inspircd/include/inspircd.h

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/*
* InspIRCd -- Internet Relay Chat Daemon
*
* Copyright (C) 2009 Daniel De Graaf <danieldg@inspircd.org>
* Copyright (C) 2007-2008 Robin Burchell <robin+git@viroteck.net>
* Copyright (C) 2008 Pippijn van Steenhoven <pip88nl@gmail.com>
* Copyright (C) 2003-2008 Craig Edwards <craigedwards@brainbox.cc>
* Copyright (C) 2006-2007 Oliver Lupton <oliverlupton@gmail.com>
* Copyright (C) 2007 Dennis Friis <peavey@inspircd.org>
* Copyright (C) 2003 randomdan <???@???>
*
* This file is part of InspIRCd. InspIRCd is free software: you can
* redistribute it and/or modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation, version 2.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <climits>
#include <cmath>
#include <csignal>
#include <cstdarg>
#include <cstdio>
#include <cstring>
#include <ctime>
#include <algorithm>
#include <bitset>
#include <deque>
#include <list>
#include <map>
#include <set>
#include <sstream>
#include <string>
#include <vector>
#include "intrusive_list.h"
#include "compat.h"
#include "typedefs.h"
#include "stdalgo.h"
CoreExport extern InspIRCd* ServerInstance;
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/** Base class for manager classes that are still accessed using -> but are no longer pointers
*/
template <typename T>
struct fakederef
{
T* operator->()
{
return static_cast<T*>(this);
}
};
#include "config.h"
#include "dynref.h"
#include "consolecolors.h"
#include "caller.h"
#include "cull_list.h"
#include "extensible.h"
#include "fileutils.h"
#include "numerics.h"
#include "uid.h"
#include "server.h"
#include "users.h"
#include "channels.h"
#include "timer.h"
#include "hashcomp.h"
#include "logger.h"
#include "usermanager.h"
#include "socket.h"
#include "ctables.h"
#include "command_parse.h"
#include "mode.h"
#include "socketengine.h"
#include "snomasks.h"
#include "filelogger.h"
#include "modules.h"
#include "threadengine.h"
#include "configreader.h"
#include "inspstring.h"
#include "protocol.h"
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#include "bancache.h"
/** Template function to convert any input type to std::string
*/
template<typename T> inline std::string ConvNumeric(const T &in)
{
if (in == 0)
return "0";
T quotient = in;
std::string out;
while (quotient)
{
out += "0123456789"[ std::abs( (long)quotient % 10 ) ];
quotient /= 10;
}
if (in < 0)
out += '-';
std::reverse(out.begin(), out.end());
return out;
}
/** Template function to convert any input type to std::string
*/
inline std::string ConvToStr(const int in)
{
return ConvNumeric(in);
}
/** Template function to convert any input type to std::string
*/
inline std::string ConvToStr(const long in)
{
return ConvNumeric(in);
}
/** Template function to convert any input type to std::string
*/
inline std::string ConvToStr(const char* in)
{
return in;
}
/** Template function to convert any input type to std::string
*/
inline std::string ConvToStr(const bool in)
{
return (in ? "1" : "0");
}
/** Template function to convert any input type to std::string
*/
inline std::string ConvToStr(char in)
{
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return std::string(1, in);
}
/** Template function to convert any input type to std::string
*/
template <class T> inline std::string ConvToStr(const T &in)
{
std::stringstream tmp;
if (!(tmp << in)) return std::string();
return tmp.str();
}
/** Template function to convert any input type to any other type
* (usually an integer or numeric type)
*/
template<typename T> inline long ConvToInt(const T &in)
{
std::stringstream tmp;
if (!(tmp << in)) return 0;
return atol(tmp.str().c_str());
}
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inline uint64_t ConvToUInt64(const std::string& in)
{
uint64_t ret;
std::istringstream tmp(in);
if (!(tmp >> ret))
return 0;
return ret;
}
/** This class contains various STATS counters
* It is used by the InspIRCd class, which internally
* has an instance of it.
*/
class serverstats
{
public:
/** Number of accepted connections
*/
unsigned long Accept;
/** Number of failed accepts
*/
unsigned long Refused;
/** Number of unknown commands seen
*/
unsigned long Unknown;
/** Number of nickname collisions handled
*/
unsigned long Collisions;
/** Number of DNS queries sent out
*/
unsigned long Dns;
/** Number of good DNS replies received
* NOTE: This may not tally to the number sent out,
* due to timeouts and other latency issues.
*/
unsigned long DnsGood;
/** Number of bad (negative) DNS replies received
* NOTE: This may not tally to the number sent out,
* due to timeouts and other latency issues.
*/
unsigned long DnsBad;
/** Number of inbound connections seen
*/
unsigned long Connects;
/** Total bytes of data transmitted
*/
unsigned long Sent;
/** Total bytes of data received
*/
unsigned long Recv;
Windows: In-depth cleanup (see details) -Fix x64 builds for Windows. Now all configurations compile. -Remove the non-working rebase stuff. -Remove the Windows fork hack and instead use FreeConsole() to emulate the behavior. This directly allows us to compile with ASLR, which is turned on now. -Remove the old IPC mechanism for the removed GUI. This is not needed anymore as the GUI wasn't ever supported on anything newer than 1.2 -Remove the WIN32/WINDOWS macros. _WIN32 is supported on all x86-based VC++ targets, so that's what we need. -Enable optimizations for release builds. -De-duplicate printf_c(), it was previously copy-pasted into colors.h for configure -Add the VC++ specific bad files in .gitignore -Disable PID writing on Windows. This is only making sense for *nix builds. -Replace the CPU usage retrieval with an algorithm analogous to the *nix behavior. Also supports separated now/total values. (Tested with a dummy busy loop - seems working) -Removed certain unused functions and variables -Remove stdint defines from the windows wrapper -Remove CRT debug alloc. This is a bad idea as it would define a macro to replace free which breaks builds. -Re-evaluated the warnings list, commented it. -Moved inspircd_config/_version to include/ to match *nix -Removed the creation of inspircd_se_config, as it isn't used at all. -Made non-git builds show as "r0" instead of "r" (thanks to @SaberUK for pointing this out) -Fixed up m_spanningtree's project paths. Now all configurations (debug/release x86/x64) have been tested and build properly. -Moved FindDNS out of the wrapper and matched its log behavior with *nix. (It's pointless having it in the wrapper after the recent slimming down) -Replaced random/srandom wrappers with a mechanism that tries to use Windows' Random API first is no SSL module is loaded. -Removed more old junk from support for compilers older than VC++ 2010 (we don't have project files for these, so compiling them would be hard anyways) -Removed the unused ClearConsole() -Removed unused includes from the wrapper. Also, do not include psapi.h here if we don't link psapi.lib. This should be done where appropriate. -Made inet_aton an inline function for increased performance -C4800, performance warning about bool forcing, resolved at all occurrences. -C4701, uninitialized variable 'cached', resolved at all occurrences. -dlerror() was migrated out of the wrapper for more thread safety (no global buffer being shared) and increased performance. -Removed the wrong CRT debug flags. This drains a lot of performance. -Removed the clock_gettime/gettimeofday wrappers -Replaced all TCHAR/ANSI mix-ups of functions with the correct respective function. -Added a block of C4355 for < VS2012 -Update project files for c870714
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#ifdef _WIN32
/** Cpu usage at last sample
*/
FILETIME LastCPU;
/** Time QP sample was read
*/
LARGE_INTEGER LastSampled;
/** QP frequency
*/
LARGE_INTEGER QPFrequency;
#else
/** Cpu usage at last sample
*/
timeval LastCPU;
/** Time last sample was read
*/
timespec LastSampled;
Windows: In-depth cleanup (see details) -Fix x64 builds for Windows. Now all configurations compile. -Remove the non-working rebase stuff. -Remove the Windows fork hack and instead use FreeConsole() to emulate the behavior. This directly allows us to compile with ASLR, which is turned on now. -Remove the old IPC mechanism for the removed GUI. This is not needed anymore as the GUI wasn't ever supported on anything newer than 1.2 -Remove the WIN32/WINDOWS macros. _WIN32 is supported on all x86-based VC++ targets, so that's what we need. -Enable optimizations for release builds. -De-duplicate printf_c(), it was previously copy-pasted into colors.h for configure -Add the VC++ specific bad files in .gitignore -Disable PID writing on Windows. This is only making sense for *nix builds. -Replace the CPU usage retrieval with an algorithm analogous to the *nix behavior. Also supports separated now/total values. (Tested with a dummy busy loop - seems working) -Removed certain unused functions and variables -Remove stdint defines from the windows wrapper -Remove CRT debug alloc. This is a bad idea as it would define a macro to replace free which breaks builds. -Re-evaluated the warnings list, commented it. -Moved inspircd_config/_version to include/ to match *nix -Removed the creation of inspircd_se_config, as it isn't used at all. -Made non-git builds show as "r0" instead of "r" (thanks to @SaberUK for pointing this out) -Fixed up m_spanningtree's project paths. Now all configurations (debug/release x86/x64) have been tested and build properly. -Moved FindDNS out of the wrapper and matched its log behavior with *nix. (It's pointless having it in the wrapper after the recent slimming down) -Replaced random/srandom wrappers with a mechanism that tries to use Windows' Random API first is no SSL module is loaded. -Removed more old junk from support for compilers older than VC++ 2010 (we don't have project files for these, so compiling them would be hard anyways) -Removed the unused ClearConsole() -Removed unused includes from the wrapper. Also, do not include psapi.h here if we don't link psapi.lib. This should be done where appropriate. -Made inet_aton an inline function for increased performance -C4800, performance warning about bool forcing, resolved at all occurrences. -C4701, uninitialized variable 'cached', resolved at all occurrences. -dlerror() was migrated out of the wrapper for more thread safety (no global buffer being shared) and increased performance. -Removed the wrong CRT debug flags. This drains a lot of performance. -Removed the clock_gettime/gettimeofday wrappers -Replaced all TCHAR/ANSI mix-ups of functions with the correct respective function. -Added a block of C4355 for < VS2012 -Update project files for c870714
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#endif
/** The constructor initializes all the counts to zero
*/
serverstats()
: Accept(0), Refused(0), Unknown(0), Collisions(0), Dns(0),
DnsGood(0), DnsBad(0), Connects(0), Sent(0), Recv(0)
{
}
};
/** This class manages the generation and transmission of ISUPPORT. */
class CoreExport ISupportManager
{
private:
/** The generated lines which are sent to clients. */
std::vector<std::string> Lines;
public:
/** (Re)build the ISUPPORT vector. */
void Build();
/** Returns the std::vector of ISUPPORT lines. */
const std::vector<std::string>& GetLines()
{
return this->Lines;
}
/** Send the 005 numerics (ISUPPORT) to a user. */
void SendTo(LocalUser* user);
};
DEFINE_HANDLER1(IsNickHandler, bool, const std::string&);
DEFINE_HANDLER2(GenRandomHandler, void, char*, size_t);
DEFINE_HANDLER1(IsIdentHandler, bool, const std::string&);
DEFINE_HANDLER1(IsChannelHandler, bool, const std::string&);
DEFINE_HANDLER3(OnCheckExemptionHandler, ModResult, User*, Channel*, const std::string&);
/** The main class of the irc server.
* This class contains instances of all the other classes in this software.
* Amongst other things, it contains a ModeParser, a DNS object, a CommandParser
* object, and a list of active Module objects, and facilities for Module
* objects to interact with the core system it implements.
*/
class CoreExport InspIRCd
{
private:
/** Set up the signal handlers
*/
void SetSignals();
/** Daemonize the ircd and close standard input/output streams
* @return True if the program daemonized succesfully
*/
bool DaemonSeed();
/** The current time, updated in the mainloop
*/
struct timespec TIME;
/** A 64k buffer used to read socket data into
* NOTE: update ValidateNetBufferSize if you change this
*/
char ReadBuffer[65535];
/** Check we aren't running as root, and exit if we are
* with exit code EXIT_STATUS_ROOT.
*/
void CheckRoot();
public:
UIDGenerator UIDGen;
/** Global cull list, will be processed on next iteration
*/
CullList GlobalCulls;
/** Actions that must happen outside of the current call stack */
ActionList AtomicActions;
/**** Functors ****/
IsNickHandler HandleIsNick;
IsIdentHandler HandleIsIdent;
OnCheckExemptionHandler HandleOnCheckExemption;
IsChannelHandler HandleIsChannel;
GenRandomHandler HandleGenRandom;
/** Globally accessible fake user record. This is used to force mode changes etc across s2s, etc.. bit ugly, but.. better than how this was done in 1.1
* Reason for it:
* kludge alert!
* SendMode expects a User* to send the numeric replies
* back to, so we create it a fake user that isnt in the user
* hash and set its descriptor to FD_MAGIC_NUMBER so the data
* falls into the abyss :p
*/
FakeUser* FakeClient;
/** Find a user in the UUID hash
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* @param uid The UUID to find
* @return A pointer to the user, or NULL if the user does not exist
*/
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User* FindUUID(const std::string &uid);
/** Time this ircd was booted
*/
time_t startup_time;
/** Config file pathname specified on the commandline or via ./configure
*/
std::string ConfigFileName;
ExtensionManager Extensions;
/** Mode handler, handles mode setting and removal
*/
ModeParser Modes;
/** Command parser, handles client to server commands
*/
CommandParser Parser;
/** Thread engine, Handles threading where required
*/
ThreadEngine Threads;
/** The thread/class used to read config files in REHASH and on startup
*/
ConfigReaderThread* ConfigThread;
/** LogManager handles logging.
*/
LogManager *Logs;
/** ModuleManager contains everything related to loading/unloading
* modules.
*/
ModuleManager* Modules;
/** BanCacheManager is used to speed up checking of restrictions on connection
* to the IRCd.
*/
BanCacheManager BanCache;
/** Stats class, holds miscellaneous stats counters
*/
serverstats stats;
/** Server Config class, holds configuration file data
*/
ServerConfig* Config;
/** Snomask manager - handles routing of snomask messages
* to opers.
*/
SnomaskManager* SNO;
/** Timer manager class, triggers Timer timer events
*/
TimerManager Timers;
/** X-Line manager. Handles G/K/Q/E line setting, removal and matching
*/
XLineManager* XLines;
/** User manager. Various methods and data associated with users.
*/
UserManager *Users;
/** Channel list, a hash_map containing all channels XXX move to channel manager class
*/
chan_hash chanlist;
/** List of the open ports
*/
std::vector<ListenSocket*> ports;
/** Set to the current signal recieved
*/
static sig_atomic_t s_signal;
/** Protocol interface, overridden by server protocol modules
*/
ProtocolInterface* PI;
/** Default implementation of the ProtocolInterface, does nothing
*/
ProtocolInterface DefaultProtocolInterface;
/** Holds extensible for user operquit
*/
StringExtItem OperQuit;
/** Manages the generation and transmission of ISUPPORT. */
ISupportManager ISupport;
/** Get the current time
* Because this only calls time() once every time around the mainloop,
* it is much faster than calling time() directly.
* @return The current time as an epoch value (time_t)
*/
inline time_t Time() { return TIME.tv_sec; }
/** The fractional time at the start of this mainloop iteration (nanoseconds) */
inline long Time_ns() { return TIME.tv_nsec; }
/** Update the current time. Don't call this unless you have reason to do so. */
void UpdateTime();
/** Generate a random string with the given length
* @param length The length in bytes
* @param printable if false, the string will use characters 0-255; otherwise,
* it will be limited to 0x30-0x7E ('0'-'~', nonspace printable characters)
*/
std::string GenRandomStr(int length, bool printable = true);
/** Generate a random integer.
* This is generally more secure than rand()
*/
unsigned long GenRandomInt(unsigned long max);
/** Fill a buffer with random bits */
caller2<void, char*, size_t> GenRandom;
/** Bind all ports specified in the configuration file.
* @return The number of ports bound without error
*/
int BindPorts(FailedPortList &failed_ports);
/** Binds a socket on an already open file descriptor
* @param sockfd A valid file descriptor of an open socket
* @param port The port number to bind to
* @param addr The address to bind to (IP only)
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* @param dolisten Should this port be listened on?
* @return True if the port was bound successfully
*/
bool BindSocket(int sockfd, int port, const char* addr, bool dolisten = true);
/** Find a user in the nick hash.
* If the user cant be found in the nick hash check the uuid hash
* @param nick The nickname to find
* @return A pointer to the user, or NULL if the user does not exist
*/
User* FindNick(const std::string &nick);
/** Find a user in the nick hash ONLY
*/
User* FindNickOnly(const std::string &nick);
/** Find a channel in the channels hash
* @param chan The channel to find
* @return A pointer to the channel, or NULL if the channel does not exist
*/
Channel* FindChan(const std::string &chan);
/** Get a hash map containing all channels, keyed by their name
* @return A hash map mapping channel names to Channel pointers
*/
chan_hash& GetChans() { return chanlist; }
/** Return true if a channel name is valid
* @param chname A channel name to verify
* @return True if the name is valid
*/
caller1<bool, const std::string&> IsChannel;
/** Return true if str looks like a server ID
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* @param sid string to check against
*/
static bool IsSID(const std::string& sid);
/** Handles incoming signals after being set
* @param signal the signal recieved
*/
void SignalHandler(int signal);
/** Sets the signal recieved
* @param signal the signal recieved
*/
static void SetSignal(int signal);
/** Causes the server to exit after unloading modules and
* closing all open file descriptors.
*
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* @param status The exit code to give to the operating system
* (See the ExitStatus enum for valid values)
*/
void Exit(int status);
/** Causes the server to exit immediately with exit code 0.
* The status code is required for signal handlers, and ignored.
*/
static void QuickExit(int status);
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/** Formats the input string with the specified arguments.
* @param formatString The string to format
* @param ... A variable number of format arguments.
* @return The formatted string
*/
static const char* Format(const char* formatString, ...) CUSTOM_PRINTF(1, 2);
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static const char* Format(va_list &vaList, const char* formatString) CUSTOM_PRINTF(2, 0);
/** Send an error notice to all local users, opered and unopered
* @param s The error string to send
*/
void SendError(const std::string &s);
/** Return true if a nickname is valid
* @param n A nickname to verify
* @return True if the nick is valid
*/
caller1<bool, const std::string&> IsNick;
/** Return true if an ident is valid
* @param An ident to verify
* @return True if the ident is valid
*/
caller1<bool, const std::string&> IsIdent;
/** Match two strings using pattern matching, optionally, with a map
* to check case against (may be NULL). If map is null, match will be case insensitive.
* @param str The literal string to match against
* @param mask The glob pattern to match against.
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* @param map The character map to use when matching.
*/
static bool Match(const std::string& str, const std::string& mask, unsigned const char* map = NULL);
static bool Match(const char* str, const char* mask, unsigned const char* map = NULL);
/** Match two strings using pattern matching, optionally, with a map
* to check case against (may be NULL). If map is null, match will be case insensitive.
* Supports CIDR patterns as well as globs.
* @param str The literal string to match against
* @param mask The glob or CIDR pattern to match against.
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* @param map The character map to use when matching.
*/
static bool MatchCIDR(const std::string& str, const std::string& mask, unsigned const char* map = NULL);
static bool MatchCIDR(const char* str, const char* mask, unsigned const char* map = NULL);
/** Matches a hostname and IP against a space delimited list of hostmasks.
* @param masks The space delimited masks to match against.
* @param hostname The hostname to try and match.
* @param ipaddr The IP address to try and match.
*/
static bool MatchMask(const std::string& masks, const std::string& hostname, const std::string& ipaddr);
/** Return true if the given parameter is a valid nick!user\@host mask
* @param mask A nick!user\@host masak to match against
* @return True i the mask is valid
*/
static bool IsValidMask(const std::string& mask);
/** Strips all color codes from the given string
* @param sentence The string to strip from
*/
static void StripColor(std::string &sentence);
/** Parses color codes from string values to actual color codes
* @param input The data to process
*/
static void ProcessColors(file_cache& input);
/** Rehash the local server
* @param uuid The uuid of the user who started the rehash, can be empty
*/
void Rehash(const std::string& uuid = "");
/** Calculate a duration in seconds from a string in the form 1y2w3d4h6m5s
* @param str A string containing a time in the form 1y2w3d4h6m5s
* (one year, two weeks, three days, four hours, six minutes and five seconds)
* @return The total number of seconds
*/
static unsigned long Duration(const std::string& str);
/** Attempt to compare a password to a string from the config file.
* This will be passed to handling modules which will compare the data
* against possible hashed equivalents in the input string.
* @param ex The object (user, server, whatever) causing the comparison.
* @param data The data from the config file
* @param input The data input by the oper
* @param hashtype The hash from the config file
* @return True if the strings match, false if they do not
*/
bool PassCompare(Extensible* ex, const std::string& data, const std::string& input, const std::string& hashtype);
/** Returns the full version string of this ircd
* @return The version string
*/
std::string GetVersionString(bool getFullVersion = false);
/** Attempt to write the process id to a given file
* @param filename The PID file to attempt to write to
* @return This function may bail if the file cannot be written
*/
void WritePID(const std::string &filename);
/** This constructor initialises all the subsystems and reads the config file.
* @param argc The argument count passed to main()
* @param argv The argument list passed to main()
* @throw <anything> If anything is thrown from here and makes it to
* you, you should probably just give up and go home. Yes, really.
* It's that bad. Higher level classes should catch any non-fatal exceptions.
*/
InspIRCd(int argc, char** argv);
/** Send a line of WHOIS data to a user.
* @param user user to send the line to
* @param dest user being WHOISed
* @param numeric Numeric to send
* @param text Text of the numeric
*/
void SendWhoisLine(User* user, User* dest, int numeric, const std::string &text);
/** Send a line of WHOIS data to a user.
* @param user user to send the line to
* @param dest user being WHOISed
* @param numeric Numeric to send
* @param format Format string for the numeric
* @param ... Parameters for the format string
*/
void SendWhoisLine(User* user, User* dest, int numeric, const char* format, ...) CUSTOM_PRINTF(5, 6);
/** Called to check whether a channel restriction mode applies to a user
* @param User that is attempting some action
* @param Channel that the action is being performed on
* @param Action name
*/
caller3<ModResult, User*, Channel*, const std::string&> OnCheckExemption;
/** Prepare the ircd for restart or shutdown.
* This function unloads all modules which can be unloaded,
* closes all open sockets, and closes the logfile.
*/
void Cleanup();
/** Return a time_t as a human-readable string.
*/
static std::string TimeString(time_t curtime);
/** Begin execution of the server.
* NOTE: this function NEVER returns. Internally,
* it will repeatedly loop.
*/
void Run();
char* GetReadBuffer()
{
return this->ReadBuffer;
}
};
ENTRYPOINT;
template<class Cmd>
class CommandModule : public Module
{
Cmd cmd;
public:
CommandModule() : cmd(this)
{
}
Version GetVersion()
{
return Version(cmd.name, VF_VENDOR|VF_CORE);
}
};
inline void stdalgo::culldeleter::operator()(classbase* item)
{
if (item)
ServerInstance->GlobalCulls.AddItem(item);
}