      0x1ab esp-idf/soc/libsoc.a(gpio_periph.c.obj)
     .debug_str     0x3c0b98ca      0x21a esp-idf/soc/libsoc.a(gpio_periph.c.obj)
                                    0x22d (size before relaxing)
     .comment       0x3c0b9ae4       0x30 esp-idf/soc/libsoc.a(gpio_periph.c.obj)
     .note.GNU-stack
                    0x3c0b9ae4        0x0 esp-idf/soc/libsoc.a(gpio_periph.c.obj)
     .riscv.attributes
                    0x3c0b9ae4       0x44 esp-idf/soc/libsoc.a(gpio_periph.c.obj)

This is incorrect, and such intermediate placement should not be
generated. This type of placement can be recognized because it is not
explicitly defined in the mapping and lacks input sections. We can
identify this in the significant function and prevent issuing commands
for such placement.

Signed-off-by: Frantisek Hrbata <frantisek.hrbata@espressif.com>
2025-01-21 20:37:58 +08:00
2024-12-02 21:35:56 +07:00

Espressif IoT Development Framework

ESP-IDF is the development framework for Espressif SoCs supported on Windows, Linux and macOS.

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Support Schedule

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The following table shows ESP-IDF support of Espressif SoCs where alt text and alt text denote preview status and support, respectively. The preview support is usually limited in time and intended for beta versions of chips. Please use an ESP-IDF release where the desired SoC is already supported.

Chip v5.0 v5.1 v5.2 v5.3 v5.4
ESP32 alt text alt text alt text alt text alt text
ESP32-S2 alt text alt text alt text alt text alt text
ESP32-C3 alt text alt text alt text alt text alt text
ESP32-S3 alt text alt text alt text alt text alt text Announcement
ESP32-C2 alt text alt text alt text alt text alt text Announcement
ESP32-C6 alt text alt text alt text alt text Announcement
ESP32-H2 alt text alt text alt text alt text Announcement
ESP32-P4 alt text alt text Announcement
ESP32-C5 alt text Announcement
ESP32-C61 alt text Announcement

There are variants of revisions for a series of chips. See Compatibility Between ESP-IDF Releases and Revisions of Espressif SoCs for the details of the compatibility between ESP-IDF and chip revisions.

Espressif SoCs released before 2016 (ESP8266 and ESP8285) are supported by RTOS SDK instead.

Developing With ESP-IDF

Setting Up ESP-IDF

See https://idf.espressif.com/ for links to detailed instructions on how to set up the ESP-IDF depending on chip you use.

Note: Each SoC series and each ESP-IDF release has its own documentation. Please see Section Versions on how to find documentation and how to checkout specific release of ESP-IDF.

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ESP-IDF uses relative locations as its submodules URLs (.gitmodules). So they link to GitHub. If ESP-IDF is forked to a Git repository which is not on GitHub, you will need to run the script tools/set-submodules-to-github.sh after git clone.

The script sets absolute URLs for all submodules, allowing git submodule update --init --recursive to complete. If cloning ESP-IDF from GitHub, this step is not needed.

Finding a Project

As well as the esp-idf-template project mentioned in Getting Started, ESP-IDF comes with some example projects in the examples directory.

Once you've found the project you want to work with, change to its directory and you can configure and build it.

To start your own project based on an example, copy the example project directory outside of the ESP-IDF directory.

Quick Reference

See the Getting Started guide links above for a detailed setup guide. This is a quick reference for common commands when working with ESP-IDF projects:

Setup Build Environment

(See the Getting Started guide listed above for a full list of required steps with more details.)

  • Install host build dependencies mentioned in the Getting Started guide.
  • Run the install script to set up the build environment. The options include install.bat or install.ps1 for Windows, and install.sh or install.fish for Unix shells.
  • Run the export script on Windows (export.bat) or source it on Unix (source export.sh) in every shell environment before using ESP-IDF.

Configuring the Project

  • idf.py set-target <chip_name> sets the target of the project to <chip_name>. Run idf.py set-target without any arguments to see a list of supported targets.
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Compiling the Project

idf.py build

... will compile app, bootloader and generate a partition table based on the config.

Flashing the Project

When the build finishes, it will print a command line to use esptool.py to flash the chip. However you can also do this automatically by running:

idf.py -p PORT flash

Replace PORT with the name of your serial port (like COM3 on Windows, /dev/ttyUSB0 on Linux, or /dev/cu.usbserial-X on MacOS. If the -p option is left out, idf.py flash will try to flash the first available serial port.

This will flash the entire project (app, bootloader and partition table) to a new chip. The settings for serial port flashing can be configured with idf.py menuconfig.

You don't need to run idf.py build before running idf.py flash, idf.py flash will automatically rebuild anything which needs it.

Viewing Serial Output

The idf.py monitor target uses the esp-idf-monitor tool to display serial output from Espressif SoCs. esp-idf-monitor also has a range of features to decode crash output and interact with the device. Check the documentation page for details.

Exit the monitor by typing Ctrl-].

To build, flash and monitor output in one pass, you can run:

idf.py flash monitor

Compiling & Flashing Only the App

After the initial flash, you may just want to build and flash just your app, not the bootloader and partition table:

  • idf.py app - build just the app.
  • idf.py app-flash - flash just the app.

idf.py app-flash will automatically rebuild the app if any source files have changed.

(In normal development there's no downside to reflashing the bootloader and partition table each time, if they haven't changed.)

Erasing Flash

The idf.py flash target does not erase the entire flash contents. However it is sometimes useful to set the device back to a totally erased state, particularly when making partition table changes or OTA app updates. To erase the entire flash, run idf.py erase-flash.

This can be combined with other targets, ie idf.py -p PORT erase-flash flash will erase everything and then re-flash the new app, bootloader and partition table.

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