inspircd/include/socket.h

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/*
* InspIRCd -- Internet Relay Chat Daemon
*
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* Copyright (C) 2013, 2015-2016 Attila Molnar <attilamolnar@hush.com>
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* Copyright (C) 2012-2013, 2017-2024 Sadie Powell <sadie@witchery.services>
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* Copyright (C) 2012 Robby <robby@chatbelgie.be>
* Copyright (C) 2012 ChrisTX <xpipe@hotmail.de>
* Copyright (C) 2009-2010 Daniel De Graaf <danieldg@inspircd.org>
* Copyright (C) 2008 Pippijn van Steenhoven <pip88nl@gmail.com>
* Copyright (C) 2007-2008 Robin Burchell <robin+git@viroteck.net>
* Copyright (C) 2007 Dennis Friis <peavey@inspircd.org>
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* Copyright (C) 2006, 2008 Craig Edwards <brain@inspircd.org>
*
* This file is part of InspIRCd. InspIRCd is free software: you can
* redistribute it and/or modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation, version 2.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
Windows: In-depth cleanup (see details) -Fix x64 builds for Windows. Now all configurations compile. -Remove the non-working rebase stuff. -Remove the Windows fork hack and instead use FreeConsole() to emulate the behavior. This directly allows us to compile with ASLR, which is turned on now. -Remove the old IPC mechanism for the removed GUI. This is not needed anymore as the GUI wasn't ever supported on anything newer than 1.2 -Remove the WIN32/WINDOWS macros. _WIN32 is supported on all x86-based VC++ targets, so that's what we need. -Enable optimizations for release builds. -De-duplicate printf_c(), it was previously copy-pasted into colors.h for configure -Add the VC++ specific bad files in .gitignore -Disable PID writing on Windows. This is only making sense for *nix builds. -Replace the CPU usage retrieval with an algorithm analogous to the *nix behavior. Also supports separated now/total values. (Tested with a dummy busy loop - seems working) -Removed certain unused functions and variables -Remove stdint defines from the windows wrapper -Remove CRT debug alloc. This is a bad idea as it would define a macro to replace free which breaks builds. -Re-evaluated the warnings list, commented it. -Moved inspircd_config/_version to include/ to match *nix -Removed the creation of inspircd_se_config, as it isn't used at all. -Made non-git builds show as "r0" instead of "r" (thanks to @SaberUK for pointing this out) -Fixed up m_spanningtree's project paths. Now all configurations (debug/release x86/x64) have been tested and build properly. -Moved FindDNS out of the wrapper and matched its log behavior with *nix. (It's pointless having it in the wrapper after the recent slimming down) -Replaced random/srandom wrappers with a mechanism that tries to use Windows' Random API first is no SSL module is loaded. -Removed more old junk from support for compilers older than VC++ 2010 (we don't have project files for these, so compiling them would be hard anyways) -Removed the unused ClearConsole() -Removed unused includes from the wrapper. Also, do not include psapi.h here if we don't link psapi.lib. This should be done where appropriate. -Made inet_aton an inline function for increased performance -C4800, performance warning about bool forcing, resolved at all occurrences. -C4701, uninitialized variable 'cached', resolved at all occurrences. -dlerror() was migrated out of the wrapper for more thread safety (no global buffer being shared) and increased performance. -Removed the wrong CRT debug flags. This drains a lot of performance. -Removed the clock_gettime/gettimeofday wrappers -Replaced all TCHAR/ANSI mix-ups of functions with the correct respective function. -Added a block of C4355 for < VS2012 -Update project files for c870714
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#ifndef _WIN32
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# include <netinet/in.h>
# include <sys/socket.h>
# include <sys/stat.h>
# include <sys/un.h>
#else
# include <afunix.h>
typedef USHORT in_port_t;
typedef ADDRESS_FAMILY sa_family_t;
#endif
#include <cerrno>
/* Contains irc-specific definitions */
namespace irc
{
/** This namespace contains various protocol-independent helper classes.
* It also contains some types which are often used by the core and modules
* in place of inet_* functions and types.
*/
namespace sockets
{
/** Represents a socket address. This can be an IP/port pair or a UNIX socket path. */
union CoreExport sockaddrs
{
struct sockaddr sa;
struct sockaddr_in in4;
struct sockaddr_in6 in6;
struct sockaddr_un un;
/** Initializes this sockaddrs optionally as an unspecified socket address. */
explicit sockaddrs(bool initialize = true);
/** Returns the address segment of the socket address as a string. */
std::string addr() const;
/** Returns the family of the socket address (e.g. AF_INET). */
sa_family_t family() const;
/** Store an IP address or UNIX socket path in this socket address.
* @param addr An IPv4 address, IPv6 address, or UNIX socket path.
* @return True if the IP address or UNIX socket paht was stored in this socket address; otherwise, false.
*/
inline bool from(const std::string& addr) { return addr.find('/') == std::string::npos ? from_ip(addr) : from_unix(addr); }
/** Store an IP address in this socket address.
* @param addr An IPv4 or IPv6 address.
* @return True if the IP was stored in this socket address; otherwise, false.
*/
inline bool from_ip(const std::string& addr) { return from_ip_port(addr, 0); }
/** Store an IP address and TCP port pair in this socket address.
* @param addr An IPv4 or IPv6 address.
* @param port A TCP port.
* @return True if the IP/port was stored in this socket address; otherwise, false.
*/
bool from_ip_port(const std::string& addr, in_port_t port);
/** Store a UNIX socket path in this socket address.
* @param path A path to a UNIX socket.
* @return True if the UNIX socket path was stored in this socket address; otherwise, false.
*/
bool from_unix(const std::string& path);
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/** Determines whether this socket address is a local endpoint. */
bool is_local() const;
/** Determines whether this socket address is an IPv4 or IPv6 address. */
inline bool is_ip() const { return family() == AF_INET || family() == AF_INET6; }
/** Returns the TCP port number of the socket address or 0 if not relevant to this family. */
in_port_t port() const;
/** Returns the size of the structure for use in networking syscalls. */
socklen_t sa_size() const;
/** Returns the whole socket address as a string. */
std::string str() const;
/** Determines if this socket address refers to the same endpoint as another socket address. */
bool operator==(const sockaddrs& other) const;
inline bool operator!=(const sockaddrs& other) const { return !(*this == other); }
};
struct CoreExport cidr_mask
{
/** Type, AF_INET or AF_INET6 */
sa_family_t type;
/** Length of the mask in bits (0-128) */
unsigned char length;
/** Raw bits. Unused bits must be zero */
unsigned char bits[16];
cidr_mask() = default;
/** Construct a CIDR mask from the string. Will normalize (127.0.0.1/8 => 127.0.0.0/8). */
cidr_mask(const std::string& mask);
/** Construct a CIDR mask of a given length from the given address */
cidr_mask(const irc::sockets::sockaddrs& addr, unsigned char len);
/** Equality of bits, type, and length */
bool operator==(const cidr_mask& other) const;
/** Ordering defined for maps */
bool operator<(const cidr_mask& other) const;
/** Match within this CIDR? */
bool match(const irc::sockets::sockaddrs& addr) const;
/** Human-readable string */
std::string str() const;
};
/** Match CIDR, including an optional username/nickname part.
*
* This function will compare a human-readable address (plus
* optional username and nickname) against a human-readable
* CIDR mask, for example joe!bloggs\@1.2.3.4 against
* *!bloggs\@1.2.0.0/16. This method supports both IPV4 and
* IPV6 addresses.
* @param address The human readable address, e.g. fred\@1.2.3.4
* @param cidr_mask The human readable mask, e.g. *\@1.2.0.0/16
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* @param match_with_username Does the mask include a nickname segment?
* @return True if the mask matches the address
*/
CoreExport bool MatchCIDR(const std::string& address, const std::string& cidr_mask, bool match_with_username);
/** Determines whether the specified file is a UNIX socket.
* @param file The path to the file to check.
* @return True if the file is a UNIX socket; otherwise, false.
*/
CoreExport bool isunix(const std::string& file);
}
}
/** Represents information about a failed port binding. */
struct CoreExport FailedPort final
{
/** The error which happened during binding. */
const std::string error;
/** The endpoint on which we were attempting to bind. */
const irc::sockets::sockaddrs sa;
/** The config tag that the listener was created from. */
const std::shared_ptr<ConfigTag> tag;
FailedPort(const std::string& err, irc::sockets::sockaddrs& addr, const std::shared_ptr<ConfigTag>& cfg)
: error(err)
, sa(addr)
, tag(cfg)
{
}
FailedPort(const std::string& err, const std::shared_ptr<ConfigTag>& cfg)
: error(err)
, sa(true)
, tag(cfg)
{
}
};
/** A list of failed port bindings, used for informational purposes on startup */
typedef std::vector<FailedPort> FailedPortList;
#include "socketengine.h"
/** This class handles incoming connections on client ports.
* It will create a new User for every valid connection
* and assign it a file descriptor.
*/
class CoreExport ListenSocket final
: public EventHandler
{
public:
std::shared_ptr<ConfigTag> bind_tag;
const irc::sockets::sockaddrs bind_sa;
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const int bind_protocol;
class IOHookProvRef : public dynamic_reference_nocheck<IOHookProvider>
{
public:
IOHookProvRef()
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: dynamic_reference_nocheck<IOHookProvider>(nullptr, std::string())
{
}
};
typedef std::array<IOHookProvRef, 2> IOHookProvList;
/** IOHook providers for handling connections on this socket,
* may be empty.
*/
IOHookProvList iohookprovs;
/** Create a new listening socket
*/
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ListenSocket(const std::shared_ptr<ConfigTag>& tag, const irc::sockets::sockaddrs& bind_to, sa_family_t protocol);
/** Close the socket
*/
~ListenSocket() override;
/** Handles new connections, called by the socket engine
*/
void OnEventHandlerRead() override;
/** Inspects the bind block belonging to this socket to set the name of the IO hook
* provider which this socket will use for incoming connections.
*/
void ResetIOHookProvider();
};